Unleashing the Power of MENA eSports: Navigating Uncharted Challenges | SiGMA Eurasia 2024

SiGMA World
18 Mar 202424:18

Summary

TLDRIn a panel discussion titled 'Unleashing the Power of Mina Esports: Navigating Uncharted Challenges,' industry experts explore the unique opportunities and challenges of the Mina region's Esports growth. They discuss the impact of government investment, cultural perceptions, and the importance of analytics in measuring sponsorship success. Panelists emphasize the need for a diverse and inclusive Esports community and the potential of cloud gaming to democratize access to the industry.

Takeaways

  • 🎮 The panel discussion, moderated by Aravind 'ex Ari' Farat, revolves around the potential and challenges of Esports in the Mina region.
  • 🌐 Benedict, from Shenzo Analytics, describes his company as the 'Google Analytics of Esports,' focusing on brand exposure detection across various media.
  • 🎉 Aravind, co-founder of CIX, highlights the company's role in organizing Esports tournaments and content creation, emphasizing the partnership with Shenzo Analytics.
  • 💡 Paul, from Hollow Deck Ventures, discusses his belief in gaming as the future of entertainment and his involvement in the industry, including hosting a show on CNBC Arabia.
  • 🔑 The panelists identify unique opportunities in the Mina region, such as the influx of investment and the potential to attract a Gen Z audience, which is difficult for traditional brands to reach.
  • 📉 Paul expresses skepticism about the sustainability of Esports without substantial financial backing, suggesting that the industry's profitability is often overlooked.
  • 👀 Aravind points out the low viewership of Esports events in the audience, indicating a need for greater awareness and interest in Esports among the public.
  • 🚧 The panel discusses the challenges faced by the Esports industry in the Mina region, including cultural perceptions, societal norms, and the need for education about Esports.
  • 🤝 Aravind shares his personal experience of transitioning from Dentistry to Esports, facing initial resistance and highlighting the struggle for acceptance in the field.
  • 💰 Aravan from CIX talks about the difficulty of securing sponsors due to a lack of understanding of Esports, emphasizing the need for industry education among brands.
  • 🏆 The panel acknowledges the importance of government involvement in Esports, with examples like the Dubai Police Esports tournament, and the potential impact on legitimizing gaming and fostering investment.

Q & A

  • What is the panel discussion titled and what is its main focus?

    -The panel discussion is titled 'Unleashing the Power of Mina Esports: Navigating Uncharted Challenges' and focuses on discussing the unique opportunities and challenges that the Mina region presents for the growth and development of Esports.

  • What is the role of Aravind in the panel discussion?

    -Aravind is one of the co-founders of CIX, an esports and gaming company based in the UAE, and he is discussing the opportunities and challenges of the esports industry in the Mina region from his perspective as an industry insider.

  • What does Shenzo Analytics do according to Benedict's introduction?

    -Shenzo Analytics serves as a form of Google Analytics for the esports industry, detecting and capturing brand exposure in pictures, videos, streams, and social media, and sharing this information with their clients.

  • What is Paul's view on the importance of the Mina region for the future of professional esports?

    -Paul believes that the Mina region is the last bastion of hope for professional esports, highlighting the significant investments being made in the region as a key factor for its potential growth.

  • What is the main challenge Aravind faced when starting out in the esports industry?

    -Aravind faced the challenge of educating sponsors about what esports is, as many brands did not understand the concept or the value of esports when he started out.

  • What does Paul think about the sustainability of esports in the Mina region without government investment?

    -Paul is skeptical about the long-term sustainability of esports in the Mina region without continued government investment, suggesting that the industry might disappear if the financial support is withdrawn.

  • What is the role of cultural perception in the acceptance and participation of esports in the Mina region?

    -Cultural perception and societal norms have hindered the full acceptance and participation of esports in the Mina region, as noted from personal experiences shared during the panel discussion.

  • How does the government's involvement in esports legitimize the industry in the public eye?

    -Government involvement in esports, such as hosting tournaments and investing in the industry, helps legitimize gaming and esports as a recognized and respectable industry in the public eye.

