How to Draw Arms Step by Step - Narrated Tutorial

Robert Marzullo
4 Dec 201619:40

Summary

TLDRロブ・マルツォロが提供する「フィギュア描き方コース」の無料サンプルレッスン第2回。このレッスンでは、体の一部である腕の描き方について紹介。基本的な形状から始めて、腕の解剖学と筋肉の動きを理解し、様々な角度からの腕の形状を学ぶ。シルエットや影の研究を通じて三次元的な感覚を身につけ、さまざまなポーズを描く練習も重要とされる。コースはUdemyやGumroadで入手可能で、今すぐアクションを起こすことで割引価格で購入できる。

Takeaways

  • 😀 これはRob Marzulloが提供する「フィギュア描き方コース」の無料サンプルレッスンです。
  • 📚 レッスン2のフルレッスンが提供されており、教師のスタイルを試してみることができます。
  • 🔗 説明欄にはUdemyとGumroadへのリンクが提供されており、どちらのプラットフォームでもコースを利用できます。
  • 💰 現在は割引価格でコースを入手でき、月ごとに価格が上がっていきます。
  • 🎨 腕の描き方に関する基本的なシェイプを学ぶことができます。
  • 🤔 腕を構成する部分を個別に分離し、再組み立てることで描き方を学びます。
  • 👨‍🎨 初めは円や線を使って基本的なガイドを作成し、徐々にシェイプを加える方法が紹介されています。
  • 📐 アームのシルエットと影の研究を通じて、ディメンションを加える方法が説明されています。
  • 💪 筋肉の動きや解剖学的な知識を学ぶことで、よりリアルな腕の描き方を身につけることができます。
  • 🤹‍♂️ 異なるポーズの腕を描く練習を通じて、様々な角度と形状を理解するよう促されています。
  • 🖌️ 3Dの視点から線を描くことで、より三次元的なイメージを持つことができると提案されています。

Q & A

  • ロブ・マルツォロはどのコースのレッスンを紹介していますか?

    -ロブ・マルツォロは「How to Improve Your Figure Drawing」というコースのサンプルレッスンを紹介しています。

  • このレッスンはコースのどのパートに属していますか?

    -このレッスンはコースの第二部分に属しており、フルレッスンとなっています。

  • このコースはどこで入手できますか?

    -このコースはUdemyとGumroadの両方のプラットフォームで入手できます。

  • コースの価格はどのようになっていますか?

    -コースの価格は現在割引価格で提供されており、毎月上昇していく予定です。

  • ロブはどのようにして腕を描き始めるのか説明していますか?

    -はい、ロブは基本的な形状から始め、それを使って腕のガイドを作り出す方法を説明しています。

  • 腕を描く際に最初に行うべきステップは何ですか?

    -腕を描く際の最初のステップは、肩、肘、手首を表す円と線を使って基本的なガイドを作成することです。

  • 腕の解剖学的な側面をどのように学習するべきですか?

    -腕の解剖学的な側面を学習するためには、筋肉がどのように動作し、どのように他の部分に接続するかを研究することが重要です。

  • シルエットを研究することはなぜ重要ですか?

    -シルエットを研究することは、形状の全体的なイメージをつかむことができ、より三次元的な見た目を作るためです。

  • 影の研究はどのようにして描画に役立つか説明していますか?

    -影の研究は、形状の奥行きを与えるために重要であり、特定の部分が光を反射するか、影を落とすかを理解するのに役立ちます。

  • 腕の異なるポーズを描く際にロブはどのようにアドバイスしていますか?

    -ロブは異なるポーズの腕を描く際に、基本的な形状から始めてから、それらを3D空間内でより詳細に分析し、研究するようにアドバイスしています。

  • 3Dプログラムの勉強はどのようにしてイラストレーションに役立つとロブは述べていますか?

    -ロブは3Dプログラムの勉強が三次元的な視覚化能力を高め、2D空間でより三次元的なイメージを作り出すのに役立つと述べています。

  • ロブはどのようにして筋肉の形状と奥行きをよりよく示す方法を説明していますか?

    -ロブは筋肉の形状と奥行きをよりよく示すために、3D空間内で線を描き、特定の部分を分割して詳細に研究する方法を説明しています。

  • コースの受講者が得られる利点の一つは何ですか?

