This Was the Biggest Win in the Diablo 4 Campfire Chat

Rhykker
29 Feb 202413:10

Summary

TLDRIn a recent campfire chat, Diablo 4 developers revealed exciting updates for the game. The Gauntlet, a new competitive activity, will launch on March 5th with a mid-season update. This fixed, non-linear dungeon challenge will test players' strategic skills for the highest score within 8 minutes. The update will also bring balance changes, buffs to underperforming classes, and a fix for the snapshotting exploit. Additionally, vampiric powers return as legendary aspects, and the developers are considering releasing new legendary items for the sorcerer class before achieving parity across all classes. The Gauntlet offers weekly rewards and leaderboards, with top performers earning unique seals and the chance for immortality in the Hall of the Ancients. The teaser for season 4 hints at significant itemization changes and a public test server for feedback, promising to be a pivotal moment for the game's future.

Takeaways

  • πŸ“… Diablo 4's Gauntlet will launch on March 5th alongside the mid-season update.
  • πŸ§› Vampiric powers are returning as legendary powers, with six new aspects including a nerfed Metamorphosis.
  • πŸ” Snapshotting, an unintended exploit, is being addressed in the update for a fairer gameplay experience.
  • βš–οΈ Balance changes are coming, with specific buffs and nerfs to various classes and their skills.
  • πŸ”₯ Notable buffs are planned for the Sorceress's Incinerate, Druid's conjuration skills, and the Necromancer's minion builds.
  • πŸ† The Gauntlet is a new competitive activity with a fixed dungeon layout, aiming for high scores within 8 minutes.
  • πŸ΄β€β˜ οΈ In hardcore mode, dying in the Gauntlet results in permanent death, while in softcore, there's a respawn with a score penalty.
  • πŸ†β€β™‚οΈ Players can earn seals based on their scores, with the Seal of the Worthy required to qualify for leaderboards.
  • πŸ“ˆ The leaderboards are divided by party size and class, offering 16 different leaderboards each week.
  • 🎁 Completing the Gauntlet and achieving high scores can earn players rewards like caches with a chance for unique items.
  • πŸ“ˆ Season 4 is teased as a substantial update, likely focusing on itemization, and will have a PTR for community feedback.

Q & A

  • When is the Gauntlet launching?

    -The Gauntlet is launching next Tuesday, March 5th, along with the mid-season update.

  • What are the vampiric powers returning as in Diablo 4?

    -The vampiric powers are returning as new legendary aspects, not as a mechanic.

  • What is the nerf to the Metamorphosis power in the Gauntlet?

    -The Metamorphosis power has been nerfed with a cooldown of 5 to 10 seconds.

  • What is snapshotting in the context of Diablo 4, and how is it being addressed?

    -Snapshotting is when a player retains a buff for longer than intended, which can be considered an exploit. Developers are fixing this issue to remove it wherever they can.

  • What changes are being made to Barbarian in the mid-season update?

    -There are no nerfs to Barbarian; instead, there are buffs to its early game skills, as it is one of the weaker leveling classes.

  • How are the Sorceress's skills being affected in the update?

    -Incinerate is getting significantly buffed, and there are also buffs to conjuration skills for the Druid.

  • What are the changes to the Necromancer class in the update?

    -The Necromancer is receiving a 20% damage buff across the board for minions, as well as significant move speed buffs and a reworking of the Deaths Reach skill.

  • How does the Gauntlet activity work in terms of scoring and rewards?

    -In the Gauntlet, players have 8 minutes to achieve the highest score possible in a fixed nonlinear dungeon. Monsters drop keys that open chests for more score. Players can earn seals based on their score, and rewards include caches with a chance at unique items.

  • What is required to qualify for the leaderboards in the Gauntlet?

    -To qualify for the leaderboards, players must earn the Seal of the Worthy, which is achieved by reaching specific score thresholds in the Gauntlet.

  • How are the leaderboards structured in the Gauntlet?

    -The leaderboards are separated by party size and game mode (normal or hardcore), and also by class, so players only compete against others with the same setup.

