BEST VIESSA BUILD V3 (S-TIER) | SOLO HARD BOSSES IN 20 SECONDS! | THE FIRST DESCENDANT BUILD GUIDE

MxgicIQ
26 Jul 202410:19

Summary

TLDRビデオでは、プレイヤー「magic IQ」が「VSA」のバージョン3のソロボッシングビルドを紹介しています。このビルドはスキルクールダウンとスキルダメージに特化しており、スキルを継続的に使用することが特徴です。また、モビングビルドやグループボッシングビルドも今後の動画で紹介される予定です。8月1日に24時間生放送を行い、新しいアップデートをカバーする予定です。ビルドの詳細や武器、リアクター、外部コンポーネントの選択について解説し、効率の良いボス戦が可能になるためのモジュールの組み合わせを提案しています。

Takeaways

  • 🎮 このビデオでは、プレイヤー「magic IQ」がVSAのバージョン3のソロボス用ビルドを紹介しています。
  • 🔄 モビングビルドとグループボスビルドは、今後のビデオで紹介される予定です。
  • 📅 2024年8月1日に24時間生放送を行い、アップデートが公開される際にライブ配信予定です。
  • 🛡️ ビルドの中心は「冷酷な血」モジュールで、スキルクールダウンとスキルダメージに重点を置いています。
  • 💨 アルトスキル(4番スキル)はほぼ常にアクティブで、MPが足りなくなった場合は1番または3番スキルでダメージを与え続けます。
  • 🧊 「冷酷な血」はスキル使用時にスキルパワーを増加させ、スキルコストとクールダウンを減らしますが、氷の道は生成されません。
  • 🗝️ モジュールの組み合わせは、スキル拡張、HP増幅、スキルクリティカルヒット率、スキル集中、前線などがあります。
  • 🔫 武器はPythonを使用しており、将来的には「Wave of Light」も検討される可能性があります。
  • 🔋 リアクターはToxicとTech Boosted Tech Frozen Mechanicsを使用しており、将来的には変更される可能性があります。
  • 🔄 外部コンポーネントではSlayerが推奨され、スキルパワーとマガジンのラウンド数を増加させます。
  • 📊 最適化されたビルドでは、防御力16,700以上、HPは8,134以上で、スキルと銃の攻撃力を兼ね備えています。
  • 👾 通常のVSAでもこのビルドを使用可能で、ウルティメイトVSAではベースステータスが向上するため推奨されています。

Q & A

  • ビデオの作成者は誰ですか?

    -ビデオの作成者はmagic IQです。

  • このビデオはどのような種類のビルドについて説明していますか?

    -このビデオはVSAのバージョン3のソロボッシングビルドについて説明しています。

  • モビングビルドとソロボッシングビルドの主な違いは何ですか?

    -モビングビルドは、グループでボスを倒すために使用されるのに対し、ソロボッシングビルドは単独でボスを倒すために設計されています。

  • ビデオの作成者は今後どのような予定がありますか?

    -ビデオの作成者は、今後モビングとグループボッシングビルドのビデオを公開する予定です。また、8月1日に24時間生放送を行います。

  • Transcendent module of cold-bloodednessとは何を意味していますか?

    -Transcendent module of cold-bloodednessは、スキルのクールダウンを短縮し、スキルダメージを増加させるモジュールです。

  • スキルのクールダウンを短縮するモジュールの利点は何ですか?

    -スキルのクールダウンを短縮することで、より頻繁にスキルを使用でき、継続的にダメージを与えることができます。

  • ビデオで紹介されている武器はどれですか?

    -ビデオで紹介されている武器はPythonです。

  • ビデオの作成者はなぜPythonを選んだのですか?

    -ビデオの作成者はPythonを選んだ理由は、そのステータスが非常に有望であり、完成後に非常に良いパフォーマンスが期待できるためです。

  • ビデオで紹介されているリアクターは何ですか?

    -ビデオで紹介されているリアクターは、ToxicとTech Boosted Tech Frozen Mechanicsリアクターです。

  • ビデオの作成者はリアクターの選択についてどのように考えていますか?