  • What is the significance of the Esports World Cup in Saudi and Gamers 8 in terms of marketing and perception change?

    -The Esports World Cup in Saudi and Gamers 8 are significant as they serve as marketing exercises to change global perceptions about the region, attracting international attention and showcasing the region's commitment to esports.

  • What are the key metrics to measure sponsorship success in esports according to Benedict?

    -Key metrics to measure sponsorship success in esports include viewership numbers, brand visibility during streams, audience demographics, brand sentiment in chat, and changes in brand perception and sales traffic on websites.

  • What is the future outlook for Mina esports in the next 10 years according to the panelists?

    -The panelists have mixed views; Paul is skeptical but sees potential in the 'future of fun' beyond esports, Aravind foresees major esports events being hosted in the Mina region, and Benedict highlights the potential of cloud gaming to increase accessibility and interest in esports.

Outlines

00:00

🎮 Introduction to the Esports Panel

The script begins with an introduction to a panel discussion on 'Unleashing the Power of Mina Esports' with a focus on navigating uncharted challenges. The panel is moderated by ex Ari farat, an Esports host and community manager, and features guests such as Benedict from shenzo analytics, Arvin from cix, and Paul from Hollow deck Ventures. Each panelist provides a brief overview of their roles in the Esports industry, highlighting their expertise and contributions. The conversation aims to be entertaining despite the early timing, and the panelists are introduced to the audience with enthusiasm.

05:00

🌟 Unique Opportunities in the Mina Region for Esports Growth

The panelists discuss the unique opportunities that the Mina region presents for the growth and development of Esports. Paul, from Hollow deck Ventures, humorously suggests that the region is the 'last bastion of hope' for professional Esports due to its financial support, which deviates from the traditional money-losing model of Esports. Arvin highlights the influx of capital into Esports in the Middle East, which presents a significant opportunity for organizers and content creators. The panel also touches on the low viewership of Esports events and the personal preferences that influence whether people engage with Esports as players or spectators.

10:02

🤔 Challenges and Personal Experiences in Esports Development

The conversation shifts to the challenges faced by the Esports industry in the Mina region. Cultural perception and societal norms are identified as barriers to full acceptance and participation in Esports. Aravan shares his personal experience of transitioning from a career in Dentistry to pursuing his passion for gaming, facing skepticism and lack of support from his family. The panel also discusses the difficulty of educating brands about Esports and the struggle to bridge the gap between brands and the Gen Z audience, which Esports aims to reach.

15:04

🏛 Government Involvement in Esports: Boon or Bane?

The panel delves into the role of government involvement in the Esports industry. It is highlighted that government recognition and investment can create an environment for investment and legitimize gaming in the public eye. However, there are concerns about the sustainability of Esports without government support. Paul expresses skepticism about the financial viability of government investments in Esports, suggesting that it might be an artificial prop-up of the industry. Arvin counters by discussing the grassroots efforts and the broader ecosystem support provided by governments, particularly in Saudi Arabia.

20:06

📊 The Importance of Analytics in Esports

Benedict discusses the pivotal role of analytics in Esports, emphasizing the importance of data in making strategic decisions and optimizing player and team performance. He highlights the need for brands to look beyond viewership numbers and consider metrics such as audience demographics, brand visibility, and sentiment analysis when measuring sponsorship success. The conversation suggests that data-informed decisions are crucial for brands considering investment in Esports.

🔮 Future Outlook for Mina Esports

In the final segment, the panelists share their views on the future of Esports in the Mina region over the next 10 years. Paul expresses skepticism but hints at discussing the future of fun in a later talk. Aravin is optimistic about the region hosting major Esports events and becoming a leader in the industry. Benedict suggests that cloud gaming could be a game-changer for the region, allowing more people to engage with gaming and Esports. The panel concludes with a call for more diversity, inclusivity, and excellence in the Esports community.

