How to do Moonwalk | Advanced SMO Trickjumping Tutorial

PotatoGodOverlord
26 Feb 202505:41

Summary

TLDRThis advanced tutorial delves into the mechanics of the moonwalk trick in a Mario game, aimed at experienced players. It explains how to leverage Mario's landing animation to preserve speed while performing the trick, with a focus on vectoring and precise control. The video provides step-by-step instructions, covering setup, turning, and executing the trick. It also addresses common issues like Mario stopping prematurely or performing slow jumps, offering troubleshooting tips. With a thank you to collaborators, the tutorial invites viewers to join the trick jumping community for further guidance.

Takeaways

  • 😀 This is an advanced moonwalk tutorial, assuming familiarity with basic trick jumping techniques like high or Insanity Elite triples.
  • 😀 To use moonwalk effectively, it's recommended to have a possible SP list for consistency, though you'll get fewer usable attempts.
  • 😀 Moonwalk exploits Mario's landing animation where he slides off the edge without losing speed, preserving momentum.
  • 😀 The technique requires offsetting Mario's horizontal position before the jump, which can be done by moving before or during the setup.
  • 😀 You need to vector the double jump to gain extra speed. The direction of Mario's momentum is crucial, not his facing angle.
  • 😀 When descending from the double jump, turning around as quickly as possible is essential to avoid Mario ledge grabbing.
  • 😀 To execute the turn, rotate the control stick just under 180° in the required direction to prevent Mario from losing too much speed.
  • 😀 Once Mario is facing backward and you've landed on the platform's edge, let go of the control stick and allow Mario to slide off.
  • 😀 Forward moonwalk works on certain platforms where Mario can't ledge grab. In these cases, you don't need to turn around.
  • 😀 Common issues include Mario stopping dead, getting a slow triple, or executing a single jump instead of a triple. These are typically caused by improper turning, over-vectoring, or not landing on the absolute edge.

Q & A

  • What is the primary focus of this tutorial?

    -The primary focus of this tutorial is to explain how to perform the moonwalk technique in advanced trick jumping, how it works, and how to fix common issues related to it.

  • What prerequisites should viewers have before attempting the moonwalk technique?

    -Viewers should already be comfortable with advanced movement techniques, such as high or insanity elite triples and standard edge triples. The tutorial does not cover basic movement, so prior knowledge is essential.

  • Why is it recommended to use a possible SP list for the moonwalk technique?

    -Using an SP list is recommended for consistency in performing the moonwalk, as it ensures that the player gets fewer failed attempts, saving time. Without it, attempts might be too slow or inefficient.

  • How does moonwalk take advantage of Mario's animations?

    -Moonwalk exploits the fact that Mario loses speed at a slower rate during certain animations, such as the landing animation, where Mario can move while not inputting any direction. This allows Mario to preserve more speed when sliding off the edge.

  • What happens when Mario lands on the edge of a platform during the moonwalk?

    -When Mario lands on the absolute edge of a platform during the moonwalk, he slides off the edge with his speed intact, instead of stopping dead in his tracks, allowing for smoother movement and more distance.

  • How does the vectoring technique work for moonwalk?

    -To start the moonwalk, you need to offset Mario’s horizontal position by either moving before or during the setup jump. Then, you must vector the double jump to gain extra speed. The direction of Mario's momentum is crucial, and it must be aimed correctly to achieve optimal speed.

  • What should you do when Mario is descending from the double jump?

    -When Mario is descending from the double jump, you must turn around quickly to prevent him from ledge grabbing. This is achieved by rotating the control stick downward a little less than 180°, either clockwise or counterclockwise depending on the direction.

  • Why is it important to stop holding the control stick during the moonwalk?

    -It's important to release the control stick once Mario is facing backward toward the platform. Continuing to hold the control stick could prevent Mario from sliding off the edge properly, which is key to executing the moonwalk successfully.

  • What are the common issues that can occur when trying to perform the moonwalk?

    -Three common issues are: Mario stopping dead in his tracks (due to still holding a direction or not landing on the edge), getting a slow triple (due to improper vectoring or not turning around quickly enough), and getting a single jump instead of a triple (due to incorrect rotation).

  • What is the difference between forward moonwalk and normal moonwalk?

    -In forward moonwalk, Mario does not need to turn around. You can go neutral during the double jump and start holding a direction again when performing the triple jump. On certain platforms, Mario cannot ledge grab, so this technique works more easily but sacrifices 15 units of height compared to the normal moonwalk.

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相关标签
MoonwalkTrick JumpingAdvanced TutorialMario MovementSpeed OptimizationVectoringGaming TutorialTriple JumpPlatformingGaming TipsJumping Techniques
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