Everything I HATED About Warhammer 40,000

MagikarpUsedFly
22 Jul 202437:46

Summary

TLDRThe speaker candidly discusses their disenchantment with Warhammer 40K, detailing the time-consuming and costly nature of the game. They lament the frequent need to purchase rulebooks and models, the frustration of power creep, and the resulting imbalance in gameplay. Despite enjoying the creative aspects of model building and painting, the speaker ultimately feels overwhelmed by the demands of the hobby and Games Workshop's business practices, leading to their decision to step away from the game.

Takeaways

  • 🎮 The speaker expresses frustration with the Warhammer 40K game, citing numerous issues that led to a decline in their enjoyment of the hobby.
  • 📚 There is a significant investment required in purchasing rule books, codices, and supplements, which can become obsolete with frequent game updates.
  • 👨‍👧 The speaker's personal life changes, including having a child, have contributed to their decreased availability to engage with the game.
  • 🖌️ They enjoyed the creative aspects of building and painting models, but the hobby became less feasible due to time constraints and concerns about toxic fumes around their child.
  • 🍺 The game was described as a social experience, enjoyed with friends over a casual setting with beer and pretzels.
  • 💸 The cost of maintaining an up-to-date collection, including models and books, was a significant financial burden, amounting to hundreds of dollars monthly.
  • 📈 The speaker mentions 'power creep,' where newer models and rules updates make previous investments feel outdated and less effective in gameplay.
  • 🤝 Despite the negatives, the community and camaraderie within the Warhammer 40K player base were highlighted as a positive aspect.
  • 📈 The speaker also disliked the necessity to constantly stay updated with the latest releases and rule changes, which was time-consuming and felt manipulative.
  • 🎲 They enjoyed the act of playing the game, particularly the dice rolling, which provided a sense of excitement and satisfaction.
  • 🚫 The speaker ultimately decided to stop playing Warhammer 40K due to the overwhelming costs, both financial and temporal, and the lack of support from Games Workshop.

Q & A

  • What is the main topic of the video script?

    -The main topic of the video script is the speaker's dissatisfaction and critique of the Warhammer 40K game, including the issues they faced and their reasons for disliking it.

  • What personal life events have been keeping the speaker busy since June?

    -The speaker has been busy with multiple family birthdays, family visits to the East Coast, including Pennsylvania and Long Island, and taking care of their new child.

  • What aspects of Warhammer 40K did the speaker initially enjoy?

    -The speaker initially enjoyed building and painting the models, the creativity involved in customizing models, the camaraderie of the game, and the competitive aspect of playing.

  • What is the speaker's opinion on the community and the game's ability to retain players?

    -The speaker believes that Warhammer 40K has a strong community that encourages retention, comparing it to a game like League of Legends, where players are 'injected' with the desire to stay involved.

  • What hobby aspects did the speaker particularly love about Warhammer 40K?

    -The speaker loved the building and painting of models, the creative freedom it allowed, and the social aspect of playing the game with others.

  • What is the speaker's stance on the cost of books and magazines required for playing Warhammer 40K?

    -The speaker is critical of the high cost of books and magazines, stating that they become obsolete quickly and that players have to continually purchase new ones to stay current with the game.

  • Why did the speaker feel that the game was 'suffocating' them?

    -The speaker felt suffocated by the constant need to stay updated with the game's frequent rule changes and model releases, which required significant time and financial investment.

  • What is the issue with the game's balance according to the speaker?

    -The speaker criticizes the game for having overpowered armies and units that create an uneven playing field, reduce diversity in gameplay, and lead to predictable and less exciting matches.

  • What does the speaker suggest as an alternative to purchasing official models?

    -The speaker suggests alternatives such as using proxies, 3D printing, and buying recast models from places like China to reduce the cost of individual models and units.

  • How does the speaker describe the time investment required for Warhammer 40K?

    -The speaker describes the time investment as lengthy and overwhelming, including setup and teardown of games, painting and assembling models, and keeping up with the game's updates.

  • What is the speaker's final decision regarding their relationship with Warhammer 40K?

    -The speaker decides to stop playing Warhammer 40K altogether, feeling that the game's demands on their time and money are not worth the enjoyment they receive.

Outlines

00:00

🎮 Overdue Rant on Warhammer 40K Disenchantment

The speaker begins by catching up on personal life events that have kept them from creating content, including family birthdays and a new child. They express a long-overdue frustration with Warhammer 40K, a game they previously enjoyed but now criticize heavily. They recount their involvement in the Warhammer community, including creating content and feeling internal conflict due to the game's issues. The speaker also humorously discusses their love for PowerPoint presentations and hints at a detailed critique of Warhammer 40K to follow.

05:00

🛠️ The Joys and Sorrows of Building and Painting Warhammer Models

The speaker shares their love for the creative aspects of Warhammer 40K, specifically building and painting models. They fondly remember the joy of customizing models and the social camaraderie of the game. However, they also express the frustration with the amount of money and time required to keep up with the hobby, especially with the constant updates and need for new rulebooks and models. The speaker criticizes Games Workshop for making it difficult to enjoy the game due to these financial and temporal demands.

10:01

📚 The Burden of Outdated and Expensive Warhammer Literature

The speaker delves into the financial burden of maintaining an up-to-date collection of Warhammer rulebooks and magazines. They describe the necessity of owning multiple books for different armies and the rapid obsolescence of these resources due to frequent updates. The frustration of having to continuously purchase new books and the feeling of waste when rules change, rendering previous investments useless, is palpably conveyed.

15:04

🤑 The Financial Strain of Staying Current with Warhammer 40K

The speaker discusses the high costs associated with staying current in Warhammer 40K, including the need for redundant purchases of books, magazines, and models. They express dissatisfaction with the business practices of Games Workshop and the pressure to constantly buy new content to remain competitive. The speaker also mentions the difficulty of tracking changes across multiple publications and the time-consuming nature of the hobby.

20:05

🎲 The High Cost and Time Commitment of Warhammer 40K

The speaker outlines the significant monetary and temporal investments required to enjoy Warhammer 40K to its fullest. They describe the expenses related to models, terrain, paints, and the time needed for assembling and painting. The speaker also touches on the costs associated with attending tournaments and events, emphasizing the barriers to entry and the ongoing commitment necessary to participate actively in the Warhammer community.

25:07

🐲 The Frustration with Power Creep and Game Imbalance

The speaker shares their frustration with the power creep and game imbalance in Warhammer 40K, where newer models and units can overshadow older ones, making them obsolete. They recount their experiences with overpowered armies and the negative impact on game enjoyment and community morale. The speaker criticizes the constant rebalancing and the predictability it brings to the game, reducing the diversity of gameplay experiences.