    -コースの受講者は、ロブが提供するアートファイルを使ってフォローし、これらの技術を研究できる利点を手に入れることができます。

  • ロブはどのようにして学習者に対してインスピレーションを大切にしていると述べていますか?

    -ロブはインスピレーションが描画の重要な部分であり、過去の良い作品を振り返ることでインスピレーションを再び得ることができると学習者に対して述べています。

Outlines

00:00

🎨 フィギュア描きを向上させる方法

ロブ・マルツォロがホストする「Rams to do Comics」チャンネルで、フィギュア描きを改善するためのコースの無料サンプルを紹介。コースの第2レッスンをフルレッスンで提供し、教師のスタイルを試してみることが可能。説明欄にはUdemyとGumroadへのリンクがあり、どちらのプラットフォームも利用可能。早めの登録で割引価格が得られるが、月ごとに価格が上昇する。このレッスンを楽しんで、コースをチェックしてフィードバックを送ってほしいとのこと。次に、腕の分解方法を紹介し、体の各部分を個別に分離して再組み立てることの重要性を説明。基本的な形状を探して、肩は特定の形、二頭筋はフットボールの形、三頭筋と前腕はそれぞれ特定の形状で捉える。手は後ほどのコースで扱う。

05:03

🤔 腕の形状と影の研究

腕の形状をより三次元的に見えるようにする方法を説明。全体のシルエットと影の応答を研究し、基本的な形状から始める。肩は大きな円で、二の腕は円柱形で表現。手の付け方と手首の細め方にも注意を払う。様々なポーズを練習し、腕の奥行きと筋肉の動きを理解する。腕の裏側を描く際も基本的なガイドラインから始まり、形状をより具体化していく。三頭筋の形状と筋肉の重なり方を学ぶことで、よりリアルな描き方を身につけることができる。

10:06

💪 筋肉の形状と3D表現

腕の筋肉の形状をより詳細に理解し、3D空間での描き方について学ぶ。2Dの画面で3Dのイメージを作り出すためのテクニックを紹介。筋肉の繋がりや太さを細かく分け、3Dの線を使って形状を表現。特に三頭筋の下りや二頭筋と肩の接続部分を理解し、筋肉の奥行きと太さを表現する。3Dプログラミングの知識を取り入れて視覚化を助ける。筋肉のstrandを分割して、3D空間での形状を理解し、その情報を元に自分の描き方へ取り入れていく。

15:08

📚 腕のポーズを研究するための方法

様々な腕のポーズを研究し、それをスケッチブックやコンピューターに保存する方法を紹介。研究を通じて筋肉の形状をより理解し、インスピレーションを得る。自然な描き方に戻すために、研究用の過剰な分割を緩和する方法も学ぶ。コースに含まれるアートファイルのダウンロードも案内されており、それらを利用して研究を深めることができる。次のレッスンでは脚の形状を研究し、同様の方法で形状を分解し、理解を深める旨。

Mindmap

Keywords

💡フィギュア描き

フィギュア描きとは、人物の姿を絵画やイラストで表現する芸術形式です。このビデオでは、フィギュア描きを改善する方法について学ぶことが出来ます。特に、腕の部位を基本的な形に分解し、再構成する方法が紹介されています。

💡コース

コースは、ビデオ内で紹介されている「How to improve your figure drawing」というオンライン学習プログラムを指します。ビデオでは、このコースの一部として提供されるレッスンのサンプルを視聴者が無料で体験できると説明されています。

💡アニเมーション

アニメーションは、ビデオの中で言及されている「muscles will always pull from one area of the drawing or arm」という文脈で、筋肉が描画された腕の一部から他に引き張られる動きを表現するプロセスです。これは、立体感や三次元的な見た目を作るための重要な要素です。

💡シルエット

シルエットは、物体の外形を表す単色または単一の色調の輪郭線です。ビデオでは、腕のシルエットを研究することで立体感を加え、その形状をより正確に捉える方法が説明されています。

💡筋肉

筋肉は、人体の解剖学的な構成要素であり、ビデオでは腕の様々な角度における筋肉の形状と動きを学ぶことができます。筋肉の理解は、リアリズムと立体感を持つ絵画を作成するために不可欠です。

