「 Kroniki Myrtany 」Co nas czeka w 2.0?

「 X3N 」
8 Apr 202309:05

Summary

TLDRThe video script discusses the highly anticipated 2.0 update of the Chronicles of Myrtana, revealing unexpected features beyond bug fixes. It introduces new enemies, expanded character builds with Rune improvements, trinkets for health and mana regeneration, and a plethora of new spells. The update also includes a character appearance editor, new armors, weapons, and potions with unique effects. Minigames add life to inns, while an optional hardcore mode significantly increases difficulty with smarter enemies and no immortality frames during combat. The update will not support previous save files and introduces new achievements, promising a fresh and challenging experience for fans.

Takeaways

  • 🎮 The 2.0 version of the Chronicles of Myrtana introduces an optional hardcore mode, which was a surprise to the community as the creators initially hinted at minor updates.
  • 📽 The visual presentation of the update was likened to a mod for the game, suggesting significant enhancements beyond what was expected.
  • 🆕 The update includes new opponents and wanted letters, with the introduction of Frogmen who may have their own settlements.
  • 🛡️ Character builds are expanded with new options for classes, such as Rune upgrades for Mages and the ability to create custom bows and arrows for Rangers.
  • 💊 The addition of special trinkets that regenerate health or mana upon killing enemies is a new feature in the update.
  • 🔮 New spells are being introduced, including offensive AoE spells and protective spells that can freeze or set enemies on fire.
  • 💇‍♂️ Players can now customize Marvin's appearance with a new NPC in the city, including beard and hair trimming services.
  • 🛡️ The appearance editor presents new armors, with one in particular being highlighted as a legendary robe of magic, likely to be available later in the game.
  • 🧙‍♂️ The wizard will allow for almost all possible hairstyle options in the game, enhancing character customization.
  • 💊 New potions with unique effects, such as reflecting damage back to the attacker, are being added to the game.
  • 🎲 The introduction of minigames in inns aims to diversify player experiences and add life to previously empty spaces.
  • 🐶 Dog lovers will be delighted with the ability to change the breed of their dog and take them on adventures as combat support.

Q & A

  • What was the initial expectation from the 2.0 version of the Chronicles of Myrtana based on the conversation with the creators?

    -The initial expectation was that the 2.0 version would consist of pure bug fixes or minor cosmetic fixes, with no significant new content.

  • What was the community's reaction to the announcement of the 2.0 version and the optional hardcore mode?

    -The announcement caused a great stir on the web, as it was unexpected and seemed to offer more than the creators had initially hinted at.

  • What new features are expected in terms of opponents and wanted letters in the 2.0 version?

    -New opponents are expected to be added, likely as new targets for wanted letters, including new Frogmen who may have their own settlement.

  • How does the 2.0 version plan to expand the concept of character builds?

    -The 2.0 version will further develop classes, allowing players to improve their Runes and offering new spells, trinkets that regenerate health or mana, and the ability to customize Marvin's appearance.

  • What new customization options are available for Marvin's appearance in the 2.0 version?

    -Players will be able to use the services of a new NPC to trim Marvin's beard or hair and even change his hairstyle to almost all possible options available in the game.

  • What new types of armor and weapons are hinted at in the trailer for the 2.0 version?

    -The trailer shows new interesting armors and staffs, with one particular armor being described as sensational and possibly a legendary robe of magic available later in the game.

  • What new potions are expected to be introduced in the 2.0 version, and what is unique about one of them?

    -New potions will be introduced that offer completely new effects, including one that reflects part of the damage back to the attacking opponent, a mechanic that had to be created from scratch by the developers.

  • How does the update address the community's complaint about lifeless inns in the Chronicles?

    -The update will add various minigames and side activities to the inns, such as arm wrestling, tic-tac-toe, and a card game, to give character to the inns and provide players with opportunities to earn coins.

  • What changes does the optional hardcore mode bring to the game's difficulty?

    -The hardcore mode drastically increases the difficulty by adding new stronger opponents with special skills, removing immortality frames during combat, and introducing new mechanics like healing with potions and performing special blows.