30:07

🏹 The Impact of Overpowered Armies on Player Morale

The speaker discusses the negative impact of overpowered armies on player morale and the enjoyment of Warhammer 40K. They describe the loss of excitement and predictability that comes with dominant armies, leading to a reduction in game diversity. The speaker also reflects on the emotional toll of consistently facing powerful opponents and the resulting frustration among players.

35:08

🕰️ The Time-Consuming Nature of Warhammer 40K

The speaker highlights the time-consuming nature of Warhammer 40K, from setting up and tearing down games to the ongoing process of painting and assembling models. They express the difficulty of balancing the hobby with other interests due to the extensive time commitment required. The speaker also reflects on the limitations this places on their ability to engage in other activities and the mental space the game occupies.

💔 The Disillusionment with Games Workshop's Practices

The speaker concludes by expressing their disillusionment with Games Workshop's business practices and the negative impact on the Warhammer 40K community. They liken the relationship to a toxic one, where promises of improvement never materialize. The speaker has chosen to disengage from the game, citing a lack of desire to continue supporting a company they feel exploits its fanbase.

Mindmap

Keywords

💡Warhammer 40K

Warhammer 40K is a tabletop miniature wargame produced by Games Workshop. It is set in a dystopian science fantasy universe and involves players assembling and painting miniature models representing various factions, then playing games using a complex set of rules. In the video, the speaker discusses their love-hate relationship with the game, highlighting aspects they enjoyed such as building and painting models, as well as their frustrations with the game's mechanics and business model.

💡Dice Check Channel

The Dice Check Channel is mentioned as a platform where the speaker used to create content related to Warhammer 40K. It seems to have been a significant part of their engagement with the game, allowing them to explore various aspects of the hobby. However, the speaker also mentions the behind-the-scenes struggles they had with the game, indicating that their content creation was not solely a positive experience.

💡PowerPoint Presentation

The speaker mentions their love for making PowerPoint presentations, which they use to structure their thoughts and convey their message in a visual and organized manner. In the context of the video, PowerPoint is used as a tool to present their criticisms and praises of Warhammer 40K in a structured format, making the content more digestible for the audience.

💡Camaraderie

Camaraderie refers to the friendly and close relationships that develop among people who spend time together, often in a shared activity. In the video, the speaker appreciates the social aspect of Warhammer 40K, enjoying the interactions with other players and the sense of community that comes from participating in the game. This is contrasted with the more solitary nature of other gaming experiences.

💡Redundant Purchases

Redundant purchases in the context of Warhammer 40K refer to the need to repeatedly buy new rulebooks, codexes, and supplements as the game updates. The speaker criticizes this aspect of the game, noting that it is financially draining and feels unnecessary, as older books and models can quickly become obsolete with new releases.

💡Overpowered

In the context of Warhammer 40K, being 'overpowered' means that certain units or armies are significantly stronger than others, leading to an imbalance in gameplay. The speaker discusses their frustration with this issue, noting that it can make games feel predictable and less enjoyable, as the outcome is often determined by the strength of the armies rather than the skill of the players.

💡Cost of Enjoyment

The 'cost of enjoyment' is a term the speaker uses to describe the financial investment required to fully participate in and enjoy Warhammer 40K. This includes not only the cost of models and rulebooks but also the expenses related to painting, assembling, and maintaining an army. The speaker argues that this cost is prohibitively high and detracts from the overall enjoyment of the hobby.

💡Time Consumption

Time consumption refers to the significant amount of time required to play Warhammer 40K, including setting up games, painting and assembling models, and staying updated with the latest rules and strategies. The speaker emphasizes that this time commitment is a major drawback of the game, as it can be difficult to balance with other hobbies or responsibilities.

💡Games Workshop

Games Workshop is the company that produces Warhammer 40K and other tabletop games. The speaker criticizes the company for its business practices, suggesting that they prioritize profit over the enjoyment of their customers. The speaker feels that Games Workshop's approach to selling rulebooks, models, and supplements contributes to the high cost and time commitment of the hobby.

💡Power Creep

Power creep is a term used in gaming to describe the gradual increase in the power of new units or abilities over time, often making older units or strategies less viable. The speaker discusses this issue in Warhammer 40K, noting that it leads to a constant need to update one's army and can make the game feel unbalanced and frustrating.

💡Diversity in Game Experiences

Diversity in game experiences refers to the variety of strategies, units, and playstyles that can be employed in a game. The speaker laments the lack of diversity in Warhammer 40K, particularly when certain armies or units become dominant. This can lead to repetitive gameplay and reduce the strategic depth of the game, making it less enjoyable.

Highlights

The speaker has been busy with family events and visiting the East Coast, impacting their video creation schedule.

A new addition to the family and the responsibilities of parenthood have contributed to the speaker's busy lifestyle.

Despite previous engagement with Warhammer 40K, the speaker expresses a deep dissatisfaction with the game in this video.

The speaker used to create Warhammer 40K content and had a successful channel, but felt unhappy with the game's aspects.

The community aspect of Warhammer 40K is likened to the commitment seen in games like League of Legends.

The speaker enjoyed the creative process of building and painting Warhammer models, highlighting it as a favorite part of the hobby.

The game's social aspect and camaraderie among players are praised as enjoyable elements of playing Warhammer 40K.

The necessity to purchase multiple rulebooks and the cost associated with keeping up with updates are criticized.

The speaker discusses the financial burden of owning multiple armies and the rapid obsolescence of rulebooks.

The cost of enjoyment is emphasized, with the speaker detailing expenses on models, paints, and other gaming materials.

Overpowered armies and the resulting lack of diversity in gameplay are pinpointed as issues that reduce the game's fun.

The frustration of investing time and money into models that quickly become obsolete due to rule changes is expressed.

The speaker criticizes the power creep in Warhammer 40K and its impact on game balance and player morale.

The time-consuming nature of setting up and playing Warhammer 40K games is discussed as a significant drawback.

The speaker reflects on the difficulty of balancing Warhammer 40K with other hobbies or interests due to its demands.

A final verdict on the speaker's decision to stop playing Warhammer 40K is shared, citing the game's various negative aspects.