  • What is the significance of reaching the top 100 or top 10 on the Gauntlet leaderboards?

    -Reaching the top 100 on any leaderboard earns a player a Conqueror's Crest Mount Trophy, and reaching the top 10 allows the player's name and character to be immortalized in the permanent Hall of the Ancients.

  • What is the current stance on Uber unique crafting in the game?

    -The requirement for crafting an Uber unique from broken down Uber uniques has been changed from five to four, and the drop rates for Uber uniques outside of Durance have been significantly increased.

Outlines

00:00

πŸ“… Upcoming Updates and Gauntlet Introduction

Rker discusses the recent Campfire Chat, where three Diablo 4 developers shared insights into the upcoming March 5th update. The Gauntlet, a new competitive activity, was introduced, set to launch alongside the mid-season update. It involves a leaderboard challenge where players compete for the highest score in a fixed, non-linear dungeon with an 8-minute time limit. The Gauntlet will feature vampiric powers returning as legendary aspects, with metamorphosis being nerfed. Snapshotting, an exploit where buffs last longer than intended, is being addressed. Balance changes for underperforming and overperforming powers were also mentioned, with specific buffs to Barbarian early game skills and other classes. The developers are seeking feedback on releasing new legendary items for classes incrementally rather than waiting for parity across all classes.

05:02

πŸ† Gauntlet Gameplay and Leaderboard Details

The Gauntlet is a new weekly competitive event where players aim to achieve the highest score in a dungeon with fixed layouts and objectives. It features special pillars that grant temporary score boosts or respawn monsters. The difficulty is set at a level equivalent to a Nightmare dungeon level 70. Players can participate solo or in teams, and there are no item drops; the focus is on score accumulation. Upon death in hardcore mode, players are permanently dead, while in softcore, they lose a third of their score and respawn at the dungeon's start. Players can earn seals based on their performance, with the Seal of the Worthy being required to qualify for leaderboard rankings. The leaderboards are divided by party size and game mode, with the top 100 earning a Conqueror's Crest Mount Trophy and the top 10 having their names immortalized in the Hall of the Ancients. Season 4 was teased as a substantial update with a focus on itemization, and a PTR (Public Test Server) will be available for player feedback before its launch.

10:02

πŸ” Feedback and Future Content Teasers

The video script outlines changes to Uber unique crafting, reducing the requirement from five to four Uber uniques to craft one of choice, with a possibility of further adjustment to three after observing player feedback. The drop rates for Uber uniques outside of Durance of Hate have been significantly increased. The developers are considering ways for dedicated players to earn cosmetics like platinum skins, and while nightmare vaults won't return in season 4, their role in the game is being considered for future content. An armory feature for rapid build changes is still of interest, but no timeline has been provided. The next campfire chat will provide more details on these updates and potentially reveal more about season 4 and endgame content.

Mindmap

Keywords

πŸ’‘Diablo 4

Diablo 4 is an upcoming action role-playing game developed by Blizzard Entertainment. It is the fourth installment in the Diablo franchise and is highly anticipated by fans of the series. The video discusses various updates and changes related to the game, making it a central theme of the content.

πŸ’‘Gauntlet

The Gauntlet is a new competitive activity being introduced to Diablo 4. It is a fixed, nonlinear dungeon where players aim to achieve the highest score possible within an 8-minute time frame. The Gauntlet is a key focus of the video, as it represents a significant update to the game.

πŸ’‘Legendary Powers

Legendary Powers are special abilities in Diablo 4 that are returning in the form of legendary aspects. The script mentions six vampiric powers that are coming back, which are not exact copies of their previous versions but are similar. These powers are a major part of the game's mechanics and are highlighted in the video as a point of interest for players.

πŸ’‘Snapshotting

Snapshotting is a term used in the video to describe a game mechanic where players retain a buff for longer than intended, which can be seen as an exploit. The developers are working to fix snapshotting, which is important for maintaining game balance and fairness. It is a specific issue that the video addresses as part of the upcoming changes.