Mindmap

Keywords

💡Esports

Esports refers to the world of competitive video gaming. It is the central theme of the video, where panelists discuss the growth, challenges, and opportunities in the Esports industry within the Mina region. The script mentions various aspects of Esports, such as tournaments, broadcasts, and content creation.

💡Mina Region

The Mina region is a geographical area that includes countries in the Middle East, North Africa, and South Asia. In the context of the video, it is highlighted as a significant area for the development of Esports, with discussions on how it presents unique opportunities and challenges for the industry.

💡Brand Exposure

Brand exposure is the extent to which a brand is seen or recognized by the public. In the script, it is mentioned as a key service provided by Shenzo Analytics, which tracks and shares brand visibility in various media, including Esports events, to help clients understand their market impact.

💡Cultural Perception

Cultural perception refers to how a particular culture views and understands certain phenomena or activities. The video discusses how societal norms and cultural perceptions in the Mina region can hinder the acceptance and participation in Esports, affecting its growth and development.

💡Government Involvement

Government involvement in the Esports industry is highlighted as a crucial factor for its growth. The script mentions how investments from governments, particularly in Saudi Arabia, can facilitate or hinder the development of Esports by legitimizing the industry and providing an environment for investment.

💡Monetization

Monetization in the context of Esports refers to the process of generating revenue from Esports activities. The panelists discuss the challenges of monetizing views and revenue distribution, which are critical for the sustainability of the Esports industry.

💡Publishers

Publishers in the Esports context are the companies that own and control the rights to video games. The script discusses the power dynamics between Esports event organizers and publishers, emphasizing the challenges faced due to the control exerted by publishers over game content and events.

💡Analytics

Analytics in the video pertains to the use of data to make informed decisions and optimize performance in Esports. Shenzo Analytics is introduced as a company that provides data on brand exposure, helping clients measure the success of their sponsorships and strategies in Esports.

💡Grassroots

Grassroots refers to the basic, fundamental level of something, often used to describe the foundation of a movement or industry. In the script, the term is used to discuss the importance of building a strong local Esports ecosystem from the ground up, as opposed to focusing solely on large-scale events.

💡Sponsorship Success

Sponsorship success is measured by the effectiveness and impact of a brand's involvement in Esports events. The script discusses the importance of using analytics to evaluate sponsorship success, including factors like brand visibility, audience reach, and sentiment.

💡Cloud Gaming

Cloud gaming is a technology that allows video games to be played on remote servers rather than local hardware. In the video, it is mentioned as a potential game-changer for the Mina region, enabling more people to engage with gaming and Esports by reducing the need for expensive gaming hardware.

Highlights

Introduction of the panel 'Unleashing the Power of Mina Esports: Navigating Uncharted Challenges' with moderator Aravind and panelists from various Esports backgrounds.

Benedict from Shenzo Analytics describes their service as 'Google Analytics for Esports', focusing on brand exposure in various media.

Aravind, co-founder of CIX, discusses the company's operations in running Esports tournaments and content creation in the Mina region.

Paul from Hollow Deck Ventures emphasizes the potential of gaming as the future of fun and his involvement in the industry.

The panelists share their personal experiences and the challenges of cultural perception and societal norms in the Mina region's Esports acceptance.

Aravind's anecdote about the difficulty of gaining sponsorship due to a lack of understanding of Esports by brands.

Discussion on the low viewership of Esports events and the preference of playing games over watching them.

The importance of government involvement in Esports for investment and legitimizing gaming in the public eye.

Paul's skepticism about the financial sustainability of government investment in Esports in the Mina region.

Aravind's perspective on the positive impact of government-facilitated events on the Esports ecosystem in Saudi Arabia.

The challenge of defining the target audience for Esports events and the fragmentation of the Esports market.

The control exerted by game developers and publishers over Esports events and the limitations it imposes.

Benedict's optimism for the Mina region to potentially lead in creating a new playbook for Esports 2.0 or 3.0.

The role of analytics in strategic decisions, player optimization, and gaining insights into Esports trends.

Key metrics for measuring sponsorship success beyond viewership, including brand visibility and audience engagement.