Transcripts

play00:02

money hello everybody and welcome back

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to this uh whatever uh this uh this

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channel of um garbage um hi as you can

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see I'm still out touching grass doing

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all those things I've been busy since uh

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like June basically bunch of birthdays

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happening in June family coming over I

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just got back from visiting the East

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Coast seeing family over there was there

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for about like 2 weeks went to

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Pennsylvania went to Long Island so just

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like a lot of stuff that's been going on

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so I just really haven't had time to

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really make any videos also guys I don't

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know if you guys know this or not um but

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like I kind of have a kid now I'm I'm

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pretty busy as you can tell from my my

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Bluey hat dad I'm going to take off my

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glasses because it's hard to uh see the

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screen anyways let's get started with

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this with everything I hated about

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Warhammer 40K I think that this video is

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so long overdue because there was a lot

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of problems that I had with Warhammer

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40K and uh I kind of talked about it a

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little bit in my return video there's

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like a small segment there and I might

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as well just like go for the full

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tangent of why I ended up hating

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Warhammer 40K I did Branch off and do my

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own Warhammer 40K content and stuff with

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like bricky decki John PE Raph things

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like that created a dice check Channel

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and it did really well but behind the

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scenes I was crying on the inside

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because of how awful I felt about this

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game I'm not going to lie I did drink

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the Kool-Aid a little bit as does

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everybody that plays Warhammer 40K

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honestly Warhammer 40K is kind of like

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League of Legends and the sense of like

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once you're in it the people that are in

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it want to keep you in it for as long as

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they can and basically they'll just like

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keep trying to inject you with some

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[ __ ] heroin so in that way you're

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like oh maybe it is good and that's kind

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of what happened but anyways another

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PowerPoint presentation why do I love

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making PowerPoints now I feel like I've

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gotten to the threshold of when I hit 30

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years old of just being like

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man [ __ ] it I'm going to be a freak in

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the sheets so first off let's start off

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with everything that I actually loved

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about Warhammer building the models

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painting the models doing all that stuff

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that's probably one of my favorite

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things about the hobby was being able to

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be creative and to be able to be like

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hey I want to make uh this uh this model

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look like Vapor wave and then do that

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and then just like be able to do that I

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want to make this thing Galactic looking

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boom can do that super cool stuff like I

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really liked building the models I liked

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doing my own little customized models

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like that was a lot of fun and then

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painting them and all that stuff like

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that was a great time I enjoyed doing

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that a lot in fact I would probably do

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it more if like I didn't have a kid and

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I had the space where I could paint

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without my kid getting like toxic fumes

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on them or anything like that I really

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really did love that about Warhammer it

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was probably my favorite part and then

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also probably also the game like the

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game was also a lot of fun when I was

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playing the game and everyone was having

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a good time it really is a good beer and

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pretzel type of game where you just go

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up to each other you're like hey what

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are you doing for like 4 hours this

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weekend all right bet let's go play some

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games throw some dice drink a beer eat

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some pretzels suck each other's di

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playing the game painting the models

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everything like that was a lot of fun I

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am somewhat competitive not like super

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competitive but I'm like somewhat

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competitive and so it was a lot of fun

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doing things like

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um but was like what my friend Kenny B

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from Next Level painting by the way if

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you guys want to learn how to paint

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really well I highly suggest checking

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out Kenny bushe he does a great job with

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his paint jobs it is fantastic I learned

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everything from him from like layering

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paints um how to use an airbrush

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effectively super super great doing

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things like uh what my friend Kenny

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would say where he would say trying to

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get the high points or trying to get the

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high score on my list trying to fit as

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much stuff as I possibly can into my

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roster like building an army in this

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game was so much fun I would literally

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stay up for like 4 hours just on my

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phone on like battles scribe or

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something it was kind of crappy when uh

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Games Workshop was like hey guess what

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battle scribe we're going to try and

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take you over and then it was like oh my

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God awful anytime that Games Workshop

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was like we're going to meddle in the

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things that isn't that doesn't need to

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be fixed and we're going to try and make

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it worse that was basically that's

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basically gam Shop's slogan we will do

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our best to make this worse it's like

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it's like dealing with a manipulative

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relation anyways okay things I loved

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about Warhammer I'm sorry I'm sorry uh

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throwing dice I love throwing dice that

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that's pretty much it like honestly

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being able to like especially since I

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had armies like the like tyranids where

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I would have like literally I would

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build an army where I have to throw 150

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dice for like a small Squad and just

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being able to throw that and having a

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bunch of fun and being like Oh of them

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missed anyways that was a lot of fun to

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me it was great it was a great time I

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like throwing dice I like hearing the

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dice hit the table I like hearing

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the that was like it's like ASMR to me

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it was a lot of fun I loved it I also

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enjoyed the camaraderie of the game just

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being able to like go into a game with

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somebody that you don't even know and

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just being able to like talk to them and

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communicate with them and you're

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cheering and you're having fun and

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you're just like oh dude that's a nice

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model when you're walking by a table and

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then you're just like how' you do that

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that blah blah blah it's a lot of fun

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especially if you're a very social

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person which is what I am I'm a super

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social person and so being able to have

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that nice camaraderie when you are

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playing with somebody it's like Second

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To None it's like the complete opposite

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of going into a Call of Duty Lobby it is

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like it is so much fun playing with

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other people and now let's get into the

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things that I disliked about this hobby

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the amount of useless books and

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magazines this never changes it never

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changes it is so disgusting and this is

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like this is like one of the first parts

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that I realized about this hobby was

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that when you start playing this game

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the amount of useless books that you

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have to purchase is unfathomable and

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like you can do things where you can go

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on something like telegram or you can

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like find sneaky ways like Discord

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groups where you can find like PDFs of a

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of of a of an army and stuff like that

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and then play it off that way honestly

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and this is coming from somebody that

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did play it for a very long amount of

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time

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um having a book is so much easier when

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you're trying to search through your

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rules and it's a lot easier to uh debate

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with somebody on no no no no no I'm

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right this is how it's written in this

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book this is how it's written in the IRA

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and all the stuff like that so you have

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to be on top of these books and like

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you're really only paying for like a

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small portion of them and the rest of

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the book is like whatever but there are

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countless Rule books codices and

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supplements that you need to purchase

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you have to buy the core rule book which

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is already like 60 bucks or something

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like that then you have to buy your

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codex and then your codex it costs like

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around like $40 or something like that

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and then you have to buy any supplements

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that go along with it so like if there's

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any updates right because this isn't

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like a video game where it automatically

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updates it for you and you can see it

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online and you can see all your updates

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you have to actually buy a book to see

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the supplements see the new cost points

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see the new how how much a new unit

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costs or how much a unit has been

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changed and like looking at the radas

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looking at different magazines for

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example when I was playing tiranus

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before they got their ninth Edition

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ition codec I was carrying around four

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different books same thing with like uh

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Harley quins I was carrying around like

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three different books it was ridiculous

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how money how much I had to spend on

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Just Books so like if you have one Army

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you know uh and for me I had like three

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or four different armies because I was

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running a dice check Channel or I was

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running the dice check Channel and so I

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had a lot of books I had to buy so like

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whenever there was an update it wasn't

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just $40 for a book it was uh let's say

