Geometry Dash 10-Year Anniversary

RobTopGames
13 Aug 202326:41

Summary

TLDRIn this enthusiastic transcript, various players and creators share their experiences and love for Geometry Dash, a game that has significantly impacted their lives. They discuss their introduction to the game, their favorite aspects, and personal achievements, highlighting the community's creativity and passion. Memorable moments and the game's accessibility are celebrated, with special mention of RobTop's gratitude for the community's support over the past decade.

Takeaways

  • 🥇 The speaker has become the new top player in Geometry Dash, which was a surprise to them.
  • 🎮 The Geometry Dash community played a significant role in the speaker's success, particularly through voting.
  • 📖 The speaker's introduction to Geometry Dash was through various means, including friends, YouTube, and online forums.
  • 🎨 The game is appreciated for its expressive capabilities, especially through the level editor which allows for creative freedom.
  • 🏆 A sense of accomplishment is felt more intensely in Geometry Dash compared to other games, due to the challenge of levels.
  • 🌐 The game's accessibility across different devices is highlighted as one of its strengths.
  • 👥 The community-driven nature of Geometry Dash is a key factor in its longevity and the continuous creation of new content.
  • 🎼 Music and the ability to express oneself through game levels are significant aspects of the game for the speaker.
  • 🏆 The speaker's greatest in-game accomplishment is entertaining the community and gaining a substantial following.
  • 🤖 Unique achievements in the game include creating programming languages that interact with Geometry Dash levels.
  • 🎉 Memorable community moments include charity events, solving ARGs, and meeting up with internet friends in real life.
  • 🎉 RobTop, the creator of Geometry Dash, expresses gratitude for the community's creativity and passion over the past decade.

Q & A

  • What was the speaker's reaction to verifying 'Sakupen Circles'?

    -The speaker was extremely excited and surprised, repeatedly exclaiming 'Oh my god!' and expressing disbelief at becoming the new top one after verifying 'Sakupen Circles.'

  • How did some players discover Geometry Dash?

    -Players discovered Geometry Dash in various ways: one found it through a friend on Steam in 2015, another through the iOS Gaming subreddit, and another on a Russian website called 4PDA in 2014. One even found it before its release while playing The Impossible Game and watching related content on YouTube.

  • What do some players appreciate most about Geometry Dash?

    -Players appreciate the game's ability to express human creativity, particularly through the level editor. They value the challenge it provides and the sense of accomplishment upon beating difficult levels. The game's accessibility across devices and its community-driven nature are also highlighted.

  • What is a significant achievement mentioned by one of the players?

    -One significant achievement mentioned was creating a programming language that converts code into Geometry Dash triggers, which was then used to create another programming language within the game. Another notable achievement was verifying 'Bloodbath,' a level that had a huge impact on the community.

  • What are some of the players' favorite memories from the Geometry Dash community?

    -Favorite memories include charity events on Twitch, solving RobTop's ARG before the 2.1 update, meeting internet friends in real life, and the excitement of becoming an in-game moderator. Other memories include watching significant verifications like 'Tartarus' and 'Yatagarasu,' and the start of version 1.9 when the game became widely popular.

  • What do players enjoy about the level editor in Geometry Dash?

    -Players enjoy the creative freedom the level editor provides, allowing them to build and recreate anything they want. It is often cited as their favorite part of the game, with some spending most of their time in the editor, even without a specific goal in mind.

  • How does the community contribute to the longevity of Geometry Dash?

    -The community contributes by continuously pushing the limits of difficulty and level design. Despite the lack of new content for several years, the community's creativity and dedication keep the game alive and thriving.

  • What is RobTop's message to the Geometry Dash community on its 10th anniversary?

    -RobTop expressed gratitude to the community for their creativity and passion over the past decade. He acknowledged the long wait for the next update and assured that it is almost ready. He also looked forward to seeing what the community will create with the new features.

  • What challenges did one player face while trying to obtain the first Easy Epic level in the game?

    -The player found it stressful because every attempt ended up being a 3-star level, leading to frustration and the feeling that 'it can't be.' Eventually, they succeeded in obtaining the first Easy Epic level, which became their greatest accomplishment in the game.