💡基本形

基本形とは、複雑な形状を単純な幾何学的形状に分解することで、絵画の基礎を作り上げる方法です。ビデオでは、肩、二頭筋、三頭筋、前腕をそれぞれ基本形として表現し、それらを組み合わせて腕の形状を作り上げるプロセスが紹介されています。

💡立体感

立体感は、三次元空間の物体を二次元の画面に表現する際に、その奥行みや奥行きを持たせる技法です。ビデオでは、影の使い方や筋肉の奥行きの表現を通じて立体感を加える方法が説明されています。

💡

線は、絵画において形状を定義し、物体の輪郭や奥行みを示すために使用されます。ビデオでは、線を使って腕の筋肉の奥行みや形状をより詳細に表現する方法が紹介されています。

💡スタディ

スタディは、芸術家が特定のテーマや技術を磨くために行う練習や研究です。ビデオでは、腕の様々なポーズや形状をスタディすることで、絵画におけるリアリズムと精度を高める方法が説明されています。

💡3D空間

3D空間とは、三次元の空間を指し、ビデオでは2Dの画面上で三次元的な立体感を表現する技法について学ぶことができます。3D空間での物体の捉え方やその表現は、立体感を加える上で重要な視点です。

Highlights

Rob Marzullo introduces a free sample lesson from his figure drawing course.

The lesson aims to showcase teaching style and course content for potential students.

Links to Udemy and Gumroad are provided for course enrollment with a reduced rate.

Course price will gradually increase each month until it reaches full price.

The lesson focuses on breaking down the arm into basic shapes for drawing.

Marzullo suggests starting with circles and lines to establish basic arm structure.

He emphasizes the importance of understanding how muscles connect and overlap.

Studying anatomy is key to drawing arms correctly, according to Marzullo.

Marzullo demonstrates how to refine basic shapes into a more detailed arm illustration.

He advises on studying silhouettes and thickness to add depth to the drawing.

The lesson includes tips on avoiding common mistakes such as drawing the shoulders too small.

Marzullo shows how to draw the arm from different angles and perspectives.

He explains the process of adding muscle definition and form to the arm drawing.

The importance of studying 3D shapes and forms to improve 2D drawing skills is highlighted.

Marzullo recommends using 3D programs to enhance visualization for drawing.

The lesson concludes with advice on saving studies for future reference and inspiration.

Art files for the course are available for download to aid in study and practice.

The next lesson will focus on studying and breaking down the legs using shapes.

