Wooting responds to Razer's cheating keyboard.

optimum
25 Jul 202405:00

Summary

TLDRRazer and Wooting have revolutionized gaming keyboards with the introduction of null bind scripts, enabling non-overlapping inputs for faster and more precise movements in FPS games like CS. This feature, dubbed 'SnapTap' by Razer and 'SD' by Wooting, prioritizes the last key press, eliminating the need for timing skill in counter-strafing. Both brands have implemented this across their keyboard lines, sparking debates about its impact on game balance. While latency tests show no significant difference between the two, Wooting's implementation is smoother and offers more customization options. The feature has divided opinions, with some seeing it as a game-changer and others as potentially unfair.

Takeaways

  • 🌐 Razer introduced a new keyboard feature called 'null bind scripts' which prioritizes the last key press to prevent overlapping inputs.
  • 🔄 This feature allows for faster counter-strafing and efficient ad spamming in games, potentially changing the skill requirements for players.
  • 🎉 Other keyboard brands, including Wooting, are also implementing similar features, responding to customer demand within 24 hours.
  • 🎮 FPS games, especially CS (Counter-Strike), benefit significantly from this feature as it eliminates the need for precise timing in movement inputs.
  • 🛠️ Wooting's implementation, called 'SD' (Single Dab), is in beta but offers a flawless experience with the last press priority.
  • 🔑 A key difference between Razer's 'Snap Tap' and Wooting's 'SD' is the handling of rapid trigger deactivation for initial key presses.
  • 🔍 Both Razer and Wooting keyboards have been tested for latency and found to perform equally well, with minimal millisecond differences.
  • 🚀 The introduction of these features suggests a significant shift in gaming keyboards, potentially changing the landscape of competitive gaming.
  • 🤔 There are concerns about the fairness of these features, as they could be seen as 'pay-to-win' upgrades that give an advantage over regular mechanical keyboards.
  • 🔧 Both Razer and Wooting offer customization options, with Wooting providing more out-of-the-box fine-tuning and no need for software installation.
  • 🔄 The script raises the question of whether such advancements in keyboard technology will be accepted in competitive play or considered an unfair advantage.

Q & A

  • What feature does Razer's new keyboard have that is being discussed in the script?

    -The new Razer keyboard has null bind scripts built in, which prioritize the last pressed input between two keys, preventing overlapping inputs and allowing for faster counter strafing and ad spamming in games.

  • How did the community respond to the introduction of this feature by Razer?

    -The community responded positively to the feature, as evidenced by a poll where many said 'yes' to the feature, leading Razer to implement it within 24 hours.

  • Which other keyboard brand besides Razer has implemented a similar feature?

    -Wooting has also implemented a similar feature, called SD (Single Dab), which is in beta and offers the same benefits as Razer's feature.

  • What is the main advantage of this feature for FPS games?

    -The main advantage for FPS games is the precise timing of A and D strafing inputs, which is no longer dependent on skill, allowing for cleaner and faster movement.

  • How does this feature impact the skill ceiling in games like CS:GO?

    -This feature eliminates the skill ceiling associated with counter-strafing, as it automates what used to be a skill-based mechanic, potentially making it easier for players to achieve perfect counter strafes without timing.

  • What is the difference between Razer's Snap Tap and Wooting's SD implementation?

    -The main difference is that with Razer's Snap Tap, if you press one direction and then immediately press the opposite, the rapid trigger becomes deactivated for the initial key until it is fully released. Wooting's implementation, however, always registers the last press input regardless of the sequence.

  • How does this feature affect the latency of the keyboards?

    -The feature does not significantly affect latency. Both Razer and Wooting keyboards perform similarly in terms of latency, with only a few milliseconds difference within the margin of error.

  • What are the implications of this feature for competitive gaming?

    -The implications are significant, as it could be seen as a 'pay-to-win' upgrade, giving players using these keyboards an unfair advantage over those using regular mechanical keyboards in terms of performance.

  • How does the script writer view the future of gaming keyboards with this feature?

    -The script writer believes that gaming keyboards have changed forever with this feature and does not see a reversal in its adoption, even suggesting that other keyboard brands should implement it as well.

  • What are the additional options provided by Wooting's SD implementation?

    -Wooting's SD implementation offers more customization options, such as the priority of one key over the other, and does not require any software installation for its use.

  • How does the script writer describe the overall impact of this feature on gaming?

    -The script writer describes it as a game-changer, potentially overriding existing inputs and masking errors, and suggests that it could lead to a different version of the game being played performance-wise.

