Radiant Movement Guide (Valorant Tips)

Jaeky
1 Jan 202410:40

Summary

TLDRIn this video, Jakey shares valuable movement tips and tricks for improving gameplay, especially for radiant players. He emphasizes the importance of playing more to enhance movement, game sense, and aim. Jakey suggests watching professional players and imitating their techniques. He provides specific advice on peeking angles, the significance of two-step swings, jump peeking, and strafing during gunfights. Additionally, he covers silent jumping and the art of pre-firing to confuse opponents. The video concludes with a focus on spatial awareness and proper angle swinging, urging viewers to practice these skills to elevate their in-game performance.

Takeaways

  • ๐ŸŽฎ Play the game more to improve movement, game sense, aim, and other skills.
  • ๐Ÿ“บ Watch Pro players and top streamers to learn and imitate their movement techniques.
  • ๐Ÿ” When peeking an angle, stay as far away as possible to gain an advantage and avoid being seen first.
  • ๐Ÿƒ Give yourself two full steps before fully swinging out to increase movement speed and make it harder for enemies to hit you.
  • ๐Ÿคธโ€โ™‚๏ธ Master jump peeking to bait out overwatch positions and gather information without making noise.
  • ๐Ÿ”ซ Strafing between bursts while shooting is crucial for maintaining momentum and resetting recoil for better accuracy.
  • ๐Ÿงโ€โ™‚๏ธ Avoid committing to a crouch spray as it can lead to an easy death if you miss or make it hard to convert a second kill.
  • ๐Ÿ•บ Silent jumping is an effective way to spot angles without alerting enemies to your position.
  • ๐Ÿ’ƒ Learn jiggle pre-fires and wide swings to throw off enemy crosshair placement and secure kills.
  • ๐Ÿงญ Develop spatial awareness to navigate maps efficiently without bumping into objects or getting stuck.
  • โ†”๏ธ When swinging an angle, use one movement key at a time to maintain control and speed in your reaction.

Q & A

  • What is the main purpose of the video by Jakey?

    -The main purpose of the video is to provide movement tips and tricks for players of a game, coming from a radiant player's perspective.

  • What does Jakey suggest as the biggest tip for improving in-game movement?

    -Jakey suggests playing the game more as the biggest tip for improving movement, along with improving game sense, aim, and other skills.

  • Why should players watch Pro players and top streamers according to Jakey?

    -Watching Pro players and top streamers can help improve movement by understanding and imitating their techniques, such as how they peak angles.

  • What is the importance of being far away from an angle when peeking, as mentioned by Jakey?

    -Being far away from an angle when peeking ensures that you have the advantage in a fight, as it prevents the enemy from seeing you before you see them.

  • What does Jakey mean by 'two-step peek' and why is it important?

    -A 'two-step peek' refers to giving your character two full steps before fully swinging out, which is important for gaining full movement speed and making it harder for enemies to hit you.

  • Can you explain the concept of 'jump peeking' as described by Jakey?

    -Jump peeking is a technique used to gather information on angles without exposing yourself too much. It involves approaching the angle at a 45ยฐ angle, jumping forward, and then strafing back with the opposite key to return to safety.

  • Why is strafing between bursts important during gunfights, as per Jakey's explanation?

    -Strafing between bursts is important because it makes you a harder target to hit and helps in timing shots and resetting burst recoil, improving overall accuracy and survivability in fights.

  • What is the significance of silent jumping in the game?

    -Silent jumping is significant for spotting angles without making noise, which can be crucial for maintaining stealth and gaining an advantage over enemies.

  • What does Jakey suggest about the use of crouch spray in gunfights?

    -Jakey advises against using crouch spray immediately upon taking a fight, as it commits you to the fight and makes it difficult to react if you miss or need to convert a second kill.

  • What is the concept of 'jiggle pre-fire' and how can it be effective in gameplay?

    -Jiggle pre-fire involves making small movements to throw off an enemy's crosshair placement before fully committing to a fight. It can be effective in getting chip damage or a lucky kill, and is a skill used by high ELO players.

  • Why is spatial awareness important for movement in the game?

    -Spatial awareness is important for avoiding obstacles and moving efficiently around the map without getting stuck or bumping into corners, which comes with experience and familiarity with the game environment.

