[3.25] List of Best Atlas Strategies & Commentary on Loot Nerf
Summary
TLDRThe video script discusses the impact of loot changes in Path of Exile's 3.25 update, confirming Reddit's concerns about significant nerfs to random loot. It highlights that while not all content was affected, top-end farming strategies like divination card farming saw a drastic reduction in rewards. The script also points out that certain mechanics, such as adding mobs to maps, have become less valuable. However, it notes that unique monsters and Exiles remain strong in terms of loot drops. The summary concludes by suggesting that players may revert to currency per hour numbers from a year ago, with top farms yielding around 20 divines per hour.
Takeaways
- 📉 Random loot in Path of Exile (PoE) has been significantly nerfed by at least 100%, affecting the overall farming experience.
- 🔍 The nerf is especially noticeable in the top section of the loot chart, where base monsters and their associated mechanics have less value.
- 💔 Divination cards and other mechanics that rely on monster quantity have been negatively impacted by the changes.
- 🌟 Exiles stand out as a bright spot in the random loot section, with unique monsters still dropping a considerable amount of loot.
- 🏆 Guaranteed specific loop section remains strong, with mechanics like Harvest, Essence beasts, and delve continuing to be reliable for crafting.
- 🛡️ Sanctum and Ubers maintain their status as top-tier farming options with consistent and strong drops.
- 🚀 T17 bossing and currency farming are still viable strategies, offering a good balance of currency and other rewards.
- 🔮 Delirium with five Scarab orbs remains a top choice for maximizing Scarab generation, which is crucial for most farms.
- 📦 Blighted maps and other guaranteed loot scenarios offer consistent, if not spectacular, returns on investment.
- 💎 The newly buffed Simulacrum and the unique Jewel 'Voices' are notable for providing fast and valuable rewards.
- 💼 Heist rewards have the potential to become some of the best in the game, reflecting the high value of the items it can yield.
Q & A
What is the main topic of the video script?
-The main topic is discussing the overall loot changes in the game Path of Exile (PoE) update 3.25, and how these changes impact the players' farming strategies and potential income from the game.
What is the claim made by Reddit that the speaker agrees with?
-The claim is that the random loot in the game has been significantly nerfed by at least 100%, affecting the quantity and quality of items players can obtain.
What types of loot changes are not affected by the update?
-Loot that is not random and has guaranteed drops, such as specific farming mechanics like Harvest, Essence beasts, and delve, are not affected by the update.
Why have divination cards become less viable according to the speaker?
-Divination cards are linked to monster quantity, and since the update has reduced the quantity of loot from monsters, farming for divination cards has become less effective.
What is the speaker's personal experience with farming for divination cards in the new update?
-The speaker has farmed nearly 100 Juiced maps with Legacy Quant gear and obtained only two divination cards, which is significantly less compared to the previous league.
What is the impact of the update on adding mobs to the map for farming?
-Adding mobs to the map is now less beneficial because the mobs added do not drop loot as effectively as before, making this strategy less valuable.
What part of the random loot section is still considered viable after the update?
-Exiles are still considered a strong part of the random loot section because unique monsters have not been nerfed and can drop a significant amount of loot.
What are the guaranteed specific loop section mechanics mentioned in the script?
-The guaranteed specific loop section includes mechanics like Harvest, Essence beasts, delve, Expedition, Harbinger, sanctum, Ubers, and 100% delirium, which provide consistent drops based on completing the mechanic.
How does the speaker describe the impact of the update on t17 bossing and currency farming?
-The speaker mentions that t17 bossing and currency farming are still good strategies despite being nerfed, as they provide a combination of currency rolls, boss fragments, and other valuable drops.
What is the speaker's prediction for the top strategies in the new update?
-The speaker predicts that the top strategies will likely revert to the currency per hour numbers from a year ago, with top farms making around 20 divines per hour, very good farms making 10, and average farms making 5.
What advice does the speaker give regarding the current state of currency farming?
-The speaker advises not to worry if players are making 2 to 5 times less currency, as this is a common experience for everyone, and the market prices reflect this new reality.
