What is Unfiction? | ARGs & the History of Online Storytelling

Night Mind
19 Jan 202026:56

Summary

TLDRThe video script delves into 'unfixing', a realm of internet-based storytelling that blurs reality with fiction. It traces the evolution of the concept from early alternate reality games like 'The Beast' to the demise of the influential onfiction.com forum. The narrator, Nick Nocturne, discusses the importance of maintaining immersion and the distinction between ARGs and other unfixing experiences, advocating for the revival of 'unfixing' as a term to encompass this diverse field of creative expression.

Takeaways

  • 📚 The video discusses 'Unfixing', a form of storytelling that blurs the lines between fiction and reality, often involving audience interaction.
  • 🎮 'Unfixing' is contrasted with ARGs (Alternate Reality Games), where the latter involves direct audience participation to influence the narrative.
  • 🕵️ The term 'Unfixing' was coined to encompass a broader range of immersive storytelling beyond what could be categorized as ARGs.
  • 🌐 The video credits the website 'Unfiction' and its community for being central to the discussion and development of 'Unfixing' and ARGs.
  • 🔍 The script differentiates between ARGs and 'Unfixing' experiences, noting that the latter does not necessarily require audience interaction to progress the story.
  • 🎬 Examples of 'Unfixing' projects are given, such as 'Wham City Comedy' and 'This House Has People in It', demonstrating how these experiences can be immersive and interactive.
  • 👥 The video acknowledges the difficulty in defining and categorizing the diverse range of projects that fall under the 'Unfixing' umbrella.
  • 🗓 The history of 'Unfixing' and ARGs is traced back to the late 1990s, with the Blair Witch Project being a significant early example of this storytelling technique.
  • 💬 The script emphasizes the importance of maintaining the illusion of reality within 'Unfixing' projects, even when the audience knows it's fictional.
  • 🌟 The video pays tribute to the legacy of 'Unfiction' and its role in fostering a community around 'Unfixing' and ARGs, despite the forum's unfortunate closure.
  • 🔗 The video concludes by advocating for the use of 'Unfixing' as a catch-all term for immersive, reality-blurring storytelling experiences.

Q & A

  • What is the term 'unfixing' and how does it relate to storytelling?

    -Unfixing is a realm of storytelling that defies the conventions of the medium it's working with and stays in character, similar to how a WWE wrestler or a Disney park employee remains in character. It's an immersive experience that blurs the line between truth and fiction, often involving the audience in a way that makes them question the reality of the narrative.

  • What is the significance of the website 'onfiction.com' in the context of unfixing?

    -Onfiction.com was a crucial resource and community hub for unfixing, providing information on new games, web series, and cryptic or odd projects. It was created by Sean Stacey and served as a central place for discussion and information sharing about alternate reality games and similar projects.

  • What was the role of the Cloverfield game in the development of unfixing?

    -The Cloverfield game in 2007 was a significant event in the field of unfixing as it was one of the most popular alternate reality games ever produced by mainstream media. It ignited the passion for unconventional storytelling methods and contributed to the growth of the unfixing community.

  • What is the origin of the term 'ARG' and how does it relate to unfixing?

    -ARG stands for Alternate Reality Game, a term coined around the same time that unfixing was born. It refers to a game that blends fiction with reality, often involving puzzles and interactive elements. The term ARG is often used interchangeably with unfixing, although not all unfixing projects are games.

  • What is the difference between unfixing and chaotic fiction as defined by Sean Stacey?

    -Chaotic fiction, as defined by Sean Stacey, is a fictional construct that is unpredictable and not predetermined, produced in tandem between authors and audience. Unfixing, on the other hand, is a broader term that encompasses a variety of storytelling projects that blur the line between fiction and reality, not necessarily confined to the chaotic nature of chaotic fiction.

  • Why did the unfixing forum go down and what was the aftermath?

    -The unfixing forum went down following a major storm that caused physical damage to the infrastructure. The forum software was also found to be incompatible with the latest PHP versions. Despite attempts to salvage it, the forum and its archives were lost, leading to a period of reflection and reevaluation within the community about the terminology and definitions used in the field.

  • What is the significance of the term 'This is not a game' in the context of unfixing?

    -The phrase 'This is not a game' is a defining mantra of the alternate reality gaming genre, first put forth in the movie AI. It encapsulates the idea that despite the fictional nature of the project, the audience is asked to treat it as if it were real, thus blurring the lines between fiction and reality.

  • How does the concept of 'kayfabe' relate to unfixing?

    -Kayfabe is a term from professional wrestling where performers stay in character and do not break character, even when not performing. In unfixing, the concept of kayfabe is applied to maintain the immersive experience, where creators and participants stay in character to uphold the reality of the story being told.

  • What is the distinction between an unfixing project and an alternate reality game?

    -An unfixing project is a broader term for any immersive storytelling experience that blurs reality, while an alternate reality game (ARG) specifically involves game elements such as puzzles or specific actions that the audience must take to influence the story or uncover its elements.

  • How can one identify whether they have encountered an unfixing project?

    -An unfixing project can be identified by its insistence on the reality of a fictional scenario, its use of various media to deliver a story, and its immersive nature that often requires the audience to engage with the content beyond just passive consumption.