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that you have to buy the codec and two

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supplements plus a magazine right which

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is the white dwarf $120 just right there

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and just books and the worst part of it

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is is that probably in 6 months most of

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the stuff in that book is going to be

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useless and that's because of the

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frequent updates that happen for these

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books for these armies because it's not

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all online and because it's all being

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printed onto a book it is a lot harder

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to keep up with your frequent updates

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and so you have to spend money in order

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to get the information that you need and

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you can do things by like you can switch

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you you you cannot pay for things like

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your um your battle TOS or like where uh

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where you get your missions from you can

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not pay for that um and then uh you can

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just get that online because usually

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people are going to be using an app like

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IDC battles and then using that in order

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to find like what their map deployment

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is like um you can also skip on uh

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seeing the CP cost and just going online

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and trying to find it there you can find

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ways to spend less money but that

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doesn't defeat the purpose that's like

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saying oh yeah I'm addicted to heroin

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but like the cost is so much so I don't

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really want to pay anymore for heroin

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and then someone comes in and says yeah

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well like you can also skimp on not

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paying too much on heroin by just

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reusing needles like that's like it

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doesn't make sense to me the overall

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problem is how much money you have to

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spend in Just Books this isn't in models

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even this is like $100 they have to

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spend in just books and magazines and

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books become obsolete with new additions

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they they immediately do I know that

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that in the newest edition they had an

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index which kind of fixes that but for

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me I was going through eighth and nth

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Edition for about the better the better

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use of like 3 to four years and during

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that time books became obsolete very

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very quickly there were rules that

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became obsolete very very quickly and

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because books become obsolete when you I

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conditions what happens is that armies

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that you have or units that you have

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also become Obsolete and then you never

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touch them again so then it's like wow I

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have these models that like I'm trying

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to minmax the usefulness of these models

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because they're so freaking expensive

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let me buy this this will be a good

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minmax oh0 wait in like 6 months all of

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a sudden and this isn't like counting in

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how much time you have to spend in order

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to build the models in order to paint

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the models get them battle ready all

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that stuff unless you're just playing in

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a garage and you're just like oh we

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don't have to paint our models

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everyone's going to paint their models

