Steam Is Under Fire

Bellular News
19 May 202425:17

Summary

TLDRThe video discusses the challenges facing Steam, including a ban in Vietnam due to local publisher complaints and an EU investigation into anti-competitive practices in Poland. It also highlights positive developments, such as Warner Bros. reversing its decision to delist Adult Swim games, and a developer renaming his game to clarify its genre to users, addressing issues with Steam's user-generated tags misleading the audience.

Takeaways

  • 🌍 Steam is facing a ban in Vietnam due to local publishers' complaints about unfair distribution of games without permission.
  • 📚 The Polish government is investigating Steam for potential anti-competitive practices, which could have broader implications within the EU.
  • 🛑 Valve may be under scrutiny for enforcing rules that restrict game sales on competing platforms and interfering with pricing policies.
  • 🎮 The gaming community successfully pressured Warner Bros. to reverse the delisting of some Adult Swim games, preserving their availability.
  • 🏷️ Steam's user-generated tags can sometimes misrepresent a game's genre, leading to consumer disappointment and negative reviews.
  • 🛠️ Developer Toaz of 'Bulwark: Falconer Chronicles' changed the game's title on Steam to clarify its genre as a sandbox, not a strategy game.
  • 🤖 Boot d/b News commends the AI chatbot of a sponsor, Boot.dev, for its unique approach to problem-solving and offering a 25% discount with a special code.
  • 📈 Valve's strong position in the market is both a strength and a challenge, as it faces increased flak for its concentration of power.
  • 🔄 Geoblocking and currency conversion issues on Steam are mentioned, showing how the platform adapts to regional requirements.
  • 💡 The script highlights the importance of game genre expectations and how misalignment can affect a game's reception and developer's reputation.
  • 🔑 Steam's recommendation engine is praised for its effectiveness, but the case of 'Bulwark: Falconer Chronicles' shows its potential pitfalls.

Q & A

  • Why is Steam facing a ban in one country and investigation in another?

    -Steam is being banned in Vietnam due to complaints from local publishers and developers, who claim it's distributing games without permission and not adhering to local content regulations. In Poland, it's being investigated for anti-competitive practices, including restrictions on game sales on competing platforms.

Outlines

00:00

🕹 Steam's Global Challenges and Developer Support

The video discusses the various challenges facing Steam, including being banned in Vietnam due to local publishers' complaints and an investigation in Poland for anti-competitive practices. Despite these issues, Steam's strong market position is highlighted, with big publishers needing to use the platform to succeed. The script also mentions positive news for developers, such as the reversal of The Adult Swim games catalog delisting and a developer's struggle with Steam's user-generated tags leading to his game being misclassified and sold to the wrong audience. The sponsor, Boot.dev, is introduced as a platform for learning backend web development with a unique, game-inspired approach and an AI chatbot for problem-solving.

05:00

🌐 Geopolitical Impacts on Steam's Operations

This paragraph delves into the geopolitical issues affecting Steam, such as the platform's ban in Vietnam, which is attributed to complaints from local publishers and the lack of compliance with local content regulations. The script contrasts this with Steam's practices in other regions, like China, where they have a modified platform to adhere to local laws. The discussion also touches on Steam's global availability and how it benefits Valve and customers, but also leads to conflicts with regional requirements and potential legal issues in the EU, as seen with the Polish government's investigation into anti-competitive practices.

10:01

🛑波兰政府对Steam的反垄断调查

波兰政府的竞争和消费者保护办公室开始对Steam及其他公司进行反垄断初步调查。调查的焦点是寻找市场主导者是否利用其地位实施反竞争规则的证据,例如限制在竞争平台或在线商店销售游戏和相关内容,干预游戏开发商和发行商的价格和折扣政策,或限制竞争平台和其他数字服务提供商的市场准入。这可能会对Valve构成压力,因为它们在其他地区也有类似的限制,这在美国和波兰都引起了法律问题。

15:02

🎮 Warner Bros对Adult Swim游戏的处理

Warner Bros曾计划从Steam下架来自Adult Swim标签的游戏,这一决定受到了开发者和游戏保护主义者的强烈反对。最终,Warner Bros决定将部分游戏的权利和Steam页面归还给开发者,这一决定被视为公共压力下的正确做法。然而,并非所有开发者都获得了这一宽恕,一些开发者明确表示他们没有得到同样的待遇。