  • What is Jakey's advice on how to properly peak angles during gameplay?

    -Jakey advises to use one movement key when peeking an angle, either D or A, and to avoid holding both movement keys simultaneously to ensure quicker reactions and less room for error.

Outlines

00:00

๐ŸŽฎ Improving In-Game Movement and Awareness

Jakey introduces his video with the intention of sharing movement tips and tricks from a radiant player's perspective. He emphasizes the importance of playing the game more to naturally improve movement, game sense, aim, and other skills. He suggests watching professional players and streamers to learn and imitate their movement techniques. The first tip is to maintain distance from angles during peeking to gain an advantage. He explains that being too close to a wall can expose parts of the player's model to enemies before the player can see them. The concept is further illustrated with examples from the game, highlighting the benefits of a two-step movement before fully committing to an angle to increase speed and reduce the chances of being hit.

05:01

๐Ÿคบ Advanced Movement Techniques and Gunfight Strategies

The second paragraph delves into advanced movement strategies such as jump peeking, which is essential for gathering information and baiting out overwatch positions without making noise. Jakey provides a brief guide on how to perform a jump peek correctly. He also discusses the importance of strafing between bursts of fire during gunfights to avoid being an easy target and to time shots effectively. He advises against committing to a crouch spray, as it can be detrimental if the initial shots miss or the player needs to quickly engage another enemy. Silent jumping is introduced as a method for scouting angles without alerting enemies to one's presence. Additionally, he touches on the concept of pre-fire movement to throw off opponents and the significance of spatial awareness in navigating the game environment efficiently.

10:01

๐Ÿ›ก๏ธ Mastering Angle Control and Efficient Clearing Techniques

In the final paragraph, Jakey focuses on the mechanics of angle control, stressing the importance of using only one movement key when peeking to ensure quick reactions and reduce the chance of errors. He explains that holding multiple movement keys can slow down reaction time and hinder shooting efficiency. He also discusses the technique of side-to-side movement when clearing angles, which is crucial for not giving away one's position and maintaining an unpredictable movement pattern. The paragraph concludes with a general summary of the main points, reiterating the importance of practice and observation of professional play to refine movement skills.

Mindmap

Keywords

๐Ÿ’กMovement Guide

A movement guide in the context of this video refers to a set of tips and strategies for improving one's in-game movement skills, particularly in a first-person shooter game. The guide is meant to help players enhance their game sense, aim, and overall performance. The video's theme revolves around sharing personal and professional insights to improve movement, which is exemplified by the speaker's intention to provide tips and tricks without a script, indicating an organic and practical approach.

๐Ÿ’กRadiant Player

A radiant player in gaming terminology typically refers to a high-ranking or skilled player, often associated with the top tier of competitive play. In the video, the speaker identifies as a radiant player, suggesting that the advice given is from a position of expertise and experience, adding credibility to the movement tips being shared.

๐Ÿ’กPro Players

Pro players are professional gamers who compete at the highest level of their respective games. The video emphasizes the importance of observing and learning from pro players to improve one's movement. The speaker suggests that by watching how these top players move and peak angles, viewers can gain insights and emulate their techniques to enhance their own gameplay.

๐Ÿ’กPeeking

Peeking in gaming refers to the act of briefly exposing one's character to an enemy's line of sight to gather information or engage in combat. The video discusses the strategy of being as far away from an angle as possible when peeking to gain an advantage, illustrating the concept with examples of how close proximity can lead to being seen before seeing the enemy.

๐Ÿ’กTwo-Step Swing

A two-step swing is a movement technique where a player gives their character two full steps before fully committing to a movement, such as swinging out from cover. The video explains that this technique helps in achieving full movement speed and making the player's character harder to hit, contrasting it with a slower one-step peek.

๐Ÿ’กJump Peeking

Jump peeking is a specific movement strategy where a player uses the jump function to gain a vantage point and gather information about the enemy's position without fully committing to a fight. The video provides a detailed guide on how to perform a jump peek effectively, emphasizing its importance in higher-level gameplay.

๐Ÿ’กStrafing

Strafing in gaming is the act of moving sideways while shooting, which helps in making the player's character a harder target to hit. The video highlights the importance of strafing between bursts of gunfire, not only to avoid being an easy target but also to time shots and reset weapon recoil effectively.