Outlines

00:00

🎮 Revolutionary Gaming Keyboard Features

Razer's new keyboard introduces 'null bind scripts' that prioritize the last key pressed, ensuring non-overlapping inputs. This feature is particularly beneficial for fast-paced games like FPS, where precise timing is crucial for movements and counter-strafing. The keyboard's rapid trigger capability has been compared to an unfair advantage, as it automates what used to be a skill-based mechanic. The feature was initially met with skepticism, but Razer's swift implementation and customer support have been lauded. The keyboard's performance in terms of latency is on par with its competitors, and the feature is now available across all Razer gaming keyboards, including older models.

Mindmap

Keywords

💡Razer

Razer is a brand known for its gaming peripherals, including keyboards. In the video, Razer is highlighted for introducing a new feature in their keyboards called 'null bind scripts' which allow for non-overlapping inputs, a significant advancement in gaming technology that impacts the gaming experience by providing faster and more precise inputs.

💡Null Bind Scripts

Null bind scripts refer to a feature in gaming keyboards that ensures no input overlaps occur when pressing keys simultaneously. This is crucial for gamers as it allows for perfect counter strafes and other rapid, precise movements in games without worrying about input lag or overlap, as demonstrated in the video with Razer's new keyboard.

💡Counter Strafing

Counter strafing is a technique used in first-person shooter (FPS) games to move quickly and unpredictably, making it harder for opponents to hit the player. The video discusses how the new keyboard feature from Razer and Wooting allows for perfect counter strafing by eliminating the need for precise timing between key presses.

💡Ad Spamming

Ad spamming refers to the rapid pressing of keys to perform actions in a game, such as advertising in a game like Team Fortress 2. The video mentions that the new keyboard feature allows for the most 'ridiculous ad spamming' by holding one key and tapping another, significantly increasing the speed of in-game actions.

💡Poll

A poll in this context is a method of gauging community opinion, often used by companies to make decisions about product features. The script mentions that Wooting put out a poll asking if customers wanted the new keyboard feature, and they implemented it within 24 hours after receiving a positive response.

💡Wooting

Wooting is another brand of gaming keyboards that, like Razer, has introduced a similar feature to null bind scripts. The video compares the implementation of this feature in Wooting keyboards to that of Razer, noting differences and similarities in how they handle key inputs.

💡SD (Strafe Direction)

SD, or Strafe Direction, is a term used in the video to describe the direction in which a character moves when strafing. The new keyboard feature prioritizes the last pressed input for strafing keys (A and D), ensuring that movement is always in the direction of the last key press, which is beneficial in FPS games.

💡Rapid Trigger

Rapid Trigger is a feature that allows for faster actuation of key presses, giving gamers an advantage by responding more quickly to their inputs. The video notes that this feature, combined with null bind scripts, can feel like 'cheating' due to the significant advantage it provides over traditional mechanical keyboards.

💡Latency

Latency in the context of gaming refers to the delay between a user's input and the corresponding action in the game. The video discusses testing the latency of Razer and Wooting keyboards to determine which can return to full accuracy the fastest, indicating that both are on par in terms of performance.

💡Skill Ceiling

The skill ceiling is the upper limit of ability or proficiency in a game or activity. The video suggests that the new keyboard features may eliminate the skill ceiling for certain movements in games like Counter-Strike, as they automate what used to require skillful timing and precision.

💡Pay-to-Win

Pay-to-Win refers to a situation where players can gain an advantage by paying for certain features or items, often seen as unfair in competitive gaming. The video concludes by stating that the new keyboard features from Razer and Wooting could be considered the most significant pay-to-win upgrades due to the performance advantages they offer.

Highlights

Razer introduces a new keyboard with null bind scripts for perfect nonoverlapping inputs.

The feature allows for the fastest counter strafes and insane ad spamming.

Razer's customer support and product support are exceptional, quickly implementing the feature.

The feature prioritizes the last pressed input, eliminating overlapping movement inputs.

FPS games benefit from precise timing of A and D strafing inputs, now achievable without skill.

Razer's implementation is compared to Wooting's, both offering similar functionality.

Wooting's implementation is in beta but already offers a flawless user experience.

Razer's Snap Tap and Wooting's SOCD have minor differences in functionality.

Wooting allows more customization and fine-tuning without needing to install software.

Both Razer and Wooting keyboards are considered game-changing in terms of latency.

The new keyboards could potentially be seen as unfair in competitive gaming due to their advantages.

Rapid trigger and null binds offer a significant performance advantage over regular mechanical keyboards.

Wooting's keyboard sounds better out of the box and offers more customization options.

The impact of these keyboards on games like Overwatch and Call of Duty is discussed, highlighting their potential for unfair advantages.

The transcript suggests that other keyboard brands may follow suit with similar features.

The author expresses concern over the potential banning of these features in competitive play.

The transcript concludes that gaming keyboards have been fundamentally changed by these innovations.