20:04

🔍 玩家期望与游戏标签的冲突

开发者Toas的《Bulwark: Falconer Chronicles》因为Steam用户标签的误导而面临挑战。一些玩家期望这是一款策略游戏,但实际体验却是一款创造性的沙盒游戏。这种期望与实际游戏内容的不符导致了负面评价。Toas通过改变游戏标题来反映其实际游戏类型,尽管这在Steam上并不常见。这个案例突显了玩家反馈的重要性以及Steam推荐引擎的双刃剑特性。

📉 游戏标签与玩家体验的矛盾

视频最后讨论了游戏标签对于玩家体验的影响,以及开发者如何通过Steam的反馈来改进游戏。Toas通过改变游戏标题来解决玩家的误解,展示了开发者对玩家反馈的重视。同时,这也引发了关于游戏类型和玩家期望的更广泛讨论,以及Steam如何通过其推荐系统影响玩家对游戏的感知。

Mindmap

Keywords

💡Steam

Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming, and social networking services. In the video, it is discussed as facing a ban in Vietnam and an investigation in Poland for anti-competitive practices, highlighting its significant market influence and the challenges it faces in different regions.

💡Anti-competitive practices

Anti-competitive practices refer to actions by a company that harm competition in a marketplace. The video discusses how Steam is being investigated in Poland for such practices, which could include enforcing restrictions on game sales on competing platforms, affecting the diversity of the gaming market and consumer choice.

💡Market concentration

Market concentration is the degree to which a market is dominated by a few large players. The script mentions Steam's strong position in the market, indicating that its dominance is causing it to attract negative attention and scrutiny for potentially anti-competitive behaviors.

💡Delisting

Delisting refers to the removal of a product from a marketplace. The video script discusses the delisting of games from The Adult Swim label on Steam, which raised concerns about game preservation and the impact on small developers.

💡User-generated tags

User-generated tags are descriptors created by users to categorize and describe content, such as games on Steam. The script mentions issues a developer faced when user tags mischaracterized their game, leading to confusion and negative reviews from players expecting a different genre of game.

💡Sandbox game

A sandbox game is a type of video game that allows players considerable freedom to roam and explore the game world at their leisure, without a set path or goal. The video talks about 'Bulwark Falconer Chronicles' being mislabeled as a strategy game when it is actually a sandbox game, causing player disappointment.

💡Geoblocking

Geoblocking is the practice of restricting users from accessing certain content based on their geographical location. The script mentions Steam's geoblocking in certain regions, such as Germany, where certain content is restricted due to local laws and regulations.

💡Currency conversion

Currency conversion on platforms like Steam refers to the process of translating a user's local currency into the platform's base currency for the purpose of making a purchase. The video mentions how Steam's currency conversion system can affect users in different regions, such as those in Latin America.

💡EU antitrust law

EU antitrust law is designed to ensure fair competition within the European Union by preventing anti-competitive agreements and the abuse of a dominant market position. The script refers to Valve being in violation of this law in 2021, relating to geoblocking agreements with publishers.

💡Game preservation

Game preservation refers to the efforts to save and maintain access to video games, especially older or less popular titles, to prevent them from being lost. The video discusses the potential loss of certain games from The Adult Swim label due to delisting and the community's role in advocating for their preservation.

💡Recommendation engine

A recommendation engine is a software system that suggests items to users based on their preferences and behavior. In the context of the video, Steam's recommendation engine is highlighted as a strong feature that can sometimes mislead users due to incorrect tags or misunderstandings about a game's genre or content.

Highlights

Steam is facing a ban in Vietnam due to complaints from local publishers and developers, causing a potential headache for Valve.

Valve's strong market position is attracting scrutiny for potential anti-competitive practices.

The Adult Swim games catalog delisting issue has a positive update, with Warner Bros. reverting rights back to some developers.

One developer is combating Steam's user-generated tags that misrepresent his game, leading to a wrong audience and negative reviews.

Boots.dev is highlighted as a sponsor, offering backend web development courses with a unique gaming-inspired approach.

Steam's global platform is less global due to the ban in Vietnam, affecting local distributors.

Valve may not see enough financial incentive in Vietnam to comply with local regulations, unlike in China with Steam China.

Steam modifies its platform in various regions for compliance, such as in China and with geoblocking in Germany.

The Polish government is investigating Steam and Sony for anti-competitive practices, which could have EU-wide implications.