  • How will the 2.0 version affect players who have 100% completion on Steam, and what about saves from the previous version?

    -Players with 100% completion will have to return to the game to unlock new achievements related to the new content. The 2.0 version will not support saves from the previous version, requiring players to start a new adventure.

  • What is the impact of the hardcore DLC on the game world, and can it be disabled if it becomes too difficult?

    -The hardcore DLC significantly interferes with the game world and cannot be disabled once activated. If it becomes too difficult, the only solution is to disable the DLC and start a new game from the beginning.

Outlines

00:00

🌟 Chronicles of Myrtana 2.0 Reveal and Hardcore Mode

The script discusses the unexpected unveiling of the Chronicles of Myrtana 2.0 update and the introduction of an optional hardcore mode. Initially, the update was thought to be minor, but the trailer showcased significant content additions. The speaker expresses surprise and excitement, having been told by the creators to expect only bug and cosmetic fixes. The community's reaction was immediate and enthusiastic, prompting a detailed analysis of the trailer's content. Key features include new enemies, wanted letters, Frogmen, expanded character builds with improved Rune systems for Mages, and new trinkets for health and mana regeneration. The speaker also mentions a new NPC for character customization, new armors, and spells, as well as a new appearance editor for Marvin.

05:03

🎲 New Minigames and Hardcore Mode Details

This paragraph delves into the addition of minigames in the inns to enliven the community spaces and provide players with opportunities to earn coins. Activities include arm wrestling, tic-tac-toe, and a card game. The speaker tempers expectations by clarifying that these are simple diversions rather than complex games. The latter part of the paragraph focuses on the optional hardcore mode, which significantly increases difficulty by introducing smarter, stronger enemies with special skills. The mode also removes immortality frames during combat, alters the combat dynamics, and introduces cosmetic changes to inventory and crafting stations. The speaker notes that the 2.0 update will not support previous save files, requiring a new game start, and that the hardcore mode will be available as a separate DLC. The paragraph concludes with a mention of new achievements and the slight expansion of the Castle of the Wolf's Sons, emphasizing that the map size will not significantly increase.

Mindmap

Keywords

💡Chronicles of Myrtana 2.0

Chronicles of Myrtana 2.0 refers to the updated version of a game, which is the central focus of the video script. It is significant as it represents a major update that includes new features, content, and improvements. The script discusses the unexpected reveal of this update, which was initially thought to be minor bug and cosmetic fixes.

💡Hardcore Mode

Hardcore Mode is an optional feature announced for the Chronicles of Myrtana 2.0, which significantly increases the game's difficulty. It introduces stronger opponents with special skills, requiring players to adapt new strategies. The script mentions that this mode will be available as a separate DLC, indicating a significant departure from the standard gameplay experience.

💡Gothic Engine

The Gothic Engine is the game engine used for the Chronicles of Myrtana. The script uses this term to emphasize the scale of the updates and the technical capabilities of the engine, suggesting that the new features are pushing the boundaries of what the engine can handle.

💡New Opponents and Wanted Letters

New Opponents and Wanted Letters are part of the new content introduced in the Chronicles of Myrtana 2.0. They represent additional challenges for players, with the script highlighting the inclusion of new enemies, such as Frogmen, and the expansion of the game's build system.

💡Character Builds

Character Builds refer to the customization of a player's character in terms of abilities, skills, and equipment. The script discusses how the 2.0 update expands on this by allowing further development of classes, such as improving Runes for the Mage class, which is crucial for character progression and strategy.

💡Trinkets

Trinkets in the context of the video are special items that provide players with passive abilities, such as health or mana regeneration upon killing an enemy. They are part of the new features in the game, adding a layer of strategy and customization to the gameplay.

💡Appearance Editor

The Appearance Editor is a new feature that allows players to customize the visual aspects of their character, including hair and beard styles. The script mentions this as a way to personalize the gaming experience and as a sign of the developers' attention to detail.