    -ビデオの作成者は、リアクターの選択に関して、将来的にはスキルブーストをロールできるように変更されることを望んでおり、現在のRNGの追加が不要だと感じています。

  • ビデオの作成者が推奨するエクステンナルコンポーネントは何ですか?

    -ビデオの作成者が推奨するエクステンナルコンポーネントはSlayerで、スキルパワーの向上とマガジンのラウンド数を増加させる効果があります。

  • ビデオの作成者が最適な装備として推奨しているのはなぜですか?

    -ビデオの作成者は、装備が攻撃力、スキル、防御のバランスが良く、効率的にボスを倒すために推奨していると考えられています。

  • ビデオの作成者が推奨するビルドはアルティメットVSA専用ですか?

    -ビデオの作成者が推奨するビルドはアルティメットVSA専用ではなく、通常のVSAでも実行可能です。ただし、アルティメットVSAの方が基本ステータスが優れているため、より良いパフォーマンスが期待できます。

Outlines

00:00

🌟 VSAの第3版ソロボス用ビルド紹介

ビデオの冒頭で、magic IQがVSAの第3版ビルドを紹介し、これはソロボス用に最適化されています。このビルドは、モビングにも使用可能ですが、今後のビデオで専用のモビング&グループボスビルドが提供される予定であると説明しています。また、8月1日の24時間生放送の告知もされています。ビルドの中心となるのは、スキルクールダウンとスキルダメージの最大化を目指す「冷血」モジュールです。このモジュールにより、4番スキルを常に使用可能にし、MPが不足した場合には1番スキルを使い続けることができます。また、スキル拡張やHP増幅などのモジュールも組み合わせられ、防御力と耐久性を高めることでボス戦に耐えることが可能です。

05:00

🔥 VSAビルドの武器とリアクターの詳細

このセクションでは、VSAビルドに使用される武器とリアクターについて詳細に説明されています。現在は「パイソン」という武器を使用しており、将来的には「リアルファイター」にアップグレードする予定です。また、リアクターについては、技術的なスキルパワーブーストやコロッサスに対する攻撃力ブーストが望ましいとされていますが、現在は「毒性」と「技術ブースト」の「フリーズメカニクス」リアクターを使用しています。外部コンポーネントとして「スレイヤー」が推奨されており、スキルパワーブーストや弾数増加が特徴的です。最適化されたビルドでは、MP回復やMPモディファイアを含め、MP関連の装備も重要視されています。

10:01

👋 視聴者の感謝と今後の予定の告知

ビデオの最後に、magic IQは視聴者への感謝の言葉を述べています。また、8月1日の24時間生放送やTwitchでの日常生放送の情報を共有しています。今後の予定として、VSAのビルドやアップデートに関する情報も提供されており、視聴者は今後のコンテンツに期待を寄せています。

Mindmap

Keywords

💡VSA

VSAとは、ビデオの主題であるキャラクターの略で、このビデオではそのキャラクターのビルドやプレイスタイルについて説明されています。特に、VSAの「Transcendent module of cold-bloodedness」を採用したソロボスビルドが紹介されており、これはスキルクールダウンやスキルダメージの迅速な回復に重点を置いています。

💡Transcendent module

Transcendent moduleとは、キャラクタービルドにおける特別なモジュールのことで、このビデオでは「cold-bloodedness」モジュールが選ばれています。このモジュールはスキルパワーの増加とスキルコスト、クールダウンの減少をもたらし、キャラクターのスキルをより効率的に使用できるようにします。

💡Skill cooldown

スキルクールダウンとは、キャラクターが特定のスキルを使用した後、そのスキルが再度使用可能になるまでの時間を指します。ビデオでは、Transcendent module「cold-bloodedness」を通じてスキルクールダウンを短縮し、キャラクターのスキルをより頻繁に使用することを目指しています。

💡Solo bossing

ソロボスとは、他のプレイヤーと協力せずにゲーム内のボスを倒すことを指します。ビデオでは、VSAのソロボスビルドについて解説しており、特にスキルクールダウンやスキルダメージの迅速な回復に重点を置いた戦略が紹介されています。