πŸ’‘Balance Changes

Balance changes refer to the adjustments made to various aspects of the game, such as character abilities and stats, to ensure a fair and enjoyable gaming experience. The video mentions that the mid-season update will include several balance changes, which are crucial for addressing over- or under-powered elements in Diablo 4.

πŸ’‘PTR (Public Test Server)

PTR stands for Public Test Server, which is a server used by game developers to test new features and updates before they are released to the public. The video discusses the introduction of a PTR for season 4 of Diablo 4, allowing players to try out and provide feedback on significant changes before they are finalized.

πŸ’‘Uber Unique Crafting

Uber Unique Crafting is a feature in Diablo 4 that allows players to craft specific uber unique items. The video mentions a change from requiring five uber uniques to craft one to now requiring four, which is a response to player feedback and an effort to make uber uniques more attainable while still maintaining their rarity.

πŸ’‘Season 4

Season 4 refers to the fourth major content update or season of Diablo 4. The video hints at it being a substantial update, possibly the most significant one yet, with a focus on itemization. It is presented as a potential turning point for the game, which could bring back players who have stopped playing or make or break the game's future success.

πŸ’‘Leaderboards

Leaderboards in the context of the video are ranking systems that track the highest scores achieved by players in the Gauntlet activity. They are separated by party size and game mode (normal or hardcore), and achieving high rankings can earn players rewards and recognition, such as the Seal of the Worthy or inclusion in the Hall of the Ancients.

πŸ’‘Nerfs and Buffs

Nerfs and buffs are common terms in gaming that refer to reducing (nerfing) or enhancing (buffing) certain game elements, such as character abilities or items. The video discusses several nerfs to overperforming powers and buffs to underperforming ones, aiming to balance the game and improve the experience for different classes.

πŸ’‘Campfire Chat

Campfire Chat is a term used in the video to describe a live discussion or update session where developers share news and gather feedback from the community. It is a form of communication between the game developers and players, where important updates and changes are announced, such as those related to the Gauntlet and Season 4.

Highlights

Gauntlet launching on March 5th with the mid-season update.

Vampiric powers are returning as legendary powers.

Metamorphosis power will have a cooldown of 5 to 10 seconds.

Snapshotting is being fixed to prevent buffs from lasting longer than intended.

Mid-season update includes balance changes with buffs and nerfs to various classes.

Barbarian early game skills are receiving buffs.

Gors' Devastating Grips are being buffed again.

Sorceress' Incinerate and Druid's conjuration skills are getting significant buffs.

Rogue's ranged builds and Necromancer's minion builds are receiving damage buffs.

Necromancer is gaining move speed buffs and a reworked Deaths Reach ability.

Developers are seeking feedback on releasing legendary items for classes progressively.

Gauntlet is a new competitive activity with locked gear, skill tree, and Paragon.

Gauntlet dungeons are fixed nonlinear dungeons with the same layout every week.

Players can earn seals and rewards based on their Gauntlet performance.

Top 100 players on any leaderboard earn a Conqueror's Crest Mount Trophy.

Top 10 players on any leaderboard will be immortalized in the Hall of the Ancients.

Season 4 is teased as a substantial update with a focus on itemization.

PTR (Public Test Server) will be available for testing major changes in Season 4.

Uber unique crafting is being adjusted from five to four Uber uniques to craft one.

Drop rates for Uber uniques outside of durial have been significantly increased.

Nightmare vaults are not returning in Season 4, but their role is being considered for future content.

Next campfire chat will provide more details in a couple of weeks.