💡Minigames

Minigames are additional, smaller games within the main game that provide a diversion from the primary objectives. The script discusses the introduction of various minigames in inns to make them more lively and to offer players opportunities to earn coins, enhancing the game's world and player engagement.

💡Potions

Potions in the game are consumable items that provide various effects, such as healing or enhancing abilities. The script mentions new potions with unique effects that do not exist in the current game, indicating a fresh addition to the game's mechanics.

💡Achievements

Achievements are rewards or recognitions for completing specific tasks or reaching certain milestones within a game. The script notes that new achievements will be added with the 2.0 update, which is important for players who aim to fully complete the game or show off their accomplishments.

💡Save Compatibility

Save Compatibility refers to the ability of a game update to work with saved games from previous versions. The script states that the 2.0 update will not support saves from the previous version, meaning players will have to start new adventures, which is a significant change affecting the continuity of the player's experience.

Highlights

The 2.0 version of the Chronicles of Myrtana and the optional hardcore mode were announced, causing a great stir on the web.

The creators initially indicated that version 2.0 would only include bug and minor cosmetic fixes, contrary to the extensive content revealed.

The announcement trailer showcased new content that seemed more like a mod for the game, expanding the scale of what can be implemented in the Gothic engine.

New opponents and wanted letters are introduced, with the potential addition of Frogmen as new targets.

The concept of character builds is expanded, with further development of classes allowing for more customization.

Runes can be upgraded for the Mage class, though the changes are described as a stat bus rather than a complete overhaul.

New trinkets are introduced that regenerate health or mana upon killing an enemy.

A variety of new spells are being added, including offensive AoE spells and protection spells with freezing or fire effects.

Players can now customize Marvin's appearance, including a new NPC service for beard and hair trimming.

The appearance editor will feature many new interesting armors, with one particular armor and staff set hinting at a legendary robe of magic.

Wizards will have the ability to change hairstyles to almost all options available in the game.

New potions are introduced, with one reflecting part of the damage back to the attacking opponent, a new mechanic for the game.

The addition of many minigames aims to diversify player visits to inns, addressing community feedback about lifeless inns.

The optional hardcore mode significantly increases difficulty with smarter, stronger opponents and the removal of immortality frames.

Hardcore mode introduces new mechanics such as healing during combat and special blows, as well as the ability to attack from a distance.

Marvin's inventory and crafting stations will see cosmetic changes for better transparency and usability.

New achievements are expected to be added, likely related to the new content, and existing players will need to revisit the game to unlock them.

Version 2.0 will not support saves from the previous version, requiring players to start a new adventure.

The hardcore mode will be available as a separate DLC, and playing in this mode is a commitment as it cannot be turned off once started.

New locations and secrets will be added to the game, with hidden locations and minor expansions to existing areas.

The Castle of the Wolf's Sons will see a slight expansion to better showcase its power, though the overall map size will not significantly increase.

The developers are committed to moving forward with the project, adding new elements and balancing changes without a set release date.

Transcripts

play00:07

And so it happened, my dears, we finally got a visual presentation of the 2.0 version of the Chronicles of Myrtana and the optional hardcore mode announced in December,

play00:11

the announcement itself caused

play00:16

a great stir on the web.

play00:21

trailer I didn't quite

play00:25

believe what I was watching because during one of the last conversations with the creators I asked them

play00:29

what to expect from version 2.0 The answer I received clearly indicated that this update will

play00:34

be pure bug fixes or minor cosmetic fixes and that I should not expect too much new

play00:39

content meanwhile, watching the announcement, you get the impression that you are watching a mod for Mod

play00:43

that adds unimaginable things in the scale of what can be implemented in the Gothic engine no

play00:49

later than a few hours after the newsreel released the announcement, I got the first message

play00:52

from the viewer who I would like to record a material in which we will analyze this trailer

play00:56

in terms of news that awaits us I went a step further and in order not to be groundless,

play01:01

I contacted Mateusz from the chronicle team who during our hour-long conversation revealed