  • How do players describe the sense of accomplishment in Geometry Dash compared to other games?

    -Players describe the sense of accomplishment in Geometry Dash as exceptionally higher than in other games due to the challenging nature of the levels. This heightened sense of achievement makes the game more enjoyable for them.

Outlines

00:00

🎮 Discovering Geometry Dash

This paragraph introduces various personal stories of how individuals discovered the game Geometry Dash. Some found it through friends on Steam in 2015, others through online recommendations or community posts. The stories highlight the game's appeal as a quick and challenging experience that resonated with the players and led them to engage with the game's community on platforms like Twitch.

05:01

🎨 The Creative and Challenging Aspects of Geometry Dash

The second paragraph delves into players' favorite elements of Geometry Dash, emphasizing the game's level editor as a powerful tool for self-expression and creativity. The community's passion for creating and sharing levels is highlighted, along with the game's high sense of accomplishment upon completing levels. Players also appreciate the game's accessibility across different devices and its community-driven longevity.

10:05

🏆 Accomplishments and Memorable Moments in Geometry Dash

This section of the script shares personal achievements and memorable experiences within the Geometry Dash community. Players discuss their creative accomplishments, such as entertaining the community or developing programming languages within the game. The paragraph also covers the pride in beating challenging levels and the joy of community events, such as charity streams and solving ARGs.

15:44

🥇 Celebrating Community Milestones and Favorite Memories

The fourth paragraph is a collection of the community's favorite moments, including the excitement of in-game achievements, the thrill of witnessing others' accomplishments, and the camaraderie during community meetups and events. It also touches on the anticipation of game updates and the hope for Geometry Dash's continued growth and community engagement.

23:27

🎉 RobTop's Anniversary Message

In the final paragraph, the game's creator, RobTop, expresses gratitude for the community's creativity and passion over the past decade. He acknowledges the anticipation for the game's update and looks forward to seeing the community's future creations with the new features. This message serves as a heartfelt thank you and a celebration of the game's 10-year anniversary.

Mindmap

Keywords

💡Geometry Dash

Geometry Dash is a rhythm-based platformer game that has become a cultural phenomenon within the gaming community. The video highlights its widespread appeal, from its challenging gameplay to the creative freedom it offers through its level editor. The game serves as the central theme of the video, with various individuals sharing their experiences and achievements related to it.

💡Level Editor

The Level Editor in Geometry Dash is a powerful tool that allows players to create and customize their own levels. This feature is praised by many in the video as their favorite part of the game, enabling creativity and personal expression. The Level Editor is a significant aspect of the game's longevity, as it allows the community to continuously generate new content.

💡Community

The Geometry Dash community is depicted as a passionate and creative group that has kept the game alive for over a decade. The community is involved in various activities, from level creation to charity events, and plays a key role in the game's ongoing popularity. The video emphasizes the strong bonds and shared experiences within the community, making it a central element of the game's success.

💡RobTop

RobTop, the developer of Geometry Dash, is a key figure mentioned in the video. He is responsible for creating and updating the game, and his interactions with the community are highly valued. RobTop's contribution is celebrated, especially as he acknowledges the community's support and hints at upcoming updates, which are eagerly anticipated by players.

💡Extreme Demon

An Extreme Demon is a category of levels in Geometry Dash that are known for their extreme difficulty. Completing these levels is considered a major achievement within the community. The video references several Extreme Demons, such as 'Bloodbath' and 'Tartarus,' highlighting their significance as milestones for players who conquer them.

💡Twitch

Twitch is a popular streaming platform where many Geometry Dash players share their gameplay and interact with their audience. The video mentions how Twitch played a role in spreading the game's popularity, with streamers showcasing their skills and challenging themselves in front of a live audience, thereby fostering a larger community.

💡ARG (Alternate Reality Game)

An ARG, or Alternate Reality Game, is an interactive narrative that uses the real world as a platform. The video recalls the community's collective effort to solve an ARG related to Geometry Dash before the release of update 2.1. This event is remembered fondly as a moment of unity and excitement within the community.