๐Ÿ’กSilent Jumping

Silent jumping is a technique used to spot an angle or area without making noise, which can give away a player's position. The video describes how to perform a silent jump by holding the crouch key while jumping and releasing it mid-air, allowing for stealthy information gathering.

๐Ÿ’กSpatial Awareness

Spatial awareness in gaming is the ability to be conscious of one's surroundings, including map layout, object placement, and enemy positioning. The video touches on the importance of spatial awareness for avoiding obstacles and moving efficiently around the map, which comes with experience and familiarity with the game environment.

๐Ÿ’กPre-fire

Pre-fire refers to the act of shooting at a location where an enemy is anticipated to be, often as a probing measure or to secure an advantage in a fight. The video discusses the use of pre-fire in combination with movement techniques like the pop and swing, which can throw off an enemy's aim and create opportunities for successful engagements.

Highlights

The importance of playing the game regularly to improve movement, game sense, aim, and other skills.

Watching Pro players and top streamers to learn and imitate their movement and angling techniques.

Maintaining distance from angles during a peek to gain an advantage in player vs environment (PvE) situations.

The concept of two-step peeking to achieve full movement speed and avoid being an easy target.

Jump peeking as a strategy to bait out overwatch positions and gather information without revealing your own.

Strafing between bursts while shooting to become a harder target and reset burst recoil.

Avoiding the common mistake of crouch spraying immediately after taking dual fights in Valorant.

The technique of silent jumping for noiseless angle spotting and information gathering.

Mastering jiggle pre-fires to throw off enemy crosshair placement and prepare for a pop and swing.

The significance of spatial awareness and map familiarity to avoid collisions and improve movement fluidity.

Proper angling technique by using one movement key at a time to ensure quick reaction times.

The necessity of practicing movement techniques in the game's practice range against bots.

The effectiveness of the 'Popin swing' strategy in higher ELO play due to its unpredictability.

The value of understanding and imitating Pro player movement to improve personal gameplay.

The emphasis on not committing to a crouch spray and instead focusing on burst shooting and movement.

The importance of practicing and mastering movement techniques for long-term improvement in the game.

Transcripts

play00:00

hey what's up guys Jakey here so

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somebody left a comment on my video

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asking me to do a movement guide and it

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is something that I've wanted to do for

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a while now so in today's video I'm

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going to be doing pretty much like

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movement tips and tricks coming from a

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radiant player and I don't really have a

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script for this video I'm just going to

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be rambling and giving you guys some

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tips and tricks but first of all the

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biggest tip that I can give is to just

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play the game as you play the game your

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movement will improve and your game

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sense and aim and everything will also

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improve so the main thing is just to

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play the game more but second is to

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watch Pro players and top streamers as

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well if you want to improve your

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movement just watch the way Pro players

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move and the way they Peak angles and

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then try to imitate that um obviously

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try to understand why they're peing the

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way they are and then try to imitate the

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way that they move and the way they Peak

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and uh that's another way to improve as

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well but I'm going to be giving you guys

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some tips and tricks that I can uh

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personally give so starting off here

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with the first tip is when you're peing

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angle you want to make sure you're as

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far away from the angle as possible um

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because this will make sure that you

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have the advantage when you're doing a p

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PE and the reason for this is let's say

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for example I'm fighting this a main

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angle if I'm right up against this wall

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and I'm peeking the angle like this and

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there's somebody holding me they

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actually see my shoulder before I see

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them so like right around here if I'm

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like peeking like this you can see that

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my shoulder and like my elbow is

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sticking out of the wall and the enem is

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actually able to see that before I can

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see anything but if you back up further

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away from the angle you give yourself a

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lot more of an even fight that's like

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the same concept here if you're fighting

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dice into the a main angle if you're

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right up against the dice box hugging it

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like this and you swing they're able to

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see you first before you are able to see

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them but if you're further back and you

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swing out like this then you're giving

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yourself a lot more uh of an even fight

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so that's why you want to be further

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away from angles when you swing another

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thing is when you're peeking an angle

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you want to make sure you're giving

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yourself two full steps before you fully

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swing out what I mean by this is you

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don't want to be like right up on the

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angle and then just peeking out like

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this and shooting because your movement

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is is going to be a lot slower so a big