💡Skill power

スキルパワーとは、キャラクターのスキルが与えるダメージや効果の大きさを表す指標です。ビデオでは、Transcendent module「cold-bloodedness」を通じてスキルパワーを増加させることで、キャラクターの攻撃力を向上させています。

💡MP recovery

MP回復とは、キャラクターの魔法ポイント(MP)が自然回復する速さを指します。ビデオでは、MP回復を促進するモジュールや装備を使用することで、スキルの使用頻度を高め、ボスとの戦闘を有利に進めています。

💡Ultimate VSA

Ultimate VSAとは、通常のVSAよりも強化されたバージョンのキャラクターです。ビデオでは、Ultimate VSAの使用が推奨されており、基本的なステータスが向上することで、より効率的なプレイが可能になるとされています。

💡Twitch

Twitchは、ライブストリーミングサービスで、ゲームプレイやその他のコンテンツをリアルタイムで視聴できるプラットフォームです。ビデオでは、Twitchのチャンネル「twitch.tv/magic IQ」でライブストリーミングを行う予定が紹介されており、視聴者が最新のビルドやアップデートをリアルタイムで確認できるとされています。

💡Reactor

リアクターとは、キャラクタービルドにおける特別な装備アイテムで、特定のスキルや属性を強化する役割を果たします。ビデオでは、「Toxic and Tech boosted Tech Frozen mechanics reactor」を使用しているとされ、これにより特定のスキルや状況でのキャラクターのパフォーマンスが向上する可能性があります。

💡External components

外部コンポーネントとは、キャラクタービルドにおける追加の装備アイテムで、特定のスキルや属性をさらに強化する役割を果たします。ビデオでは、「Slayer」という外部コンポーネントを使用しているとされ、これによりスキルパワーや弾薬の回復率が向上することが示唆されています。

Highlights

Introduction of Version 3 build of VSA for solo bossing, with a separate mobbing and group bossing build to be released.

Upcoming 24-hour live stream on August 1st at 6:00 a.m. for the update drop.

Transcendent module of cold-bloodedness chosen for skill cooldown and damage focus.

Alt skill and I shards to be used continuously for MP recovery and damage.

Explanation of the 15 module capacity due to socket type specification.

Inclusion of skill extension, HP amplification for health and survivability.

Defense stats focus on spirit and shield for additional defense against pyro attacks.

Emergency measures for crit and crit damage, along with skill concentration and front lines for increased crit effectiveness.

MP conversion and nimble fingers modules for skill cooldown reduction and MP loss trade-off.

Consistency of the build in defeating bosses under 30 seconds.

Use of Python weapon with a focus on its potential completion and stats.

Toxic and Tech boosted Tech Frozen mechanics reactor used with hopes for future changes.

External components recommendation of Slayer for skill power boost and rounds per magazine.

Suggestion for a Min Max build with focus on MP recovery in combat and MP recovery modifier.

Desire for future adjustments in external components and reactors for better RNG outcomes.

Final stats presentation with 16,700 defense and 8,134 health, showcasing the build's balance.

Applicability of the build to both regular and ultimate VSA, with a recommendation for ultimate version due to better base stats.

Transcripts

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foreign foreign

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[Music]

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speech

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[Music]

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yo what up you guys magic IQ here and

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today I'm bringing you guys my version 3

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build of VSA this is strictly a solo

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bossing build today you can use this for

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mobbing but I will have a dedicated

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mobbing and group bossing build coming

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out in the video after this next one

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that releases tomorrow so I hope you

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guys are looking forward to that make

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sure to leave a like comment subscribe

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and turn on post notifications so you

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don't miss any new builds for any new

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desc attendance including the ones

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dropping next week I will be going live

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on August 1st at 6:00 a.m. for a 24-hour

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live stream when the update drops so

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make sure you guys go ahead and tune in

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over to the twitch twitch.tv/ magic IQ

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but without further Ado let's get

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straight into the meat of the build The

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Descendant modules for VSA now for the

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build today as you guys can see here

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we've gone for a Transcendent module of