💡Bloodbath

'Bloodbath' is one of the most iconic Extreme Demons in Geometry Dash. It is frequently mentioned in the video as a symbol of high achievement within the game. Players who have completed 'Bloodbath' are highly respected, and the level itself is credited with inspiring a new wave of challenging content in the community.

💡Charity Events

Charity events are highlighted in the video as memorable moments where the Geometry Dash community came together for a good cause. These events were streamed on platforms like Twitch, with multiple streamers participating to raise money for various causes. The sense of unity and purpose during these events is a cherished memory for those involved.

💡Creative Freedom

Creative freedom refers to the ability of players to express themselves through the game's features, particularly the Level Editor. The video emphasizes how this freedom allows players to design unique levels, explore new ideas, and share their creations with the community. This aspect of Geometry Dash is a major reason for its enduring appeal.

Highlights

Achievement of becoming the new top one in Geometry Dash community.

Verification of 'Sakupen Circles' by the Geometry Dash community.

Personal journey of discovering Geometry Dash through a friend on Steam in 2015.

The game's appeal due to its quick and challenging nature for streaming.

Early discovery of Geometry Dash in 2013 before its official release.

Finding Geometry Dash through the iOS Gaming subreddit and the influence of RobTop's trailer.

Unconventional discovery of the game on a Russian website 4PDA.

The game's editor as a powerful tool for human expression.

The ability to create personal levels as a favorite aspect of the game.

The level editor's role in providing a creative outlet for players.

The heightened sense of accomplishment when beating levels in Geometry Dash.

Geometry Dash's accessibility across various devices as a key feature.

The community-driven nature of Geometry Dash ensuring its longevity.

Creative freedom in the game's editor as a significant draw for players.

Personal achievement of entertaining the GD community for almost nine years.

Innovative creation of a programming language for Geometry Dash triggers.

The iconic level 'Nine Circles' as a significant accomplishment in the game.

Pride in building speed and creating Epic rated Demon levels quickly.

Memories of charity events showcasing community unity and passion.

Solving RobTop's ARG as a community before update 2.1 as a memorable event.

The Gang meetup and verification of 'Bang Gang' as a highlight.

Becoming an in-game Moderator as a career-defining moment.

RobTop's heartfelt thanks to the community on the game's 10th anniversary.

Transcripts

play00:54

Oh my god!

play01:06

Oh my god!

play01:07

(Oh my god!)

play01:08

NOOOOOOO!

play01:35

I'm the new top one.

play01:38

What the ...?

play02:09

Oh my god!

play02:42

Woah!

play02:47

I just verified "Sakupen Circles"!

play02:57

I verified it!

play03:08

The Geometry Dash community was a big part of voting for me.

play03:11

Thank you so much!

play03:15

YESSSSSSS!

play03:56

How did you find Geometry Dash?

play04:02

I found out about Geometry Dash through an old friend of mine on Steam back in 2015

play04:06

who basically just kind of wouldn't stop talking about it.

play04:09

And I was always seeking like quick and challenging games to try out on stream at the time,

play04:14

so I bought it just to kind of show them up a little bit, and maybe see what the fuss was about.

play04:18

And people came to watch on Twitch so it just kind of stuck with me.

play04:23

I found out about Geometry Dash in 2013

play04:27

before the game was even released.

play04:29

I was playing The Impossible Game at the time

play04:33

and was watching content about the game on YouTube.

play04:35

It had practically identical gameplay,

play04:38

so I got recommended RobTop's video,

play04:41

sort of an official Geometry Dash release trailer.

play04:48

I found the game through

play04:51

the iOS Gaming subreddit.

play04:53

RobTop just posted a trailer there

play04:55

then I watched.

play04:58

I do not have a typical story of acquaintance with Geometry Dash,

play05:01

as I found it on a Russian website called 4PDA,

play05:04

not somewhere like in Google Play.

play05:06

I simply found it there in the top of the best games of 2014.

play05:11

What do you like the most about the game?

play05:18

I think my favorite part of Geometry Dash is it's just

play05:20

such a great means of human expression in general.

play05:23

I think the editor is maybe one of the best editors just in general,

play05:26

and as a player the challenges that you have to

play05:29

overcome are just so insurmountable but you're able to do it,

play05:32

you know, using the human spirit and determination and everything.