Outlines
📉 Loot Changes in Path of Exile 3.25
The video discusses the overall loot changes in the game Path of Exile's 3.25 update. The speaker has run numerous high-tier maps and strategies to assess the impact of the changes, particularly on random loot. They confirm Reddit's concerns about a significant reduction in random loot drops, by at least 100%, especially with the recent adjustments to Scarabs like divination card farming. The speaker provides a graphic to illustrate different types of farming and their difficulty levels. They detail which parts of the game have been nerfed, mainly affecting top-tier farming due to the lack of guaranteed drops from base monsters. The impact on divination cards and 'Juiced' content is highlighted, as well as the ineffectiveness of adding mobs to maps for loot. However, unique monsters and certain atlas tree nodes are exceptions, still providing good loot drops. The video also covers guaranteed specific loop sections, unaffected by the nerfs, such as Harvest, Essence of the Beasts, Delve, Expedition, and others, which remain stable for crafting and currency. The speaker concludes with a look at the best 100% delirium and t17 bossing strategies, noting that while scarabs have been nerfed, they still offer good overall farming opportunities.
🚀 Post-Nerf Farming Strategies and Opportunities
This paragraph delves into the post-nerf farming strategies in Path of Exile, focusing on the newly buffed Simulacrum and the ever-popular unique Jewel 'Voices'. The speaker mentions that Ultimatum, a high-end unique and divine orb farm, remains strong and was not nerfed, making it a top choice for players. Catalysts, essential for many, are also highlighted as a consistent drop from Ultimatum. The speaker speculates that Heist may move to the best farm section later in the league due to the potential of its jewelry. The summary ends with an assessment of the current state of farming, suggesting that top strategies will likely revert to currency per hour numbers from a year ago, with top farms making around 20 divines per hour, very good farms around 10, and average farms about 5. The speaker reassures viewers that reduced currency output is a common experience post-nerf and that item prices will reflect this new reality.
Mindmap
Keywords
💡Loot Changes
💡Nerf
💡Scarab
💡Divination Card Farming
💡Juiced Content
💡Exiles
💡Guaranteed Specific Loop
💡Delirium
💡Scarab Orbs
💡Currency Rolls
💡Heist
Highlights
Overall loot changes in Path of Exile 3.25 discussed to assess the impact on player economy.
Random loot has been nerfed by at least 100%, affecting in-game farming strategies.
Scarab changes and nerfs have a significant impact on loot acquisition.
Divination card farming appears to be less effective after the update.
Base monsters without guaranteed drops are less valuable in the current loot system.
Adding mobs to maps is less beneficial due to changes in loot distribution.
Exiles and unique monsters seem to have better drop rates compared to other mechanics.
Guaranteed specific loop section is less affected by the nerfs, maintaining consistent drops.
Harvest, Essence beasts, and delve remain stable for crafting purposes.
Sanctum is a strong farm for raw Divine currency.
100% Delirium remains a top farm due to its scarab generation potential.
T17 bossing and currency farming are still viable despite nerfs.
Blighted Maps provide consistent loot with guaranteed chests.
Simulacrum has been buffed, offering fast rewards.
Ultimatum remains a good farm for high-end uniques and divine orbs.
Heist may become a top farm due to its potential for high-value jewelry.
The nerfs aim to balance the top-end farming and are expected to affect currency per hour rates.
In-game item prices are expected to reflect the changes in loot drops and farming efficiency.
