How I tricked my brain to be addicted to studying
Summary
TLDRThe video script explores how to integrate the engaging elements of video games into study routines to enhance motivation. It highlights three key aspects of gaming—well-defined storylines, low-risk high-reward scenarios, and the instillation of 'fear of missing out' (FOMO)—and suggests applying these as 'power-ups' to improve studying. The script advises creating progress tracking, breaking down big goals into smaller, manageable tasks, and leveraging social accountability to foster consistency. By doing so, students can turn the process of learning into a rewarding and immersive experience, akin to the satisfaction derived from gaming.
Takeaways
- 🎮 Video games are inherently engaging and can be used as a model to enhance study habits.
- 📚 The first idea is that video games have a clear storyline which provides a sense of direction and purpose, unlike the often vague academic goals.
- 🔍 To apply this, create opportunities to track progress with self-assessments and mind maps to visualize learning gaps and improvements.
- 🎯 The second idea is that video games offer low risk, high reward scenarios, which is a powerful motivator for continuous improvement.
- 🧩 Breaking down larger goals into smaller, achievable objectives can make studying feel less daunting and more rewarding.
- 🏆 The third idea is that video games instill a fear of missing out (FOMO), which encourages consistent engagement and participation.
- 👥 Creating a sense of community and social accountability through study groups can mimic the FOMO effect and promote consistent studying.
- 🏆 Implementing a personal or group reward system can help in maintaining motivation and consistency in studying.
- 🎉 The ultimate goal is to achieve a sense of accomplishment from hard work, which can be more rewarding than any video game.
- 🤔 The script suggests that by understanding and applying the compelling aspects of video games, we can level up our studying and life skills.
- 💡 The video encourages viewers to reflect on which strategies resonate most with them and to consider implementing these in their study routines.
Q & A
Why do video games seem more engaging than studying for many people?
-Video games are designed to be highly engaging with well-defined storylines, clear objectives, and immediate feedback on progress, which creates a sense of certainty and autonomy. In contrast, studying often lacks a clear narrative, specific objectives, and immediate feedback, leading to a feeling of uncertainty and less motivation.
What is the first idea presented in the script to make studying more like playing video games?
-The first idea is to create opportunities to track your progress when studying. This can be done through regular self-assessments, practice tests, or mind maps to identify gaps in learning. This helps to provide clarity on objectives and a sense of direction.
How can students apply the concept of a well-defined storyline from video games to their study routines?
-Students can apply this concept by setting clear, specific goals and objectives for their studies, similar to quest logs in video games. They can also seek guidance and feedback to understand their progress, which helps in removing uncertainty about their academic journey.
What is the 'Super Mario effect' mentioned in the script, and how does it relate to motivation in video games?
-The 'Super Mario effect' is a term coined by Mark Rober, which refers to the increased willingness of people to complete tasks when the consequences of failure are removed. This low-risk, high-reward environment in video games motivates players to keep trying and experimenting with different strategies.
How can students break down higher-risk goals into smaller, more manageable objectives?
-Students can break down higher-risk goals into smaller objectives by focusing on single concepts or problems at a time. This approach reduces the fear of failure and allows for creative problem-solving and learning from past mistakes.
What is the concept of 'fomo' in the context of video games, and how can it be applied to studying?
-Fomo, or 'fear of missing out,' is a concept used in video games to encourage consistent play through features like daily login bonuses and leaderboards. In studying, creating a sense of social accountability through study groups or personal reward systems can leverage a similar sense of urgency and motivation.
Why is it important to create a sense of community and belonging when studying with others?
-Creating a sense of community and belonging is important because it provides motivation through social interaction and shared goals. It also fosters a collaborative environment where students can help each other, share resources, and work together towards success.
How can students implement a personal reward system to enhance their studying habits?
-Students can implement a personal reward system by setting up small rewards for completing tasks or achieving milestones. For example, after finishing a set of flashcards or getting a good grade on an exam, they can treat themselves to a small reward, like a favorite snack or a short break to play a game.
What is the significance of consistency in studying, and how does it relate to the concept of 'fomo'?
-Consistency in studying is significant because it helps in building long-lasting habits and achieving goals. By showing up regularly and maintaining a streak, students can leverage the concept of 'fomo' to avoid missing out on rewards and the sense of accomplishment that comes with consistent effort.
