Creating Great Games that are Played for Years & Remembered Forever

Supercell
29 May 202405:04

Summary

TLDRMobile games dominate the market due to their widespread accessibility. Supercell, founded in 2010, aims to create memorable games for mass appeal, emphasizing team autonomy and diverse backgrounds for innovation. The company believes in involving game teams in crucial decisions, recognizing players' importance in the development process. With the European tech scene flourishing, Supercell is inspired by the potential to rival Silicon Valley, focusing on social gaming to enhance player interaction and create lasting experiences.

Takeaways

  • ๐ŸŽฎ Mobile games dominate the market due to the widespread use of smartphones as gaming devices.
  • ๐Ÿš€ Creativity and innovation are central to game development, aiming to create fun and memorable experiences.
  • ๐ŸŒŸ Supercell was founded in 2010 with a vision to make games that would be played and remembered for years.
  • ๐Ÿ’ก The company's culture emphasizes empowering teams with the best people to create games, fostering a sense of ownership and independence.
  • ๐ŸŒ Diversity in team composition is valued for its contribution to the creative process and the goal of making games for everyone.
  • ๐Ÿ—ฃ๏ธ Encouraging open communication within teams is vital for the development of innovative ideas.
  • ๐Ÿ› ๏ธ Teams are involved in critical decisions, such as launching or discontinuing a game, based on their belief and commitment to the project.
  • ๐ŸŽญ Initially, game development focuses on developers' insights, but as the game evolves, player feedback becomes increasingly important.
  • ๐Ÿ“ˆ The European tech scene has significantly grown, with companies like Spotify and Supercell emerging as global successes.
  • ๐Ÿค Collaboration within the industry is highlighted as a key factor for success, with a supportive community spirit among Finnish gaming companies.
  • ๐Ÿ”ฎ The mobile gaming industry is still in its early stages with vast opportunities for growth and improvement.
  • ๐Ÿค Social aspects of gaming are seen as an area of great potential, with the mobile platform's networking capabilities offering new forms of gameplay.

Q & A

  • What is the significance of mobile games in the current gaming market?

    -Mobile games represent more than half of the entire games market due to the widespread accessibility of mobile phones as gaming devices, which are carried by almost everyone.

  • What is the core principle behind creating games according to the script?

    -The core principle is creativity and innovation, focusing on creating something from scratch that is inherently fun for people to play.

  • When was Supercell founded and what was its initial vision?

    -Supercell was founded in 2010 with the vision to create games that would be played by as many people as possible for years and be remembered forever.

  • What is the key to achieving Supercell's ambitious dream as mentioned in the script?

    -The key is to have the best people forming the best teams to create the games, and to be the best place for those teams to work.

  • Why is the culture at Supercell considered important for the company's success?

    -The culture at Supercell is important because it empowers teams with the independence to make decisions for their games, fostering an environment that encourages creativity and innovation.

  • How does Supercell ensure diversity in its creative process?

    -Supercell ensures diversity by having people from around the world with different backgrounds, which is crucial for bringing a wide range of ideas to the creative process.

  • What role do game teams play in the decision-making process regarding the launch or termination of a game?

    -Game teams are heavily involved in the decision to go live or kill a game, as their belief in the game is crucial for its success and they are the ones working on it.

  • How does the importance of players evolve throughout the game development cycle?

    -At the start of the game creation process, developers focus on what they think players might want. As the game gets released, the focus shifts to the players' feedback and preferences, making them central to the development as a service.

  • What has been the impact of the European Tech Community's growth on the tech industry?

    -The European Tech Community has developed massively, leading to more successes from Europe, such as Spotify, and positioning Europe and Finland as potential rivals to Silicon Valley in producing valuable tech companies.

  • How does collaboration within the Finnish gaming industry contribute to its success?

    -The Finnish gaming industry works well together, with companies cheering for each other's success and supporting one another, especially in unexpected situations.

  • What opportunities does the mobile gaming industry still hold, and what areas excite the speaker personally?