Valve's legal department may need to address potential policy changes that could affect Steam's global operations.

GOG (Good Old Games) could be particularly affected by the Polish investigation due to their ownership by CD Projekt.

Valve previously broke EU antitrust laws in 2021 regarding geoblocking agreements with publishers.

Developers and publishers benefit from Steam's recommendation engine and discoverability features, despite the platform's power.

The importance of managing player expectations and the role of user tags in genre misrepresentation on Steam.

Developer Tamaz 'toas' Salah changed the title of his game on Steam to clarify its genre, addressing user confusion and negative reviews.

Steam's refund policy is praised as a way to ensure players only pay for games they enjoy.

The video concludes with a reminder of the potential impact of the Polish investigation on the global digital market and consumer choices.

Transcripts

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it's time for us to have a talk about

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steam because quite a few stories are

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going on with it steam is actually being

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banned in one country it is being

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investigated in another country for

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anti-competitive practices and that's

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the kind of thing that basically is just

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going to be a headache for valve going

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forward they have a really really strong

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position in the market and all the big

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Publishers know they have got to Port

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their games onto PC to survive and to do

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that well you basically have got to do

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it in Steam and just that concentration

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of power means they're going to catch

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more Flack naturally so we'll talk about

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that but also for devs who are already

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on Steam there is some good news

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actually on the story of The Adult Swim

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games catalog and it's delisting that

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really sucked and there's good news

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there and also one developer has

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basically had all that he can take of

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steam user generated tags basically

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selling his game to the wrong audience

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and he's trying to fight back it's a

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really weird story a case where dev's

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made a real cool game but has absolutely

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found himself in quite the pickle and we

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would be in quite the pickle without the

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and let's roll okay the Banning of steam

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of course as we've been reminded pretty

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frequently over the last few weeks of

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the whole PlayStation Network mess steam

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is very much a global platform but

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recently it's just got a little bit less

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Global and that's because the whole

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thing is gone in Vietnam now this has

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been sourced all the way back to

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VietNamNet which suggests that this may

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have came because of complaints from

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local Publishers and developers right so

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they've basically got their government

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to ban steam it's kind of crazy so

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here's a quote for you steam is

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blatantly Distributing games at Vietnam

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including violent games and adult games

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without asking for permission this is

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unfair for domestic Distributors

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management agencies need to tighten

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control over the crossborder platform or

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domestic game Distributors will die in

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The Home Market so this is actually

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where gets fascinating for us because

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it's not really a problem we deal with

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in most of our countries but for them it

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kind of is different for example and

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kind of similar to what goes on with the

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Chinese version of steam loads of games

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released in Vietnam are required to edit

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out the blood right and violence can

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only go so far unlike with China steam

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have not built their own version of the

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platform to be compliant in that region

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so even though steam can sell games in

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Vietnamese Dong they actually don't have

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to play by the rules of the country and

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then that immediately puts distributors

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in the region at disadvantage because if

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you're a Vietnamese game distributor

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well tough luck right you've got to

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comply with the government but if the

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mighty network of Gabe new is all across

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the world and supports your currency

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then why is anyone going to go and get

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the version of a game from you the local

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Vietnamese distributor right so it's not

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really a surprise that the regulator has

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got loads of complaints and this is

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actually similar to how they also got

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Netflix challenged for offering their

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games with no modification for that

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market as well so one way of looking at

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this story and it would be really easy

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to do this is to say that valve were out

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there challenging Regional censorship

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and that for Vietnamese Gamers this was

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was awesome because they were able to

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get their video games without any you

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know compromising things being done to

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sell in the region and that is actually

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the reality on the ground and was

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awesome for them but of course the fact

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is that steam do modify their platform

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all the time in other regions the most

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obvious is steam China existing but

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steam actually do still geoblock certain

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purchases for users in Germany based on

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content um you know icons such as a um

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certain Hindu symbol I believe um you

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know pretty obvious reasons why but

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what's interesting is the German law

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about uh National Socialist iconography

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that was lifted in the country in 2018

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so even though that was lifted in

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Germany actually some of that stuff is

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still being applied by Steam and of

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course if you buy a game in Russia and

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well then of course it ends up getting

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geolock to stop cheap key grifting you

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know where games just end up on like key

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reselling websites and then of course

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depending on the region you're in you

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actually can't use your local currency