play05:36

And I think it's all just very human, you know.

play05:38

I think that's why I've been around for as long as I have.

play05:43

Out of all the elements in the game,

play05:47

the thing I like the most is being able to create my own levels with my own style.

play05:52

I think that's what I had the most fun with.

play05:57

I think it's not a surprise that for me

play06:01

what I like most in the game is the level editor.

play06:04

It's really

play06:05

like most of the time what I do is just

play06:08

I'm in the level editor. That's it.

play06:10

Even if I do nothing

play06:11

I'm in the level editor. That's

play06:14

what I do in the game.

play06:17

Geometry Dash is like

play06:19

when you beat a level

play06:22

the sense of accomplishment is exceptionally higher than in other games.

play06:24

That's why it's more fun to play.

play06:26

It doesn't get more fun than that.

play06:29

That's what I feel.

play06:31

And you?

play06:32

Unlike other games,

play06:35

it's good that you can access this game with any device, whether it's mobile, PC or console.

play06:41

I think the game is good because of its accessibility.

play06:45

The fact that you can make levels,

play06:47

share your created levels to the world,

play06:49

and have hundreds of thousands of players playing your level.

play06:53

My favorite thing about GD is that it won't die because it's completely community-run.

play06:57

A lot of games on YouTube survive off of like Minecraft but I changed this or modded this,

play07:02

but for Geometry Dash the base game is more than enough.

play07:05

Even though it's been like six years since we've gotten proper new content,

play07:08

the existing game is so well put together

play07:10

that there's always new limits to push with both difficulty and level design.

play07:15

I really like that there is a lot freedom for creative people,

play07:18

because in the editor you can build and recreate literally anything you want.

play07:22

And in turn it will be watched and evaluated by ordinary players,

play07:25

who, with the help of creators, can find levels for every taste.

play07:28

And thanks to our community and this system, the game is alive and well, even after 10 years.

play07:37

What is your greatest accomplishment in the game?

play07:43

It's too much to be called an achievement.

play07:46

I just listened to music and made what I wanted to express.

play07:51

My greatest accomplishment in Geometry Dash

play07:53

has been being able to entertain the GD community

play07:56

for almost nine years now.

play07:59

I get to be creative, make some silly videos, and it's been

play08:02

it's been fantastic.

play08:03

840,000 subscribers.

play08:05

Thank you very much.

play08:07

That's my greatest accomplishment, and will ever be in the game no matter what hard levels I beat.

play08:12

My greatest accomplishment

play08:14

is probably that I made a programming language that turns code into Geometry Dash triggers

play08:18

and then I used that programming language to make another programming language inside of Geometry Dash,

play08:23

which is a kind of compound nerdy silliness that I really enjoy,

play08:27

and wanna make more of in the future.

play08:30

I mean it has to be "Nine Circles", right?

play08:32

While I did beat some hard levels for my time,

play08:35

I don't think anyone can argue that it's not "Nine Circles".

play08:39

I mean I beat "Bloodbath" but something I'm definitely very proud of is my building speed,

play08:44

and I know the editor well enough to build an Epic rated Demon in a week,

play08:47

and also built some of my most iconic levels in just a few hours,

play08:50

which is really nice because I can just

play08:51

hop on the game, make something cool, and then leave feeling accomplished.

play08:55

I'm very grateful to be in the positions that I'm in.

play08:57

It makes me feel nice to be able to share that with my friends.

play09:01

And one of the hardest things was to obtain the first Easy Epic level in-game,

play09:05

which was really fun, but stressful at the same time because

play09:09

every attempt ended up in a 3 Stars level, and I was like, "It can't be."

play09:16

So I would say easily my greatest accomplishment in the game is

play09:19

"Bloodbath". There is really

play09:21

no close second answer.

play09:24

I just think everything that "Bloodbath"

play09:26

did for the game

play09:28

and the community. Everything that it inspired.

play09:33

It's just something you can't replicate.

play09:35

I'm still so proud of

play09:39

me having done that to this day.

play09:43

What is your best memory from the community?