  • What is the role of the audience in an unfixing project?

    -The audience plays a crucial role in unfixing projects, often being asked to engage with the content, solve puzzles, or participate in the narrative in some way. Their actions can sometimes influence the story or uncover hidden elements, contributing to the overall experience.

Outlines

00:00

🌐 Introduction to Unfixing and ARGs

The speaker, Nick Nocturne, introduces the concept of 'unfixing' and positions it within the broader category of Alternate Reality Games (ARGs). He outlines three groups of people who engage with unfixing: those who are aware and participate, those who unknowingly engage with it, and those who are new to the concept. Nick discusses his personal journey from being a fan of ARGs to becoming a creator and host of 'Night Minds,' a YouTube channel dedicated to unfixing and new media art projects. He also touches on the origins of ARGs, mentioning the Cloverfield game and The Blair Witch Project as early examples that blurred the lines between fiction and reality.

05:00

📜 The Evolution and Challenges of Defining ARGs

This paragraph delves into the challenges of defining ARGs and introduces the term 'chaotic fiction' as a proposed genre that encompasses ARGs. The speaker discusses the origins of the term 'ARG' and the evolution of the concept, including the creation of the Unfiction forum, which was a central hub for discussing ARGs and similar projects. The paragraph also addresses the limitations of 'chaotic fiction' as a catch-all term for ARGs, as not all ARGs are chaotic or unpredictable in nature. The speaker highlights the ongoing debate within the community about the most accurate way to define and categorize these immersive storytelling experiences.

10:02

💔 The Demise of Unfiction and the Resurgence of 'Unfixing'

The speaker recounts the unfortunate event that led to the shutdown of the Unfiction forum due to a technical issue and a natural disaster. Despite efforts to salvage the forum, it was eventually lost, along with its extensive archives. This loss sparked a renewed interest in finding a term that could encompass the wide range of immersive storytelling experiences that fall under the ARG umbrella. The speaker argues that 'unfixing' is a fitting term that not only serves as a catch-all but also pays homage to the legacy of Unfiction and the community that supported it.

15:02

🎭 The Nature of Unfixing and Its Distinction from ARGs

Nick Nocturne explains the concept of 'unfixing' as a storytelling realm that defies the conventions of the medium it inhabits, staying in character as consistently as a professional wrestler or a Disney park employee. He emphasizes the importance of maintaining the illusion of reality within these narratives, even when they are clearly fictional. The paragraph distinguishes between ARGs, which require active audience participation to influence the story, and unfixing experiences, which may have game-like elements but do not necessarily require audience interaction to reach a conclusion.

20:04

🔍 Examples and Exploration of Unfixing Projects

The speaker provides examples to illustrate the differences between ARGs and unfixing projects. He discusses 'Wham City Comedy Unedited Footage of a Bear' as an unfixing experience that uses the medium of a YouTube ad to deliver a horror scenario, while 'This House Has People In It' is an ARG that requires观众 participation to uncover the full story. The paragraph also touches on other projects like 'Marble Hornets' and 'Cat Ghosts,' explaining how they fit within the unfixing genre. The speaker encourages viewers to engage with these projects with an understanding of their nature as immersive, interactive experiences.

25:05

🙌 Community and Support for Unfixing

In the final paragraph, Nick Nocturne acknowledges the community's role in supporting and shaping the unfixing genre. He thanks various websites, podcasts, and individuals who have contributed to the field and encourages viewers to subscribe and engage with the content. He also gives a shout-out to his Patreon supporters and provides links to his social media and other platforms where viewers can connect with him and continue exploring the world of unfixing.

Mindmap

Keywords

💡Unfixing

Unfixing refers to a form of storytelling that blurs the line between fiction and reality, often involving audience interaction. It is central to the video's theme, illustrating the evolution and nature of this genre. The script mentions 'unfixing' as a term that has been around for a while and is used to describe projects that defy traditional storytelling mediums, requiring the audience to engage and participate in the narrative.

💡Alternate Reality Game (ARG)

An Alternate Reality Game, or ARG, is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story. The video discusses ARGs as a subset of unfixing, where the audience's actions can influence the story's outcome. The script provides examples like 'The Beast' and 'Why So Serious' as popular ARGs that have contributed to the genre's definition and popularity.

💡Chaotic Fiction

Chaotic Fiction, as introduced by Sean Stacey, refers to a fictional construct that is not predetermined but rather emerges through the interaction between the authors and the audience. It is mentioned in the script as an attempt to categorize the genre of unfixing, emphasizing the unpredictable nature of the storytelling process and the collaborative aspect between creators and participants.

💡The Blair Witch Project

The Blair Witch Project is a 1999 film that is highlighted in the script as a pioneering example of unfixing. It was marketed as a true story, using fake newsreels and missing person posters to create a sense of reality, thus blurring the lines between fact and fiction. This approach influenced the development of ARGs and unfixing as a storytelling method.

💡Transmedia

Transmedia storytelling is the technique of telling a single story or story experience across multiple platforms and formats using various media. The script discusses transmedia in the context of unfixing, where stories are not confined to a single medium but are spread out, requiring the audience to engage with different forms of media to fully understand the narrative.