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to pay directly in steam instead you end

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up using steam's own currency conversion

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into well examples like meusd or latam

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USD right so a funny little thing that

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most people don't know this ends up

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basically falling into the opposite

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problem that Sony have got with

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PlayStation Network steam is available

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in every country to the benefit of

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customers there and the benefit of valve

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This Global revenue is awesome for

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everybody involved but of course there

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are the requirements of all of those

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Global countries and if you're Global

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first and you're only not Global if a

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regional problem crops up then well for

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valve it ends up in a situation like

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this and if your bottom line is going to

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be threatened as it was with some of the

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stuff in China then you will end up

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having an incentive to do something like

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deploy steam China so realistically this

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is far less a case of steam doing a like

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righteous anti-censorship thing it's not

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really that it's rather that they just

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don't see enough money in Vietnam to

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bother doing anything about it now

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speaking of following the rules it

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actually turns out the valve may be

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facing some more scrutiny now this was

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an interesting one it is the Polish

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government taking on Steam and Sony and

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being real with you Poland right it's a

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country in the EU and the EU has been

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able to swing its whatever about um

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throw its weight around let's just say

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on um anti-competitive matters right

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like that's one of the reasons why

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iPhones went to USBC lot of uh EU

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pressure of course you've got the

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digital markets act so being in the UK I

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cannot use an alternate app uh like an

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alternate App Store on my iPhone if I

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just go across the border into the

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Republic of Ireland uh which you know

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technically is obviously in the EU

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whereas Northern Ireland is in the UK

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therefore is not in the EU then um I can

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you know then then I could use an

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alternative App Store so a bit of a

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funny little situation point is though

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this is happening with Poland Poland is

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in the EU and I wonder if this is the

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sort of thing that could end end up

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spiraling right that maybe some other

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countries in the EU may also make a bit

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of an issue out of this so if you're inv

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valves legal department this is

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certainly something that will be across

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your desk that you'll be thinking about

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so this was spotted by Maru NL and Game

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World Observer basically the Polish

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office for competition and consumer

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protection are starting a preliminary

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investigation into companies operating

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in the region for anti-competitive

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practices right so that's what they've

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said and this isn't the first we've

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heard of this story this is more a major

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new up in it because they had already

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done a review of several developers and

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Publishers like they even went to the

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PlayStation regional office in Poland so

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now what they're doing is they're

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analyzing the evidence and what they're

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saying they're looking for is this right

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evidence of dominant players using their

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position to enforce anti-competitive

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rules and this is what they say it

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includes applying restrictions on the

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sale of games and ancillary content on

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competing platforms or online stores

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interfering with pricing and discount

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policies of game developers and

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Publishers or restrict ing Market access

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to competing platforms and other digital

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service providers and you may see that

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and think why is a company saying hey

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you can't sell your product in that

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other store well I mean think about some

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of the big deals that happen in regular

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brick and mortar retailers like you

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actually do have a lot of these big

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companies with a lot of power playing

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genuine godamn hard ball with each other

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now in the case of valve and steam well

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they actually do have a bunch of

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restrictions on what you can do on other

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stores stores so a lot of the times

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somebody may say hey uh developer can I

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not just like buy a DRM free version of

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your game on your own website and more

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of the money will go to you well in many

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cases for the developer it's actually

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better for them to lose the cut to valve

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because a sale happening on Steam is

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probably going to be useful to the steam

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algorithm so it's actually better for

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like a developer's bottom line that Gab

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and Co get their fee because that will

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just mean more spread and steam anyway

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so this is something that valve actually

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been facing in the USA as well and this

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is the fact that they mandate that

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prices on Steam can't be undercut on

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other stores and then the other thing

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which is the Restriction in the sale of

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games PlayStation are actually facing a

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consumer rights tribunal that is

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relating to basically how they removed

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the ability to purchase digital games on

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third party platforms so in both cases

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here these are things that have been

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given enough consideration by the legal

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system right involved in those countries

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for it to move from that primary stage

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to the secondary stage of basically what

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could end up being a trial right so this

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is actually pretty serious stuff and

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again this is happening in Poland Poland

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is an EU country look at what's going on

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with the digital markets act and of

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course there are differences like

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obviously between the Apple App Store

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and uh and steam right like they are

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completely different platforms but still

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this is the type of thing the EU are

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taking real seriously um and I mean you