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cold-bloodedness which is going to

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essentially decide that our whole build

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is going to be based on skill cool down

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and and skill damage as rapidly as

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possible so essentially our alt skill

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our four skill is going to be up 24/7

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and if it is not we can at least spam

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out our one our I shards as quick as

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possible if for some reason we run out

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of MP to launch the four skill and it

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does recover MP as good as I can right

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now and you should usually solo kill a

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boss at least between the first two

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procs of the old skill so you shouldn't

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even technically run out but if you do

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the one skill and the three skill do do

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a good job of going ahead and finishing

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off the remaining damage for you as well

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as your actual ice spheres as well do a

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decent amount of crit also which I've

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noticed to be very very helpful at times

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so let's get straight into it cold

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bloodiness if you guys are not aware is

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when using a skill increases skill power

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and decreases skill cost and skill

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cooldown Frost roads are not created

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when moving though and honestly I feel

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like that's something that's only useful

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really for mobbing and specifically for

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something like the Valby run when you're

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going to run around in circles and try

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and freeze enemies in place in their

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spawn so we'll go ahead and look at that

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when we get into the mobbing build next

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video on VSA but for now let's continue

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with the solo bossing so we have focus

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on chill as well for skill power for

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chill and skill cooldown as we said

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we're maxing out the skill cooldown in

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this build skill critical hit rate and

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just to answer this question real quick

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CU I feel like I get it all the time the

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15 module capacity is cuz I've managed

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to get the socket type the exact same as

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the sub module so you guys will be able

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to get another five module capacity

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there so that's simply specking the

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socket type for whatever you're using

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whether it's a shortsword or some type

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of grapple it will automatically

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increase your modu capacity by five once

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you spec the socket type okay just

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wanted to explain that cuz I feel like

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I've seen a lot of questions about that

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we also have skill extension here as

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well as HP amplification the reason I'm

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running HP amplification is because it

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gives us the most amount of health and I

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don't really use Shield ever and my

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shield was already at like 800 so I

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figured minus 36% won't hurtt that much

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for the amount of HP gained and we want

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to try and stay alive as long as

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possible as we do one phase we don't

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purposefully reset in order to gain any

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cooldown or anything so this build

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should be at least tanky enough to take

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a couple shots from the boss and this

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definitely gets that done with that

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220% Max HP boost okay now for the

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defensive stats we are going with spirit

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and shield here again just for a little

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bit more defense against pyro cuz he

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does hit a little hard but I have

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noticed as well that skill expansion is

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a rather good option also you guys can

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use either of these I've also I think

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kind of been decided that I'm going to

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stick with spear and shield though only

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because I've figured out a way to

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manipulate the boss to stay inside of

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the radius as well as sometimes I feel

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like the radius just isn't as noticeable

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as I'd like it to be um especially with

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the number four skill maybe with the

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three skill when using cold snap watch

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you notice the radius for sure I

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definitely notice the range change but

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as right now definitely would recommend

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Spear and shield but this is also a

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great option as well emergency measures

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for crit and crit damage for our skills

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definitely necessary as well as skill

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concentration and front lines to

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increase the overall crit damage and

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crit rate on both of those as well

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definitely necessary we got skill cool

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down again from MP conversion and Nimble

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fingers here the amount of MP you lose

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is definitely worth it considering our

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skill cost being lowered by

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cold-bloodedness so definitely a very

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very good set of modules here and

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wouldn't recommend you to run VSA any

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other way for bossing in my personal

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opinion you could do something with

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hypothermia but I believe that this

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build will get it done more consistently

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than not I've never had a problem

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getting any of these bosses in under 30

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seconds very very consistently like this

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is one of the most consistent builds

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I've ever used with the bosses going

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immune like I usually don't even have an

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issue with it as you can just jump on

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the shoulder while your fource skills on

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the ground and it'll tick them while

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you're bringing them down and trying to

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skip that damage phase which is very

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very nice now getting into the weapon on

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this build we are using the python I

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just have a couple other weapons I was

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leveling up on my back as well there but

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for now we're using this setup

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eventually we will get real life fighter