Transcripts

play00:00

hey what's up everybody rob Marzullo

play00:01

here Rams to do comics welcome back so

play00:04

today's lesson is actually a free sample

play00:06

from my how to improve your figure

play00:07

drawing course this is less than two of

play00:09

the course it's the full lesson so it

play00:12

allow you to really kind of try it out

play00:13

to think about my teaching style and if

play00:16

you've watched the channel here then you

play00:17

probably already got a good idea of that

play00:18

so this will give you the opportunity to

play00:20

let you know what this course is about

play00:21

and there'll be links in the description

play00:23

box below to both udemy and my gum roads

play00:26

that you can pick whatever platform you

play00:27

feel most comfortable with and also keep

play00:29

in mind that you're getting a reduced

play00:31

rate by acting now but it will be

play00:33

increasing each month until it reaches

play00:35

its full price so I hope you enjoy this

play00:37

lesson and I hope you'll check out the

play00:39

course let me know what you think and I

play00:41

will talk to you soon

play00:42

so in this next lesson I'm going to show

play00:45

you how to break down arms we'll just

play00:47

systematically go through parts of the

play00:49

body but I think it's important to

play00:51

realize how you can individually

play00:53

separate certain components of the body

play00:55

and then reassemble them together it's

play00:58

that it's what the way that I found has

play01:00

helped me the most with my favorite

play01:02

drawing so when doing the arm I look for

play01:06

some basic shapes this is one that I see

play01:08

for the shoulder and for the bicep I

play01:12

generally see something like this so

play01:15

more of a football shape the tricep

play01:17

something like this or from this

play01:19

particular angle anyways and then for

play01:22

the forearm I generally will see this

play01:26

muscle here and kind of a cylinder shape

play01:30

like this so on and so forth and then we

play01:36

dissemble the hand and we'll be getting

play01:37

into hands up later on in this course so

play01:41

essentially that's kind of how I place

play01:43

some of the shapes now this takes a bit

play01:47

of practice to even probably get to that

play01:49

level where you're comfortable just

play01:50

throwing in those shapes

play01:51

so what I'll first do is show you how I

play01:55

got to that or you know how I get to

play01:57

that comfort level basically if you're

play02:01

starting out you might want to start

play02:03

more with a circle align another circle

play02:08

another line and another circle and this

play02:11

represents the shoulder the elbow

play02:13

and the rest something to keep in mind

play02:16

is that generally the rest will line up

play02:17

to the shoulder and then you'll add the

play02:19

hand on afterwards so you know we're

play02:23

starting the this basic guide you can

play02:26

give direction to your next party or

play02:28

illustration and then from here you'll

play02:31

add cylinders like so like so so you

play02:42

know you can see it's pretty crude but

play02:44

it helps us to you know see a little bit

play02:48

further into what we're doing so I'll

play02:49

set this one off to the side I'll

play02:51

actually if you copy this and move this

play02:58

over okay so if I was to take this now

play03:03

and refine it a bit and look into the

play03:06

arm illustration a bit more you can just

play03:10

soft erase that down or use a light

play03:12

table or whatever method you're working

play03:14

with and then you can start to place

play03:19

these shapes that I Illustrated over

play03:21

here and you know obviously this is a

play03:25

different angle or I don't know if you

play03:27

could tell but it is a different angle

play03:29

than the one off to the right there so

play03:31

basically we have to envision what those

play03:34

shapes will look like over here and the

play03:36

part that you need to study you know you

play03:39

learn how to draw this way but then also

play03:41

you need to study the way that Anatomy

play03:43

works in the way that muscles work

play03:46

muscles will always pull from one area

play03:48

of the drawing or arm and they'll

play03:52

connect to other areas and some parts

play03:55

will overlap and intersect and some

play03:57

parts will go behind other parts so

play03:59

that's where studying your Anatomy will

play04:01

teach you that now the other thing that

play04:04

you need to be aware of because say I'm

play04:06

just drawing the perimeter shape of the

play04:08

arm now so I'm trying to give it some

play04:09

form I'm not trying to draw into the

play04:12

anatomy too much but I am placing some

play04:15

of the muscles as I go here so let's say

play04:19

I get it to about there and let's say I

play04:20

didn't draw them this shape of the bicep

play04:22

yet so I just have mainly the silhouette

play04:26

where

play04:26

I think it's important to always study

play04:28

your silhouettes I think it's another

play04:30

way to commit a lot of this stuff to

play04:33

memory so say I just did that and I

play04:36

didn't get into the musculature too much

play04:38

on the inside of the drawing yet it's

play04:41

