Calculus AB/BC – 1.4 Estimating Limit Values from Tables

The Algebros
10 Jun 202011:14

Summary

TLDRIn this calculus lesson, Mr. Bean introduces the concept of finding limits using a table of values and a graphing calculator, specifically the TI-84 Plus CE. He demonstrates how to approximate limits by inputting values close to a given point and discusses the importance of using a calculator for accuracy. The lesson covers the use of table setup for precise values, function notation for more accurate calculations, and emphasizes the need for rounding or truncating to three decimal places for AP exam standards. Mr. Bean also touches on the continuity and increasing nature of functions, concluding with a practical example of finding the cosine of a limit.

Takeaways

  • 📚 The lesson is about finding limits in calculus, emphasizing the importance of using a calculator, especially a graphing calculator, for accuracy and efficiency.
  • ⚠️ A warning is given that a calculator will be necessary for the lesson, with a suggestion to use a graphing calculator for the best results.
  • 📈 The concept of limits is illustrated through a table of values, showing how Y-values approach a certain number as X gets closer to a specific value.
  • 📉 The graphical representation of limits is discussed, with an example of how the limit is determined when X approaches -4, resulting in a Y-value approaching 2.5.
  • 🔢 The use of a TI-84 Plus CE calculator is demonstrated to fill in a table of values for evaluating limits, with the function plugged into the calculator for quick computation.
  • 🛠 Two methods are shown for using the calculator: the table of values and function notation, with the latter providing more accurate results due to less rounding error.
  • 📉 The function notation method is highlighted as particularly useful for future problems, allowing for quick and accurate input of values into the function.
  • 📌 The importance of setting the calculator to radian mode for trigonometric functions in calculus is emphasized, as opposed to degree mode.
  • 📝 The lesson concludes with an example of how to calculate the limit of a function as X approaches a certain value, using the cosine function and the calculator for precise results.
  • ✂️ The importance of truncating or rounding to three decimal places for exam answers is stressed, as this is a requirement for the AP exam.
  • 🎓 The lesson ends with a reminder to practice the skills learned for the mastery check, highlighting the significance of precision and accuracy in calculus.

Q & A

  • What is the main topic of the calculus lesson presented by Mr. Bean?

    -The main topic of the lesson is finding limits in calculus using a table of values and a graphing calculator.

  • Why is a calculator recommended for this lesson?

    -A calculator is recommended because it helps in evaluating limits by plugging in values close to the point of interest, and a graphing calculator is particularly useful for its table of values feature.

  • What does the limit represent in the context of the lesson?

    -The limit represents the value that the function's output (Y-value) approaches as the input (X) gets arbitrarily close to a certain point.

  • How does the table of values help in understanding limits?

    -The table of values helps by showing the Y-values for X-values that are very close to the point of interest, illustrating what the Y-value is approaching as X approaches that point.

  • What is the significance of the graphical representation in the lesson?

    -The graphical representation visually shows the behavior of the function as X approaches a certain value, helping to understand the concept of limits and how they are approached.

  • Why is it necessary to use function notation on a calculator for more accuracy?

    -Function notation on a calculator allows for more precise input of values into the function, providing more accurate results with additional decimal places compared to the table of values.

  • What is the purpose of setting the calculator to radian mode when dealing with trigonometric functions in calculus?

    -Radian mode is necessary because calculus and physics typically use radians for trigonometric functions, as opposed to degrees.

  • How does the statement about the function being continuous and increasing affect the interpretation of the limit?

    -The statement ensures that there are no breaks or decreases in the graph, which confirms that the Y-values are consistently approaching a certain number from both sides of X.

  • What is the importance of using three decimal places when solving problems for the 8P exam?

    -Using three decimal places is a requirement for the 8P exam to ensure precision in the answers, and it helps the graders to quickly assess the accuracy of the solutions.

  • What are the two methods mentioned in the script for dealing with decimal places in answers?

    -The two methods are rounding the answer to three decimal places or truncating the answer, which involves writing out three decimal places and stopping.

  • How does the script emphasize the importance of understanding the concept of limits in calculus?

    -The script emphasizes the importance by providing a step-by-step approach to finding limits using tables and calculators, and by explaining the significance of each step in the process.