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one that this applies to is this cat

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fight to tiles a lot of people will be

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right up against the barrier here when

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it drops and then they'll just swing out

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like this and they'll get instantly

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bopped because their movement is really

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slow cuz they're not giving their

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character enough time to fully get like

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full momentum out on the swing so you're

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actually like if you're doing only one

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step out and Swinging like this this is

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a one-step Peak right here if you're

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doing a one step Peak uh your movement

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and your momentum on your character is

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going to be a lot slower than if you do

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a full two-step Peak which is where you

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back up a little bit further from the

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angle and you give your character enough

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momentum two steps in order to get that

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full movement speed right so you get the

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full move speed on the swing and you're

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a lot harder to hit when you peek out on

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your enemy screen but if you're only

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doing a one-step peek you're going to be

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a lot slower okay so another thing is uh

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jump peeking and jump spotting is really

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important especially in higher elos um I

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made a full video guide on how to jump

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peek properly which I'll leave in the

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description but basically the tldr is uh

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jump peing you can bait out op shots and

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you can also get a lot of information on

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angles so if I wanted to like jump peek

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this cuz maybe there's an oper here

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holding me or I'm not sure if there's

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anyone here holding me or not and I just

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want to get that info um I can do a jump

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peek so you want to approach the angle

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at a

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45ยฐ and then you basically want to hold

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W jump in the air and then uh strafe

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back with the opposite key so s and a so

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you basically want to go like this and

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this is how you would do a jump peek

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right here so you just watch like my

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keyboard overlay and you can sort of get

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an idea of how to do it but you

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basically just want to use the forward

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momentum on the jump to carry you

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forward to Peak the angle and then use

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your uh strafe keys and your s key to

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bring you back into safety and that's

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basically how you do a jump Peak and

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then moving on to movement in gunfights

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so when you're shooting people I have a

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really good clip that

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showcases the importance of strafing

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between your bursts it's a clip on like

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Pearl I think where I was playing Cypher

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holding down the B site and they're all

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running up to me uh at long B and if you

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look at it and you didn't know my rank

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you would think that the enemy team is

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Bots but that was a radiant Lobby and

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the reason why I'm able to make them

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look like Bots and they're just whiffing

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on me is because I'm shooting and then

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I'm strafing in between my burst so

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that's really important um when you take

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a dual inv valerant you don't want to

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instantly Crouch spray I know you've

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probably heard that a lot that's

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something that is pretty bad in Valor is

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just instantly crouching and spraying

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cuz you're committing to the fight and

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if you whiff the fight you're pretty

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much dead and also even if you get the

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kill and you're still like Crouch like

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this it's very easy for somebody to just

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uh swing out and trade you out and it's

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very hard for you to convert a second

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kill so when you're taking fights you

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want to be bursting and then you want to

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strafe in between the bursts so you you

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sort of burst like this get that kill

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and then you're strafing and the reason

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you're strafing is mainly to become a

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harder Target to hit but it also helps

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you time your shot shots and reset your

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burst

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recoil so when you're shooting in

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between your bursts you pretty much get

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like this timing down and then you know

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when your recoil is ready

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to be reset and you know when

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it's good to take another shot you see

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how I'm like messing up sometimes and my

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bullets going off to the

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side you want to avoid

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that but yeah that's pretty much the

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main advantages of strafing between

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burst that's something you always want

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to do in Valance so don't commit

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yourself to like a Crouch spray cuz

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that's really bad what you want to do is

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you just want to shoot and then if you

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miss you strafe if you kill them you

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also strafe just get into the habit of

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shooting at somebody and then doing a

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little movement in between and getting

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ready to fight the next

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person okay so that's something you can

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do in the range against the Bots that's

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uh like just go to the practice range

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load out some Bots and then you can kill

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a bot strafe and then move to another

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bot really important you learn how to do

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that another big part of movement is uh

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silent spotting or silent jumping So

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Silent jumping is good for spotting an

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angle without making any noise let's say

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I'm playing back dice here and I want to

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jump spot into a main instead of jumping

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like this where I'm making noise you can

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do a silent jump spot where you hold

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your Crouch key jump up and while you're

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midair you let go of Crouch so let go of

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Crouch just like that this is how you do

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a silent jump spot so you can see I'm

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making abs absolutely zero noise here