Paul's skepticism about the future of Esports in the Mina region compared to the global scale.

Aravind's vision for the Mina region hosting major Esports events and becoming a leader in the industry.

Benedict's closing thoughts on the potential of cloud gaming to increase accessibility and participation in Esports.

Transcripts

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[Music]

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[Music]

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unleashing the power of mina Esports

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navigating Uncharted

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[Music]

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challenges okay so I want to introduce

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our amazing moderator ex Ari farat the

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Esports host streamer and content and

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Community manager of 404 Esports a big

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round of applause everyone for our

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amazing moderator we have aravind the

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co-founder and business development

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director of cix the Benedict the

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marketing director of shenzo analytics

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and Paul yes Round of Applause everyone

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for anyone that's coming on stage we

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need a round of applause and Paul from

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Hollow deck Ventures so everyone enjoy

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this amazing panel come and sit down

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join us thank you so much exari thank

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you so much for that lovely introduction

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I know it's early and but bear with me

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we'll try to me as entertaining as

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possible so as she said yes my name is

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Asia farad also known as ex Ari and

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today I will be moderating our panel

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called unleashing The Power of mina

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Esports navigating Uncharted challenges

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with our very talented an panelists who

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will be discussing on the topic so if

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you would be so kind to give us a brief

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introduction about yourself and what you

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do so let's start with Benedict hi

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everyone my name is Benedict and I'm

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marketing director at shikano analytics

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so what is shikano analytics doing is um

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we are so to say the Google analytics in

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Esports but instead of traffic on

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websites we detect brand exposure yeah

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so whether it's in picture video stream

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social media um we detect it we capture

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it and we share it with our clients this

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information uh hey I'm Arvin I'm one of

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the co-founders of CX uh we are an orts

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and gaming company based uh out of the

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UAE uh we operate across the Mina uh we

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specialize in running Esports

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tournaments uh broadcasts production as

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well as gaming content creation uh yeah

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and we're actually partners with uh

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Benedict there so

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they gave me a mic that's turned

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off I'm super loud anyways um I'm Paul

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dalii more people know me as the prophet

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um I spent the last 25 years of my

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career on one side of the Venture table

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or another so I've been either investing

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in startups or building startups um

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about eight years ago I pivoted

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everything I was doing to gaming I

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believe it's the future of fun I host a

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show on CNBC Arabia called Game Changers

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so I spend a lot of time talking about

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uh the gaming industry thanks so much

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for your introductions there I mean

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there's a lot to learn about them so be

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sure to go and check out their socials

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go and check out Paul's show and uh you

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guys will definitely not regret it but

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let's jump into a little positivity for

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this panel first so I'm going to be

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asking you what the unique opportunities

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that the Mina region presents for the

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growth and development for Esports let's

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let's keep it a little lighthearted

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something short uh Paul let's start with

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you because I know you love to keep

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things light-hearted and positive yeah

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that's totally my brand

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um what does it represent for orts

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fundamentally I think um the Mina region

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is the last Bastion of Hope for

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professional Esports that's not positive

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but I I that's the best I can do um and

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it's because for the most part for the

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longest time Esports has been a money

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loser it's been a marketing activity in

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other words game Publishers do Esports

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so that more people play their game more

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people buy in-game Cosmetics more people

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are exposed to their game and so they're

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willing to lose money on paying

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professionals on a stage with an

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audience in a stadium to bring more

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attention to their game I think the

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beauty of the Middle East today

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when you have the Saudis pouring

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billions of dollars when you have Abu

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Dhabi pouring a bunch of money into

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Esports when you have a lot of regional

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players all putting money into the

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system is the profitability equation

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goes a little bit out the

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window uh I think I just adding to that

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that's perfectly well said uh the

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opportunities is that the region right

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now realizes how big Esports and gaming

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is uh especially from whatever we've

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seen through Saudi um and there's a lot

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of money being pushed in right so

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there's obviously opportunity uh it's

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it's you just have to jump and grab it

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it's anything from uh Esports organizers

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like myself uh content creators out

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there who either you know with a team