play10:35

um like no one wants to play plastic

play10:38

like unpainted models it's not fun but

play10:40

you do all this stuff and then like you

play10:42

get 3 months out of playing this unit

play10:44

and then like they become Obsolete and

play10:46

then you never touch them again and that

play10:48

feels bad that's that just feels like a

play10:50

waste of money like if a unit like if a

play10:53

box costs $60 for a unit and let's say

play10:57

that usually and usually they'll they'll

play10:59

they'll they'll box these things like uh

play11:02

you need 10 in a unit but this box only

play11:05

comes with seven so then you have to buy

play11:07

two boxes so it's not really just $30 or

play11:10

$60 or $40 on just one unit you're

play11:13

spending like $80 on one unit right and

play11:16

then to have that be useless in a couple

play11:19

of months is like it kind of feels like

play11:20

crud at least when you buy a video game

play11:23

that cost $60 no matter what happens if

play11:26

the game is no longer updated whatever

play11:28

down the road

play11:29

3 4 5 6 years later you can still pick

play11:33

up that game and play that game like you

play11:35

played it when you were younger it will

play11:38

always be there and it will always play

play11:40

the same with this it doesn't matter

play11:43

there can be updates to a book which

play11:45

then makes a unit bad which then means

play11:47

that that unit no longer becomes useful

play11:49

or in the worst case it becomes um

play11:53

eroded or it becomes uh uh no longer

play11:56

available in the books and now you can

play11:58

never use them again again so you have

play12:00

to make redundant purchases to stay

play12:02

current and I know that this is only on

play12:04

books and magazines but like it just

play12:05

goes deeper and deeper from here and so

play12:07

like you have to redundantly purchase

play12:09

the same stuff over and over again in

play12:12

order to stay current inside of the game

play12:15

and I know that there are some people

play12:16

that are like oh well you don't have to

play12:18

play by the rules of the game well

play12:21

actually you kind of do because when you

play12:23

are playing in something that is

play12:25

tournament ready or tournament valid um

play12:28

in those missions it is equal it is even

play12:31

if you're doing a narrative sure maybe

play12:33

you can do that but playing a narrative

play12:35

all the time isn't all that great

play12:37

sometimes you don't have time to do an

play12:38

entire narrative sometimes you just want

play12:40

to play a game and just be like all

play12:42

right even footing let's just play Let's

play12:44

play our armies and stuff like that and

play12:47

that is the most balanced way that you

play12:48

can do it is to do tournament ready uh

play12:50

Maps tournament ready uh rules uh

play12:53

scoring and all that stuff that's like

play12:55

the most balanced way that you can play

play12:57

this game and have fun with your friends

play12:59

while still playing with the units that

play13:00

you want to play with and letting your

play13:01

opponent play with units that they want

play13:03

to play with for the most part and so

play13:05

you have to make these redundant

play13:06

purchases in order to always stay

play13:08

current which means that like you're

play13:10

just constantly spending money I think

play13:12

that when I was playing Warhammer every

play13:14

single month I was spending like at

play13:16

least

play13:16

$500 just to stay current in this game

play13:19

and that's through books that's through

play13:20

magazines that's through Army units

play13:22

that's through painting that's through

play13:24

buying terrain things like that Matt's

play13:27

um freaking building everything like not

play13:30

even putting in the countless amount of

play13:32

hours that I had to spend just to build

play13:33

the models as well and so you have all

play13:35

this stuff and so you can kind of see

play13:37

like where this trouble starts happening

play13:38

where you have all these essential rules

play13:40

that you need scattered across multiple

play13:43

Publications you have um rules inside of

play13:46

your uh core rule book but then you have

play13:49

eras on the internet which is like their

play13:51

FAQs that they change about things then

play13:53

you have so you have to keep track of

play13:54

that then you have to keep track of uh

play13:57

your CP your how much uh how much a unit

play13:59

cost your CP cost you have to keep track

play14:01

of that you have to then keep track of

play14:02

other essential rules like um any

play14:05

supplements that you need to get like uh

play14:07

if when I was playing tyranid and then

play14:08

Crusher Stampede came out I had to get a

play14:09

new mag I had to get the white dwarf

play14:11

magazine that had the rules inside of it

play14:13

instead of a freaking magazine same

play14:15

thing with Harley quins how to do the

play14:16

same thing how to do the same thing with

play14:18

like um even grey Knights having a

play14:20

supplement um all all these different

play14:23

rule scattered across different

play14:25

Publications and it's not like this game

play14:27

automatically updates you

play14:29

when something changes you have to be in

play14:32

the know you have to invest so much time

play14:35

into this game in order to play it that

play14:39

it becomes

play14:41

very overwhelming or not overwhelming it

play14:44

takes up a lot of your time and then

play14:46

like that's where the biggest Pro that's

play14:47

where one of the biggest problems is is

play14:49

that it suffocates you and makes you

play14:53

live inside of this Vortex of having to

play14:56

constantly stay up to date all the time

play14:58

with and information and because you're

play15:01

playing with other people um you have to

play15:04

also know their information you have to

play15:05

know what they do you have to know what

play15:07

their army does and you have to keep

play15:08

track of that as well you can't just

play15:09

keep track of your own stuff you have to

play15:11

keep track of another person as well

play15:12

especially if you're going to

play15:13

tournaments especially if you're playing

play15:14

with other people like you compare this

play15:16

with other games that consolidate their

play15:18

rules into a single space that you can

play15:19

find you go you look at something like

play15:21

League of Legends and you can see like

play15:23

all the rules on on their update page

play15:25

and like it just automatically informs

play15:28

you like what's going on

play15:29

instead of doing that it's like it's

play15:31

like the company is 50/50 they're like

play15:33

50% they're like we want to sell these

play15:35

books and then the other 50% is let's

play15:36

keep it online and so if they want to

play15:38

make money they're going to sell these

play15:40

books and they're not going to stop

play15:41

selling these books until people stop

play15:45

buying them if people keep buying these

play15:48

books and keep buying these codes and

play15:49

keep buying these supplements then the

play15:51

company's going to keep doing it because

play15:53

that's how they make money and you know

play15:55

what in fact I'm pretty sure that even

play15:57

if you stop buying it that will make

play15:59

them double down and then they'll still

play16:01

make these books even more because what

play16:04

they're trying to bank on are the whales

play16:06

of this of this game that's all that's

play16:08

all that they're really trying to do

play16:09

they're trying to keep the whales

play16:10

interested inside of this game so then

play16:13

they can keep siphoning them for money

play16:15

so you have a cost of enjoyment there's

play16:17

a high cost of individual models and

play16:19

units we already both know that we i'