How does the script suggest that the feeling of accomplishment from hard work can be more rewarding than video games?
-The script suggests that the feeling of accomplishment from hard work, such as completing academic goals, can be more rewarding than video games because it is a real-life achievement. It provides a sense of real accomplishment and satisfaction that is more profound and lasting than the virtual rewards of gaming.
What is the final message of the script regarding the potential of video games to improve study habits?
-The final message of the script is that video games, often seen as a distraction from studying, can actually provide valuable insights and strategies for improving study habits. By applying concepts like clear objectives, low-risk high-reward learning, and consistent motivation, students can enhance their studying and achieve greater success.
Outlines
🎮 Video Games as a Study Motivation Tool
The speaker explores why video games are naturally engaging and how their elements can be applied to studying. They discuss the clear storylines and objectives in games, the feedback and progression systems, and the autonomy they offer players. The speaker suggests that the lack of similar clarity and feedback in academic pursuits can lead to uncertainty and lack of motivation. To address this, they recommend creating opportunities to track progress through self-assessments and mind maps, and seeking regular feedback to clarify goals and remove uncertainty about academic progress.
🎓 Transforming Study Habits with Game Mechanics
This paragraph delves into the concept of making studying more game-like by incorporating low-risk, high-reward strategies. The speaker mentions the 'Super Mario effect', which highlights how removing consequences of failure can lead to more attempts and learning. They suggest breaking down larger goals into smaller, manageable objectives to reduce the perceived risk and increase the reward of studying. Additionally, the speaker discusses the idea of 'fomo' (fear of missing out) as a motivator in gaming and how it can be adapted to study routines by creating a sense of community and social accountability, as well as personal reward systems for consistent effort.
Mindmap
Keywords
💡Study Motivation
💡Video Games
💡Storyline
💡Progress Tracking
💡Feedback
💡Low Risk, High Reward
💡Consequences of Failure
💡FOMO (Fear of Missing Out)
💡Social Accountability
💡Reward System
💡Consistency
Highlights
Video games are easy to get hooked on and keep players wanting to come back, unlike studying.
Exploring three ideas that make video games compelling and how to apply them to studying.
Video games have a well-defined storyline with clear objectives, unlike the uncertainty in students' storylines.
Students often change their major due to uncertainty about their progress and end goals.
Video games provide clear feedback on progress and skill improvement.
Creating opportunities to track progress in studying can help with motivation and clarity.
Using self-assessments and mind maps to track learning gaps and progress.
Asking for feedback and defining one's story can help remove uncertainty in life and studies.
Video games are low risk, high reward, providing unlimited attempts and no consequences for failure.
The 'Super Mario effect' shows that removing consequences for failure leads to more attempts and problem-solving.
Breaking down high-risk goals into smaller, low-risk, high-reward goals can make studying more approachable.
Video games instill FOMO (Fear Of Missing Out) through daily login bonuses and social features.
Creating social accountability through study groups can leverage the positive aspects of FOMO.
Consistency and community in studying can help cultivate long-lasting habits and motivation.
Implementing personal and social rewards can enhance the studying experience and motivation.
Defeating the 'final boss' of school through consistency, failure, and progress tracking is more rewarding than any video game.
Video games can teach us valuable lessons about motivation and progress tracking that can be applied to studying.