also important to study the thickness so

play04:44

after you get the silhouette also study

play04:47

the the thickness of the overall shapes

play04:50

so here to break them down like this and

play04:53

you get this by studying the shadows off

play04:55

a photo so we'll say it goes something

play04:59

like this so just with those simple

play05:02

lines that I added there we're able to

play05:04

give a lot more of a dimensional look to

play05:07

that arm you know then you can start to

play05:09

perceive where maybe light hits on this

play05:12

part of the arm as well and bounce light

play05:14

and all that fun stuff but you know we

play05:16

won't get too much into that because

play05:19

it's almost a whole nother series of

play05:21

videos and topics but so by placing just

play05:25

some of these smaller shadow shapes like

play05:27

that you can really start to get a more

play05:29

dimensional feel to the arm so I think

play05:33

it's important to do that

play05:34

so you want to study the overall

play05:36

silhouette you want to study the way

play05:39

that shadows react and give it depth but

play05:44

that all starts with these basic crude

play05:46

shapes let me go ahead and take this

play05:48

scale it down move it over okay so the

play05:57

other thing is just to log in a lot of

play06:00

different poses so let's do the back of

play06:02

the arm

play06:03

so we'll start again with the very basic

play06:05

rudimentary building blocks so let's say

play06:10

that this arm what I'm perceiving just

play06:12

so you know even though I've only put

play06:14

down a circle align a circle line I'm

play06:17

actually perceiving that the already in

play06:20

my mind that it's going this way and if

play06:22

the arm is going back out and away from

play06:24

camera just a little bit so I just want

play06:26

to illustrate that for you because it's

play06:28

you know you want to start envisioning

play06:31

that as early on as you can in the

play06:33

process so now a larger circle for the

play06:36

shoulder will do a cylinder up top

play06:40

the top of the arm I'll even round the

play06:42

cylinder in the way that I would

play06:44

perceive it connecting to the shoulder

play06:46

so I'm already starting to illustrate

play06:49

that visual guide for myself and then

play06:52

here I want to perceive that it's going

play06:54

away from camera

play06:55

I'll taper the cylinder just a bit and I

play06:59

try to always make sure that the

play07:00

cylinder for the form is the equal

play07:03

distance from this base cylinder to the

play07:06

top of the shoulder again I said like I

play07:10

said before if you were to raise this it

play07:13

would actually meet the top of the

play07:14

shoulder then you would add the hand on

play07:16

so just keep in mind I'll see a lot of

play07:18

illustrations and it seems like the

play07:20

forms are always too short so let's make

play07:24

sure to add that enough and also the

play07:25

common mistake as well is not to taper

play07:28

the wrist as far as it need be okay so

play07:36

now let's go ahead and take this to the

play07:38

next stage and let's add a little bit

play07:41

more I'll even add a bit of a wedge

play07:43

shape for the hand but we won't get into

play07:45

detail on the hand yet because I want to

play07:47

save that for another lesson so we got

play07:51

the elbow back here and let's go ahead

play07:53

and copy this I'll shrink it down first

play07:58

move it over copy and paste move that

play08:04

back over okay so now let's go ahead and

play08:09

give us a little bit more form so on

play08:12

this next stage we can start to figure

play08:15

out the shapes a little bit more and

play08:19

overtop this will do again that kind of

play08:23

oblong shape like this for the shoulder

play08:26

we make sure to make the shoulder a good

play08:29

size larger in width and height than the

play08:33

rest of the arm it's another thing I

play08:35

notice a lot is people tend to draw the

play08:38

shoulders a bit small so from back here

play08:41

we're going to see the tricep that'll be

play08:43

like this now the tricep will generally

play08:46

kind of come out word if I was to draw

play08:49

it off to the side it would almost be

play08:51

shaped

play08:52

like this somewhat that it splits down

play08:55

the back goes up one side is up higher

play08:59

generally the inside portion or not join

play09:03

with it as the inside portion closest to

play09:06

the let so you know just kind of that

play09:09

shape there will draw that in so

play09:12

depending on how defined you're trying

play09:14

to make a character look or muscular you

play09:17

could start out very light with this if

play09:19

you're not doing something as stylized

play09:21

or as as intense as comic book

play09:25

illustration the elbow I like to just

play09:29

kind of keep with that circle it's got a

play09:32

bit of a downward point to it and it

play09:35

kind of tapers up it's also a good point

play09:39

for where to draw the the line that you

play09:43

see in the back of the arm that kind of

play09:45

meets down to the back of the wrist

play09:47

so I would actually need to tilt this

play09:50

hand a bit more and the forearm

play09:55

generally is larger and wider at the top

play09:58

here and then tapers down pretty heavily