Outlines

00:00

📚 Introduction to Calculus Limits and Tools

In this calculus lesson, Mr. Bean introduces the concept of finding limits. He emphasizes the necessity of a calculator, particularly a graphing calculator, for this lesson. The instructor provides a brief review of limits by explaining how to approach a value from both sides and what the limit represents. The lesson also includes a visual representation of limits through a table of values and a graph, illustrating how the limit is determined by values approaching a specific point. Mr. Bean also previews the use of a TI-84 Plus CE calculator for more efficient calculations in later parts of the lesson.

05:01

🔍 Exploring Limits with Calculator Techniques

The second paragraph delves into the practical application of finding limits using a calculator. Mr. Bean demonstrates how to input a function into a graphing calculator and use it to generate a table of values for evaluating limits as x approaches a certain value. He points out the limitations of the table's accuracy due to rounding errors and introduces an alternative method using function notation for more precise results. This method involves entering the function into the calculator and then inputting various x-values to find the corresponding y-values, which helps in determining the limit as x approaches a specific number. The instructor also discusses the importance of the function being continuous and increasing for the accuracy of the limit values.

10:02

📘 Understanding the Limit Process and Accuracy

In the final paragraph, Mr. Bean focuses on the process of determining the limit as x approaches a value, using the cosine function as an example. He explains the significance of the function's continuity and increasing nature, which ensures that the graph does not dip unexpectedly. The instructor then demonstrates how to use a calculator to find the cosine of a specific angle, emphasizing the importance of using radians instead of degrees in calculus. He also addresses the requirement for answers to be rounded or truncated to three decimal places, as per the AP exam standards, and provides guidance on how to present these answers correctly.

Mindmap

Keywords

💡Calculus

Calculus is a branch of mathematics that deals with rates of change and accumulations. It is the foundation for understanding limits, derivatives, and integrals. In the video, Mr. Bean introduces a lesson on finding limits, which is a fundamental concept in calculus, essential for understanding how functions behave as their input values approach a certain point.

💡Limits

In calculus, a limit is the value that a function or sequence approaches as the input or index approaches some value. The script discusses how to find limits by looking at the behavior of a function as the variable 'x' approaches a certain number, such as 3 or -4, from both sides, which is a core concept in understanding continuity and differentiability.

💡Calculator

A calculator is an electronic device used to perform arithmetic operations and more complex calculations. In the context of the video, Mr. Bean emphasizes the importance of having a calculator for the lesson, particularly a graphing calculator, to help students find limits by evaluating the function at values close to the point of interest.

💡Graphing Calculator

A graphing calculator is a type of calculator that can be used to graph functions and equations. It is particularly useful in calculus for visualizing how functions behave as their inputs approach certain values. The script mentions that graphing calculators are the best for the lesson, indicating their utility in understanding limits visually.

💡Table of Values

A table of values is a method used to organize and display the relationship between two variables, typically the input and output of a function. In the script, Mr. Bean uses a table of values to demonstrate how the output of a function changes as the input approaches a specific value, which helps in determining the limit.

💡Function

In mathematics, a function is a relation between a set of inputs and a set of permissible outputs with the property that each input is related to exactly one output. The video script refers to a 'function' as the mathematical expression that students are analyzing to find its behavior as 'x' approaches certain values.

💡Continuous Function

A continuous function is one where there are no breaks or jumps in the graph, meaning it can be drawn without lifting the pen from the paper. In the script, Mr. Bean mentions that the function 'f' is continuous and increasing, which is important for understanding how the function behaves as 'x' approaches a certain value without any unexpected dips or jumps.

💡Increasing Function

An increasing function is one where the output values increase as the input values increase. In the context of the video, Mr. Bean states that the function is increasing for all 'x' values greater than or equal to one, which helps in understanding the direction of the function's behavior as 'x' approaches a certain point.

💡Function Notation

Function notation is a way of writing functions where the function name, often 'f', is followed by parentheses containing the input value. In the script, Mr. Bean demonstrates using function notation on a calculator to find the value of the function at specific points, which is a more precise method than using a table of values.

💡Trigonometric Functions

Trigonometric functions are functions of an angle, including sine, cosine, and tangent, which relate the angles of a triangle to the lengths of its sides. In the video, Mr. Bean uses the cosine function to find the limit of a function as 'x' approaches two, which involves calculating the cosine of a numerical value.

