Open Ended vs Close Ended Problem Solving | Episode 011 Video Game Addiction

HealthyGamerGG
25 Jan 201911:54

Summary

TLDRThe video script explores how gaming shapes individuals, particularly in problem-solving skills. It distinguishes between 'closed-ended' and 'open-ended' problem solving, highlighting that gamers excel at the former due to the structured nature of games. However, this proficiency can hinder their ability to tackle real-world challenges, which often lack clear rules and objectives. The speaker suggests that open-ended problem-solving is a skill that can be learned, contrary to common misconceptions about gamers' motivation or intelligence. The script also hints at a comparison with doctors, who similarly struggle with open-ended problems, emphasizing that this skill is independent of one's professional acumen.

Takeaways

  • ๐Ÿง  Experiences shape us: Our brain learns from our experiences and changes how we interact with the world.
  • ๐ŸŽฎ Gaming shapes problem-solving skills: Gamers become adept at closed-ended problem solving, which is limited by the rules and objectives of the game.
  • ๐Ÿ” Different problem-solving types: The script distinguishes between 'closed-ended' and 'open-ended' problem solving, with gamers often excelling in the former but struggling with the latter.
  • ๐Ÿค” Gamers' challenge with open-ended problems: Gamers may find it difficult to solve problems without clear rules or objectives, such as achieving financial independence or finding a partner.
  • ๐Ÿฅ Real-world application: Gamers' problem-solving skills were demonstrated in a Harvard Business School case study, where they provided optimal solutions for optimizing a urology office's workflow.
  • ๐Ÿ› ๏ธ Optimizing solutions: Gamers are good at finding the most efficient way to achieve a set goal within a defined set of rules or tools.
  • ๐Ÿšซ Limitations of gaming: The script suggests that extensive gaming might hinder the development of skills needed for open-ended problem solving.
  • ๐Ÿ’ก Learning from gaming: The ability to solve closed-ended problems is a valuable skill that can be applied in various professional fields, such as consulting.
  • ๐Ÿ”‘ Operationalizing problems: The process of breaking down abstract problems into manageable steps or operations is key to solving open-ended problems.
  • ๐Ÿ‘ถ Developing problem-solving skills: Just as a child learns to clean their room by breaking the task into smaller steps, gamers can learn to tackle open-ended problems by operationalizing them.
  • ๐Ÿง Underdeveloped planning skills: The script implies that the frontal lobes responsible for planning and executing actions might be underdeveloped in gamers due to the structured nature of video games.

Q & A

  • How do our experiences shape us according to the speaker?

    -The speaker suggests that our experiences shape us by being planted in our brain, from which our brain learns and changes the way we interact with the world.

  • Why is it important for gamers to understand the impact of playing games on their problem-solving abilities?

    -It is important for gamers to understand this impact because playing games can make them proficient in closed-ended problem solving but potentially less adept at open-ended problem solving, which is crucial for various life challenges.

  • What is the difference between closed-ended and open-ended problem solving as described in the script?

    -Closed-ended problem solving occurs within a defined set of rules and tools to achieve a specific goal, as seen in games. Open-ended problem solving, on the other hand, involves dealing with abstract and broad goals without a clear set of tools or end goals, such as achieving financial independence.

  • Can you provide an example of how gamers' problem-solving skills were applied outside of gaming, as mentioned in the script?

    -An example given in the script is when the speaker's gamer friends provided optimal solutions for optimizing patient flow in a urology office, a scenario from a Harvard Business School case study.

  • What challenges do gamers face when dealing with open-ended problems according to the speaker?

    -Gamers face challenges with open-ended problems because they struggle with abstract concepts that do not have a clear set of tools or end goals, unlike the structured problems found in games.

  • What is the term used by the speaker to describe the process of breaking down an abstract problem into actionable steps?

    -The speaker uses the term 'operationalizing' to describe this process.

  • How can operationalizing help in addressing open-ended problems?

    -Operationalizing helps by transforming an abstract problem into a series of manageable steps or smaller problems, making it easier to move from point A to point Z.

  • Why might gamers feel unmotivated or lazy when it comes to addressing certain life challenges?

    -The speaker suggests that gamers might feel this way not due to a lack of motivation, but because their brains have not been trained to operationalize or break down certain life challenges into actionable steps.

  • What is the role of video games in operationalizing problems for gamers?

    -Video games operationalize problems by providing a clear set of rules, tools, and levels, so gamers do not need to figure out the steps themselves, leading to underdeveloped planning skills in some areas of life.

  • Can the skill of open-ended problem solving be taught or learned according to the speaker?

    -Yes, the speaker believes that open-ended problem-solving is a skill set that can be learned and taught, contrary to being an innate ability or related to intelligence or motivation.

  • What is an example of an open-ended problem that the speaker discusses in the script?

    -An example of an open-ended problem discussed in the script is achieving financial independence, which involves various abstract steps and decisions rather than a clear, set path.

Outlines

00:00

๐ŸŽฎ The Impact of Gaming on Problem-Solving Skills

This paragraph discusses the profound influence of gaming on an individual's cognitive development, particularly in problem-solving. It emphasizes that gaming can shape a person's approach to problem-solving by teaching them to excel in 'closed-ended' problemsโ€”those with defined goals and tools. The speaker uses the example of a Harvard Business School case study to illustrate how gamers can effectively apply their in-game problem-solving skills to real-world scenarios, such as optimizing operations in a medical office. However, the paragraph also highlights a potential downside: gamers may struggle with 'open-ended' problems that lack clear objectives or tools, suggesting an imbalance in their problem-solving abilities.