💡Immersion

Immersion in the context of the video refers to the deep engagement of the audience within the story, making them feel as if they are part of the narrative. Unfixing projects often aim to create an immersive experience, as exemplified by the script's discussion of maintaining 'in-character' roles and the expectation that the audience will interact with the story as if it were real.

💡Cloud Makers

The Cloud Makers were a community formed around the discovery and exploration of the ARG 'The Beast'. The script mentions them as an important part of the history of unfixing, showing how communities can form around these types of projects and contribute to the evolution of the genre.

💡On-Fiction

On-Fiction is a term that emerged as a catch-all for unfixing projects, reflecting the nature of these works to insist on the reality of their fictional content. The script discusses the term as a way to honor the legacy of unfixing and provide a clear, one-word descriptor for the genre that encapsulates the immersive and interactive nature of the storytelling.

💡Nick Nocturne

Nick Nocturne is the creator and host of the YouTube channel 'Night Minds', which is dedicated to unfixing and new media art projects. The script uses Nick Nocturne as a narrative device to guide the audience through the history and concepts of unfixing, providing a personal perspective on the genre.

💡Kayfabe

Kayfabe is a term from professional wrestling, referring to the portrayal of staged events as real. In the script, it is used as a metaphor for the suspension of disbelief required in unfixing, where participants must stay 'in character' and treat the fictional narrative as if it were real to maintain the immersive experience.

Highlights

Introduction to the concept of 'unfixing' as a form of storytelling that blurs the lines between fiction and reality.

Three distinct groups of people who engage with 'unfixing': those who know and participate, those unknowingly involved, and those familiar with the term's origin.

Nick Nocturne's introduction as the creator and host of 'Night Minds', a channel dedicated to 'unfixing' and new media art projects.

The origin of 'unfixing' traced back to the Cloverfield game in 2007, igniting a passion for immersive storytelling.

The term 'ARG' (Alternate Reality Game) and its relation to 'unfixing', both emerging from the need to categorize new forms of interactive storytelling.

The influence of the Blair Witch Project in 1999, which utilized the internet to expand the story beyond traditional media, setting a precedent for 'unfixing'.

Steven Spielberg's film 'AI' and its hidden clues, contributing to the early development of ARGs and the concept of 'unfixing'.

The formation of the 'Cloudmakers' community, a pivotal moment in the evolution of ARGs and collaborative storytelling.

The creation of 'Unfiction', a central hub for discussions on ARGs and similar projects, and its role in defining the genre.

Sean Stacey's coining of the term 'ARG' and the subsequent debate on defining the genre within the 'Unfiction' community.

The concept of 'chaotic fiction' as an attempt to categorize the unpredictable nature of ARGs and their collaborative storytelling.

The limitations of 'chaotic fiction' as a term, highlighting the need for a more encompassing term like 'unfixing'.

The unfortunate shutdown of the 'Unfiction' forum and the loss of a central resource for the 'unfixing' community.

The resurgence of 'unfixing' as a term to encompass a broader range of immersive storytelling beyond ARGs.

The importance of maintaining the immersive experience in 'unfixing' projects by staying in character and not breaking the fourth wall.

Examples of 'unfixing' projects, such as 'Wham City Comedy' and 'This House Has People In It', demonstrating the variety of formats within the genre.

The distinction between ARGs and other 'unfixing' experiences, emphasizing the need for audience participation in ARGs.

The call to action for the 'unfixing' community to embrace the term and establish a unified understanding of the genre.

Transcripts

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there are exactly three groups of people

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who will watch this video those who know

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about in fiction and have followed or

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engaged in it themselves without knowing

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it classified as unfixing those who have

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never heard of the term and haven't seen

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anything that falls under the umbrella

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of unfixing and those who have been

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around long enough to know where the

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name comes from and what fits under the

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umbrella but no matter where you stand

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all three groups will benefit from a

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journey on this path unfixing has been

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here for a while and it's time to open

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the door more than a crack because the

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room behind it has grown bigger and more

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recognized for over a decade I'm Nick

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Nocturne creator and host of night Minds

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a YouTube channel that's been dedicated

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to the realm of unfixing and new media

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art projects since July 19 2015 years

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before then I was a fan and participant

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in the field introduced early major on

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fiction event known as the Cloverfield

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game in 2007 this unconventional method

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of storytelling has ignited my passion

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and filled my obsession for over a

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decade and out of its study in

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broadcasting I went from being just a

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fan to gaining a career in service to it

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but what precisely is unfixing you all

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know what fiction is but what would

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unfixing be a synonym for nonfiction the

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truth now but the cardinal rule of on

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fiction is pretending the fictional is

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true you might recognize a lot of what's

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considered unfixing by a much more

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popular label Arg

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this stands for alternate reality game a

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term coined around the same time that

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unfixing was born the Cloverfield game

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my introduction point to the field was

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one of the most popular alternate

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reality games ever produced by

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mainstream media and it was quickly

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joined in the following year by why so

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serious an Arg for the Dark Knight

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everything you know about alternate

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round a game stems back to efforts by

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mainstream companies extending a

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storyline for a movie actually and that

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idea first came from an independent