Transcripts
when I need to study it's a drag and I
need to push myself but I've never had
to force myself to play video games
video games are easy to get hooked on
and keep us wanting to come back
studying not so much so is there a way
to combine the fun aspects of video
games into our study routines we don't
have to rely on motivation
there's clearly something special about
video games where people choose to
devote thousands of hours leveling up
their characters I mean every chance we
got at the dinner table or while we're
supposedly studying we happily
sacrificed nights of quality sleep to
Squad up with the homies so let's
explore three ideas that make video
games so compelling and then I'll show
you how to apply these as power-ups to
your life to level up your studying the
first idea is that video games have a
well-defined storyline in every Super
Mario game Mario always rescues Peach
from Bowser in Zelda Link always has an
epic showdown with Ganon all throughout
the game we're given Quest logs and
objectives with specific tasks to
complete the game and if we get stumped
by a puzzle we can literally just
YouTube how to beat this dungeon in a
bouquet of walkthroughs will pop up but
as students our storyline is a complete
mystery and because of it we feel like
we have no time to think about our
future self or what the end game looks
like surveys show that 80 of college
students change their major at least
once and on average up to three times
and there's a reason for this
uncertainty it's because none of us know
if we're actually making progress in
life in video games you can't continue
forward until you reach a higher level
or acquire a certain item and you know
exactly which attributes are improving
and which skills you're buffing you know
how much your damage increases or how
much exp you need to level up there's
tons of feedback from gameplay that give
us certainty that we're actually making
progress in the dream outcome defeating
the final boss or getting that rare loot
is always clearly defined we're so
certain of what we need to do it gives
us freedom and autonomy to decide how
and when we want to do whatever task we
can choose exactly what skill build we
want and how we want to achieve it we
don't get that with school as much when
we're stumped finding guidance is
incredibly difficult especially for
struggling with academics like studying
for an exam I can't mindlessly Farm
diggle it all day and expect to do well
and after days of Relentless grinding I
can't pause my life and check my stats
to see like oh yeah my active recall
skills are now at level eight that means
I'll deal 40 more critical damage on my
exam most of us study without clearly
defined goals and we get zero feedback
on whether or not we're improving so we
have no clue how our story one full so
here's the first Power Up create
opportunities to track your progress
when studying for an exam Implement
weekly or even bi-weekly
self-assessments take a practice test to
see how you're doing or close your notes
and draw a giant mind map connecting
everything you've covered to find gaps
in your learning one of my favorite
review methods is the grow table where
you basically have a progress bar for
individual topics you're studying check
out this video here for more on that
track your progress frequently over the
semester and record your progress so
that at any point when you start to feel
lost or uncertain you can pause and
check out the quest log or stats to see
how far you've come and what attributes
you've actually improved on because once
you gain Clarity of your objectives you
can immerse yourself in the game and
clear the challenges with a sense of
purpose and direction we can also apply
these power-ups outside the classroom
like most of us don't know what the hell
we're doing in life but although we
can't remove that uncertainty we can
make it easier for ourselves all we have
to do is ask if you don't know if med
school is right for you go ask your
professor or ask your doctor if you're
not sure about how to do something ask
your parents or your counselors ask the
YouTube search bar or send your Google
as a student it's your job to get as
much feedback as often as possible so
you can make better decisions to Define
your story get it often and get it
constantly to remove that uncertainty
about what you're doing alright now
we've cleared stage one the second idea
is that video games are low risk High
reward I get unlimited attempts to
challenge the Elite 4 organon I can make
multiple save files to experiment with
which storyline I want to pursue I can
have it all because I'm in complete
control and there's no consequences for
failure which is an insanely powerful
motivator Mark Rober called this idea
the Super Mario effect he analyzed data
from 50 000 participants in a coding
Challenge and found that when the
consequences for failure were removed
people were significantly more likely to
complete problems and tasks all because
they were willing to keep trying it's
shown in Orange right here so those who
didn't see failing in a negative light
nearly had two and a half times more
attempts to solve the puzzle the risk of
losing a game of DOTA is really low I
can instantly queue up and try again and
the rewards for winning are are
extremely satisfying there's a glorious
Rush of dopamine for winning a match or
pulling rare loot in Zelda epic music
flashy visuals and praise make us want
to play again so we can try to get that
same sense of accomplishment there's so
little risk from trying that we can
focus on simply enjoying the game we can
get creative with problem solving like
if that team comp didn't work well we
can try a different strategy but as
students it's not the same we spend
months preparing for huge standardized
tests like the MCAT or the USMLE and we
have one attempt to give it our best
shot otherwise failure is crippling we
missed parties and get-togethers not to
mention the 300 down the drain or
however much the exam costed and then
there's a Time investment months of