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without a team uh pretty much all sorts

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of opportunities are kind of present

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here uh without pinpointing into one I'm

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just curious can I ask a question can

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you guys raise your hand if you've

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watched an Esports

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event okay so almost no one like two

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people like what about even online on

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Twitch

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YouTube okay one more hand okay that's

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interesting okay good statistics to

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start off with we're feeling good about

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this they care about us let's go on but

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it's interesting because is it Skeptics

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is it you guys aren't the target

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audience like what is it that makes you

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not watch or not tune in or not be

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interested like I would love to know

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that or I don't know if you guys have

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thoughts I mean uh so I was a player

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once and I I became an Esports organizer

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uh essentially what is the Divide is

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that I'd rather play the game than watch

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a bunch of kids play it that's that's

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pretty much it it's it's literally

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that's the division I rather play League

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of Legends than watch you know liquid

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make it up there the problem is that

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argument doesn't hold water I mean Arie

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has hundreds of people watching her play

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games they they'd rather watch her than

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play games but Esports out of the entire

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gaming uh population is still about 2 to

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3% it's not even that big so what what

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essentially they're doing is yes they

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started a good sector for uh teams to

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make money for players to make money and

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to nurture talent but however uh the

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viewing or the viewership of all these

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games is still comparatively very

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low so uh I definitely think it comes

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down to in a personal preference in the

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end your form of entertainment some

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people like watching movies some people

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like watching games some like playing

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the game some like watching other people

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playing the games so I think it just

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comes down to personal preference and

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perhaps right here is not the target

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audience that we have but we have this

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panel to let them know that we exist we

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are here uh and that also reflects

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Esports in the Mina region not many

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people know on what big of a scale it

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exists here so that's what we're doing

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we're still in the phase of growing we

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we can't say that we're comparable on a

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global scale at all at the moment but

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you know we're working on it and uh

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Benedict is there anything you want to

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add to that I mean like the the big

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opportunity in orts for Brands is

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actually to to reach gen Z audience yeah

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if I look here in the in the audience

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today probably there is like just a

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little match when it comes to that and

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genzies if you do surveys or you ask

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them okay where do you spend your time

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is it like still watching TV or

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listening to radio so Brands struggle to

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reach them through conventional channels

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and this is where Esports um is coming

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in and gives great opportunities 100%

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And I think this is a good segue to move

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on to our main topic for the panel which

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is the challenges so I think Paul is is

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very concerned about the challenges as

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well and what he mentioned definitely

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falls under the category um there are a

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lot of distinct challenges to the Mina

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region particularly that hinder the full

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potential of Esports uh for example on

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my personal experience I've noticed that

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cultural perception in particular or

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societal Norms have uh hindered the full

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acceptance and participation of Esports

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for the people here and uh that's

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something that you know we definitely

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need to work on from my personal

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experience I actually studied Dentistry

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so I did seven long years of Dentistry

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got my dental degree and then I said

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nope this is not for me I want to go and

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pursue my passion for gaming so I became

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an Esports host and so heavily involved

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in gaming and of course my parents were

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perplexed what's going on and support

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really wasn't one of the things that I

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receive from them so uh my question is

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going to be for aravan for now until

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someone else wants to add to it what are

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the key challenges specific to our

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region and how are they overcome or

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rather if you went through a personal

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experience how did you overcome that I

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think uh one of the biggest challenges I

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faced was so just for reference when we

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started we started as a um small gaming

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Club in University we used to run gaming

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tournaments in University and and it was

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easy getting sponsors because you know

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you have the entire University foot

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forall you have people coming from

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outside and it's already the base is

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already laid right essentially we're

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selling like a convention we're not

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selling a singular Esports event uh so

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so once we kind of started calix and and

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went outside to actually sell what we're

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running uh that's when I think me

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personally I was hit with the truth that

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sponsors don't actually know what gaming

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is uh you know just for reference no one

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knows what Esports is and at least when

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we started literally not a single brand

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knew it

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uh and I think that's where the major

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challenge was uh is that making them