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effort that had everybody fooled the

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Blair Witch Project in 1999 the

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promotional team for the film shows the

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path walked by the movie itself sell the

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idea as

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or as you can that this actually

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happened punch a hole between realities

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blurring the line between truth and

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fiction and give viewers a way to access

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in alternate world The Blair Witch

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Project was marketed as genuine

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found-footage with a website mocked up

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with false police reports fake newsreels

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and information requests on the missing

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characters missing person posters were

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made and circulated in a fake

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documentary special was created for the

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sci-fi channel discussing the monster

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legend investigated by the missing

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characters and their disappearance

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the effort was a massive success making

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Blair Witch Project the tenth

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highest-grossing film in the United

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States in 1999 making back over 4,000

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times its budget not only was it shown

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you could make an excellent film for a

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shockingly small amount of money

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his storyteller could use the Internet

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and even other media outlets to expand a

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story well beyond the boundaries of the

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movie theater and create extremely

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exciting buzz no surprise then that

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Hollywood took notice and their effort

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to experiment with this new idea of

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storytelling hammered in the nail that

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Blair Witch made in 2001 Steven

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Spielberg presented his new film AI

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artificial intelligence which had a

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surprise for anyone who looked closely

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at its trailer any vets poster it

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credited for miss Jeanine salla for her

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role in the film sentient machines

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therapists there was also a coded

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telephone number which when called

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presented instructions leading to an

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email discussing Evan Chan a murder

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victim whose violent ends involve

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Jeanine in the first few weeks only

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about 100 people discovered the secret

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but their number quickly grew when they

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came together online and formed a

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community which they called the cloud

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makers this whole event spawned quite a

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title for the Arg then ended up making

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the artforms initial phase stick the

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Beast for a time they even called the

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act of making an alternate reality game

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bee sting because this entire form of

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storytelling was so new there just

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wasn't a term for it yet following the

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success of the Beast EA game is trying

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to get in on the field with a

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subscription-based title majestic and

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ABC came up with an online companion to

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their Syfy show alias meanwhile the

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clown makers assembled to create their

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own game code

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lockjaw and it was during this process

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that the term we've come to know today

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was born as well as all of the problems

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with the term which would then lead to

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one of the most important websites in

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the whole field on fiction infection com

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arrived in 2002 and brought with it a

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forum the unform a place that discuss

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alternate reality games and anything

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like them it was created by Sean stacy

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who went by the username space base a

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blog written on November 10 2006

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recounts the origins of the term arg and

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Sean's thoughts about it a few years ago

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in the midst of my first draft of a

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trail for lockjaw

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an early alternate reality game I came

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up with that very term yes I am that

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particular idiot for the lack of any

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better way to quickly convey a feeling

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for what might be involved in the

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information that followed catalogued on

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that page in excruciating detail that

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same impetus to try to categorize a

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nascent John raw to distill a definition

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into a more memorable soundbite drove me

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to create the unfix incite mainly

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because I realized that I could not

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define the genre so easily as I might

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have wished this site became my circuit

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definition instead of repeatedly

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explaining at length what these things

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were the idea went I could just point

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people to the site instead as has been

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readily apparent to those active in the

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arg community however there has never

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been any collectively agreeable concrete

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description of alternate reality games

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in the blog Sean goes on to talk about

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his observations concerning alternate

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reality games attempting to figure out

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what qualities of a project actually

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define it as an Arg

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and what elements people go wild over

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how do you even define these things and

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why are they so obsessive a lot of

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thinking went into Sean's discussion

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leading to a need for alternate reality

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games to be placed in a greater context

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what he came up with was chaotic fiction

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i defined chaotic fiction as a fictional

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construct that begins with a set of

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rules uses those rules to run its

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scenario through an organic computer

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comprised of audience and author and

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ends with a fitted body of work that was

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not predetermined this is to say that

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though the authors those who set the

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rules and started the production of the

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fiction in motion may have been able to

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predict with some measure certainty what

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they might end up with upon completion

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of the product since they did not have

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complete control during production of

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every

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element of creation they could not say

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with absolute certainty beforehand

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exactly what would be created by the

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process why chaotic fiction

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well the chaotic part describes the fact

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that the final product is not

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predetermined but rather unpredictable

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in the fiction part is because what is

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being created is not real

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it's imagined chaotic fiction is

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produced in tandem between the authors

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or performers and the audience or

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players and requires input from both

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sides it begins with a set of ideas and

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ends wherever the performance or play

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may take it

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the authors may set it in motion but

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they must work together with their

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audience to see its conclusion for the

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first time themselves by its nature it

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is improvisational in its production now

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that's all well and good but one of our

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groups watching this video right now

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which might include you will recognize

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the problem here there are a lot of

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cases of chaotic fiction that are easily

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classified as alternate reality games

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and right next to those examples are

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alternate reality games that are not

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chaotic fiction because they've always

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had an author intended ending then of

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course we've had projects come up for

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about a decade now that don't even

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classify as games but have been called a

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orgies and lumped in because no other

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name has worked chaotic fiction doesn't

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work for them either because they're not

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chaotic they break rules but to say it's

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chaotic or for the purpose of a chaotic