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but I'm still getting that info okay so

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another really important skill to learn

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is like these little jiggle pre-ir that

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you can do um and knowing how to swing

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people so let's say like you have an

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enemy here that you don't want to fully

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commit a fight to knowing how to do

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these little like jiggle pre-ir uh while

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backing up into different angles or just

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like getting ready to do sort of a pop

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and swing is really important so you

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know Poppin how he got really famous for

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like wide swinging people the reason why

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that works is because you throw off your

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enemy's Crosser placement by getting

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them to hold tight and then if your

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enemy is like super undisciplined with

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their movement and they're doing like

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they commit to crouch sprays a lot then

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the pop and swing works really well

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against them so doing like these little

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jiggle pre-fire is really tight to get

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your opponent to hold tight on you like

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this and then going in with a wide swing

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is really really good that's why the

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Popin swing is so effective like you do

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a little couple Jiggles here get them to

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hold tight and then you wide swing um

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and it's really really strong but also

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doing the pre-f fires here just to get

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chip damage or like getting a lucky kill

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on your opponent is really good as well

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this is something that a lot of High ELO

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players do that is actually pretty hard

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to master is doing like this little

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jiggle pre-fire uh into the corner here

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yeah doing that and then knowing when to

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swing and how to swing again when you

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swing you want to take that two-step

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swing and then you can go into a wide

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swing here or you can do uh little

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Shadow pre-fire so movement like that is

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very important to learn but it's really

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hard to explain it's just something you

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have to practice and use in game and

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you'll just kind of get better at it

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over time um I think another really

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important part of movement is spatial

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awareness and just knowing where

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everything is you'll see like a lot of

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new players and this happened to me when

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I was coming back to uh csgo or CS2

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rather for the first time in a while

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like I kind of lost track of where all

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the objects were on the map and I

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started bumping into stuff I started

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getting stuck on corners and this is

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something that uh a lot of new players

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and a lot of lower ELO players will do

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just because they're not really familiar

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with the map and they're not really good

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with spatial awareness this just comes

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with a lot of hours into the map um like

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just putting a lot of hours into the

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game and just knowing where everything

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is like being able to move around a site

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without you know looking where you're

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going like side strafing and then not

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bumping into anything just comes with

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playing the game a lot and having good

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spatial awareness that's another

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important part of movement as well oh

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yeah one more thing to talk about is um

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the way you Peak angles right so uh

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let's say I'm swinging the cat angle

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from tiles when you're swinging an angle

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you always want to go side to side okay

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so like a d movement like you want to go

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D and then you know obviously counter

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strafe with a or let go of your movement

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key with d and then fight the angle like

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this instead of like holding two keys at

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once to swing an angles so like what I

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mean by this is when you're peeking

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something you always want to be holding

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one movement key so that's either D or a

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and then you pick the angle instead of

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going like holding W and D at the same

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time picking the angle moving like with

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two direction Keys that's really bad and

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the reason that's bad is just because

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you have more keys to let go of if

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you're holding W and D you have to let

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go of both keys before you're able to

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shoot and that just creates a lot of

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room for error and it just makes your

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reaction time a little bit slower so

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peing properly would be just be using

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one key so you only have one key to

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focus on so yeah use one use like one

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movement key to peek out and then you

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can counter strafe or you can just let

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go to the key really up to you demon one

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doesn't counter strafe so counter

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strafing is not really necessary it's

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just like a habit if you're coming from

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CS um or whatever or you just learn the

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game counter strafing then you can

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counter strafe but yeah you just want to

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use one movement key to peek an angle

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same thing if I'm peeking mid here I

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want to be holding only d right only D

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and then using a a counter strafe or I'm

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just like letting go of the key to take

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these Z dels it's up to preference but

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when you're taking du on an angle just

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use one movement key instead of holding

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two like w w and d and then moving up

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like this that's really bad when you're

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clearing angles just use one movement

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key and yeah I mean I don't know there's

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really not much else to talk about I

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think those are like the main points um

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the main tips and tricks that I can give

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to people it the main thing is just to

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play the game more and watch the way Pro

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players play and the way they move and

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you can try and imitate that hopefully

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that helps you guys out if you like the

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video make sure you leave a like comment

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and subscribe and I'll see you in the

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next one peace

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