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could totally see uh you you could see a

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reality where the EU could end up saying

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uh no you can't control that actually a

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developer can sell a game for whatever

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price on their own website you can't do

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anything steam tough luck if you want to

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operate in the EU and not be fine to

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so that's the kind of thing that

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obviously for us as consumers would be

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positive for valve though obviously this

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is something that they're probably going

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to want to take very seriously in the

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legal front now this could be

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specifically relevant in Poland because

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of Gog formerly known as good old games

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uh of course they're owned by CD project

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and uh if a developer lists their game

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on Gog cheaper than steam then they lose

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the ability to have their game on the

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bigger platform so imagine CD project

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rare doing a game like uh let's just say

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The Witcher form if that was say 10%

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cheaper on Gog because they own it then

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they would not be able to sell in Steam

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whatsoever right valve would boot them

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off and of course you could say that

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would be silly for valve to do think of

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all the money that valve would make from

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selling that game on Steam even if

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people could get a better deal elsewhere

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yes but the second valve does that once

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well the whole Foundation would just

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kind of crumble other devs would be like

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uh hey um why can we not do what they're

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doing so again this is all just putting

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pressure on Val from a policy

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perspective and that could impact all of

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us because we buy games on Steam all of

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this basically suggests then that the

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whole Global digital Market the decline

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of physical games that it's just making

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all of this stuff be more important and

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uh of course by default the incumbents

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like valve and Sony they you know they

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they do kind of benefit as things go

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more and more digital it's interesting

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stuff we don't know how this is going to

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pan out but this actually wouldn't be

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the first time that valve have had

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trouble in the EU this decade because

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they actually broke EU antitrust law

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relating to Geo blocking agreements with

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loads of Publishers in 2021 so that kind

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of got cracked by the EU and then if

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Poland decides in this case that it's in

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line with those EU regulations then this

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could really really impact things now of

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course this would be bad for valve but

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what it would mean is more options more

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competition and of course competition is

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ultimately good for consumers it's one

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of those things I think of I mean is

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valve like literally a monopoly no you

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can buy and sell games in other places

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is it true that valve has a humongous

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amount of power like yeah absolutely it

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is true now I think of all of the stores

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right they do seem to be the most

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benevolent like given their size they

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are fairly Pro consumer um they do give

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game developers a lot of really good

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tools and they've actually built a

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platform with such good discoverability

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features that they are more than just a

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storefront that's where it gets

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interesting to me with valve they're

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basically in a game Discovery and

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matchmaking business because how many

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people um go to the Epic gamees store

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see something think oh that's new I'll

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buy it they don't because the epic game

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store doesn't really do those things

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that Steam does so that's where it gets

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interesting to me I do see Steam

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obviously as a storefront but I also see

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it as a recommendation engine and so as

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a developer or publisher you do get pros

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and you do get cons from Steam but that

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recommendation engine my God it is

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strong the next thing then is our

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friends at Warner Bros who have finally

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made a good decision um so I don't know

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maybe that feels weird to them uh now of

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course this is not about the suicide

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squad kill the Justice League game no

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this is where Warner Bros were just very

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cruy and needlessly delisting games that

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had came from The Adult Swim label and

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that just meant that a lot of small

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titles a lot of pretty love just cool

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Niche things which is really the whole

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Adult Swim like gist a lot of those just

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risked being deleted from the internet

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which would have sucked and it was all

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because WB would rather delete the steam

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Pages than do the very simple process on

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the steam back end to transfer them

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right like literally it would take

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minutes for each game so what happened

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is Warner Bros reached out to two of the

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devs involved um this is with small

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radios big televisions and Duck game

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both being titles that have been spared

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the ax and they will actually be

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reverting all rights and the store Pages

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back to the developers so this is really

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good and this is again a great example

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of comradeship uh activism stuff

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actually working the devs of these games

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said hey this is then a lot of

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people who care about fair play a lot of

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people who just think oh come on WB it

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would take you so little effort to do

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the right thing people who are

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interested in game preservation people

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actually banded together and look at

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this the big faceless Corporation has

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actually done the right thing because of

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public pressure that is one of those

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times where we have got an objective win

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because people said hey big Corporation

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no we don't like that that being said

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it's not a total Victory people reached

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out to polygon and they essentially

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reported that not everybody has got this

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reprieve some more developers have

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explicitly said that Warner Bros are

