What is Captain's Ball and how to play it?

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21 Aug 201904:08

Summary

TLDRCaptain's Ball is a game resembling 'bust', requiring a spacious area with sidelines and end lines. The game involves a captain standing on a chair and a blocker aiming to intercept passes. Teams of equal members choose their captain and start the game after a 'Jumbo'. Players can't run with the ball, must dribble, and can hold it for only 10 seconds. Defenders can steal the ball if held with two hands. The captain and blocker have height restrictions, and physical contact is prohibited. This game offers a fun and strategic challenge.

Takeaways

  • πŸ€ Captain's Ball is a game similar to 'Bust', played in a large space with sidelines and end lines.
  • πŸ’Ί To play, you need a stable chair for the captain and a ball.
  • πŸ‘€ The main objective is to pass the ball to the captain, who stands on the chair.
  • πŸ›‘ There is a blocker whose role is to intercept the ball.
  • πŸƒβ€β™‚οΈ Players cannot run with the ball; they can move or dribble by having two sessions with the ball.
  • πŸ” Defenders can steal the ball if a player is holding it with two hands.
  • ⏱️ Captains are allowed to hold the ball for only 10 seconds.
  • 🚫 The captain cannot be taller than the blocker, and there should be no physical contact allowed.
  • 🚫 The blocker cannot pose or hold the captain, and no contact is allowed.
  • 🏁 Foul rules include assault, which results in a free throw or restart.
  • πŸŽ‰ The game is meant to be enjoyable and encourages sportsmanship.

Q & A

  • What is Captain's Ball?

    -Captain's Ball is a game similar to 'bust' that is played in a large space with sidelines and end lines, requiring a stable chair and a ball.

  • What are the main objectives of playing Captain's Ball?

    -The main objective of the game is to pass the ball to the captain, who is standing on a chair, while also having a blocker to intercept the shots.

  • How many teams are involved in Captain's Ball, and what is the requirement for team members?

    -There are two teams involved in Captain's Ball, and each team should have an equal number of members.

  • What is the role of the captain in Captain's Ball?

    -The captain's role is to stand on a chair and receive the ball from the team members.

  • What is the role of the defender or blocker in the game?

    -The defender or blocker's role is to intercept the ball and try to score for their team.

  • What are the rules regarding running with the ball in Captain's Ball?

    -In Captain's Ball, players are not allowed to run with the ball.

  • How can a player move or dribble the ball in the game?

    -A player can move or dribble the ball by having two sessions with the ball, meaning they can only hold it for a short period of time.

  • What are the rules for defenders stealing the ball?

    -Defenders can grab or steal the ball if the player is holding it with two hands. They can only steal or intercept after the ball is released or if the player is holding it with one hand.

  • What is the time limit for holding the ball in Captain's Ball?

    -Players are allowed to hold the ball for only 10 seconds.

  • What are the height restrictions for the captain and the blocker?

    -The captain cannot be taller than the blocker.

  • What are the rules regarding physical contact between the captain and the blocker?

    -There is no physical contact allowed between the captain and the blocker. Any form of assault or holding is considered a foul.

  • What happens if a foul occurs during the game?

    -If a foul occurs, such as assault or holding, a free throw may be awarded, or the game may start over depending on the severity of the foul.

Outlines

00:00

πŸ€ Captain's Ball Game Introduction

Captain's Ball is a game similar to 'Bust' and is played in a large space with defined sidelines and end lines. It requires a stable chair and a ball. The main goal is for players to pass the ball to the captain who stands on the chair, while a designated 'blocker' tries to intercept the ball. The game starts with two teams of equal members, each choosing a captain. The game begins after a 'Jumbo' call, and players must adhere to specific rules, such as not running with the ball, dribbling with two hands, and allowing defenders to steal the ball under certain conditions. The captain and blocker have height restrictions and must avoid physical contact to prevent fouls.

Mindmap

Keywords

πŸ’‘Captain's Ball

Captain's Ball is the main subject of the video and refers to a specific game being described. It is similar to 'bust' and involves a unique set of rules and objectives. The game requires a large playing space with sidelines and end lines, a stable chair, and a ball. The central goal is to pass the ball to the captain, who is elevated on a chair, amidst attempts by a blocker to intercept the ball.

πŸ’‘Blocker

The blocker is a key player in Captain's Ball whose role is to intercept the ball that is being passed to the captain. The blocker's objective is to prevent the opposing team from scoring. The term is used to describe a specific position within the game, and their actions are central to the gameplay dynamics described in the script.