💡Radians

Radians are a unit of angular measure used in trigonometry and calculus, where one radian is the angle subtended at the center of a circle by an arc whose length is equal to the radius of the circle. The script mentions that the calculator should be in radians mode when working with trigonometric functions, which is the standard for calculus problems.

💡Rounding and Truncating

Rounding is the process of adjusting a number to a certain number of decimal places, while truncating is the process of cutting off the digits beyond a certain point without rounding. In the video, Mr. Bean instructs students to either round or truncate their answers to three decimal places for the 8p exam, which is a specific requirement for that test.

Highlights

Introduction to the lesson on finding limits in calculus with Mr. Bean.

Emphasis on the necessity of a calculator for this lesson, with a preference for graphing calculators.

Explanation of limits using a table of numbers and the concept of X approaching a value.

Demonstration of how to represent limits graphically and through a table of values.

Example of determining the limit as X approaches negative 4 from a table of values.

Introduction of a TI-84 Plus CE calculator for solving calculus problems.

Instructions on how to use the calculator to fill in a table of values for evaluating limits.

Explanation of the table setup in the calculator to avoid undefined values.

Technique for using the calculator to input exact values for X to find corresponding Y values.

Discussion on the limitations of the table of values due to rounding errors.

Introduction of function notation as an alternative method for more accurate calculations.

Demonstration of using function notation in the calculator for precise limit evaluation.

Clarification on the importance of function continuity and increasing nature for limit evaluation.

Example problem using function notation to find the limit as X approaches negative two.

Emphasis on the accuracy of the Y values approaching the limit from both sides.

Explanation of how to use the calculator to find the cosine of a value for a limit problem.

Instruction on the importance of using radians instead of degrees in calculus calculations.

Guidance on how to round or truncate answers to three decimal places for AP exam requirements.

Conclusion of the lesson with a reminder to practice for the mastery check.

Transcripts

play00:01

hello and welcome back to another lesson

play00:03

in calculus this is mr. bean and today

play00:06

we're gonna talk about finding limits

play00:08

but just looking at a bunch of numbers

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in side a table I need to warn you that

play00:12

you will need a calculator for this

play00:14

lesson so if you don't have one you

play00:16

might want to grab one I'll warn you

play00:17

again when we get to that point but

play00:18

graphing calculators are the best for

play00:21

this but I'll talk about that in just a

play00:22

little bit so let's remember what we

play00:24

were doing before when we were talking

play00:25

about limits we would just have X

play00:28

approach a value of 3 from both sides

play00:31

and then the limit would be a 4 ok not

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very difficult that's what we've been

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doing and I want to show you here that

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is a table if we just had a bunch of

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numbers so we had this function and we

play00:41

were plugging in X values really really

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close to 3 you can see here that if this

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in between here was the 3 and again a

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limit doesn't matter what the y-value is

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at x equals 3 we're just talking about

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getting really close to it so I could

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plug in something that's very close to 3

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on both sides of so you can see this

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table it's 2.9 get even closer to 0.99

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we could even get closer than that 2

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point 9 9 9 9 9 really really close to 3

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plug that into the function and it would

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spit out a y-value that is what the Y

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value is approaching on this limit so

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you can see this is the graphical

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representation and this would be a table

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of values represent representing the

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exact same thing so here is a table if

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we're answer the question as X

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approaches negative 4 what is the limit

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so here X is getting really really close

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to negative 4 so negative 4 would be in

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between these and you can see the Y

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value here it is approaching 2.5 so that

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is the limit as X approaches negative 4

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just from this table of values that the

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Y value is approaching okay pretty

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simple not earth-shattering stuff here

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that we're doing now I'm going to show

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you some tricks with a calculator I'm

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going to use a ti-84 plus C E and it's

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not required that you personally have a

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ti-84 but that's just what I'm going to

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be using so anything that we don't would

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that we do in our lessons if you don't

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know how to do it you're going to be

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expected to look it up whether you go on

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Google or YouTube or something and find

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somebody giving examples of how to use

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your calculator or you just read

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the user manual you can't expect your

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teachers to know how to do every single

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type of calculator so here are is our