Transcripts

play00:00

hey folks this is rker and we just got

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to see three Diablo 4 developers compete

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live in a preview of the upcoming

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leaderboard Activity The Gauntlet in

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today's campfire chat we learned more

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about the gauntlet and other changes

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coming in the March 5th update but we

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also got some news about season 4

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including news about something that I

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have basically been begging to see added

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to the game so let's give a summary of

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what we learned today first off Gauntlet

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launching next Tuesday March 5th along

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with the mid-season update recently the

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devs teased the return of vampiring

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powers and yes they are returning but I

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hyped myself up too much I thought they

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would be returning as some form of

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mechanic but they're actually going to

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be returning in the form of legendary

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Powers so six vampiric powers are coming

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back as new legendary aspects they're

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not going to be onetoone copies of what

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they were but close enough the big one

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that most people are going to be happy

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about is metamorphosis that was the one

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where you dodge into a bunch of bats now

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however it's being nerfed with a coold

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down on aade of 5 to 10 seconds some

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great news is that they're fixing

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snapshotting ideally they're trying to

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remove it wherever they can they're

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slowly working away at it snapshotting

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is when you're able to retain a buff for

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longer than the game wants you to it's

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almost an exploit or arguably an exploit

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it's just a lot of people do it

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unintentionally let's say you have a 4se

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second damage buff well if while you

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have this buff up you start a channeled

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skill for instance like Whirlwind well

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until you stop Whirlwind you will still

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have that buff snapshotted on you it

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doesn't fall off after 4 seconds so now

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they're fixing that the mid-season

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update will also include a bunch of

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balance changes they didn't cover

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everything we'll be getting patch notes

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tomorrow but there's some Nerfs to some

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of the cells overperforming Powers no

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Nerfs to Barbarian in fact there's some

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Buffs to its early game skills Barb is

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one of the weaker leveling classes so

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this is nice I mean it's coming a little

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late in the season to help with leveling

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but hey this is rolling out to the game

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forever so that's great early game Barb

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needs some love they're also now once

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again buffing gors when the game

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launched gors devastating grips are way

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too strong they nerfed it now they're

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buffing it up again not quite all the

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way but trying to bring Whirlwind back

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here for the Sorceress incinerate is

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getting incredibly buffed we're also

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seeing some Buffs to conjuration skills

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for the Druid same thing like the Barb

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early game Buffs particularly with

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generation it seems early game Druid has

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some pretty severe resource issues this

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ought to help we're also seeing huge

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Buffs to companion Druid wolves poison

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creeper Ravens oh my in some cases we're

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seeing something like 10 times damage

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output for the Rogue we're seeing some

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Buffs to ranged builds heartseeker and

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forceful Arrow they're having their

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attack speed increased by 20% to make

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them more competitive with puncture

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flurry's getting some Buffs as well for

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the Necromancer this is the start of

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some massive Buffs to minion builds

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right off the bat 20% damage buff across

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the board for minions lots of Buffs

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everywhere here to minions in general

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necro is also getting some significant

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move speed Buffs it's not getting a

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Mobility skill but it's gaining the

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ability to stack move speed now there's

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one glyph that'll make you gain move

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speed per active minion and there're

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also reworking deaths reach to Deaths

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Advance which now just passively gives

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you move speed this is a great way to

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really help the necro mobility issue

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while still making them feel distinct

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from other classes by not just giving

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them a Mobility skill they also said

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that they want our feedback they want

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our opinion on one particular matter and

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that's let's say they're working away at

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something they've made a couple of

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legendary items for the

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sorcerer do they wait to have parody

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between all classes before releasing

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this as in do they wait to have a couple

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items for every single class and then

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release everything potentially delaying

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it months or do they just here we we

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made this cool stuff for the sorcerer

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let's release it now and then when we

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make Barbarian stuff we'll release that

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I personally am cool with them rolling

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out stuff faster to us I don't care if

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my favorite class doesn't get something

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special this time as long as it

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eventually does cuz I know I'm in it for

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the long haul but I can understand other

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people feel differently so do sound off

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in the comments about that again the

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devs want feedback on how to proceed

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there and then we got our Gauntlet

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showcase this was an event co- casted by

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macrob bioboy and anak live and one

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thing to note about the gauntlet once

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you're inside your gear skill tree and

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Paragon are all locked so no Shenanigans

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where you can swap around gear and stuff

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like that which is good that is not fun

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gameplay same thing with the

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snapshotting it's not fun to have these

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quasi exploit things that you got to do

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to maximize your effici

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so what is the gauntlet again this is