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fiction ending isn't quite correct in

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this blog entry which last three pages

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Sean ultimately presents the chaotic

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fictional argument as one that in many

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cases could work but doesn't fully stand

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up as a whole umbrella and if he could

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have seen into the future when he wrote

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the blog he would have had a lot to

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consider especially when seeing how much

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a linear non audience influenced

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material ended up being thrown into the

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arg pox which leads us to the problem

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that developed in the wake of Sean's

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chaotic fiction presentation it was a

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nice idea but it just didn't cover

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everything in a simple way that could be

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understood in a single utterance and

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over the years members of the Arg scene

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began witnessing projects that kept

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breaking conceptions the name game

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bounce back and forth time and time

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again

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Arg or chaotic fiction transmedia or

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multimedia how about cross media does

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cross meet a storytelling work what do

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you guys think about cross media what do

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we call projects that got meta and began

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acknowledging their fictional or

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immersive state

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this debate would pick up every now and

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then and ultimately never resolve with

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everyone just falling back on the

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catch-all of Arg even for projects that

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warrant games as a field crew an

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occasional debates came and went one

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thing stayed the same viewers players

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and participants would find a home and

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central hub in the unform attached on

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fiction comm this was the best possible

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resource if you want to know about a new

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game webseries and anything cryptic

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creepy or odd before Wikia before reddit

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unfixing was the answer and it would

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still be an incredible resource in hub

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of information and community today if it

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hadn't been for misfortunes about three

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years ago details are fuzzy on the event

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especially because the master post

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explaining what happened was on the

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forum but the unfixing forum went down

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following a major storm that dropped a

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tree on the home of either Sean Stacey

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or one of the webmasters this matches

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information from the short lived on

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fiction Twitter account which posted the

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following on July 26 2017 bad news the

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former's front end web surfer went down

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over the weekend it will need to be

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replaced in data transfer to fix forums

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worse news it looks like the forum

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software which is pretty agent by web

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standards is not compatible with latest

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PHP versions this presents a dilemma

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should we trying to start over with

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newer different forum software or is it

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time to retire the forums altogether

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obviously they did not want to retire

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the forums but the situation was tough

play10:04

members of the community attempted to

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come together to solve the problems but

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it seemed none of them knew how to

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salvage the old forum and bring it up to

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date as a result the unfixing forum and

play10:13

all its years of archived information on

play10:15

projects in the field went down there is

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no current knowledge on whether it can

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somehow be salvaged and all attempts to

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access the unformed fail the internet

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wayback machine only has so many pages

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saved since the fall of on fiction the

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viral power of new projects has grown

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and the rate at which projects appear

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has only increased with pronto

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conversations and considerations once

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more about the term Arg and if it even

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really applies to the majority of what's

play10:41

been showing lately the irony of it all

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and the years spent on the on fiction

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forums reigniting the debate is that the

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answer was there the whole time

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Shawn circuit catch-all term

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name of the site itself was actually all

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they ever need it what's even funnier is

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that when you look at the prefix for the

play10:58

word in conjunction with fiction the

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adoption of the term as an umbrella name

play11:01

is actually supported by the history of

play11:04

alternate reality games dating back to

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the days of the cloud makers and their

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lockjaw experiment given to them by the

play11:09

very thing that started it all the beast

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on fiction we know that fiction is

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storytelling it's not real its fake it's

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make-believe fiction is playing pretend

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the prefix on literally means not

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combine the two and you get not fiction

play11:28

one of the absolute core elements of

play11:31

this whole scene be it a webseries

play11:32

fictional Twitter account or full-on Arg

play11:34

is the element of insisting in the

play11:36

reality of what is clearly not real the

play11:39

fiction is always trying to put on the

play11:41

air of being not fiction the unfix

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insight itself has a glossary for terms

play11:46

that date back to the days of the beast

play11:47

and one of them is ti na G this is not a

play11:52

game here's the full definition a

play11:54

defining mantra of the alternate reality

play11:57

gaming genre first put forth embedded in

play11:59

trailers for the movie AI which spawned

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the original Arg the Beast the Blair

play12:05

Witch Project sold itself entirely on

play12:07

making people believe it was not a movie

play12:09

it was not a legend it really happened

play12:12

AI artificial intelligence told players

play12:15

very certainly indirectly in one of its

play12:17

own trailers this is not a game and

play12:20

every major successful effort afterward

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from Cloverfield to even modern projects

play12:24

like dad insists that no matter how

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fictional it is this is not a game

play12:29

chaotic fiction may only work as a label

play12:32

some of the time but far more often the

play12:34

idea of on fiction this immersion bent

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character playing not fiction

play12:39

storytelling is present in nearly every

play12:42

project that has ever come to be part of

play12:43

this field whether or not an audience

play12:45

member can interact with it or simply

play12:47

here to watch and puzzle things out on

play12:49

their own while playing make-believe

play12:51

unfixing as a true umbrella term works

play12:54

in more ways than that however when you

play12:56

think of the nature of Internet

play12:58

storytelling projects and media that

play12:59

breaks its traditional boundaries to be

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more immersive you can come up with a

play13:02

ton of adjectives that follow the

play13:04

pattern of the

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Abell unconventional uncanny unannounced