Transcripts
hello today I wanted to go over the
overall loot changes in 325 so you can
better understand if the sky is falling
and if we all just got gig nerfed into
poverty while I have not run every Strat
in the game and don't know every single
new interaction with the new Scarab
changes I have ran roughly 600 t17 and
t16 maps and have ran dozens of
different strategies I can definitively
say Reddit is right for once and and
random loot that you get has been nerfed
by at least 100% And way more than that
if you include scarabs that were
recently changed and or nerfed like
divination card farming that seems
dead to me with that out of the way not
all loot in Poe is random loot so not
everything got nerfed I made this nice
graphic to show different types of farms
in how easy or difficult the content is
I will now go over what did get Nerf
which is mainly the top section since
base monsters like random normal magic
and rares don't have guaranteed drops
associated with them they now kind of
suck even if they are associated with
leak mechanics so since divination cards
are linked to monster quantity
divination cards seem terrible I
personally have ran close to 100 Juiced
maps with Legacy Quant gear using five
scarabs and killing thousands of mobs
per map while farming for seven years
bad luck and I only got two of them this
is compared to last League where I would
expect to get 10 times this amount given
the same amount of mob kills the same
can be said for other mechanics that
just add mobs to the map adding mobs to
the map is now basically worthless which
is why people are saying Juiced content
has gotten Nerf which kind of was the
goal that g set out as they were trying
to Nerf the topend farmers so while
Beyond on the atlas tree will spawn
thousands of extra mobs per map these
mobs don't drop similarly strong
boxes basically buff mobs that they pull
into the boxes but if the mobs they pull
into the boxes suck to begin with Ambush
boxes seem to suck also the same goes
for wisps and ghosts if you buff
something that doesn't drop anything you
still get nothing The Shining Light of
the random loot section is Exiles which
I have made a video on and that is
because unique monsters seem to have
been unnerfed and still drop quite a bit
of Loot and and also there are very
strong scarabs and nodes on the atlas
tree that buff these Exiles and or
bosses to drop 50 plus items per kill
which combined with Rarity they drop
lots of uniques and combined with
quantity multipliers can drop a lot of
scarrows now on the guaranteed specific
Loop section this is where drops are not
based on quantity value of a specific
mob but loot is given out based on
completing the mechanic in this section
you will see the tried and true Harvest
Essence beasts and delve which are
Staples of the Pu crafting you can see
Expedition which is good for crafting
early with Rog and pretty good for tuen
for getting raw currency Harbinger is
not affected by Quant or Rarity and has
very consistent drops sanctum is the
strongest raw Divine Farm Ubers drop the
same uniques which everyone wants and
invitations drop an assortment of gems
frag crafting currency and other
guaranteed stuff as for the best 100%
delium is on the list because as I have
made a video on you can get nowhere
close to the amount of scarabs as you
can do by doing 100% delirium with five
Scarab orbs and since scarabs enable
most farms in the game scarabs are King
t17 bossing also makes the list because
of uber fragments you can rush if you
have a very strong build t7 currency is
on the list even though it did get
nerfed by a lot but you still will
regularly see Divine drops Volo boxes
and random currencies in large mounts as
long as you roll very high currency on
the map and pack size similarly is t17
scarabs again this was nerfed by
probably 100% or more and it doesn't
come close to the raw amount of scarabs
that 100% delirium can generate but
while running these t17 Maps you
typically also have a currency rooll on
the map and you are also getting boss
fragments so these t17 currency and
Scarab Farms are pretty much just all
around good Farms now for the last
section which is guaranteed loot but is
random loot examples is blighted Maps
you will always get the same amount of
chests and those chests will more or
less drop the same amount of Loot and
this has been consistent for years along
with delirium reward farming and Legion
boxes you will just get a bunch of
random loot that accumulates in your
stash for you to bulk sell later
stepping up to better guaranteed random
loot is the newly buff simulacrum which
you can get many rewards fast and the
unique Jewel voices is still a hot item
ultimatum was very good last league and
was not nerfed ultimatum is a good farm
for high-end uniques and divine orbs
along with catalysts which everyone
needs lastly Heist gives a bunch of
random rewards but this could be moved
to the best farm section later in the
league because it seems
reflected Heist jewelry is going to be
some of the items that have ever been
made in the game so that is my summary
of The Loop situation in Poe yes random
Loop has been nerfed for sure so you
will not be seeing 100 Divine hour
strategies like you did last League
which in my opinion is probably a good
thing I would guess that the top strats
will go back to the currency per hour
numbers from a year ago which the Top
Farms were making roughly 20 divines
hour very good Farms were making 10
divines an hour and your average Farm
was making 5 divines per hour so don't
be worried if you are making 2 to five
times less currency as everyone else is
also and the prices of items reflect
that reality
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