Transcripts

play00:00

Razer just broke the internet with this

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it's their new keyboard which basically

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has null bind scripts built in now

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giving you perfect nonoverlapping inputs

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in other words you can now have the

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fastest counter strapes imaginable and

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also the most insane ad spamming that

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you've ever seen honestly I thought this

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would get banned or rolled back after my

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first video but now they're not the only

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one woing now also has this feature

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basically they put out a poll saying hey

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should we do this as well lot of you

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guys said yes and they did it within 24

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hours not only did they do it they made

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it available for every single one of

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their woing keyboards even the first one

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from 7 years ago I still have pretty

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mixed feelings about this feature but I

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mean that customer support and product

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support is just on a different level so

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super quick recap of what we're talking

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about here this works by always

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prioritizing your last pressed input

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between two keys so if you put it on

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your A and D key for example you will

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never get an overlapping movement input

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ever again and most FPS games really

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benefit from the precise timing of those

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A and D strafing inputs if you want the

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cleanest and fastest movement but now

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that skill is no longer required you can

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just press one key after the other and

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always be moving in that last press

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Direction without worrying about any

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overlap at all CS in particular I mean

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you can now get perfect counter strapes

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with absolutely no worrying about the

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timing at all you could not write a

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script or program that could do this

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faster it can also be exploded in a way

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to do the most ridicul ulous ad spamming

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that you've ever seen by holding one key

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and just tapping the other and woodings

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implementation which is called SD is

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mostly the same at the moment it's still

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in beta which is completely

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understandable but yeah I loaded this

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onto the wooding 60 took it for a spin

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and after playing on the Razer for the

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past week this for the most part feels

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the same everything that I was able to

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do with razor snaptap the counter

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strafing with no error at all the ad

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spamming all of that felt identical

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between these two keyboards except for

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one part it's not a huge deal but on the

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razor if you press down One Direction

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then press the other which activates

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snaptap rapid trigger becomes

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deactivated for that initial key which

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means that you aren't able to get

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another input on that key until you

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fully release it it's a very specific

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sequence which most people won't run

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into which is why I didn't bother

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mentioning it in that initial video but

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it is the main difference between razor

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snap tap and wooting socd woing

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implementation on the other hand is

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Flawless you're always getting that last

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press input no matter what it does also

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have a couple more options like priority

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of one key over the other but long story

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short if you're playing FPS games just

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enable SD last press priority and then

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throw that On A and D you're also able

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to have multiple iterations of this on

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other pairs of keys if you want to for

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some reason and if your game somehow

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benefits from that now as for which

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keyboard here is faster in terms of

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latency the razor or the woing well

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they're the same I've got a pair of

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solenoids here which simulates the exact

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same counter stra in CS2 basically we

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want to see whichever keyboard can get

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back to full accuracy the fastest and

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I'll save you all the details but

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basically there's a couple of

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milliseconds between them which is

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within margin of error but yeah I think

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it's safe to say that gaming keyboards

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have changed forever I mean after I made

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the first video with Razer snap tap I

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honestly thought there was a possibility

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that tournament officials could take a

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second look at this and say hang on a

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second this is actually pretty busted

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and it's not allowed and then that might

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cause Razer to actually pull back the

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feature because in CS in particular this

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thing is kind of busted it just

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completely eliminates the skill ceiling

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of what is the most important movement

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mechanic in the game games that don't

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have counter- strafe mechanics or

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instant Direction changes like OverWatch

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these keyboards are a lot more harmless

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Call of Duty Apex Battlefield you will

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see some benefit there since you're no

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longer overlapping inputs but yeah it's

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nothing like the physics breaking stuff

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that you can do in OverWatch so look if

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you take these games even somewhat

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seriously like you Q ranked and you

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somewhat care about the outcome these

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two keyboards are like the most pay to-

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win upgrades that you could ever own I

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mean it's almost not even fair anymore

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rapid trigger and null binds vers a

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regular mechanical keyboard it's like

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you're playing a different version of

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the game performance- wise razor verse

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wooing they're pretty even at this point

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rapid trigger feels the same on both

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they both have perky actuation point

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adjustment as well the woing though does

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sound a bit better out of the box it

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does have more customization and

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fine-tuning that you can do and you

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never have to install any software as

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well which is pretty nice ni but back to

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the big picture I mean I don't really

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see any turning back from here rapid

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trigger was a little bit different it

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was kind of giving you like your true

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input I called it almost cheating

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because of like how much of an advantage

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it was over a regular switch this on the

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other hand is overriding existing inputs

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and masking up errors taking things that

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used to be skill like counter strafing

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and basically automating them but now

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that weirding have done it and it

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doesn't look like it's going to get

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banned in competition I guess every

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other keyboard brand should just do this

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as well

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Related Tags
Gaming KeyboardsNull BindRazerWootingCounter StrafingFPS GamesSkill CeilingProduct SupportRapid TriggerGaming InnovationInput Optimization