play13:09

unconventional fiction fits uncanny

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fiction fits and unannounced fiction

play13:14

absolutely fits because one of the

play13:16

cardinal rules of these projects is that

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you never say you're just playing

play13:19

make-believe underdog and underground

play13:22

also fed seeing how the majority of what

play13:24

appears now is made independently by

play13:26

creators at home with no company

play13:28

supporting them unfixing is also

play13:30

unexpected and quite often unpredictable

play13:34

finally the recognition of unfixing as a

play13:36

catch-all term does something deeply

play13:38

important it recognizes the work done by

play13:40

Sean Stacey the whole website team a ton

play13:42

fiction and every member of the unformed

play13:45

it pays tribute to one of the most

play13:47

important impactful and successful

play13:49

community humps and champions of this

play13:51

entire field honoring years of service

play13:53

and those who served it used it loved it

play13:55

and supported it we wouldn't be where we

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are now without on fiction and even if

play14:01

the unform czar lost keeping the term

play14:03

alive means some part of that era will

play14:05

always live on Arg

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weird art webseries chaotic fiction all

play14:11

those labels can work just fine and they

play14:13

help out immensely with sorting and

play14:14

categorizing projects helping creators

play14:17

and participants alike but when we just

play14:19

say unfixing we not only catch it all we

play14:21

remember the origins of this field and

play14:23

make sure a whole period of creativity

play14:25

community and support for this effort

play14:27

and storytelling is never truly lost it

play14:30

rolls off the tongue

play14:31

it sounds cool it serves everybody and

play14:33

it keeps the memory alive

play14:35

this isn't not a game this is on fiction

play14:40

ok cool that was all very sentimental

play14:43

and historical but what is on fiction in

play14:45

actual terms well that's pretty easy

play14:49

unfixing is a realm of storytelling

play14:51

mostly based on the internet which

play14:53

defies conventions of the medium or

play14:55

website it's working with and stays in

play14:57

character as much as a WWE wrestler

play14:59

these wrestlers run by the rules of

play15:02

kayfabe you are this character you act

play15:04

as this character on camera and in

play15:06

person and you do not break character in

play15:08

a space where you are recognizable as

play15:10

that character it's the same rule for

play15:12

Disney park employees in costume and at

play15:14

Universe

play15:15

stadiums as long as you're in the zone

play15:17

of the role or wearing the costume you

play15:19

don't break character the reality of the

play15:21

story

play15:22

follows you around that's the air of an

play15:25

Arg immersive horror webseries

play15:26

storytelling Twitter account and unfit

play15:29

ssin in general remember this is not a

play15:31

game even though it totally is take it

play15:35

from me

play15:35

I for instance am Nick Nocturne a

play15:38

shape-shifting demon taking the form of

play15:40

a four-eyed black cat monster which is

play15:42

what my audience informed me they'd

play15:43

enjoy most as my form when I began doing

play15:45

YouTube a job I pursued as a way to

play15:47

interact with society enjoy my earth

play15:48

site freedom make a living and still

play15:51

feed off human emotions in adoration

play15:52

without getting into the kind of trouble

play15:54

that would send me back to hell as a

play15:56

demon I've had way too much experience

play15:58

shape-shifting into forms that required

play16:00

me to stay in character and create

play16:01

unique experiences that were as real as

play16:03

possible without letting a summoner or

play16:05

victim know I wasn't actually the form I

play16:07

was taking if you break character

play16:10

you kill the vibe and it just gets the

play16:11

whole experience closer to every other

play16:13

thing in the medium you chose to tell

play16:15

the story you can't just admit that

play16:17

you're playing pretend or being a

play16:18

character and have been doing that since

play16:19

the very beginning even if some people

play16:21

don't get it and are misunderstanding it

play16:23

or mischaracterizing it you would wreck

play16:26

everything for the people who do get it

play16:27

and are enjoying it so anytime you

play16:30

encounter someone or something out in

play16:32

the wild that seems too fake or like

play16:33

they're playing a character take notice

play16:35

because you might have stumbled on to

play16:37

some on fiction that doesn't just go for

play16:40

online that goes for celebrities too

play16:42

Elvira Lady Gaga Eminem Marilyn Manson

play16:45

you'd be surprised how many celebrities

play16:47

are truly just characters that they're

play16:49

playing now when you notice some

play16:51

unfortunate action it can take you

play16:53

several ways maybe it's a web series

play16:55

that styles itself as a vlog from a real

play16:57

person who begins experiencing the

play16:59

paranormal and they're just as baffled

play17:00

and scared as you are your role in this

play17:03

is to enjoy it in the mindset of its

play17:04

reality even though it's fake it's a

play17:07

game to you but for the characters this

play17:09

is not a game so even if your position

play17:11

is on the outside looking in or as

play17:13

someone who can only interact on social

play17:14

media that's where you stand your kid on

play17:17

the playground being accepted into a

play17:18

make-believe situation so go play

play17:21

sometimes you'll have full-blown

play17:22

alternate reality games which are

play17:24

stories that have genuine game elements

play17:26

usually in the form of puzzle solving or

play17:27

taking us

play17:28

cific action some of these are linear

play17:30

and want you to be involved for the

play17:31

sheer enjoyment of it others have story

play17:33

segments that are influenced by viewers

play17:35