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explicitly being moved by the public

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outcry against the decisions to be

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honest I've got to imagine that is just

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large corporations are stupid because

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there are so many layers of approval

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right it's a scale issue so hopefully

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the outstanding devs actually do you

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know have the right thing happen because

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come on man if some corporate

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just means that games no longer exist

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that sucks for the medium the next thing

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then bulwark and expectation cuz here's

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the problem right right expectations

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really frame everything you know um I

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mean a random game may look like a

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role-playing game but if it's more of an

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arpg or you know is it a crpg is it

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something a lot more esoteric I mean

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recently lots of people they picked up

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no rest for the wicked because they were

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interested of course in another action

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role playing game and they remember the

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aie games being absolutely beautiful now

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for me I hopped into that game and

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immediately loved the souls like

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Inspirations for other people that will

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have felt like gravy sludge compared to

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what they're used to so it's just one of

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those things where expectations really

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do matter steam kind of mitigates that

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by doing user tags and user tags are

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generally speaking pretty damn great

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because you just get to see you know

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vaguely what what are The Vibes in this

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game and it does mean that if enough

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people just declare that a game is in a

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specific genre like steam will just show

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that to fans of that genre but then the

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thing is what if people are not

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necessarily right what if there is a bit

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of a disagreement between the players

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and uh and the dev or some players in a

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Dev what if a tag that people keep on

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assigning to a game is actually not the

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genre that the developer intended and

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what if that tag actively overrides the

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tags that the developer themselves has

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set so that people understand what the

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developer's game is that's where it gets

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interesting and that is where the guy um

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toass behind balark uh Falconer

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Chronicles has um has basically done

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something so this is what tamaz posted

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right he said folks you made me do it

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the full title of balark is now bulwark

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Falconer Chronicles a bloody creative

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sandbox not a strategy game

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build some cool expect no endgame

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cuz it's a Sandbox that's his post he

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ended by saying there dot dot I hope

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that finally clarifies it funny little

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situation obviously that's not what it's

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called in Steam on Steam it is called

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ballark Falconer Chronicles a creative

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building sandbox it almost reminds me of

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how some books are listed on Amazon you

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know that if you're like looking at a

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book and it'll be like the title of the

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book A and then basic basically

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marketing like marketing copy or you

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know now adapted to Netflix it's a bit

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weird this is a really interesting game

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and a little kind of interesting Sub sub

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genre that's kind of playing around with

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what you expect from uh from a game now

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in recent reviews basically uh the dev

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toas Salah has encountered people

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leaving negative reviews because it

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wasn't a strategy game with a sort of a

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a campaign or like big long-term

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complexity so a lot of people they went

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in expecting that and the game did not

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get them that and actually this is

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something I can speak a little bit

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personally to so our game the pale

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Beyond is a um like it is a narrative

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game uh like yes Resource Management

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we're going more for taxing sort of EQ

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um in times where a lot of things how

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characters will respond whether you lose

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or gain reputation with somebody a lot

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of that is depending on the sort of the

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character writing understanding of

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characters like motives that sort of

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social thing um but yeah it is narrative

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first yes there are strategic role

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playing uh elements little bit of you

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know management gameplay but it is not a

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game like frost Punk even though both

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games are wintry or you know are set in

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a cold place but one thing we found is a

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lot of people are not it's not a

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humongous amount of people but it is a

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few people who purchased the game you

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know they were like what is this why is

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there a load of tax in this game I

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thought this was like frost Punk and it

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just turned out people said well hey if

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you love The Vibes of frostpunk you'll

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probably love our game and that's

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actually true I really love our game and

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I really love Frost buunk there's a lot

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of shared Vibes even though they're very

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different games but then for some users

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that meant oh dear they've bought a game

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they didn't like it and this is actually

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a really good uh case for steam's entire

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policy with refunds because I'd rather

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that person refunds if they bought our

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game thinking it's Frost Punk it's not

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Frost punk you should have your money

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back I don't want it you only want

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somebody's money if they're going to you

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know play and enjoy your game that's the

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whole point that is basically what this

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dev has ran into here people are being

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served up a game by Steam and of course

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its recommendations um they weren't

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really reading a lot about the game

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Beyond say the title and the footage and

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then whenever they go and see the full

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game experience they end up of course

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leaving some negative reviews and that

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does have a KnockOn effect in the steam