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understand the education part of it the

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the bridge uh to bridge the gap that was

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between the brands that wanted to get

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you know get these gen Z crowd at the

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same time the people who are already

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close to them just you couldn't bridge

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the gap and I think that was pretty much

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one of the biggest challenges uh that we

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still face actually because uh you know

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not all brands understanded right now

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all the brands are like Esports is a

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good keyword to use uh you know it's

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it's it's a tick mark in their in their

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check box but uh I think very few Brands

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actually understand what they're getting

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into and what they're trying to achieve

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out of it

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so yeah I mean I talked about before the

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sort of the long-term sustainability and

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I think that's probably one of the

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biggest challenges if you take away the

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Saudi dollars from the equation you know

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Esports and Mina's probably mostly dead

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probably relegated to being a a

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secondary or tertiary Market I think

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there are other structural issues or or

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more core issues though which are

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related to who's the actual audience

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what like what are we putting Esports on

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a stage four or who are we putting orts

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on a stage four is it for the young demo

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and the genz the that live in the region

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and we want them to come and spend their

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money and be entertained is it we want

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to attract tourism to the region and

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this is one way I think that's the

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saudi's Hope um and so the question is

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who's the audience and in some ways

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Esports still doesn't know itself in

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this region the there's part of the

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crowd that wants this to bring tourism

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and part of the crowd that wants to

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address the local population and I think

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that makes it fragmented in a way that

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we don't know how to how to put on a

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show that's meaningful for any specific

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audience I think also with Esports one

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of the big challenges is the the

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Publishers still control just about

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everything right the Publishers or the

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the developers the game developers have

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all the control over the game unlike

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traditional Sports and so you're still

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at their mercy no matter what dollars

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you throw at it no matter what you can

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put forward as an event at the end of

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the day you still need the blessing of

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the developer you still need the

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blessing of the people who made the game

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and that's always going to limit what

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you can do at a Grassroots level because

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the Activision blizzards of the world

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the Riots of the world would rather take

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millions of dollars to put on a big

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event than to allow you know school

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teams to put on Regional events or

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community events there's this Grassroots

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problem that I think is core to to those

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Esports

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challenges yeah I think um the the

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biggest challenge we are facing in

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Esports is actually what you just said

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already it's um so in in the press and

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media it's referred to the Esports

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winter yeah there are many challenges

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Esports is facing like monetizing view

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then um Revenue distribution the power

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of Publishers and so on

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but um so I hope now for for the Mina

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region yeah as Mina like of course has

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its own agenda but it seems to do this

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um like with open doors yeah so we now

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see a lot of experts being invited and

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huge projects announced which is really

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excited so I hope for the Mina region

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instead of just playing the game it's

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writing the new playbook of an Esports

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2.0 or 3.0 however we want to call it

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definitely have to agree age with you

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guys there it is quite difficult to you

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know promote the community and whatnot

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when you have to go through the

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developers and the Publishers but what's

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great is that a lot of the Publishers

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and developers are starting to have

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offices locally which allow us you know

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to be in touch with them more it might

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not be easy as we thought but it's

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definitely more accessible and I think

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that's the step in the right direction

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uh speaking of the Saudi dollars that

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Paul loves to bring up uh let's talk

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about the government involvement in the

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Esports industry so we know involvement

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of their government is quite crucial and

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it can represent as a as a very um

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significant Catalyst for the growth and

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development of Esports in our region and

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uh just because they recognize Esports

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as an industry it doesn't just allow an

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environment for investment but it also

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legitimizes gaming in the public eye and

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I think that's very crucial when when it

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comes to overcoming challenges in our

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region uh for example we know that Saudi

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has invested billions of dollars but

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also the UAE they host the Dubai Police

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Esports tournament uh which organized by

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404 Esports and they have one of the

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biggest prize pools in our region and it

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just provides a healthy outlet for

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gaming enthusiasts and it also you know

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just lets people know that gaming is

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okay and this is the step in the right

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direction and we should be investing in

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it so we you know we really admire the