actions and feedback and some of them

play17:37

are chaotic fiction with stories that

play17:39

are effectively ran by the audience's

play17:40

input the best distinction you can make

play17:43

is this if they are factors that clearly

play17:46

require or allow direct audience

play17:48

involvement or action either to

play17:49

influence the direction of the story or

play17:51

gather pieces of it hidden behind a game

play17:53

mechanism like solving a code to get a

play17:55

youtube link or traveling to a set of

play17:57

coordinates to dig up an old backpack

play17:58

full of documents which complete

play18:00

understanding of the story

play18:01

it is absolutely an alternate reality

play18:04

game you have to play not just watch if

play18:07

the experience will go on with or

play18:10

without your involvement and have an

play18:11

ending predetermined by the author and

play18:13

you didn't need a load of external

play18:15

documents videos or mini games to

play18:17

understand the story it is not an

play18:19

alternate reality game

play18:20

it's an unfitting experience and that

play18:23

stands true whether it all happened on

play18:24

YouTube as a webseries with information

play18:26

includes you can read into or a series

play18:28

of info dumps using text pictures video

play18:30

and audio across several websites a game

play18:33

needs a player an experienced never will

play18:38

that's the key here need plenty of

play18:42

experiences can into have alternate

play18:44

reality game touches and elements but if

play18:46

they were not needed for a viewer to

play18:48

reach the end and the player or viewer

play18:50

interaction did not affect the outcome

play18:51

or story direction it's not an alternate

play18:54

reality game what it is is interactive

play18:58

it is unfixing a game needs a player to

play19:02

reach its conclusion or bring that

play19:04

conclusion to the public a story will be

play19:06

told whether or not someone is there

play19:08

interacting and there will be no

play19:10

interaction gateways preventing the info

play19:12

from reaching the public let's take a

play19:14

look at some examples to get our

play19:15

bearings using a crowd favorite and a

play19:17

leader in the field Wham city comedy

play19:20

unedited footage of a bear it's an

play19:22

unfitting experience and there are two

play19:24

qualities that render it on fiction

play19:26

first the short film plays with the

play19:28

medium itself to break its boundaries in

play19:30

more ways than one presenting an

play19:32

unskipable YouTube ad even though the

play19:34

short film first aired on TV and then

play19:36

breaking the boundaries of the ad set up

play19:38

to launch into a horror scenario with a

play19:39

message all

play19:40

while playing it straight seconds the

play19:43

experience carries over online to an

play19:45

interactive forum using a webpage based

play19:47

on clear drill to deliver a player into

play19:49

the reality of the character from the

play19:51

short film so if there's a playable

play19:53

element why is this not an alternate

play19:55

reality game there's a whole game play

play19:57

half isn't there it's because you would

play19:59

never actually need the game play half

play20:01

in order to understand the story the

play20:03

story has been told and its message and

play20:06

impact delivered whether or not you ever

play20:07

go to the clerical site we have a none

play20:10

fiction project here and it can be

play20:12

called an experience because it's not

play20:14

just an art project it's not just a

play20:15

short film it is something that in full

play20:18

can be labeled an experience now let's

play20:21

look at what came after this house has

play20:23

people in it this time we absolutely do

play20:26

have an alternate reality game which

play20:28

falls under the umbrella of unfixing by

play20:30

being an Arg in this house is people in

play20:33

it we have a short film presented much

play20:35

in the way we were showing the claridryl

play20:37

commercial with a sequence of events we

play20:38

can witness but not actually fully

play20:40

understand we have a launching off point

play20:43

for the story here but it is up to you

play20:46

the viewer to become a player and use

play20:48

information found in the short film and

play20:50

surrounding it to take up the real bulk

play20:52

of the project which is found online

play20:53

once you get there you have a lot of

play20:56

legwork to do putting clues together

play20:57

going through bits of information

play20:59

watching videos reading documents even

play21:02

finding the sculptors clay ground video

play21:04

in order to get the bigger picture and

play21:05

complete the story which involves coming

play21:08

to a conclusion of what it all means

play21:09

based on the evidence provided to

play21:11

experience this house has people in it

play21:13

in full and come away with understanding

play21:15

you need to play its game how about

play21:19

another old crowd favorite and a Jain of

play21:21

a field Marble Hornets this is

play21:23

absolutely on fiction but it can be

play21:25

chalked up to just a none fiction

play21:27

webseries despite all the codes and to

play21:30

the art videos with or without you

play21:32

Marble Hornets was going to tell its

play21:34

story and it had a written predetermined

play21:36

ending we even had moments of je as a

play21:38

character helping viewers solve codes

play21:40

none of the important code breaking

play21:42

moments would be left up to viewers to

play21:44

progress the story

play21:46

now compare that to cat ghosts which was

play21:48

very heavy on the webserie side but had

play21:50

a minigame component for every episode

play21:52

released cat ghost can't be classified

play21:55

as an Arg because at the end of the

play21:58

series

play21:58

well you might sort of get an idea of

play22:00

what just happened you're going to be a

play22:02

lot more in the dark than you would if

play22:04

you had played the games take a notice

play22:06

of codes and messages in series and work

play22:08

through other interactive touches you

play22:10

can enjoy cat ghosts on a video level

play22:12

purely as a glass-half-full scenario but