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the new competitive activity being added

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to the game forever it's not just for

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season 3 and what it is is every week

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we're going to get a new Gauntlet

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dungeon this is a fixed nonlinear

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dungeon where your objective is to get

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the highest score possible you have 8

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minutes and every time you try out the

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dungeon and every time everyone in the

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world tries out this dungeon it is

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always exactly the same same layout same

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monsters literally same everything so

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it's all about how how good you are at

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strategizing your path through this

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Gauntlet it's unclear if it's just this

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Gauntlet or all golets but we saw when

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they entered the gaet right away there

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was a boss two out of three players

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decided to skip the boss and come back

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to it later whereas the Hoda Barbarian

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bonked it immediately and it seems once

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you kill a boss it spawns a special

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pillar there's two types of special

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pillars that can spawn one is going to

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give you a temporary buff to how much

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score you're getting and the other kind

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of pillar will respawn all monsters in

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the dungeon so you want to be carefully

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planning when you do this in the gaet we

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saw monsters were level 124 which is the

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equivalent of a nightmare dungeon level

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70 the objective with the goet here

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isn't to be abattoir of zir tier

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difficulty the point isn't to see if you

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can beat it the point is to see how well

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you can do so this is something where

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you can sacrifice damage and even

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survivability to get more move speed for

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instance no items drop it's just about

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getting as much score as possible as

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fast as possible Sometimes some of these

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monsters will drop keys there are

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special chests that if you use those

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keys to open them they're going to drop

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more score if you die in a gauntlet in

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hardcore you are dead forever if you die

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in softcore you drop 1/3 of your score

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and respawn at the start of the dungeon

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or something and then you can run back

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to pick up your dropped score but that's

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a significant time penalty you can do

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these solo you can do them in a team

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your teammates can pick up your score

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for you and then depending on how well

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you do at the end of things you can earn

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one of four seals well I guess you can

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earn all four seals you start off with

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the Seal of the blooded you get that

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just for completing the gauntlet and

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then reaching specific amounts of score

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will earn you better and better seals

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until you get the Seal of the worthy and

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you have to get a seal of the worthy in

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order to qualify to even be on the

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leaderboards you can retry The Gauntlet

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as many times as you want you can earn

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all seals and every seal also comes with

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some small reward they don't want the

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purpose of the gauntlet to be to farm

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the rewards but but they do want to give

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you something so you have like a cash

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with some 925 items and a really good

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chance at getting uniques so 925 uniques

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and again this resets every week so you

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can get those caches every week and then

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the leaderboards themselves are

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separated by party size normal hardcore

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by class so if you're running a solo

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Necromancer you're not competing against

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Hoda barbarians but if you're in a party

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of two you are competing against all

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other parties of two so there's 16

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different leaderboards every week and if

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at any time you reach the top 100 of any

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ladder you're going to earn a

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conqueror's Crest Mount Trophy and if

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you manage to get top 10 in any

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leaderboard you'll have your name and

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character immortalized in the permanent

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Hall of the Ancients we don't really

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know what that is yet but it's something

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our three devs each managed to earn the

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Seal of the worthy the first got a score

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of 195,000 the second got a score of

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215,000 and the Third on a Hoda

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Barbarian got a score of

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299,000 that happened to be Leviathan

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Diablo streamer turned Diablo Dev

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showing the power of a Charged hodab

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Barb in the gaet then we also got more

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of a teaser than anything about season 4

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this is going to be it sounds like it's

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going to be the most substantial update

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to the game yet uh significantly bigger

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than the season 2 change that reworked

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vulnerable and all that it does sound

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like itemization is going to be the core

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part of this so people suspecting that

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the atomization rework was going to get

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pushed back it sounds like it is not

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then the single best news today we are

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getting a PTR for season 4 for these

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giant changes again for what is going to

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be the most important patch of Diablo I

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so far we are getting a PTR a PTR is a

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public test server where anyone who owns

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the game can participate it's like a a

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beta test for the upcoming content and

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you can give your feedback so that it's