    -The mobile gaming industry is still young with much opportunity left, especially in creating more social games that leverage the network capabilities of mobile phones to enable new forms of gameplay.

  • What is Supercell's inspiration and long-term goal in creating games?

    -Supercell is inspired by companies like Nintendo and aims to create games that would be remembered forever, focusing on creating amazing games with their talented group of people.

Outlines

00:00

๐ŸŽฎ Mobile Gaming's Dominance and Creativity

The script opens with a discussion on the significance of mobile games in the gaming market, highlighting their widespread reach due to the ubiquity of mobile phones. It emphasizes the importance of creativity and innovation in game development, with the ultimate goal of creating fun and memorable games. The narrative then introduces Supercell, a company founded in 2010 with a vision to develop games that would be enjoyed by many for years to come.

๐ŸŒŸ Supercell's Founding Principles and Culture

This paragraph delves into Supercell's founding principles, focusing on assembling the best teams to create impactful games. The company's culture is underscored as pivotal, with a unique approach to green-lighting teams rather than just ideas, empowering them with independence and decision-making power. The diversity of team members from various backgrounds is highlighted as crucial for the creative process, and the importance of team involvement in the game's life cycle decisions is stressed.

๐Ÿค The Evolution of the European Tech Community

The script shifts focus to the growth of the European tech community over the past decade, noting the change from a lack of significant tech successes to the emergence of influential companies like Spotify. The speaker expresses excitement for upcoming European, particularly Finnish, tech companies and believes that Europe and Finland have the potential to rival Silicon Valley as a hub for valuable tech companies.

๐Ÿค” The Role of Developers and Players in Game Development

The paragraph discusses the dynamic between developers and players in the game creation process. Initially, developers rely on their understanding of what players might want, but as the game evolves and reaches the audience, the focus shifts to player feedback and preferences. The concept of developing a game as a service is introduced, emphasizing the need for developers to listen and adapt to the players' needs.

๐Ÿค Collaboration in the Gaming Industry

The script highlights the importance of collaboration within the gaming industry, particularly in Finland, where success is celebrated collectively, and support is given to those who face challenges. This collaborative spirit is presented as a key factor in the industry's growth and success.

๐Ÿš€ The Future of Mobile Gaming and Social Interaction

The final paragraph of the script is forward-looking, exploring the potential for mobile gaming to become even more social, given the network capabilities of mobile devices. The speaker expresses excitement about the untapped opportunities in mobile gaming and the prospect of discovering new forms of gameplay that leverage social connections.

๐ŸŒˆ Supercell's Aspirations and Inspirations

The script concludes with Supercell's aspirations to create games that will be remembered forever, drawing inspiration from companies like Nintendo. The speaker reflects on the early days of Supercell and the excitement of the potential to create legendary games with the current talented team.

Mindmap

Keywords

๐Ÿ’กMobile games

Mobile games refer to video games played on mobile devices such as smartphones and tablets. They are a significant part of the gaming industry, with the script noting that they represent over half of the entire market. This is attributed to the widespread use of mobile phones, making gaming accessible to a broad audience. The script emphasizes the importance of mobile games in the current gaming landscape.

๐Ÿ’กPlatform

In the context of the script, a platform refers to the hardware or software environment on which a game operates, such as a mobile phone. The mobile phone as a platform is highlighted for its reach, as almost everyone carries a potential gaming device in their pocket, contributing to the dominance of mobile games in the market.

๐Ÿ’กCreativity

Creativity in the script is associated with the process of developing new and original games. It is a core aspect of game development, where developers aim to create something from scratch that is enjoyable for players. The script mentions that the most important thing is to have creative people to drive this process, which is crucial for the success of a game.

๐Ÿ’กInnovation

Innovation is the introduction of new ideas or methods, and in the script, it is linked to the creation of games that are both novel and engaging. The mention of innovation underscores the need for game developers to constantly push boundaries and come up with unique gaming experiences to attract and retain players.