play22:14

she would need to play for the whole

play22:17

experience going forward always ask

play22:20

yourself this to determine if you've got

play22:22

an Arg or a nonfiction project does it

play22:25

need me to take deliberate actions to

play22:27

truly understand or move this story

play22:29

forward if the answer is yes to either

play22:32

condition it's an alternate reality game

play22:35

it is a reality you are interacting with

play22:37

in a game-like fashion for a reward or

play22:39

the continuation of a story that is a

play22:42

game point blank anything else just call

play22:45

it on fiction and then whatever helps

play22:47

you make it specific unfix and webseries

play22:50

on fiction experience on fiction story

play22:52

you can even have unofficial albums

play22:55

unfix and websites and unfix and twitter

play22:57

if it's something like children of the

play22:59

mirror though or chatham that's not on

play23:01

fiction it's just art sometimes it's

play23:04

weird art and it requires reading deeper

play23:06

and coming up with conclusions but that

play23:08

is the way of art if it stays within the

play23:10

balance of its medium and in a line of

play23:12

tradition all you have is art you've got

play23:15

to remember the cardinal rule of unfix

play23:17

in' this is not a game but this has been

play23:25

another night mind video thank you for

play23:27

coming by my office tonight to discuss

play23:29

in fiction please know that I'm not

play23:31

trying to write any rules here for a

play23:33

field of free expression or B this end

play23:34

all be all dictionary this video is

play23:37

actually the result of talking to

play23:38

several other broadcasters and content

play23:40

explores here on YouTube who cover air

play23:41

cheese and weird media with all of us

play23:43

reviving the discussion of what to call

play23:45

all of this stuff we made videos on and

play23:47

keep finding because even as a group

play23:49

covering different topics we found the

play23:50

Arg label just did not work for it all

play23:53

anymore the end consensus was that

play23:55

bringing back on fiction was a really

play23:57

solid idea but even beyond that

play23:59

it was time to draw the distinction

play24:00

between what is an alternate reality

play24:02

game and what is not and if something

play24:05

belongs in the box but is not an Arg

play24:07

what he even call it as a community we

play24:10

had to come together somehow or we don't

play24:12

keep running our separate channels using

play24:13

different terms in confusing the whole

play24:15

world the more I thought about making an

play24:17

introductory in history video based on

play24:19

what we discussed since that

play24:20

conversation the more I liked it the

play24:22

ability to discern what is an Arg versus

play24:25

what isn't and what to actually call

play24:27

things that are not energies that's a

play24:29

problem this field has had for a while

play24:30

and as you can see it stems back for

play24:33

years giving love and honor to the

play24:35

legacy of unfix and while having a

play24:37

really suitable one-word term that rolls

play24:39

off the tongue that just seems right a

play24:41

form of fictional storytelling that

play24:43

utilizes varying measures of interaction

play24:45

immersion or multimedia delivery beyond

play24:48

the traditional bounds of the mediums

play24:49

used to conduct an experience under the

play24:51

role-playing premise this is not a game

play24:53

if you'd like to see more explorations

play24:56

and discoveries of unfixing projects hit

play24:58

the subscribe button and if you really

play25:00

never want to miss a new upload on my

play25:02

mind tap that Bell icon - thanks to all

play25:05

of you for viewing and all of you who've

play25:06

supported the field of on fiction over

play25:08

the years especially if you were ever a

play25:10

member of the unformed a special shout

play25:12

out to the websites that carry the torch

play25:14

as well some of whom are still carrying

play25:16

it to this day Arg net the argonauts

play25:19

podcast the cloud makers and game

play25:21

detectives major thanks go out to my

play25:24

supporters on patreon who not only keep

play25:26

this field alive and myself on the air

play25:27

but get their names in the end of all

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major videos and have access to

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exclusive knightmon content - you can

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sign up today for literally just two

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dollars a month and get access to over

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an hour and 20 minutes of patron

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accessible videos and that's not even

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counting project videos like my

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behind-the-scenes work on last year's

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house of Leah series every amount helps

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empower the channel and keep it running

play25:46

and if you're feeling generous I've got

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higher tiers with new descriptions that

play25:50

reflect the changes the patreon has

play25:51

undergone in the last year stick around

play25:53

to see the names of all these awesome

play25:55

creatures of the night as for socials

play25:57

and places outside of YouTube you can

play25:59

catch me active at the following feel

play26:02

free to check in anytime I'll be glad to

play26:03

have you and that's it for now everyone

play26:06

thanks for joining me in the talk again

play26:09

this evening once more I

play26:11

Nik nocturne and I'll be seeing you

play26:13

again with coverage of on fiction

play26:14

projects old and new real soon

play26:17

until then slave sides

play26:31

[Music]

play26:40

[Music]

play26:50

[Laughter]

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Related Tags
UnfixingStorytellingAlternate RealityARGWebseriesImmersive MediaChaotic FictionFictional ExperienceInternet NarrativeCreative Community