Who Should Be Your First E2? [Arknights]

Rewrite Kuma
21 Mar 202309:53

Summary

TLDRThe video script offers strategic advice for new players of the game Archonite, emphasizing the importance of acquiring a first-issue operator to unlock support units. It recommends starting with cost-effective 4-star operators for quicker progression and provides a list of recommended characters by class, including snipers, casters, and defenders, highlighting their unique abilities and benefits. The script also encourages players to choose operators they enjoy, even if they are not top-tier, and advises on further squad development beyond the initial stages.

Takeaways

  • πŸš€ Start by getting your first Issue operator as soon as possible to unlock the ability to borrow support units from other players, which can significantly ease your progression.
  • πŸ’° Consider raising cheaper 4-star operators first because they cost less to promote and can be more resource-efficient compared to higher rarity operators.
  • 🌟 Although 6-star operators are powerful, they require more resources to level up and may not be the best choice for new players looking to quickly build a functional squad.
  • 🎯 For early game damage, Guardian snipers are recommended due to their fast and hard-hitting capabilities, covering basic needs for the first carry.
  • πŸ—‘οΈ Specific snipers like Irene, Cutter, Meteor Jessica, and Pine Cone are highlighted for their unique abilities and high damage output.
  • πŸ€– For casters, Click and Indigo are suggested for their ability to deal massive damage and control enemies with their skills.
  • πŸ›‘οΈ Vanguards like Big Enough and Specialists like Ethan are mentioned for their damage output and crowd control capabilities.
  • πŸ›‘οΈ Defenders like Not Only are recommended for their unique approach to dealing damage instead of focusing on defense.
  • πŸ€” While 5-star operators are not the primary recommendation due to their higher cost, they are still viable options if you prefer them.
  • πŸ’– It's important to play with operators you enjoy, even if they may not be the most optimal choice for progression.
  • πŸ› οΈ After obtaining your first Issue operator, the next steps should be based on your preferences and what you feel is missing from your squad.

Q & A

  • Why is it important to get the first Issue operator as soon as possible in Archonite?

    -Getting the first Issue operator quickly is important because it unlocks the ability to borrow support units from other players, which can significantly ease the progression for new accounts by providing additional help in missions without having to spend resources to raise them.

  • Why are four-star operators recommended to start with in Archonite?

    -Four-star operators are recommended as a starting point because they can be raised more quickly and cheaply compared to higher rarity operators. They provide a good balance between cost and effectiveness, allowing new players to progress faster and build a functional squad early on.

  • What is the main advantage of raising a four-star operator over a six-star operator for new players?

    -Raising a four-star operator is advantageous for new players because it requires less XP and LMD, the in-game currencies, compared to a six-star operator. This allows for quicker progression and resource management, which is crucial in the early stages of the game.

  • Why might investing in two-star or three-star operators first hinder progression in Archonite?

    -Investing in two-star or three-star operators first can hinder progression because they cannot get true promotion, limiting their long-term effectiveness. Additionally, they may not provide the same level of support or damage output as higher rarity operators, making missions more challenging.

  • What are the benefits of having a variety of operators with different rarities in Archonite?

    -Having a variety of operators with different rarities allows for more strategic flexibility and squad building. While higher rarity operators may have better stats and abilities, a mix of lower rarity operators can be more than sufficient for early game challenges and can be raised more cost-effectively.

  • Which types of operators are recommended for dealing damage in the early game of Archonite?

    -Guardian snipers are recommended for dealing damage in the early game due to their fast attack speed and high damage output. Specific examples include Irene, Cutter, Meteor Jessica, and May, each offering unique abilities and advantages.

  • What are the roles of the recommended Guardian snipers in Archonite?

    -The recommended Guardian snipers each have distinct roles: Irene has a large attack range and changes damage type with her skill, Cutter is a swordmaster with high damage multipliers, Meteor Jessica prioritizes drones and has a wide range, and May deals additional damage to armored enemies and can dodge attacks.

  • Why are casters like Click and Indigo recommended for new players in Archonite?

    -Casters like Click and Indigo are recommended for new players because they have straightforward mechanics and high damage potential. Click has a companion drone that doubles her damage, while Indigo has a high attack stat and the ability to hit multiple enemies with her skills.

  • What are the advantages of having a Vanguard operator like Ethan in your squad in Archonite?

    -Ethan, as a Vanguard operator, offers high damage output and the ability to focus on killing specific enemies. His talent can increase damage dealt, and his skill 2 can double his attack rate, making him a strong choice for dealing with difficult enemies.

  • How does the recommended Defender operator differ from traditional Defenders in Archonite?

    -The recommended Defender operator differs from traditional Defenders by focusing on increasing attack power and hitting multiple enemies with her skill, rather than increasing defense or AGP. This makes her a unique choice for dealing damage in addition to her defensive role.