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my python is not completely finished yet

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I be putting out a video on this soon in

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the next week or so before the next

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update so make sure you guys look out

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for that I've just been really working

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on these characters trying to get these

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finished builds out for you guys so I

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haven't even had time to spec into a

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weapon although another Prospect of a

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gun I am looking at and maybe this is a

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little bit my issue I kind of upgrade

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multiple things at one time and that's

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kind of been a problem in terms of being

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able to finish full guns is going to be

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my wave of light as well I really do

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like this gun I believe the stats on it

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look rather promising these are the base

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stats here and these are the entire

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stats when I have the modules that I

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currently have on the gun at the moment

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um and I believe these will be very very

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promising once completed so I don't know

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the gun looks good on paper and I'm

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pretty excited to see what it does in

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the future now for the reactor on this

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build we are us using unfortunately a

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toxic and Tech boosted Tech Frozen

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mechanics reactor and this is something

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I hope they change in the future that

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you can even roll toxic fire or any

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other skill boost on a frozen mechanics

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or tingling or anything else I don't

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know why that's even possible

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considering we can't swap skills out

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maybe they'll do it in the future maybe

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there will be some kind of weird reactor

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or module or external component that

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allows you to utilize other like I guess

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you can say base attributes I just don't

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see it happening though but I think it's

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just added RNG for no reason and it's

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kind of frustrating you would want to

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get hypothetically if possible Tech

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skill power boost as well as attack

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against Colossus for skills you could

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also go with chill skill power boost

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there kind of just depends on whichever

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role you get so definitely one of the

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skill power boost either Tech or chill

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and attack vers Colossus for sure now

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looking at the external components as

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ramb before and in pretty much every

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build video we've done for our finalized

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options is always going to be Slayer

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Slayer is a 26% skill power boost as

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well as rounds per magazine your skill

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cost is obviously lowered as well which

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makes it very nice for a build like this

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where your spamming skills and trying to

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overlap cooldowns so you don't ever have

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your skills down it's very nice to have

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that cost increased and we also have

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rounds per magazine at 9% as well which

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is very nice and the general rounds

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capacity with a gun like the python

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being very very susceptible to running

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out of ammo it's nice to have a larger

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General rounds capacity now one thing I

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did want to mention for you guys if you

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want a Min Max's build although I've

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killed him about aund plus times and for

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some reason still can't get the perfect

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drops you want to run MP recovery in

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combat and MP recovery modifier as much

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as possible as well as Max MP so any MP

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rolls you can get on these pieces try

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and get it I've tried my hardest and for

play08:56

some reason this game just has super bad

play08:59

RNG for me when it comes to getting

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these drops to drop with things I

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actually want whether it's high defense

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roles and the second stat I want as well

play09:06

hopefully they give us some option in

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the future to readjust these things

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hopefully we can readjust external

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components and reactors in the near

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future as well I highly recommend they

play09:15

add that to the game also but we're

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running that four piece and with those

play09:18

our statistics are

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16,700 something defense and

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8,134 health and as you guys see here

play09:26

these are our finished stats with the

play09:27

build being both our attack gun our

play09:29

skill and our defense and sub you guys

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can see everything here looking very

play09:34

nice on paper and Performing nicely in

play09:36

the field as well I highly recommend you

play09:38

guys give this build a shot ultimate VSA

play09:40

and VSA are great characters you guys

play09:42

can fortunately run this build with

play09:45

regular VSA as our main attribute our

play09:48

main Transcendent module that is very

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important to this build is not ultimate

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VSA exclusive so this build can be ran

play09:55

on both regular and ultimate VSA just

play09:57

might take you a little bit longer to

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grind the regular version although

play10:01

personally I recommend you just grind

play10:02

for the character and then invest in the

play10:04

ultimate version as you will have better

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base stats okay I appreciate you guys

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for tuning in it's been magic IQ with

play10:09

another first descendant build video

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I'll see you guys in the next one look

play10:12

out for that live stream on August 1st

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and look out for me live every day on

play10:16

Twitch as well I'll see you guys in the

play10:17

next one and I'm out peace

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