play16:21

I've talked about it in the

play16:22

documentaries that I've made about it um

play16:24

there is a high cost of individual

play16:27

models and units and it's expensive it

play16:30

gets so expensive and you can do things

play16:33

like buying proxies but then depending

play16:36

on where you go proxies might not be

play16:38

okay you can do things like 3D printing

play16:40

but then it now that tournaments are

play16:43

more catered towards Games Workshop and

play16:45

Games Workshop is like hey this is now

play16:47

the Games Workshop tournament officially

play16:49

for Warhammer you can't bring your 3D

play16:52

printed models there and I did things

play16:54

where I would uh buy um you know um

play16:58

what's it called called

play16:59

recast um across the seas in freaking

play17:02

China so then I can get uh models from

play17:05

there because it became so expensive

play17:07

especially when I was running dice check

play17:09

and there were so many models that we

play17:11

had to buy it was

play17:14

literally insane how much money I would

play17:16

have to spend um with everybody in order

play17:20

to even make things and then that's not

play17:22

including also your terrain there's so

play17:25

much cost of enjoyment that you have to

play17:27

spend upfront in this game that makes it

play17:30

so hard to even get started and then

play17:33

once you get started then you have to

play17:34

pay the most expensive thing in the

play17:36

world which is your time and you have to

play17:38

spend that time in order to make these

play17:40

models build them paint them and then

play17:43

play them and playing a game is like

play17:45

four to 5 hours and then there's also

play17:47

even special edition and rare models

play17:49

priced even higher so like for example I

play17:53

wanted to uh I wanted biovores biovores

play17:56

uh I love this whole Spore m thing and

play17:59

being able to trap people places and it

play18:01

was one of the fun it was one of the

play18:03

most fun things I've ever did I've ever

play18:05

done and I did that in eighth edition

play18:07

and I saw that you know um biovores were

play18:10

good again were actually very very good

play18:13

because of the new rules that they had

play18:14

for Spore mines and I was like oh my

play18:15

goodness I can use my bio Wars now and

play18:17

they'd be fantastic they were so

play18:19

expensive like one model costed like $35

play18:22

or something like that and then like

play18:24

they weren't even printed anymore so I

play18:25

had to proxy them with pyro Wares or I

play18:27

had to like convert pyro Wares into

play18:30

biovores or do something like that

play18:31

because they were uh they were um what

play18:34

is it they they weren't plastic they

play18:36

were resin and so they were even more

play18:39

expensive and so getting things like

play18:41

that was annoying and there's always a

play18:43

constant stream of new models and

play18:46

expansions like for example by the time

play18:48

I was done with uh Warhammer 4000 I saw

play18:52

that they brought out new models for

play18:54

termagon and hormons and it's like

play18:57

people are asking are you going to get

play18:58

the new models for them and I'm just

play18:59

like bro for tyranids I literally have

play19:04

200 teragons why in the [ __ ] am I going

play19:08

to spend more money in order to do that

play19:11

whole process to get 200 more termagon

play19:13

again or hormons like it doesn't make

play19:15

sense and they're bigger models now so

play19:17

like if you want to play that certain

play19:19

model you need to go to that new updated

play19:22

model you have to update their bases you

play19:24

have to update what the model looks like

play19:26

because they look differently so they're

play19:27

going to stick out of places more so

play19:29

it's like it's so freaking annoying how

play19:32

much you have to spend on new models and

play19:35

expansions and they trick you and

play19:36

they're just like look at this new model

play19:38

whoa look at these new things that you

play19:40

can get isn't this cool look at this

play19:42

like is isn't this fun don't you want

play19:44

this and it's like bro I would like 5

play19:47

years ago but like now I kind of don't

play19:49

want to spend $200 to $300 on new models

play19:52

when I already have them so you have

play19:54

this constant pressure to keep up with

play19:56

the latest releases of things not just

play19:59

in rules but also in models and then

play20:01

also in uh game styles different

play20:05

different ways to play the game

play20:06

different terrain different um uh uh

play20:09

playmats different sizes of tables you

play20:11

have to constantly keep up with the

play20:13

latest releases and it's just so

play20:15

exhausting and like one of the things

play20:17

that pissed me off the most was that um

play20:20

I loved Monster Mash I loved making like

play20:22

really big list where it was just like

play20:25

six or seven monsters on the table and

play20:27

I'm just like let's go have fun and do

play20:28

this whole thing and I bought two demens

play20:31

and uh and then Crusher Stampede came

play20:33

out and then they became so strong and

play20:35

I'm like oh man I also want to try this

play20:37

sized hydel oh oh it's uh it's from

play20:40

Forge World so I have to get it from a

play20:41

different way oh what about the herodin

play20:43

I have to get it from a different way

play20:44

and like those things cost so much

play20:47

freaking money man like it's so

play20:50

expensive buying these things and then

play20:53

once the new book came out I couldn't

play20:55

even use those models to their full

play20:56

potential anymore like I had to shelf

play20:59

them so I just wasted like $200 $100

play21:03

whatever how much it was on these models

play21:05

and then all of a sudden I can't play

play21:07

them anymore and you couldn't play the

play21:08

whole oh well you could have just 3D

play21:10

printed them not everybody has a 3D

play21:12

printer not only that but there stls can

play21:15

be somewhat hard and then like it could

play21:17

take a while to print it and then maybe

play21:19

it doesn't even work right or something

play21:21

like that like like it you can't just

play21:23

solve problems by just being like well

play21:24

you could just 3D print it again the

play21:27

whole heroin analys ol oh well you can

play21:29

make it cheaper by reusing needles like

play21:32

that's not the point the point is that

play21:34

Games Workshop pushes so much stuff onto

play21:37

you that you have to pay for that makes

play21:39

it so freaking upsetting to play the

play21:42

game like you want to love this game you

play21:44

want to have a great time with it but

play21:45

Games Workshop is constantly punching

play21:47

down on their on the people that play

play21:50

the game that it makes it difficult to

play21:53

like to to really truly love and enjoy

play21:57

the game you have cost of paints and

play21:59

brushes and modeling tools things like

play22:01

uh paints aren't very cheap especially

play22:03

if you're doing things like inking or um

play22:06

stuff like that um you have to always

play22:08

buy new paints you have to always buy

play22:09

new brushes basing paints and then you

play22:12

have to buy your terrain and your gaming

play22:13

mask especially if you're playing at

play22:14

home if you're playing like with

play22:16

yourselves and everyone should be

play22:18

playing with yourselves but like if you

play22:20

are playing with your friends inside of

play22:22

your garage you have to buy terrain you

play22:24

have to buy gaming mats you have to buy

play22:27

multiple gaming mats cuz you you can't

play22:28

just keep playing on the same gaming mat

play22:30

you have to buy multiple pieces of

play22:32

terrain so then you're not always

play22:33

playing with the same type of terrain

play22:34

all the time um and then you have entry

play22:37

fees for tournaments and events like a a

play22:39

ticket to like a um a a Warhammer event

play22:42

is like $100 right and that's not

play22:44

putting into account also the price of a

play22:47

hotel that's not putting into account

play22:48

the price of travel that's not putting

play22:51

into account the price of food that you

play22:52

have to spend when you're there there's

play22:54

a lot of money that you have to invest

play22:56

in order to even enjoy the game to its

play22:58

full potential

play22:59

and like a lot of places they're like oh

play23:00

we don't want you to be bunking with the

play23:02

same person or bunking with like a

play23:04

couple of guys we want you to have your

play23:06

own hotel rooms like [ __ ] off already

play23:08

the event already costs like $100 for a

play23:11

basic like ticket to get into the game

play23:14

in order to even play and you're telling

play23:15

me I have to pay $300 per night in order

play23:19

to also stay there get the [ __ ] out of

play23:21

here get the [ __ ] out of here like shut

play23:24

up and then we got power creep woo when

play23:28

I was was playing man was there a bunch

play23:30

of power creep and I and I drank the

play23:31

Kool-Aid like you can even look at the

play23:33

dice check Channel there were like

play23:34

podcasts where just like is there really

play23:35

a power creep and I was like no there

play23:37

isn't really a power creep until it got

play23:40