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not the game the the the the season 4

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launches and then everyone voices their

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opinion it's before it launches we voice

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our opinions they can make changes so

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that when we launch things can be as

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good as possible now this is not a

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promise however to always have a PTR it

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sounds like they're going to reserve it

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only for big patches but we're

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definitely getting one for season 4

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they're planning to start the PTR while

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season 3 is still running but no date

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yet however they said in a couple weeks

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we're going to have another campfire

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chat where they're going to talk all

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about that it's said to be a beefy

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campfire chat oh and PTR is only open to

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people playing on battl net on PC during

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the Q a we learned that in next week's

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patch they are making some changes to

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Uber unique crafting you might remember

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that they recently added a patch that

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allows you to break down five Uber

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uniques to craft one Uber unique of your

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choice after feedback they're changing

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that to four instead of five a lot of

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people have been asking to change it to

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three but it sounds like what they want

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is for Uber uniques to still be rare

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also they've significantly buffed your

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odds of getting Uber uniques outside of

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durial the drop rates about a thousand

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times what it was I covered that in this

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video over here so they they want to see

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how things play out first but they said

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that for season 4 maybe they'll they're

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they're open to adjusting it further to

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maybe three once they see how things

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play out they said they want Uber uni to

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still be aspirational and honestly

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that's what I want as well I I want Uber

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uni to be aspirational I say this as

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someone who has done hundreds of durial

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runs and gotten zero shakos I'm fine

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with not having gotten a shacko I mean

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am I sad sure but like I'm not rage

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quitting the game over it I don't feel I

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I am owed a shacko I am okay with it

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continuing to be something that I'm

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striving for and I hope I will one day

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get they want Uber uniques to be things

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that you don't need for your build

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there's something that will supplement

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your build it'll make it more awesome

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but it's not needed to have fun on your

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class and a Sho that gives you plus four

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to all your skills yeah no one needs a

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Sho but hell is it going to feel good to

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have one now they were asked if season 4

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is going to add any endgame content they

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can't talk about season 4 but they

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basically said that yes they directed us

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to tune in to the campfire chat for the

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PTR so things I look forward to there as

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well they were also asked if Avatar of

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Zer is coming back and they said to tune

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into the PTR stream so I don't know if

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that meant literally Avatar ofz or just

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some kind of endgame content that is

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analogus to abatar of zir apparently the

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dev team has active conversations going

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around about potentially earning skins

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or things about the shop I would hope

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for this I I think having dedicated

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players who put in a lot of hours in the

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game be able to earn platinum or

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otherwise earn more of these Cosmetics I

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think would be really good for the game

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and I don't mean that just cuz I want

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all the skins for free which yeah I do

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but like people are going to play the

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game more if they can earn the Skins it

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sounds like nightmare vaults are not

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going to return in season 4 but they are

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are taking note of their role in the

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game and knowledge about that will be

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applied in future content about an

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Armory in order to like uh rapidly

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change your build they've reiterated

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that that's something that they're

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interested in it seems everyone on the

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team wants to do it but they have no ET

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on when that's going to happen and again

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next campfire chat in a couple of weeks

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so that wraps up our summary folks what

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are your thoughts is the gauntlet what

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you hoped it would be it sounds like

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there's stuff there even if you're not a

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competitive player you can still just

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run it to get a little bit of rewards it

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reminds me of challenge Rifts in Diablo

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I where I would do the challenge Rift

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once a week just to get that reward but

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I didn't care to compete for the the

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leaderboard position on it overall my

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position remains that season 4 is going

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to be really the season that could bring

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back people who have stopped playing I

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would almost say season 4 is a make or

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break season for Diablo I but again what

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are your thoughts sound off in the

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comments thanks for watching if you

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enjoyed this video give it a thumbs up

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and subscribe to join Rikers Raiders for

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more Diablo

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content

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Diablo 4Gauntlet UpdateLegendary PowersBalance ChangesLeaderboardsPTRSeason 4Competitive GamingVampiric AspectsGame Dev InsightsCosmetic Rewards