  • What is the advice for players who want to raise a six-star operator immediately after getting their first Issue operator?

    -While it's possible to raise a six-star operator immediately after getting the first Issue, it's advised to be prepared for the resource-intensive process. Six-star operators are extremely powerful but require a significant investment in terms of time and in-game currencies.

  • What should players consider when choosing their first Issue operator based on the script?

    -Players should consider their personal preferences, the need for a quick and cost-effective progression, and the strategic value of the operator in their squad. While recommendations are provided, the ultimate choice should align with the player's enjoyment and gameplay style.

Outlines

00:00

πŸ€– Starting with the Right Operators in Archonite

This paragraph introduces the dilemmas new players face when starting Archonite, such as choosing which operators to level up first. The speaker emphasizes the importance of unlocking the ability to borrow support units quickly, which are operators from other players that can be used in missions. The speaker recommends starting with 4-star operators due to their lower cost and ability to progress quickly, contrasting this with the higher cost and slower progress of 6-star operators. The paragraph also dispels the misconception that lower-star operators are weak, explaining that they are still effective in the early game.

05:02

🎯 Recommendations for Efficient Operator Progression

The speaker provides a detailed list of recommended operators for new players, focusing on the efficiency of leveling up and the benefits of having a larger number of operators early in the game. The paragraph discusses the advantages of Guardian snipers for dealing damage and lists specific operators like Irene, Cutter, Meteor Jessica, and Pine Cone for their unique abilities. It also touches on other classes, such as Casters and Mystics, with examples like Indigo and Pudding, and mentions the importance of choosing operators based on personal preference and enjoyment, even if they are not the most optimal choices for progression.

Mindmap

Keywords

πŸ’‘Archonite

Archonite refers to a type of in-game currency or resource in certain games, often used for upgrading characters or unlocking special features. In the context of the video, it is the resource that players need to manage wisely to progress effectively in the game, as it is mentioned in relation to raising operators and unlocking support units.

πŸ’‘Operators

In the gaming context, operators typically represent characters or units that players can control or upgrade. The video emphasizes the importance of choosing which operators to raise first to optimize gameplay and progress. The script discusses various operators, suggesting that some are more cost-effective or powerful early in the game.

πŸ’‘Promotion

Promotion in the video refers to the process of leveling up or enhancing an operator's abilities in the game. It is crucial because it affects the operator's performance and the resources required for further promotion, as indicated by the difference in costs between promoting a 4-star versus a 6-star operator.

πŸ’‘Support Units

Support units are additional characters or units borrowed from other players that can assist in missions. The script highlights the importance of unlocking the ability to borrow support units early by getting the first issue operator, as it provides a significant advantage in gameplay.

πŸ’‘4-Star and 6-Star Operators

These terms refer to the rarity or power level of operators in the game. The video script suggests that starting with 4-star operators is more efficient due to their lower cost and quicker promotion time compared to the more powerful but resource-intensive 6-star operators.

πŸ’‘Resources

Resources in the video are the in-game materials needed to upgrade operators, such as XP and LMD. The script emphasizes the importance of managing these resources carefully, especially for new players, to avoid hindering progression.

πŸ’‘Caster

A caster in the context of the video is a type of operator class that has unique abilities, such as hitting multiple enemies at once. The script mentions specific casters like Click and Indigo, highlighting their strengths and how they can be beneficial in certain game scenarios.

πŸ’‘Vanguard

Vanguard in the script refers to another class of operators that have specific roles, such as dealing damage or supporting the team. The video mentions a Vanguard named 'big enough' as an example of a character with high damage output.

πŸ’‘Defender

A defender in the game is an operator class designed to protect the team, usually by increasing defense stats. However, the script points out a unique defender that instead increases attack and can hit multiple enemies, showcasing the diversity in operator roles.

πŸ’‘Specialist

Specialists are mentioned as a less conventional pick in the game, but they have abilities that can be useful in certain situations, such as hitting every enemy within range. The script uses Ethan as an example of a specialist with binding abilities.

πŸ’‘Supporter

Supporters are operators that provide assistance to the team, such as dealing area-of-effect (AOE) damage or providing healing. The script mentions a supporter with a fast-returning AOE skill that can be beneficial in certain game scenarios.

Highlights

Importance of getting the first Issue operator for unlocking the ability to borrow support units.

Advising to raise cheaper operators first for quicker access to more resources.

Recommendation to start with 4-star operators over 3-star due to better promotion potential.

Cost comparison between raising a 4-star versus a 6-star operator.

Clarification that 2-star and 1-star operators are not recommended for initial investment.

Explanation of the difference in resource consumption between stars and the impact on progression.