so bad that there was a very obvious

play23:43

power creep like it got so bad during

play23:46

ninth Edition that like I literally

play23:49

couldn't play the armies that I enjoyed

play23:51

there was an inbalance in game mechanics

play23:53

constantly like when tyranids came out

play23:55

when the new book for tyranids came out

play23:57

holy [ __ ] like they were so overpowered

play24:01

I couldn't even play my Army without

play24:02

feeling terrible I couldn't play my army

play24:05

with anybody even when I made a bad list

play24:07

like a really bad list it would still

play24:10

dominate because there was just so many

play24:12

tools that I had you take that codex and

play24:14

you compare it to something that

play24:15

released in the very beginning like

play24:17

Space Marines and it's so obviously

play24:19

overpowered and there was so many

play24:21

imbalances in game mechanics like

play24:22

tyranids were so overpowered I couldn't

play24:24

play them without feeling bad Harley

play24:26

quins were so overpowered when they

play24:28

first released in this new edition or in

play24:30

ninth Edition that I felt bad playing

play24:32

them I felt bad playing uh um slanesh

play24:36

after a while I I felt bad playing uh

play24:38

you know like chaos demons I felt bad

play24:40

playing like any of the armies that I

play24:42

enjoyed playing uh um even like gr

play24:44

Knights all four of those armies that I

play24:46

had were so overpowered it was upsetting

play24:49

to play these games because they were so

play24:51

imbalanced like the game would literally

play24:53

last one round and then my opponent

play24:55

would give up and it sucked it really

play24:57

sucked it took all of the fun of this

play24:59

game and tossed it out the window and

play25:01

then like constantly you have newer

play25:03

models and units being so overpowered

play25:06

like um what is it eradicators when

play25:09

eradicators came out so overpowered they

play25:12

would just nuke something so fast and it

play25:14

was just so annoying to have to deal

play25:17

with because there's nothing you can do

play25:19

about them because they are so

play25:20

overpowered and that's what they kind of

play25:22

do a lot and so there's a frustration

play25:25

with constant rebalancing of the game

play25:27

where the end they'll go through like a

play25:29

month or 3 months of having the same

play25:31

rules and then they'll change it and

play25:33

then you have to like pray to the gods

play25:35

whether they're going to actually fix it

play25:37

or they're going to put a Band-Aid on it

play25:39

and then it's just like a little bit

play25:41

better but really it's not and so there

play25:44

was such a huge amount of power creep in

play25:46

this freaking thing like Harley quins it

play25:48

went from oh they had um um something uh

play25:52

uh they had the gift from The Laughing

play25:53

God which was like you get to reroll um

play25:56

um a saving throw or something like that

play25:58

and um it was cool like it was a cool

play26:01

mechanic that was very specific to

play26:03

Harley quin's and it made sense and I

play26:04

was like man this is really cool but it

play26:06

was so overpowered and so what they did

play26:08

was they kept knocking it down and down

play26:11

and down until eventually it became

play26:13

basically useless and then like that

play26:15

mechanic is gone and like this was

play26:17

already off of harle Quinn's going from

play26:18

a single book from by themselves an

play26:21

eighth edition to them being

play26:22

Consolidated into its uh into the alari

play26:26

book and then um from there like a lot

play26:29

of their rules and a lot of the stuff

play26:32

that made them cool was like kind of

play26:34

stripped away from them and then it

play26:36

became like you can only run them in a

play26:38

certain way you have to run them in a

play26:39

certain way if you don't run them in a

play26:40

certain way then you're going to lose

play26:42

and it made you feel bad so let's talk

play26:45

about loss of enjoyment when something

play26:46

is op and you feel this with anything

play26:50

when you're playing a video game when

play26:51

you're playing um um this game whenever

play26:55

you go up against something that is

play26:57

extremely over overpowered and you can

play26:58

tell that it's overpowered it's just not

play27:01

fun playing against it because there's

play27:04

nothing you can do overpowered armies

play27:06

create such an uneven playing field and

play27:09

you have to stick there and play this

play27:11

game for like four or five hours even

play27:13

though you know that by the first round

play27:16

you're [ __ ] and there's nothing you

play27:18

can do about it it's like playing

play27:19

Yu-Gi-Oh at this point right where you

play27:22

you go into a game and then on the first

play27:24

turn you know whether or not you've lost

play27:26

or like you ready to get otk it's the

play27:28

same [ __ ] like this makes it so uneven

play27:32

when a when an army is overpowered and

play27:34

the dominance of certain armies reduces

play27:37

diversity in game experiences the

play27:39

diversity in your game was so small

play27:43

because there was so because the

play27:45

dominant overpowered armies took over

play27:48

everything and like the Army lists were

play27:50

basically the same all the time like

play27:51

tyranids two herodin or one herodin

play27:54

gargoyles a winged Hive Tyrant or a

play27:57

walking hive

play27:59

and then some little creatures to go do

play28:01

your bidding in order to go grab points

play28:04

and that was basically how the game was

play28:05

played and it sucked and it was boring

play28:09

and it wasn't fun and I felt bad

play28:12

whenever I played tyet even if I brought

play28:13

like a non-conventional list and it felt

play28:16

like crud all the time and then matches

play28:18

become less exciting and more

play28:19

predictable like in this game we said

play28:22

that round three was the back breaker

play28:24

turn round three was the turn where you

play28:26

where the game is decided on who is

play28:27

going to going to win and who's going to

play28:28

lose and you have to decide how many

play28:30

points can you get out of this game to

play28:32

squeeze out in order to not make the

play28:34

loss so detrimental to

play28:36

you but when SN Edition came out it

play28:39

became more like round two was the gr

play28:41

was the back breaker turn because it was

play28:43

so Alpha strike heavy it or ba or and

play28:46

then it became beta strike heavy or

play28:48

whatever like round two was very very

play28:51

pivotal to a game and round one doesn't

play28:53

really take that long round two probably

play28:54

takes like the longest and that's when

play28:56

you decide okay I'm I'm [ __ ] or I'm

play28:59

not [ __ ] something like that and so

play29:01

there's a lot of frustration among

play29:02

players facing overpowered armies

play29:05

imagine having to go up against

play29:07

something and like it is immediate on

play29:10

whether or not you're going to win or

play29:12

you're going to lose like you put your

play29:14

necrons on the table remember like ninth

play29:16

Edition started off with necrons and

play29:17

Space Marines and necrons were cool and

play29:19

then necrons came out and then you put

play29:22

up necrons to tyrannids in ninth Edition

play29:25

there's no game there there's literally

play29:27

no game there like there's nothing that

play29:29

necrons can do that can fight off the

play29:31

tyranids player unless the tyranids

play29:33

player is dumb [ __ ] stupid that's the

play29:36

only time it works if you're if you're

play29:39

if you're smarter than your opponent by

play29:41

leagues then yeah you can win it like

play29:43

anything like you can always outsmart

play29:45

somebody but if they're playing and

play29:47

they're like at the same mindset as you

play29:49

and they're just as smart as you or like

play29:51

you know they're they're playing the

play29:53

same level as you you're going to get

play29:54

[ __ ] and you're going to lose and it's

play29:56

going to be hard and so that's why there

play29:59

was so much frustration among players

play30:01

who were facing overpowered armies and

play30:03

there was and because of that there was

play30:04

such a huge negative impact on the

play30:06

overall community and player morale and

play30:09

this happens every single Edition from

play30:11

at least from what I've heard the

play30:12

Edition starts off really really well

play30:14

and then it ends off very very poorly

play30:17

and the player morale goes down and

play30:18

that's the cycle that keeps happening

play30:20

with this game I'm not going to lie I

play30:22

drank the Kool-Aid and I was like hey

play30:23

you know what let's look on the bright

play30:26

side because that's what I thought was

play30:27

good but guess what it's not that's just

play30:30

a codependency problem and a sun cost

play30:32

fallacy and I was like ah it's it like

play30:36

oh you lose oh boohoo

play30:39

W but like honestly like why would you

play30:42

always go into a game knowing that

play30:44

you're going to lose no matter what you

play30:46

do and you can be like yeah I'm having

play30:50

fun just losing all the time because I

play30:52

get to do the stuff that I want to do

play30:55

but then like it there's no way that it

play30:57