๐Ÿ’กSupercell

Supercell is a Finnish mobile game development company founded in 2010, as mentioned in the script. The company is known for creating popular and long-lasting games, aiming to make games that are played by as many people as possible and remembered forever. The script discusses the company's founding principles and its culture, emphasizing the importance of team independence and creative freedom.

๐Ÿ’กGreen light

In the script, 'green light' refers to the approval given to game teams to proceed with the development of their games. Supercell's approach is to green light teams rather than just ideas, empowering them with the autonomy to make decisions for their games. This concept is central to the company's culture and its belief in the importance of team empowerment.

๐Ÿ’กDiversity

Diversity in the script is highlighted as a strength, particularly in the context of having team members from different backgrounds. It is considered important for the creative process in game development, as it brings a variety of ideas and perspectives to the table, which is essential for creating games that appeal to a global audience.

๐Ÿ’กDecision-making

The script discusses the importance of game teams being involved in key decision-making processes, such as whether to launch or terminate a game. This is crucial because the team members are the ones who will be working on the game, and their belief in the game's potential is vital for its success.

๐Ÿ’กPlayer-centric

The script mentions that while developers are central to the initial stages of game creation, as the game development progresses, the focus shifts to the players. The importance of listening to and understanding player feedback is emphasized, as it is crucial for developing a game as a service that meets player needs and expectations.

๐Ÿ’กEuropean Tech Community

The European Tech Community is referred to in the script as having grown significantly over the past decade. The script mentions that while there were not many tech successes from Europe when Supercell was founded, the situation has changed, with companies like Spotify emerging from the region. The script also expresses optimism about the potential of European, and specifically Finnish, tech companies to rival Silicon Valley.

๐Ÿ’กCollaboration

Collaboration in the script is presented as a key aspect of the gaming industry, particularly within the Finnish industry. It is described as a supportive environment where companies cheer for each other's successes and offer help when needed. This collaborative spirit is seen as beneficial for the overall growth and development of the industry.

๐Ÿ’กSocial gaming

Social gaming is a concept discussed in the script, focusing on the potential for games to become more interactive and connected through social networks. Given that mobile phones are network devices, the script explores the idea of new forms of gameplay that this connectivity can enable, indicating that there is still much potential for growth in this area.

๐Ÿ’กNintendo

Nintendo is mentioned in the script as an inspiration for Supercell, particularly in the company's aspiration to create games that will be remembered forever. Nintendo is known for its iconic and long-lasting games, and the script suggests that Supercell looks up to this legacy as it strives to create similarly impactful gaming experiences.

Highlights

Mobile games represent more than half of the entire games market due to the widespread use of mobile phones as gaming devices.

Games are all about creativity and innovation, aiming to create something fun from scratch.

Supercell was founded in 2010 with the goal of creating games that would be played by many and remembered forever.

Supercell's culture emphasizes empowering teams with the best people to make independent decisions for their games.

Diversity in team backgrounds is important for the creative process in game development.

Game teams should be involved in the decision to launch or kill a game, as they are the ones working on it and need to believe in it.

At the start of game creation, developers focus on what they think players might want, but later it becomes all about the players' feedback.

The European tech community has grown significantly over the past decade, with companies like Spotify leading the way.

There is a strong sense of collaboration in the Finnish gaming industry, with companies supporting each other's successes and struggles.

The mobile gaming industry is still young with much opportunity for growth and improvement.

Games have the potential to become even more social, leveraging the network capabilities of mobile devices.

Supercell aspires to create games that will be remembered, inspired by companies like Nintendo.

Supercell believes it is still early days for the company and is excited about the potential to create amazing games with its talented team.

The importance of listening to and watching players as the game development progresses to adapt and improve the gaming experience.

The potential for the European tech scene, including Finland, to rival Silicon Valley as a hub for valuable tech companies.

The excitement around upcoming companies from Finland and the belief in the region's ability to produce innovative tech solutions.