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UAE for having that involvement but

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other Mina countries are you know they

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see gaming in a negative manner so my

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question to you guys is how can the

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government involvement either hinder or

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facilitate the development of Esports in

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the Mina

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region I mean I spend a lot of my time

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with governments that's uh most of what

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I do during the day these days so uh

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I've consulted with Saudi government

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with the abudabi government I'm the on

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the working Committee in Dubai for their

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gaming and orts program um I can tell

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you from a dollar perspective nothing's

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even close to Saudi Arabia right like

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we're talking about multiple multiple

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orders of magnitude difference in terms

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of investment um I believe government

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investment again props up the industry

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artificially if it disappears Esports in

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the region disappears it's not something

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that's going to survive without those

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government

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dollars um the question becomes will

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they see a return on those Investments

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that um

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convinces them to continue to keep

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investing and I think today the jury's

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out on that I think you you've seen Abu

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Dhabi pulled back quite a bit this year

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just at the beginning of this year so

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they're they have question marks around

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what they're doing around Esports I

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think Saudi has so much more money that

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we will continue to see them invest um

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but at some point I think they will have

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the same come to Jesus moment where they

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need to decide if this is really what

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they want to be doing I personally think

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from a pure Financial investment

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perspective it's a mistake there's a lot

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of other ways to win in gaming in in the

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region um and I I wish governments were

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more focused on Grassroots building of

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an ecosystem you know having a thousand

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or 2,000 gaming startups rather than

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putting on one huge event that will

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never be as big as you know League of

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Legends World Championships in Asia

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anyways so why why do we want to be an

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also

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ran I feel like um I agree partially

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with that

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uh the part that I don't agree with is

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um I sort of understand why they're

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doing the whole uh Saudi push right um

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essentially it's it's U perception

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change right uh it's it's to kind of

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change the idea of what the place is uh

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essentially for the next generation and

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again I don't from a business

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perspective uh only they have the

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numbers to tell you whether it's worth

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it whether it's not but from what you've

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seen or what I've seen from a ground

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level uh in terms of the events that are

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run there uh from from the things that

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happened during uh you know during

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Gamers 8 or ewc uh during Riad season

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Etc um it is a really great approach and

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it's it's fun to see or or or

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interesting to see the kind of approach

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that they're taking you know with the

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whole um bringing everyone from outside

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to Saudi to kind of uh facilitate these

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tournaments inside Saudi and so on um

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but what people people don't understand

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is that's not the only thing they're

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doing they actually uh in fact we've

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been working with uh the Esports

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Federation for about 3 and a half years

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now where they not only facilitate uh

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the global tournaments that they run but

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also the local uh uh Grassroots ones uh

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and a lot of them in fact um not just

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myself but there are a few more partners

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that we work with who are all um you

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know in Saudi during July August and

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September just because they facilitate

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all of this within that beautiful Arena

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and within that uh space uh I feel like

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there are question marks when it comes

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to business just like you said but uh

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from a from a larger perspective it

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really does support the overall

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ecosystem um and I feel like at some

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point I wouldn't say it's going to stop

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I don't think the tap is going to stop

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but I feel like they're going to look

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for uh the bucket whether it's filled or

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not that that's pretty much it yeah I'm

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curious It's a small sample but like

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raise your hand if you heard of the

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Esports World Cup in Saudi or Gamers 8

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if you just heard of it you saw it

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somewhere like two hands if the goal is

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winning hearts and Minds if the goal is

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a marketing exercise to the world to

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me again relatively small sample size I

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don't know if n is great enough to be

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statistically significant here but this

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is a this is I would call a

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failure but I let me just chime in on

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this yeah so um for the Esports World

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Cup yes it's Ann now and will take place

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in summer and RI now what's different to

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any other events before is like already

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now we see five games confirmed now

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surprisingly two out of the five games

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are mobile games yeah and we know that

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Mina and Asian regions are very he heavy

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on mobile games so there are some

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changes already where I think we have to

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wait and see how these things play out

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also in terms of expertise yeah like now