Guardian snipers as a top pick for dealing damage quickly and efficiently.

Specific operator recommendations for each class and their unique abilities.

Advantages of certain operators like Irene and Cutter for their damage output and utility.

The role of Meteor Jessica and May in covering a large area of range and increasing damage output.

Discussion on the versatility and damage potential of 5-star operators compared to 4-star.

Caster class overview and the benefits of operators like Click and Indigo for their damage and utility.

Recommendation for Vanguard class operators with high damage output and specific utility.

Specialist class operators' role in hitting every enemy within range and their utility in certain situations.

Defender class operators' unique approach to dealing damage instead of increasing defense.

Supporter class operators' role in providing utility and damage over time.

Encouragement to raise operators based on personal preference even if they are not top-tier.

Advice on squad building and the importance of experimentation over strict adherence to recommendations.

The speaker's personal experience with the game and the invitation for feedback on operator choices.

Transcripts

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when you start playing archonite some

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questions come to you who should I raise

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first is this operator good who are the

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best operators to race and those are

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fair questions and they will answer them

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for you today if you listen to me all

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the way through you will have all the

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information you need to progress with no

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struggles let's begin my list of

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recommendations is here but I want you

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to stay and listen to why I am

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recommending these operators and if you

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are sad that you didn't see who you want

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we will also talk about that don't worry

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it's very important to get your first

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issue as soon as you can since that

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unlocks the ability to borrow support

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units support units are operators from

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other players which you can bring to

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missions to help and since they are

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already raised without having to spend

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anything that will take a lot of

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impression from your new account and you

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will have a much easier time but the

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level of the super Dunes is kept

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depending on the highest promotion in

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your current Squad so to access

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operators at the highest level you'll

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need that issue being so important to

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get getting it too quick it makes sense

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to raise a cheaper operator first do you

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agree with me the sooner you have the

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tea truth the sooner you gain access to

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more resources and this sooner you can

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raise more operators that is why there

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are so many four stars in my list I

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highly recommend you start with a few 4

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stars not 3 stars they might be even

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cheaper but they cannot get any true

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promotion sure you can find use for them

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but to investing in them first can

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hinder your progression just a little

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bit same goes for two stars in one start

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four stars on the other hand will have a

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weapon running in no time it costs 150k

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XP and 206k lmd to e2a for styrofoam

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level zero but to raise a 6 Tire it

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would cost 360

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000 XP and 600 000 lmd do you see the

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difference can you imagine how much long

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it will take for you to farm the

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resources to level up a sixth time in

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comparison to a 4 star and this is

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ignoring the machine cereals which six

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stars eat a lot more and let me get the

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misconception out of the way here in

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night nights different from many other

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games or stars are not weak sure they

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are weaker the company has to sell six

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stars somehow but it will take you a

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long time before that makes a real

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difference what is running on the

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background now is simulate game gameplay

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of the only four stars for reference

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what will make a difference for you in

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the early game though is the amount of

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operators you have raised so go for the

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cheap ones and I guarantee you they will

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be more than serviceable for you even

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later in the game Basics covered let's

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have a closer look at my recommendations

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one of the first things you want is

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damage so Guardian snipers are my

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favorite pick they will hit fast hit

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hard and cover all your basic needs for

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your first Carry obviously not all

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operators are made equal so to have a

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nice time because tell Irene or Cutter

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for guy or meteor Jessica May or pine

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cone for snipers it's that was a

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centurion she will hit multiple enemies

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and she can also heal herself when

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enemies die around her she might not

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even need a medic Irene is a lord he has

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a much larger hinge than usual for

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Emilio operator and although he usually

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deals physical damage he changes his

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damage towards when using his skill

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troop and he also deals extra damage to

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Drums cutter is a swordmaster she hits

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twice per hit and has massive

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multipliers on her skills that means big

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damage whenever she clicks the button

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meteor Jessica and may are marked men

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they prioritize drones and look over a

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huge area of the range which can help

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covering more than a single Lane Meet

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The Arc and above enemy defense so not

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only she can do more damage but anyone

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who attacks with physical damage will

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also do more damage Jessica has the

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highest damage output of the tree and if

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you want to try your luck she has a

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chance to dodge enemy attacks with her

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skill too many slows enemy movement with

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her skills and has a chance to stand

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with her skill too find cone is a spread

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shooter although not as versatile far

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range as the other three snipers she

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deals a lot more damage inside her range

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and her skills also have huge

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multipliers like cutter I do not expect

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you to have all these Ops but at the

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very least to have Jessica because you

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get her for free and also this meter I'm

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showing you is just to reference this

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Ops to one another I would still be a

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meteor over any other sniper for example

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if you don't like the face of any of

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those Ops we can have a look at the

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other classes nothing here is set in

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stone after all and enjoying the