Transcripts

play00:00

[Music]

play00:06

mobile games represent more than half of

play00:08

the entire games market and that is

play00:11

because mobile phones as a platform they

play00:14

have the widest possible reach I mean

play00:16

basically everybody carries a gaming

play00:19

device these days in their pockets games

play00:22

obviously are all about creativity

play00:24

Innovation you're trying to create

play00:26

something from scratch which is

play00:28

inheritant fun for people to play and

play00:31

you know that's the most important thing

play00:33

of course and to get there you need the

play00:35

best possible like creative people and

play00:37

the teams once you've created something

play00:39

that is fun then the business outcomes

play00:42

will

play00:46

[Music]

play00:50

follow supercell was founded back in uh

play00:54

2010 we founded the company first of all

play00:57

we wanted to create games that as many

play01:00

people as possible would play for years

play01:02

and games that would be remembered

play01:04

forever and how we would then get there

play01:07

and and get to that kind of a ambitious

play01:09

dream of ours was that they simply

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wanted to have the best people forming

play01:14

the best teams who would create those

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those games and we wanted to be the best

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place for those those

play01:20

teams the culture here at supercell is

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really important we don't green light

play01:25

games or ideas we green light teams

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which gives all the power and

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Independence to those teams to make

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decisions for their

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games because we have people from around

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the world that come from different

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backgrounds I think it's very important

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because we want to make games for

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everyone having people with different

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ideas is is just super important for the

play01:49

creative process making sure that people

play01:52

feel comfortable expressing if they have

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an idea or something that's what makes

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what we do

play01:58

important

play02:01

it's really important that the game

play02:03

teams are involved in the decision to go

play02:06

live or kill the game because it's these

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people who are going to be working on

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the game it's absolutely crucial that

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these people believe in the game so

play02:15

that's why it's important that they are

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part of the decision to decide whether

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this game goes live or

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not the player becomes more important

play02:25

later in the cycle of making the game at

play02:28

the start you don't have players and

play02:32

players may not even know what they want

play02:34

when you're when you're making a new

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game so I think at the start of the game

play02:39

creation process it's a lot about the

play02:42

developers and what they think a player

play02:45

might want but then as time goes on and

play02:48

and the game gets out there it's all

play02:50

about the players and that's where you

play02:52

really have to be listening and watching

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and uh developing uh the game as a

play02:59

service

play03:02

European Tech Community has developed

play03:04

massively over the past decade back you

play03:07

know when they were starting with super

play03:09

cell there weren't that many successes

play03:12

coming from Europe but these days of

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course it's completely different the

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companies like Spotify for example

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coming from this place of the world and

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of course I'm also very very excited

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about all the upand cominging companies

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that are coming from Finland and I

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personally believe that Europe and also

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Finland can actually rival Silicon

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Valley as this place where the most

play03:34

valuable tech companies will come

play03:37

from collaboration in the industry is

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very important I feel like the Finnish

play03:42

industry works very well together and if

play03:44

there's one gaming company that does

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well I think everyone's cheering for

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them if something you know unexpected

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happens I think everyone's always you

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know listening in and and giving support

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and and supporting those who who

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struggle Maybe

play04:01

Mobile gaming industry is still very

play04:03

young as an industry and there's like so

play04:05

much more opportunity left and most of

play04:08

all of course the games can be so much

play04:10

better and area that I'm personally very

play04:13

excited about is that how can games

play04:16

become even more social because

play04:18

obviously mobile phone is a network

play04:20

device and and they're all connected to

play04:23

each other so what type of new forms of

play04:26

gameplay does f enable and I believe

play04:29

that on the social side we're still like

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scratching the

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surface we founded supercell to create

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games that would be remembered forever

play04:39

and they are inspired by companies like

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Nintendo so from that perspective you

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know it's there it's still very early

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days for for supercell and what I'm

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excited about that they have a shot at

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creating these amazing games together in

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this amazing group of people that they

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have at Super

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so

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Related Tags
Mobile GamingInnovationTeam CultureCreativityGaming IndustryPlayer ExperienceGame DevelopmentSupercellSocial GamingEuropean Tech