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first problem we're gonna use calculator

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for so we have our function or this

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crazy thing and we're gonna fill in a

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table of values to help us evaluate at

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the limit as X approaches negative 2 so

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the first thing I'll do is in your table

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let's just type in a negative 2 right

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here and then we'll do some values that

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are close to it so how about negative

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two point one and then negative two

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point zero zero one and then as we go on

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the other side of negative two that

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would be really close to negative two

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would be negative one point nine nine

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nine and then not quite as close below

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negative one point nine okay so to save

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ourselves the trouble of typing this

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thing into the function into this x over

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and over again a Kraft graphing

play03:04

calculator can help us do this a little

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faster so I'm going to show you two ways

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to do this the first is with a table of

play03:10

values so we pull my calculator over

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here there we go so some of you may have

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seen this before we're gonna first go to

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y equals right here and you plug in the

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function so I've already done that I've

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got it pre-loaded so go ahead and pause

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the video now and type that in if you

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don't have it then we're going to look

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at the table so there's two things about

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the table this is the table here or we

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have table set up if we just go straight

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to the table you might have some numbers

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here different than mine and you can see

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all these X values I could even go up

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and you've got a whole bunch of them oh

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look at that negative two is an error so

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I know that line right there will be an

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error undefined which makes sense cuz if

play03:46

you plug in the negative two that

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doesn't work but we want to have these

play03:50

exact values so the way you do that is

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you go to table set up and that's in

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blue let me show you that again it's a

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table set up is in blue for this window

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button so you have to hit the second

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blue button first and then the table set

play04:01

up we want this independent is our X's

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instead of it being on auto we're going

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to shift it over to ask that's all you

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have to change now when you go back to

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second and then the table here above the

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graph button now it lets us plug in

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anything we want negative two point one

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hit enter and voila the Y value appears

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twenty two point zero one

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now let's go ahead and do the next value

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for a table negative two point zero zero

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one

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there we go hit enter and there's our

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next y value negative two hit enter

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it'll give us an error message that's

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what we wanted

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the next number was negative one point

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nine nine nine hit enter and then a

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negative one point nine hit enter okay

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so I'm gonna grab this screenshot and

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drag it over here so I can have that on

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my screen and remember it alright so

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then I can go ahead and take these

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values and plug them into the table and

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there's my table all nice and pretty so

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now you've got these here I have on here

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that the table values are not as

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accurate that was nice though I didn't

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have to manually plug in all these X's

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over and over again to this crazy

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fraction in a calculator and hit enter

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each time man that would just take

play05:12

forever so this really did speed it up

play05:14

but this has a problem this table of

play05:17

values you see how wide this column is

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your numbers can only be as white as the

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column so it's going to have a rounding

play05:24

error for some of them it won't go very

play05:27

many decimal places like if your number

play05:28

was really large you wouldn't even see

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the decimal so that's the problem with

play05:32

the table so I'm gonna show you another

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way takes just a little longer but it is

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more accurate and that is let's get rid

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of this that is with the function

play05:41

notation so let's go back to our

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calculator and we're gonna get out of

play05:44

this screen so and see this quit button

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I'll hit second quit and if you'd have

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anything on there just take clear and so

play05:50

you clear everything off okay so here's

play05:51

how the function notation works I love

play05:53

this trick variables button see this

play05:55

right here

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variables we're gonna use this a lot

play05:58

this year if you go over to the Y

play06:00

variables and then the function the very

play06:03

first option so number one or just enter

play06:05

we entered our function into y1 so I'm

play06:07

gonna hit enter y1 and now I just open

play06:10

my parentheses type a negative two point

play06:13

one because over here that was my first

play06:14

one close the parentheses and this is

play06:17

function notation it's just saying take

play06:19

the function y1 and just use negative

play06:22

two point one as your input value and

play06:24

boom it spits that out now instead of

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having to retype that you can go second

play06:28

watch this trick second enter see in

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blue it says entry second enter just

play06:33

brings it up again and then I just

play06:35

scroll over here and change it so let's

play06:37

change it to negative two point zero

play06:39

zero-one close my parentheses hit enter

play06:42

and now you can see this is more

play06:45

accurate than what I had from my table

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it went out a few more decimal places