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the CEO CEO of the World Cup is R rad

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he's um former ESL CEO that's one of the

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biggest Esports Productions that exist

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and so I think that's I mean like we

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still have to wait and see how it plays

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out but I think they they are really

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ambitious about this to get this thing

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going and then the question is okay will

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the first event going to be a big

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success yeah also you refer to the

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League of Legends World it took them

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decades to get there I mean like last

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year we had viewership records yeah that

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was a major event in South Korea I also

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wonder if we would ask that question

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like in the beginning okay who's into

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orts who knows what orts is probably

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that would be like um different voting

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from an audience in South Korea yeah so

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there's nuances to different markets but

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there's changes um happening right now

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yeah and um also like I'm really excited

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about the changes in the Mina region

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like the upcoming World Cup now that I

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have you Benedict I think we're going to

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go straight into the topic of uh

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analytics which is H your expertise so

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analytics as we know it plays a pivotal

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role when it comes to strategic

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decisions when optimizing players

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performance as well as team performance

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and you can get valuable insights into

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uh many aspects of Esports including

play21:08

Trends and and whatnot so tell me as a

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professional in analytics what are the

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trends currently and what are the key

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metrics to to measure sponsorship

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success yeah so if you follow Esports

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news yeah and you would maybe like put

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aside um 10 event articles that report

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about events you're going to find one

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common thing um and that's viewership

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yeah and also Paul pointed this out

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rightfully like in the beginning is

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actually like we have to ask us the

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question now is viewership justifying

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like millions of dollars when it comes

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to sponsorships yeah so I emphasize on

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data and so Brands actually want to look

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Beyond viewership now the interesting

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thing is like so let's say you have

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100,000 viewers the first thing you want

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to check is are you are you reaching the

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Right audience yeah whether it's geog

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ially or demographics then is it also

play22:01

like the question okay how visible was

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your brand how many times did it appear

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on stream now let's say I would

play22:06

introduce a new Monster Energy flavor do

play22:09

the people talk about it in the chat

play22:10

function was there a positive or

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negative sentiment to it yeah and then

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basically this is top funel analysis you

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would also like um look further down the

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funel and check for like brand

play22:22

perception has maybe changed and uplift

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in S Sales traffic on website and so on

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so um so the the message I would say

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here is like so if you're thinking about

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investing into orts make sure at the

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exploration and budgeting phase you

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would also already consider data and

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then um make data informed decisions

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moving into orts and then optimizing

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along the way thank you so much for your

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valuable Insight we are running out of

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time so with the last question just

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stick to one sentence if you can so

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where do you see Mina Esports in the

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next 10 years in comparison to the

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global scale Paul let's start with you

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one sentence can you do it

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um I'm

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skeptical um but if you come back at

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4:30 I'm going to talk about the future

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of fun which I think is not esport so

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all right

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arabin uh I feel essentially uh some of

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the biggest IPS to be hosted in the Mina

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uh that includes worlds like he said uh

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Call of Duty uh Championship all of them

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pretty much just moving to the Mina

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because uh just it's it's going to be

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the leader I feel Benedict any closing

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statements so one technology thing that

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I'm currently observing or like that I'm

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excited about and I think that could

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benefit the the region here in Mina is

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basically like I think people still to

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some extent struggle to have access to

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devices like gaming Hardwares and stuff

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like this I think a game changer to some

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extent could be uh cloud gaming yeah

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where you basically just need um like a

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screen and then it would also allow I

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think many more people in Mina to first

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fall in love with the game and then fall

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in love with with eorts all right thank

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you so much to our panelists I know

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there's so much more we want to add on

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but we are running out of time uh thank

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you so much for Sigma here for hosting

play24:08

this panel and moving forward I hope

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that you know we can provide more

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diversity inclusivity and overall

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excellence in the community and orts so

play24:16

thank you so much everybody

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Esports PanelMina RegionIndustry InsightsGaming AnalyticsSponsorship TrendsCultural PerceptionGovernment InvolvementEsports GrowthCloud GamingFuture Predictions
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