studying wasted we can't queue up at the
last checkpoint and try again we have to
wait months before another attempt and
continue studying to keep the
information fresh on our mind and if we
had plans to apply for school that's
another year loss of precious time in
our 20s the risk is astronomical but
although we can't lower the stakes of
our big goals we can turn them into
bite-sized pieces power up number two is
to break down higher risk goals into low
risk High reward goals we can try to
make the act of study as easy as
possible by setting smaller learning
objectives and to the best of our
ability removing the consequences of
failure for example fixating on the goal
of scoring the 99th percentile on the
MCAT can be changed into many smaller
objectives break it all the way down to
a single practice problem can I
understand this one concept or how else
can I solve this problem replace the big
scary goal with small mini games to get
creative and experiment think about
learning like a Super Mario stage where
you allow yourself to fail again and
again like don't even think about how
difficult the next MCAT section is just
focus on one tiny objective that's right
in front of you learn from past mistakes
to improve your study system and over
time these will add up until we reach
the point we're equipped to reach our
Big Goal stage two clear now let's move
on to the final way video games can help
us with studying and that is that video
games instill fomo this can be
controversial to whether or not you see
it as a good thing but video games are
really good at instilling fomo if you're
missing out mobile games do this as
especially well by implementing daily
login bonuses and streaks they make sure
you come back every single day to play
their game or else you'll miss out on
those juicy rewards and for games with
leaderboards and ranking systems there's
that looming fear that you might lose
your spot so you gotta log back on play
multiplayer games also use the idea of
fomo because of friends lists we love
squatting up with our friends I'd be
watching anime or something I get that
ping at the bottom of my screen there
was no way I was missing out on the fun
the worst getting replaced by Mike for
Solomid I know fomo gets a bad rep but
for video games it does something
amazing that we cannot deny it gets us
back in game consistently even if it's
just a login for the prize we show up to
claim our hit of dopamine and acquench
the fear of losing our streak to quote
everyone's favorite Ranger James Clear
what gets rewarded gets repeated in
school we don't see this pattern as
often there's usually no prize for
turning in homework every day of the
week nothing special happens when we get
a practice problem correct or finish
reading a chapter there isn't any reward
for consistent studying the next page is
just the next chapter plus we can't rely
on our squad for boss fights exams are a
single player I mean it would have been
so sick if I could have brought the
Dream Team to take the MCAT with me
because fomo mechanisms didn't exist
natively I ended up procrastinating a
lot in school like there was no urgency
to get rewarded so it was hard to get
motivated with that being said there are
ways we can leverage healthy fomo to our
advantage we can create social
accountability with our friends studying
groups it provides a sense of community
and belonging because everyone is
working toward that same elusive goal
you don't necessarily have to be
studying for the same class either being
around other working students has been
motivation enough for me but if you are
studying for the same thing even better
you can get competitive about being more
productive or scoring more points on the
exam just know that the most important
thing for healthy competition is to keep
it collaborative it's much more powerful
when everyone is willing to help each
other out and share resources to perform
better don't let competition get toxic
where you sabotage your peers or hide
resources from each other keep it
friendly but there's something really
cool about struggling through a
challenge with a group of friends like
there's a surreal sense of
accomplishment towards something bigger
than the whole idea of power up number
three is to be consistent don't have
friends or anyone want to study with no
worries a great place to start is to hop
on over to our Discord our rookies are
always hosting study sessions or looking
to grind with like-minded students with
the same goals as them and we also
created a reward system in our Discord
complete with leaderboards levels and
prizes you can also consider
implementing a personal reward system if
you love to-do lists maybe you're a
Torah or Puma then give yourself a small
reward after you check that last box and
if you achieve a very difficult task
like getting an a in a class or reaching
a hard Milestone then rewards yourself
with some rare loot or a collectible
item brand new air for our condo but the
rewards should match the tasks don't be
buying Hermes Birkins for finishing your
flashcards that's more deserving of like
a Kuma cookie or a quick game of Pokemon
unite and that's stage three clear so
sometimes we can use external motivation
to cultivate long-lasting habits that
allow us to achieve our goals and when
we finally defeat the final boss of
school through consistency through
repeated failures and through tracking
and evaluating progress it'll be more
rewarding than any video game because it
wasn't a game it was like that's that
euphoric Sensation that game developer
Miyamoto strove to achieve with Nintendo
games the feeling of pure accomplishment
from hard work turns out there's a lot
we can learn from video games what most
people think of as a distraction from
studying we can actually leverage to
improve our lives as students so comment
below which part interested you the most
and if you like this video give it a
like and we might consider doing a
follow-up subscribe and I will see you
in the next video
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