play10:01

and you get a bit of this muscle around

play10:05

the side there and the wrist right at

play10:09

the very end flattens back out so you

play10:13

know it's it's just knowing this about

play10:15

Anatomy and studying the way the muscles

play10:17

go and what direction they had you know

play10:21

and obviously this isn't a perfect

play10:22

sketch I don't know if there's a such

play10:24

thing but you just keep doing it doing

play10:27

it and you'll you'll get a better feel

play10:29

for you know what you like to see in

play10:31

your own drawings and how much of a

play10:34

stylized representation you want versus

play10:37

realism and you know the more time you

play10:42

put in the more realistic it's generally

play10:44

going to get so if you keep soft erasing

play10:46

this and you keep coming back with a new

play10:50

perspective and draw overtop and

play10:52

generally you're going to get closer and

play10:54

closer now especially if you're studying

play10:57

from reference if you're just kind of

play10:58

eyeballing it like I'm doing here then

play11:01

you you know you might tend to distort

play11:04

things and give it a more stylized look

play11:07

that's when I'm after being more in the

play11:09

comic illustration so I'm okay with that

play11:12

but you know there's no harm in studying

play11:15

reference and recreating this stuff it's

play11:19

how you learn so you know like one of

play11:22

the tricky parts is right here how the

play11:24

the tricep comes down and around I think

play11:28

it meets somewhere around in here you

play11:31

know and I don't want to draw this

play11:32

overly segment it as I'm already

play11:34

starting to do but I do want to

play11:36

illustrate some of the parts away the

play11:38

muscles head and the shoulder does this

play11:41

tricky kind of thing where they almost

play11:43

rotate up and back around so it comes

play11:46

down further in between the bicep and

play11:48

tricep and it goes up and around kind of

play11:50

like this and meet to the back and you

play11:53

know a good way to perceive all of this

play11:55

is that all of its interconnected that

play11:58

everything you know kind of segues into

play12:01

another thing in a muscle group two

play12:03

muscle group so say so something like

play12:06

that and that would give us a kind of an

play12:09

overly straight down but a back view of

play12:11

an arm and I don't know that you would

play12:12

actually see as much of the bicep as

play12:14

I've drawn here

play12:15

I think the tricep would kind of get in

play12:18

the way more you'd see less of this

play12:20

bicep let's go ahead and select this and

play12:25

scale it down and put it next to our our

play12:28

base template there okay so I want to

play12:36

show you one more before we conclude

play12:38

this lesson and I want to show you

play12:40

basically another way of looking at it

play12:43

so I've shown you how you can break down

play12:44

the shapes with a quick line for a

play12:47

shadow here and I've showed you how a

play12:49

couple representations of how you would

play12:51

work up from the basic form now the

play12:53

other thing I want to show you to get in

play12:55

the habit of is to break down the shapes

play12:58

even a step further so let's go ahead

play13:00

and take another arm position like this

play13:03

so I'm just going to kind of skip

play13:06

talking about the beginning stages and

play13:08

you can just watch me rough this out or

play13:09

hopefully you're following along and

play13:12

we'll get these basic shapes into place

play13:14

but then what I'll do now is I'll go

play13:17

ahead and go right to

play13:20

designing this in more of a 3d type

play13:23

fashion you know we have to remember

play13:25

that we're creating 2d images on a 2d

play13:28

surface but we're trying to envision 3d

play13:31

we're trying to make things look very

play13:32

dimensional and we're basically cheating

play13:35

you know it's a bit of a tomfoolery if

play13:38

you will I don't think I've ever used

play13:40

that term before but so basically you

play13:44

know you're trying to really make it

play13:45

look like it's three dimension even

play13:47

though it's not now one way to do that

play13:49

is to actually get in here and do as

play13:51

many three-dimensional lines as you can

play13:53

so really draw these lines and put you

play13:56

know pretend like you're looking at

play13:57

something in a 3d program it's

play14:00

oftentimes well I'll tell my students to

play14:02

study a little bit of 3d even though

play14:04

you're working as an illustrator and

play14:06

you're trying to create things in a 2d

play14:09

space I recommend that you study 3d

play14:12

programs and there's some free ones out

play14:15

there that you can get into without you

play14:18

know dedicating your life savings to it

play14:19

but you'll get in the habit of looking

play14:21

at three you know things like this in a

play14:23

3d space which is a I think helps your

play14:26

visualization process so you go like

play14:30

this you know you kind of draw as much

play14:32

of it in a 3d kind of grid as you can

play14:34

and then also you break certain parts

play14:38

down and you do your studies and you say

play14:40

okay this this muscle right here you