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algorithm and toaz was speaking to PC

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Gamer and he basically detailed his

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whole prog process of finding out about

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this I'll just read the quote it's

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really interesting so me and the

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producer at wire production spent a few

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days trying to figure things out

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literally changing all the story text

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and all that until I finally saw the

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tags and it all made sense that is when

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my inner little devil came out and said

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for sake let's just change the

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title pretty sure that can't be changed

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by anyone but me and so he went and he

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did that now he did like in the

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interview understand why people could be

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disappointed like if steam serves you up

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a strategy game in a strategy tag and

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you play it and it's not that that's a

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bad user experience even though it's not

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really the developer's fault because it

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was was made Fairly clear with this game

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that it was more of a creative uh sort

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of a creative sandbox but just real

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interesting um obviously I I do think

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that steam's recommendation engine is

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one of the absolute just best uh you

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know points of of value on the platform

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I think it is awesome this is just an

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interesting little Edge case of things

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not going 100% right now toas did like

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further comment uh cuz there is a there

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is an obvious thing here where you could

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say yeah but that's just player feed

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back they just didn't like a bit of the

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game he did say um he did say this on

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Twitter following up for those thinking

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I only swear someone left a positive

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review tonight with a lot of very

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specific feedback a few hours later

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public beta has been updated with fixes

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ready for testing Gamers that specify

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their feedback are the best and I can

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certainly say in our experience like a

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lot of the times where we would get a

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positive or A negative review but there

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would really be just strong actionable

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stuff a player saying like this thing

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was the problem for me um you know be it

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a bit of UI something not being clear

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and that really that is awesome Every

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Game Dev whether it's a positive or A

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negative review Every Game Dev at least

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should love that because it is so so

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useful it's literally gold um so yeah

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it's just an interesting little

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situation I I think it's kind of

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nobody's fault I suppose the thing is

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though um because when you look at the

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game right and I mean visually it's very

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Stark the tldr right it's in the

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falconer Universe by the way if you

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remember the game Falconer so you are

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kind of like building up your uh your

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like settlement and um you know there

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are light strategy mechanics you can be

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attacked by pirate raids and stuff there

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are other settlements I think for some

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people they may be look at that and

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think okay well you know we're going to

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be having this sort of town versus Town

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sort of regional uh smaller scale

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conflicts of maybe a Manor Lords mixed

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in with you know Base building and city

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building and maybe thinking that it

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because it is that but soft touch with

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the focus mostly being on the building

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Tech cuz when you look at the building

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Tech and how the how the settlements

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actually come together it's visually

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stunning I mean it is absolutely

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gorgeous and it seems to be very

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inspired by I think it's called yeah

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this game townscaper on Steam and this

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game is overtly a toy it never got into

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the same sort of problem with an

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audience because it was always so

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obviously a toy the idea though is um

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the dev behind it just made really

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really cool Tech that kind of

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procedurally generate stuff and you

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basically just paint where you want

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things it's it's really just pretty

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amazing so what toas has done is take

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this kind of thing and then make a light

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touch strategy game sort of creative

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sandbox experience um so look I'd

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recommend checking it out if it is the

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sort of thing that's interesting to you

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I'd certainly say like for my own

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personal tastes I would far rather if

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this was more a strategy game that being

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said it is an early access and I suppose

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as he continually hones and refines the

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game um maybe it would end up being like

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a little bit closer to the sort of thing

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that I would be super interested in as

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it is right now though like if it's on a

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sale or if I just like catch a fancy

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it's totally something I could see

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myself buying and playing for a bit but

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for it to be something I think I'd

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really play for a long long time yeah

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I'm probably in the camp of wanting more

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strategy stuff but then again you know

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I've always known what's up with this

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game and it's not like I only found out

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about it because I saw it in a steam tag

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that really wasn't an accurate

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representation of the game so anyway an

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interesting thing there was a wider

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conversation to have about genres it's

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hard to make things fit into genres

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sometimes but anyway I will leave you

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with that I hope you found today's video

play24:36

to be interesting um I know some of this

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stuff won't feel like it could impact

play24:40

your life but seriously that stuff going

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on in Poland if that goes down in Poland

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and then other countries start to think

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about it and that kind of starts to

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happen at the EU level you could be

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looking at some pretty serious stuff

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going down anyway we'll look out for

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that I hope you've had a great day and I

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will see you again tomorrow

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