play01:05

a bit more about the announcement and what the fano have not shown yet also in today's

play01:10

material we will analyze the announcement in version 2.0 of chronicles and what functions are waiting for us

play01:20

at the very beginning, a small disclaimer, the chronicles team is unable to provide any official numbers about

play01:25

the added items in enemies or features This is due to the simple fact of how smooth

play01:30

their production process is Where during one casual conversation there is a proposal on discord,

play01:34

for example, a new armor that is added to the game after a few hours

play01:37

the team of chronicles myrtana these are not people who throw words to the wind that's why their Materials

play01:42

are specific but imprecise that's why I'm not going to give

play01:46

you any specific numbers in my material

play01:51

and we will focus more on estimated possibilities the very

play01:56

beginning of the trailer Welcomes

play02:00

us with the announcement of new opponents and new wanted letters

play02:05

opponents who will probably be added as new targets for wanted letters, you can't

play02:10

fail to mention the new Frogmen who may get a place

play02:13

to live because they look really great and you'd like to be able to visit their camp Will

play02:18

the settlement further part of the trailer expand the concept of builds characters because, as you remember well, the chronicles

play02:23

They had quite exceptionally extensive classes for Gothic, because while playing as a Mage, we could

play02:28

get items that increase magic damage or add passive mana regeneration, and

play02:34

as a ranger, we could create our own Bows or chicken and make ammunition for them version 2.0

play02:39

goes further developing classes and will allow players who decide to play as poppy to improve their

play02:44

Runes, however, do not expect a revolution here, because upgrading Runes is just a stat bus,

play02:49

not a complete change in the behavior or appearance of spells And if passive mana regeneration was not enough for you, the

play02:54

new update will offer you a special trinkets that regenerate your health or Mane for

play02:59

killing each enemy And since we're talking about magic, this is another good news for everyone

play03:04

who wants to play with magic in the chronicles because the creators are adding many new spells, such as new

play03:09

offensive AoE spells or completely new protection spells that cause freezing or

play03:13

setting the enemy attacking us on fire another interesting change is the ability to customize

play03:18

marvin to your own preferences because the players will be able to use the services of a new NPC

play03:23

in the city who will trim marvin's beard or hair for a small fee also if someone

play03:27

dreamed of becoming more like his bald brother then his dream will finally come true

play03:33

during the presentation of the possibilities of the appearance editor, we could see many new interesting armors

play03:38

and just like all of them, one is simply sensational and Marvin

play03:42

who is wearing it then also wields some new interesting staff which can give us a signal that armor

play03:47

this one is some legendary robe of magic available probably Later in the game but seriously this

play03:52

armor is the best and I can't get over how great it looks One thing is for sure all

play03:56

future materials after 2.0 I will be recording in this armor just a sensational job guys

play04:04

as for the appearance also a wizard will allow us to change the hairstyle to almost all

play04:08

possible options available in the game also if it was not enough for you to take away the worker's dignity and

play04:13

sword, you will also be able to steal my amazing hairstyle apart from numerous legs

play04:17

weapons we will also get access to new potions that will be useful during our travels

play04:22

shown to us however, there is only one potion left, the effect of which is to reflect part of the damage to the

play04:27

attacking opponent, it is worth mentioning here that such mechanics do not exist in the game,

play04:31

so the developers had to create it from scratch and implement it as something completely new, it is not known

play04:35

what effects the other potions that we saw on the trailer cause But I think we can

play04:40

be sure that they will present completely new effects and they will not just be the usual

play04:45

stronger healing potions so don't be surprised if one of the mixers slows down

play04:49

the enemies around us or adds fire damage to our weapons something that caused

play04:53

the biggest mindfuck of the community is the addition of many minigames What at the moment showed on our

play04:58

community of them complained that the inns in the chronicles are empty they are lifeless or outside of the

play05:03

missions there is no point in entering them also the creators followed the punch and decided to diversify the players'

play05:08

visits to the inn by adding all sorts of optional side activities, because the update will enable