play14:43

know looking at photos or whatever you

play14:44

got to do how would it look in a 3d

play14:47

space and you can shade and and kind of

play14:51

visualize that better by segmenting

play14:53

these certain areas and breaking them

play14:56

down so I guess you're just idolizing

play15:01

parts of the body and really focusing on

play15:03

it and then you know studying this

play15:05

muscle here how does this react and how

play15:07

thick is it to the base and help then

play15:09

how quickly does it taper off this way

play15:13

but I think these little lines that help

play15:16

you draw in 3d space let me solve trace

play15:19

this down again and I'll illustrate that

play15:21

even further I think it really helps you

play15:23

to see that and break that down so I'll

play15:26

draw it again just kind of quickly here

play15:30

I'll do a little bit of line weight just

play15:31

to

play15:32

further illustrated you see i'm almost

play15:35

making things look a little too angular

play15:37

and a few spots but i'm doing that

play15:39

intentionally because i want to really

play15:42

kind of you know push that direction

play15:46

that i'm going for visually the depth of

play15:50

these segmented muscles so something

play15:54

like that there's a few more muscle

play15:55

strands away it goes around like this

play15:57

and you know again this isn't entirely

play16:00

about accuracy as much as i'm trying to

play16:02

explain the process in which i break

play16:04

things down and study you know so the

play16:08

bicep and the way it connects to the

play16:10

shoulder you're generally not going to

play16:12

have it this segmented less you're a

play16:15

really big bodybuilder or something but

play16:18

but for the sake of studies it's not a

play16:21

bad thing so we'll just kind of over

play16:23

illustrate that will show the separation

play16:26

from the shoulder muscles this again

play16:31

will show those those kind of

play16:33

three-dimensional lines 3d lines will

play16:38

even have them taper off to just this

play16:40

muscle group like this you know i almost

play16:44

picture like we're drawing a colossus

play16:46

from x-men and we see the lines on them

play16:48

if you're familiar with who that even is

play16:51

but maybe maybe not but by doing this

play16:55

you know you're really painting the

play16:56

picture that each one of these areas are

play16:58

segmented and that they're rounded but

play17:01

they have a bit of depth to them so

play17:05

again that's what this line here is for

play17:07

just line to the back of the elbow sign

play17:11

to the bottom part of the forearm and

play17:14

you know you can shade these in if you

play17:15

want and keep in mind all these art

play17:20

files will be supplied with the course

play17:23

so they're available here for download

play17:25

so that you can follow along and study

play17:27

these

play17:31

probably already knew that but just in

play17:35

case you didn't so just like that so in

play17:38

and again you know each part so even

play17:41

though you don't want to get in the

play17:42

habit of over segmenting your natural

play17:45

drawings your your typical figure

play17:48

drawings it's okay when you're studying

play17:50

because it kind of reinforces these

play17:53

shapes in your mind then you can go back

play17:56

and soften them up so you know obviously

play17:59

don't recommend doing this if you're

play18:00

drawing up you know a real life drawing

play18:04

or anything like that but but for

play18:06

studying it's more than adequate so like

play18:10

this and again just really trying to

play18:14

visually get the idea of the shape of

play18:16

these these muscles of this arm so I do

play18:24

this quite a bit for my studies I just

play18:26

feel like it's it really helps me to

play18:29

understand it and then from here just

play18:32

save these you know save them in your

play18:34

sketchbook save them in your computer

play18:36

under you know titles and things so that

play18:40

you can access them and that way if you

play18:42

do spend your time really doing some

play18:45

intense studies you can pull from that

play18:47

reference you can remember where you're

play18:49

at as an illustrator and what things

play18:52

were clicking mentally for you because

play18:55

that happens at times there's times you

play18:56

go back and look at some year old

play18:58

working like man I was doing well with

play19:00

drawing hands or feet they're in the

play19:03

night I somehow forgot that and I don't

play19:06

know why that occurs but it's just

play19:07

something that that does happen chances

play19:10

are what it probably is when you were

play19:12

doing well with it previously you were

play19:14

inspired because inspiration is a big

play19:16

part of drawing any of this stuff so

play19:20

there you go that's how it break down

play19:21

and do some studies for for some various

play19:24

arm poses all right so that'll conclude

play19:26

this lesson next we'll head over to

play19:29

studying the legs and breaking those

play19:30

down with shapes as well so let's

play19:33

continue on

play19:35

[Music]

play19:38

you

Rate This

5.0 / 5 (0 votes)

相关标签
フィギュア描きアートドローイングオンラインコースアニメーションイラストレーションデジタルアートアート教育スキル向上無料サンプル
您是否需要英文摘要?