πŸ’‘Defender

In the context of Captain's Ball, a defender is a player who attempts to score by stealing the ball from the opposing team. The script mentions that defenders can grab or steal the ball if it is held with two hands, emphasizing the strategic aspect of the game where timing and technique are crucial for a successful defense.

πŸ’‘Chair

The chair is an essential piece of equipment in Captain's Ball. The captain stands on the chair to be at a higher vantage point, making it more challenging for the blocker to intercept the ball. The chair symbolizes the elevated status of the captain within the game and is a central element of the gameplay mechanics.

πŸ’‘Ball

The ball is the object being passed in the game of Captain's Ball. It is the focus of the game's action, with players either trying to pass it to their captain or intercept it if they are on the opposing team. The ball's movement and control are central to the game's strategy and outcome.

πŸ’‘Gameplay

Gameplay refers to the rules and mechanics of how Captain's Ball is played. The script outlines specific rules such as no running with the ball, the limitation of holding the ball for 10 seconds, and the restrictions on the height difference between the captain and the blocker. These rules shape the gameplay and strategies employed by the teams.

πŸ’‘Teams

Teams are groups of players participating in Captain's Ball. The script specifies that teams should have an equal number of members and that each team must choose a captain. The concept of teams is fundamental to the competitive nature of the game and the social dynamics within it.

πŸ’‘Captain

The captain is a designated player on each team in Captain's Ball who stands on a chair and is the intended receiver of the ball. The role of the captain is pivotal as the main objective of the game is to pass the ball to them. The script emphasizes that the captain cannot be taller than the blocker, indicating a strategic balance in the game.

πŸ’‘Rules

Rules are the guidelines that govern the conduct of the game in Captain's Ball. The script provides several examples, such as the prohibition against running with the ball and the 10-second limit on holding the ball. These rules are essential for fair play and understanding the structure of the game.

πŸ’‘Intercept

To intercept in the context of Captain's Ball means to successfully take control of the ball from an opposing player. The script mentions that defenders can intercept the ball if it is released or held with one hand, highlighting a key defensive strategy in the game.

πŸ’‘Score

Scoring in Captain's Ball is the act of successfully passing the ball to the captain, as mentioned in the script. The term 'score' is used to denote the achievement of the game's main objective and is a measure of success within the gameplay.

Highlights

Captain's ball is a game similar to 'bust'.

Played in a large space with sidelines and end lines.

Requires a stable chair and a ball to play.

Main objective is to pass the ball to the captain standing on a chair.

There is a role of a 'blocker' to intercept the ball.

Defenders can score by blocking the ball.

Game starts with two teams of equal members.

Each team chooses a captain and a defender.

Game begins after the 'Jumbo', a signal to start playing.

Players cannot run with the ball.

Dribbling is allowed with two hands on the ball.

Defenders can steal the ball if held with two hands.

Interceptions are allowed after the ball is released or held with one hand.

Captain cannot be taller than the blocker.

Captain is allowed to jump or push the blocker.

Blocker cannot pose or hold the captain; no contact allowed.

Fouls result in free throws or restarts.

Game emphasizes enjoyment and sportsmanship.

Transcripts

play00:00

what is captain's ball how to play

play00:05

captain's ball is similar to bust it is

play00:10

played in a big space with sidelines and

play00:12

end lines you need a stable chair and a

play00:15

ball to play the main objective of the

play00:19

game is to pass the ball to the captain

play00:21

who is standing on the chair there's

play00:24

also a blocker intercept block the shots

play00:28

the defender she will try to score and

play00:36

that is a score start the game for two

play00:41

teams with equal number of members it's

play00:45

team need to choose their captain and

play00:47

defend the game start after the Jumbo

play00:55

the players can start to play rules of

play01:02

captain's ball

play01:05

the player can't run with the ball

play01:10

the player can move or dribble by having

play01:13

two sessions the ball defenders can grab

play01:18

steal the ball if the player is holding

play01:20

it with two hands it's very important

play01:23

they can only steal or intercept after

play01:25

the ball is released or if they're

play01:27

holding it with one hand we bears can

play01:30

only allow to hold the ball for 10

play01:32

seconds captain cannot be taller than

play01:35

the blocker

play01:36

I repeat captain can it be taller than

play01:40

the block very important

play01:43

the captain can it jump or push the

play01:47

blocker the blocker also cannot pose or

play01:52

hold the captain nobody contact is

play01:57

allowed foul for assault for free throw

play02:00

or they start

play02:03

vn enjoy what's in the rest of the game

play02:09

[Music]

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Related Tags
Captain's BallSports GameTeam StrategyChair ChallengeBall PassingDefensive TacticsPhysical AgilityOutdoor ActivityTeam BuildingGame RulesFun Exercise