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and what wouldn't matter for the problem

play06:51

that we're doing here but for other

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problems that might make a difference in

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fact it will make a difference for later

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in the year and then let's just do one

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more so you can see so I'm gonna hit

play06:59

second enter what if I just did the

play07:02

number negative two so I'm gonna delete

play07:04

these things here if I sit negative to

play07:07

see it says undefined for my table error

play07:11

dividing by zero why am i dividing by

play07:14

zero because it says X plus 2 on bottom

play07:16

and if back you can say go to and it

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brings you right back to where you

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entered it it doesn't like plugging in a

play07:22

negative two to eight it nominator okay

play07:23

so that's function notation very useful

play07:26

for what we'll be doing later this year

play07:27

all right back to our problem then so

play07:29

the limit as X approaches negative two

play07:31

if you look here at the Y values what is

play07:34

the Y value getting closer and closer to

play07:36

when as we surround a negative two that

play07:38

is a y-value of twenty-one so that is

play07:42

the limit as X approaches negative two

play07:44

and notice I had both left side of

play07:47

negative two and the right side of

play07:48

negative two but they are both

play07:49

approaching twenty-one so that's how I

play07:51

can confirm since they're both

play07:52

approaching the same number okay now the

play07:55

last problem for this one it says the

play07:57

function f is continuous and increasing

play08:00

continuous just means there's never a

play08:01

break in the graph it's all connected

play08:03

increasing just meaning it's always

play08:05

going up and that might not be a

play08:06

straight line whoops

play08:07

it might not be a straight line it might

play08:09

be curved but the thing is always going

play08:11

up increasing for all X values that are

play08:13

larger greater than or equal to one okay

play08:16

so why is that important it's just so

play08:18

that I can see here my Y values they're

play08:20

always going up it's never going to dip

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down that's an important thing because

play08:25

what if between four point eight five

play08:26

and four point nine nine to the graph

play08:28

like went down and then back up to four

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point nine nine we don't know that so

play08:32

this little statement just helps us know

play08:34

that it's always going up in Y values

play08:37

okay so what does this crazy thing mean

play08:40

it just means the limit as X approaches

play08:42

two is basically saying what is the

play08:45

cosine of f of X what's f of X

play08:47

approaching well as X gets really really

play08:49

close to two f of X is getting really

play08:52

really

play08:52

two-five so this is just saying what is

play08:54

cosine of five and that's going to use a

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calculator so when you plug that in a

play08:59

calculator and make sure this is

play09:00

important to make sure when you type the

play09:02

words let me grab my code and bring it

play09:03

back over sine cosine or tangent just as

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a reminder the mode if I click on mode

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should always be radians right they're

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not degree you want radiance in calculus

play09:13

physics often those degrees we want

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radians so let's quit out of that so I'm

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gonna do cosine of the number five and

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hit enter

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drag that over to like how far do I go

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when do I stop do I have to write the

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whole thing out I mean that would take

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forever if I keep having to write that

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whole thing out so there's my answer

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let's get rid of this now so what in the

play09:42

world do we do with that the 8p exam

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requires you to have three decimals let

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me say that again because I'm gonna

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repeat that a hundred times this year

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and kids are still gonna miss problems

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on tests because they don't go three

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decimals three decimals please please

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three decimals so here's how you can do

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this you can do one of two things you

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can round it around an answer so if we

play10:06

round the answer would be zero point two

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eight four okay that's simple enough or

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you can truncate and truncating that's

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besides the fact that that just looks

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like a cool word truncating is just

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writing three decimals so I'm gonna go

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zero point two eight three and then you

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stop okay we're not talking about

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significant digits from physik excuse me

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from science classes we're just talking

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about a truncating is just right three

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decimals and stop so basically what an

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AP reader what the graders will do when

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they're looking at your problems if

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you've written this whole long thing

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zero point two eight three six six six

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six two six they just are trained to

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look at three decimals they go one two

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three and they ignore everything after

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that they just read the three decimal

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places so there's no reason to write

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more so just get used to either

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truncating 0.283 or rounding point two

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eight four okay so one or the other it

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will work for this problem all right and

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then that's everything that's it for

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this lesson

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good luck on the lesson and packet walk

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that mastery check and I'll see you back

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in the next lesson

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[Music]

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