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operator chooses a big party making

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their game easier for casters click

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indiegler pudding will be stronger no

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matter the situation click is a make a

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card don't be scared of her's mouth

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attack number because the way this class

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Works they basically do double damage

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she has a companion drone that attacks

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together with her little the same damage

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as click click also has a chance to

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stand the target with her skill indigo's

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a Mystic Hazard a class of Massive

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Attack stat and the ability to Star hits

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on low enemies in range dealing multiple

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hits of damage at tones when spending

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the charges Indigo also has the

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potential to hold difficult to enemies

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in place thanks to her Talent giving her

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a chance to bind putting is a chain

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Caster not only she is free obtainable

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from the red shop but this class can hit

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4 enemies with a single hit great for

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dealing with multiple and music tones as

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for the other classes I would not

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recommend them as they can be much more

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finick at times or lacking damage but if

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you really want a new Option big enough

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for a Vanguard as a charger has damage

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output is incredible and weakness

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specific can really focus on killing the

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enemy her Talent can increase the damage

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dealt and her skill 2 can go as far as

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doubling her attack eat them for

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Specialists not the most conventional

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pick but his attack is serviceable and

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he has what we call through aui just

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like pine cone operators like them can

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hit every single enemy range which will

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come in hand when you see yourself

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covered in waves of enemies Ethan can

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also bind the enemies buying more time

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to damage them and helping if your block

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count is low do not for Defender not

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only she's free from the credit shop but

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they're nice that Defender made for

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dealing damage different from other

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Defenders she doesn't increase her

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defense rest or AGP she increases her

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attack and can hit multiple enemies with

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her skill troop she also deals out

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damage repair skills but then go for a

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supporter she doesn't have the highest

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damage output but her skill 2 is a nice

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AOE Arts damage that comes back quite

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fast if you can spend a lot of it in

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nomadics because we are still talking

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about damage if none of these options

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appeal to you I do have 5 Star

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recommendations but they are lowering

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the list because they cost a lot more

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than 4 stars to raise and remember I am

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trying to help you raise your first

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stops quick for guards by big higher

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scarp Lapland LA pluma perspector are

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all great picks or snipers great throat

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platinum and blue poison are not only

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super easy to play with but have awesome

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damage potential and rest of the

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clock I'm here Yara I've seen rock rock

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minimalist project thread casimaru

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Glaucus istina or asbestos will be fine

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choices as well if you really really

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want to ignore my advice and go for a

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six star sure you can do it and

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basically enough then will be extremely

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powerful at eachu but it will be a smart

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decision if you're choosing up at least

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capable of helping you at the one which

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all four stars and 5 Stars can but not

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all six stars various recommendations

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that fit this condition are exercise

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Arquette

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Schwarz Blaze Chen Irene Mountain Palace

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scadi or sorter I prefer recommending

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cards and snipers because they are the

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easiest two classes to play with so you

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won't have a steep learning curve with

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them but now for those who are sad and

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didn't get the answer they wanted if you

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have your wife or your husband and you

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really want to play with them maybe you

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even started playing the game because of

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them don't hold yourself back raise them

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first you will be able to enjoy your

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time if you play with who you like even

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if it's a magic who won't help you with

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damage and don't worry if you hear

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people saying the off you like is bad

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because I can guarantee you you can't

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play with that operator arcanite does

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not have an answer that fits every

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question and no operator is useless I

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won't lie to you there are some

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operators that need more work to

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function than others but that is why you

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have these recommendations if you want

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an easy time pick one of them but if not

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you will be fine raising whoever you

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want great now we have your first issue

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operator and what what comes next this

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will depend a lot more on what you want

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to do but my recommendations remain if

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you want my opinion raise more 4 stars

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at least until you have a functioning

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Squad because after that resources will

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be easy to acquire and you'll have stuff

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saved that only the higher Rarities will

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use so you will be ready to raise any

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when you want and have a smoother

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experience doing it but if you want to

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jump on a six star after getting your

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first YouTube sure to go for it the word

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is yours to conquer just prepare your

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heart because farming for a six star can

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be very painful I also want to note I

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know how their lists might sound helpful

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but if you're worried too much about

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them you won't learn much about the game

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and you might get some holes in your

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squad building so experiment and choose

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your next stop based on what you feel

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like you are missing instead of

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following them please tell me in the

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comments who you chose for your first

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teacher I'd love to hear it and if I

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curious about me I am Kuma and I played

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this game with 4 stars and with bears

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you can check my channel if you want but

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I hope everyone has a very nice day

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peace out

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Related Tags
Archonite StrategyOperator AdviceGame ProgressionCost-EffectivenessSquad BuildingStar RatingCharacter RecommendationsGameplay TipsResource ManagementPlayer Experience