still doesn't make you feel bad that

play30:59

you're losing all the time or that you

play31:01

can't enjoy the game as much as somebody

play31:03

else is and that's the part that kind of

play31:06

sucks so there was that loss of

play31:08

enjoyment when everything's op limited

play31:10

Variety in tournament playing casual

play31:11

games it's probably like the same thing

play31:13

that you're going to see at like any

play31:15

video game event like any Esports event

play31:17

there's like The Meta characters and

play31:18

you're always going to see The Meta

play31:19

characters around that's how it happens

play31:21

with everything however with Warhammer

play31:24

it's worse because there was such a huge

play31:27

investment in not just money but also in

play31:29

time which leads us to time consumption

play31:32

there is a lengthy there there's so much

play31:35

time that you have to spend playing this

play31:38

game that like there is a lengthy setup

play31:41

and tear down you have when you start

play31:42

playing a game you have to be like you

play31:44

have to go to a store and you have to

play31:46

reserve a spot at a game store or have

play31:48

someone um that can play that you can

play31:50

play inside their home or whatever right

play31:52

so like uh let's say that you have to

play31:54

reserve a spot at a game store you go to

play31:56

the game store you have to get there

play31:57

like 10 minutes early 15 minutes early

play32:00

um so then that way you can get there

play32:02

then you start setting up the game you

play32:03

have to then wait for your friend to

play32:05

come by to play it um you have to set up

play32:07

the terrain then you have to be like all

play32:08

right now that the now that terrain is

play32:11

kind of set up um let's roll for the

play32:14

mission you roll for the mission

play32:16

together you're like okay you set up

play32:17

your deployment Zone you do all that

play32:19

stuff um and then you have to make like

play32:22

a line of dice in order to make the

play32:23

deployment Zone and then from there then

play32:26

you could do something where it's either

play32:27

you rearrange the terrain or maybe you

play32:29

do the flg thing where you take turns

play32:32

placing down terrain and then um from

play32:35

there then you can finally start putting

play32:38

down your models and then you have to go

play32:40

back and forth to put down your freaking

play32:41

models and then you do all that stuff

play32:43

it's probably going to take you like 20

play32:45

to 30 minutes to just get started if

play32:48

like at the same time you're also

play32:49

talking to your opponent and like being

play32:51

a a good friend and just like having a

play32:53

good time being like hey do you want a

play32:54

pizza I'm going to go grab a slice or

play32:56

hey I'm going to go grab uh get

play32:58

something to drink do you want something

play33:00

um so it's going to take like 30 minutes

play33:02

and then you play the first round that

play33:03

takes like 15 minutes and then the

play33:06

second round it takes another 15 minutes

play33:07

and then you're [ __ ] and it's like

play33:08

Jesus Christ and then you have to tear

play33:10

everything down pack everything up you

play33:11

have to take your models out as well

play33:13

there's hours and like it takes such a

play33:16

long time to play this freaking game and

play33:19

you're going to be playing for like four

play33:20

or five hours if you're going to play

play33:22

the full five rounds then there's the

play33:24

hour spent on painting an assembly and

play33:26

you are going to be con constantly

play33:28

painting and constantly assembling new

play33:30

models it is a constant thing you aren't

play33:32

just going to stop one day and be like I

play33:34

no longer have to do it anymore unless

play33:35

you buy every single model inside of

play33:37

your army and paint them all and get

play33:40

them all done so then you don't have to

play33:42

think about it anymore and then you're

play33:43

just like I'm done I no longer have to

play33:46

buy an army anymore I'm just sticking

play33:48

with this one and that's it then sure

play33:51

but still going to take you a long time

play33:52

you're still going to have to constantly

play33:53

paint and assemble things because

play33:55

there's things that you want to do like

play33:56

there's different ways that you want to

play33:58

build a unit there's different ways that

play34:00

you want to build an army and so you

play34:01

have to constantly do that over and over

play34:03

again it's hard to have this hobby of

play34:06

Warhammer and still have another hobby

play34:08

as well and it's hard to split that

play34:11

because there's so much that has to

play34:13

occupy your brain when it comes to this

play34:15

game it's not just the amount of money

play34:17

that you're spending it's the amount of

play34:18

time that you have to invest in this

play34:20

game as

play34:21

well like when I'm playing when I was

play34:24

playing that I couldn't do things like

play34:26

make films I couldn't do things like

play34:27

read books because I have to read all

play34:29

this other stuff I have to get ready for

play34:30

my game this weekend I have to do this I

play34:32

have to paint this I have to build this

play34:34

like there's so much crud that you have

play34:36

to do with this game that it's hard to

play34:38

like just constantly not think about it

play34:41

all the time and there we go my friends

play34:43

that is uh all the reasons why I don't

play34:46

like Warhammer 40,000 why I hated the

play34:49

game and why after a while I was just

play34:51

like I'm not playing this game anymore

play34:52

and I just don't care um that's why uh

play34:56

basically I stopped drinking the

play34:57

Kool-Aid and I was like I ain't doing

play34:59

this no more I'm done this is the last

play35:01

straw I'm not playing this [ __ ] game

play35:03

anymore oh 10th edition is going to come

play35:04

out kiss my nuts Games Workshop like

play35:07

this company the company of Games

play35:09

Workshop is such a cesspool and it's so

play35:13

sad because the IP is good but

play35:17

everything that Games Workshop does it

play35:19

it just like they just [ __ ] on anybody

play35:21

that cares about the game and they feel

play35:25

like the hobby is is like noan void or

play35:29

like they can do whatever they want with

play35:30

the Hobby and people will buy it and

play35:31

that's basically the truth a lot of

play35:33

things are going to happen inside of

play35:35

this game because people are still going

play35:38

to buy the models at the end of the day

play35:39

people are still going to buy stuff from

play35:41

them and that's all that they care about

play35:43

and as long as they have their whales

play35:45

interested inside the game then it's

play35:47

going to be like that forever and that's

play35:49

the sad truth of it and that's

play35:51

capitalism um and you can choose to go

play35:55

with it or you can choose to not go with

play35:57

it and I chose not to go with it because

play35:59

I don't care enough anymore and I don't

play36:01

want to be siphoned like that it feels

play36:04

gross it feels like I'm being Mis I'm

play36:08

being misused I get this manipulation of

play36:11

things are going to get better but then

play36:13

it never does it's like being in a

play36:15

narcissistic relationship is what it's

play36:17

like playing this [ __ ] game you feel

play36:20

like it's going to get better but then

play36:21

it just never does and the same thing

play36:22

just keeps happening over and over and

play36:24

over

play36:25

again and yeah that is it that's my

play36:28

that's my video for today where we just

play36:30

talk about uh things I hated about

play36:33

Warhammer 40,000 um another PowerPoint

play36:36

video but it is cool like it's it's a

play36:39

nice little info dump for me um but yeah

play36:42

uh next week I have another video coming

play36:44

out so that will be very fun take a look

play36:46

out for that it's going to be about uh

play36:48

Dungeon Dice monsters so um hopefully I

play36:50

can get that done by next week and that

play36:52

will be coming out next week and I have

play36:54

a lot more videos that are still coming

play36:55

out I just haven't had time so thank you

play36:57

guys for sticking around um if you guys

play36:59

want me to talk about anything else

play37:01

please leave a comment down below and

play37:03

maybe I can do another PowerPoint

play37:04

presentation of something like give me

play37:06

some things that you would want me to do

play37:08

a PowerPoint presentation on even if

play37:10

it's something stupid like how to wash

play37:12

clothes I will do that anyways uh that

play37:14

is it for today thank you guys for

play37:15

watching I truly do appreciate it if you

play37:18

guys dislike this game um or you have

play37:22

any problems with this game yell it into

play37:24

the void in the comments below and uh

play37:27

maybe that way um you'll feel better

play37:31

because Games Workshop probably isn't

play37:32

going to change anyways thank you guys

play37:34

for watching and I'll see you guys next

play37:35

time make sure that you hit the

play37:37

Subscribe button and make sure that you

play37:38

press the like button and make sure that

play37:40

you press the Bell thingy and do

play37:42

whatever else it

play37:44

is goodbye