play05:13

us, among others, such activities as arm wrestling, tic-tac-toe, or playing

play05:17

something called the gothic thread of the wave, but unfortunately I have to cool down your enthusiasm because it is

play05:22

simply a card game called there will be a hierarchy and

play05:26

it will be a simple diversion and not something as big as a thread so that we run the chronicles just to

play05:31

play it all these activities are designed to give character to all inns

play05:35

on the island and give the player the opportunity to earn some valuable coins the rest of the trailer is

play05:41

devoted to the optional hardcore mode for chronicles which drastically increases the difficulty of the game

play05:45

by adding new stronger opponents who, in addition, are not stupid pawns on the boards, but

play05:50

a real threat with special skills that we will have to deal with from now on,

play05:55

opponents will not just stay stupidly swinging a sword and they will gain the opportunity healing

play05:59

yourself with potions during combat or performing special blows as if that wasn't enough in the

play06:03

hardcore mode of a certain hero's post he loses immortality frames that take place when,

play06:07

for example , the hero jumps back

play06:12

the ability to attack from a distance also the option of killing

play06:17

everything with a bow just standing still will probably no longer be necessary for

play06:21

cosmetic changes that improve transparency will also take place in Marwin's inventory and all

play06:26

crafting stations we are talking about changes such as informing the player How much percentage

play06:30

of value will sell items or which cooking options are selected, junior users

play06:35

will rather pass by indifferently Next to the function of displaying which books we have read and which not, but

play06:39

for the rest I think it will be a nice addition dog fans so that they will be a delightful

play06:44

update because with its arrival the player will be able to change the breed of our dog as if

play06:49

that wasn't enough And now we will be able to take the dog on our adventures where it will be

play06:53

real combat support that scales with the player's level there will be many color options as well as

play06:58

with marvin's hairstyle and appearance we will be able to look at the dog adapt to yourself at

play07:03

the very end I left marshmallows about new locations and secrets of which the game will gain quite a lot these will be

play07:08

hidden locations added to the existing locations or completely new ones that the player will have to

play07:12

find on their own minor expansion also went through the Castle of the Wolf's Sons which has been slightly

play07:17

expanded to better show the power of the lyric fortress, however, do not expect that after updating the map

play07:22

will significantly increase its size because the added or changed locations are small fragments, not

play07:27

huge tracts of land. Finally, a few words about achievements because I know that a significant number of players

play07:31

play chronicles on Steam It is known that there will be new achievements, probably related to

play07:36

new content, also if someone has 100% will have to return to the title to catch up with the

play07:40

progress and unlock new archigments, which will probably come in a few, what is most important

play07:45

is the fact that version 2.0 will not support saves from the previous version, therefore if you

play07:50

currently have an adventure started, you will not be able to control it after update will require you

play07:55

to start a new adventure from the beginning as for the hardcore mode, it will not be implemented

play07:59

directly in the update and you will have to download it separately as DLC the problem may be a return

play08:04

to the classic version because the hardcore DLC will interfere very much with the game world, it will also disable the DLC

play08:10

when it will be too difficult for us, it will not allow us to play the save game where hardcore was turned on,

play08:14

also if someone decides to play in hardcore mode, it's better to think about it,

play08:18

because it won't be possible to turn it off at any time when it becomes

play08:22

too difficult, the only the solution in this case will be to disable the DLC and start a new game from the beginning

play08:31

and that's it from the information I got about the most awaited update in the history of

play08:35

Gothic the developers are constantly moving forward with the project by adding new elements

play08:39

or balancing the already implemented changes it was a smart move not to announce

play08:43

the planned release date because it is possible that we will see it only next year,

play08:47

it does not change the fact that it is worth waiting because the creators make every

play08:51

effort to finally polish their project and give the fans another return to visit

play08:55

archeolos from me for today that's it Thanks for your attention and see you later next time

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Related Tags
Gothic ChroniclesGame UpdateHardcore ModeNew EnemiesCharacter BuildsMagic EnhancementsCustomizationMinigamesInn ActivitiesAchievementsSave Incompatibility