play09:50

I have so many great memories from Geometry Dash but I think some of my favorites must

play09:53

have come from the charity events that we used to do on Twitch a while back where we

play09:57

would have multiple streamers all streaming consecutively, and we were able to raise so

play10:01

much money for causes that we were truly passionate about as a community.

play10:04

And I just loved seeing the unity and the passion that everyone shared in those times.

play10:09

This kinda goes way back to when no one really knew who I was,

play10:13

but my favorite memory from the community probably was when

play10:16

the whole community gathered together to solve RobTop's ARG right before update 2.1 came out.

play10:21

I remember spending all day

play10:23

checking social media, downloading pictures, opening links, seeing codes.

play10:26

Everything needed to try and help the community figure out this whole riddle,

play10:29

and, I don't know, I feel like it's something I'll never forget.

play10:34

My best memory from this community has to

play10:36

hands down be the Gang meetup,

play10:39

where in 2019, I met up with

play10:41

npesta,

play10:42

Golden,

play10:42

Gizbro,

play10:43

and we went on multiple trips while we were together for a week.

play10:48

We even verified a two-player level, "Bang Gang" by DanZmeN.

play10:51

I love meeting up with internet friends.

play10:53

I've done it multiple times, but that was hands down

play10:55

the best time I've ever had doing it.

play10:59

My best memory is the morning of October 6, 2020 when my alarm goes off

play11:03

and I see around 50 Discord notifications on my phone

play11:08

congratulating me on getting in-game Moderator.

play11:10

I couldn't imagine before that I'd get Moderator,

play11:12

so my heart was beating harder than when I beat any Extreme Demon.

play11:17

This is going to sound corny and I'm sorry,

play11:19

but the best memory or memories I have from this community are

play11:23

meeting and talking with the friends I've met along the way thanks to this game.

play11:26

I know it sounds corny but it's really the truth.

play11:30

I've been thinking about this one for a while now and I don't really have one specific

play11:34

memory from the community that I really thoroughly loved

play11:37

much more than anything else.

play11:39

I loved Technical beating "Tartarus" on stream. That was incredible.

play11:41

Seeing TrusTa verify "Yatagarasu" was one of the coolest things ever.

play11:45

Seeing Knobbelboy verify "Bloodlust" was absolutely

play11:47

surreal, and if I have to pick one thing for myself,

play11:51

it was when I completed the 1,000th Demon

play11:54

that month, which was "Barbaros Finale" by Moffe.

play11:56

That was really cool. Those are probably my favorite

play11:58

things that have happened in the community

play12:00

that I was a part of myself at least.

play12:03

I would say the start of 1.9.

play12:05

You could see people playing Geometry Dash on the streets, in school,

play12:09

even people sharing videos from the game,

play12:11

helping each other to finish levels and giving tips to complete certain parts of the game.

play12:15

I sincerely hope it happens again in 2.2,

play12:19

and that it becomes another beautiful time for the community.

play12:25

As I'm recording this, my favorite memory is probably

play12:27

the Premiere of the 2.1 Awards at the end of 2019.

play12:31

We put so much effort into making that an amazing event

play12:34

aside from just the Awards itself,

play12:36

featuring a great animation by Rafer and an ARG afterwards.

play12:41

At the time you're hearing this,

play12:43

my favorite memory will most likely have changed to

play12:45

the Premiere of this exact video you're watching right now.

play15:43

FORM RESULTS

play15:52

What is your favorite level of all time?

play16:26

Who is your favorite creator of all time?

play17:00

Who is your favorite player of all time?

play17:36

Who is your favorite content creator of all time?

play18:12

What is your favorite song of all time?

play23:26

Hi everyone, it's RobTop.

play23:28

So,

play23:30

10 years, huh?

play23:31

Can't believe it's already been a decade.

play23:33

I just wanted to take this opportunity to say

play23:36

thank you, to each and every one of you.

play23:38

I couldn't have asked for a more creative and passionate community,

play23:41

and it's been awesome to see all the things you've done.

play23:44

Now, I know you're all waiting for the update

play23:46

and I'm sorry it took so long, but

play23:48

believe it or not, we're almost there.

play23:50

And I really look forward to seeing what you create with all the new features.

play23:54

So, thank you again for 10 amazing years

play23:57

and hopefully many more.

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