05:00

๐Ÿงฉ The Challenge of Open-Ended Problem Solving for Gamers

The second paragraph delves into the difficulties gamers face with 'open-ended' problems, which are not confined by the structured rules and objectives typical of video games. It contrasts the structured environment of gaming with the abstract challenges of real life, such as achieving financial independence or finding a romantic partner. The speaker suggests that gamers' proficiency in closed-ended problem solving comes at the expense of their ability to tackle open-ended problems, which require a different skill set. The paragraph also introduces the concept of 'operationalizing' problems, which involves breaking down abstract goals into manageable steps, a skill that gamers may not have developed due to the way video games inherently structure problem-solving for players.

10:00

๐Ÿ›  Operationalizing Abstract Problems for Gamers

In the final paragraph, the speaker addresses the issue of how gamers can overcome their struggle with open-ended problems by learning to operationalize them. It suggests that by transforming abstract goals into a series of concrete steps, gamers can leverage their analytical skills more effectively. The paragraph draws a parallel between teaching a child to clean their room and teaching gamers to break down complex life goals into actionable parts. It also touches on the idea that the frontal lobes, responsible for planning and executing actions, may be underdeveloped in gamers due to the way video games pre-structure problem-solving, leading to a reliance on the game's framework rather than developing independent problem-solving strategies.

Mindmap

Keywords

๐Ÿ’กExperience

Experience refers to the events or occurrences that an individual goes through in life. In the video, it is emphasized that experiences shape us by influencing how our brain learns and adapts to the world. The script mentions that experiences get 'planted in our brain,' which then alters our interactions with the world, illustrating the profound impact of experience on personal development.

๐Ÿ’กGamers

Gamers are individuals who engage in playing video games. The video discusses how gaming shapes the gamers' cognitive abilities, particularly in problem-solving. It highlights that gamers often become adept at 'closed-ended problem solving' due to the structured nature of games, which is a key theme in understanding the video's message about the impact of gaming on cognitive development.

๐Ÿ’กProblem Solving

Problem solving is the process of finding solutions to difficulties or challenges. The video distinguishes between 'closed-ended' and 'open-ended' problem solving. It points out that gamers are particularly skilled at the former, which involves working within a set framework, as opposed to the latter, which lacks a defined structure. This concept is central to the video's exploration of how gaming can limit or enhance one's approach to real-world challenges.

๐Ÿ’กClosed-Ended Problem Solving

Closed-ended problem solving is a type of problem solving where there is a specific goal and a set of tools or rules to achieve that goal. The video uses the analogy of playing games like 'Mario' or 'World of Warcraft' to illustrate this concept, where gamers are adept at finding optimal solutions within the confines of the game's rules and objectives.

๐Ÿ’กOpen-Ended Problem Solving

Open-ended problem solving involves tackling challenges that do not have a clear set of rules or a defined end goal. The video contrasts this with closed-ended problem solving and suggests that gamers often struggle with such problems, as they are not used to dealing with abstract or undefined goals, like achieving financial independence.

๐Ÿ’กOptimization

Optimization is the process of making the best or most effective use of a set of resources to achieve the utmost efficiency. In the context of the video, gamers are shown to excel at optimizing solutions within the parameters of a game. The script provides an example of gamers providing effective solutions for optimizing patient flow in a urology office, demonstrating their ability to optimize in a closed-ended scenario.

๐Ÿ’กOperationalizing

Operationalizing is the act of breaking down an abstract concept into concrete, actionable steps. The video explains that gamers often struggle with open-ended problems because they are not adept at operationalizing these problems. It uses the example of helping a four-year-old clean their room, where the abstract goal of a clean room is broken down into specific tasks, illustrating the process of operationalizing.

๐Ÿ’กAbstraction

Abstraction in the video refers to concepts or goals that are not clearly defined or structured. It is highlighted as a challenge for gamers when they encounter problems like financial independence or finding a girlfriend, which lack the clear, structured objectives typical of video games. The script emphasizes the difficulty gamers have in dealing with abstractions due to their gaming habits.

๐Ÿ’กFrontal Lobes

The frontal lobes are a part of the brain involved in planning and executing actions. The video suggests that gamers' frontal lobes may be underdeveloped in the context of planning and executing actions for abstract goals, as video games typically provide the planning structure for them. This concept is used to explain why gamers might struggle with open-ended problem solving.

๐Ÿ’กFinancial Independence

Financial independence is a state of having enough financial resources to cover one's living expenses without relying on others. The video uses this as an example of an open-ended problem that gamers might find challenging due to its abstract nature. It is contrasted with the structured, closed-ended problems that gamers are accustomed to solving within video games.

Highlights

Playing games shapes individuals by influencing their problem-solving skills.

Gamers excel at closed-ended problem solving, which involves a specific objective and set of tools.

Gamers often struggle with open-ended problem solving, which lacks a defined goal or toolset.

Games provide a sandbox within which gamers can optimize solutions, unlike real-world scenarios.

Gamers' ability to solve closed-ended problems was demonstrated in a Harvard Business School case study.

Gamers' problem-solving skills can translate to real-world applications, such as consulting.

The challenge for gamers is adapting their skills to open-ended problems, such as achieving financial independence.

Gamers may struggle with abstract goals that do not have clear steps or tools, unlike in games.

Operationalizing is the process of breaking down abstract problems into actionable steps.

Gamers' brains may be less adept at operationalizing problems due to the structured nature of games.

The frontal lobes, responsible for planning and executing actions, may be underdeveloped in gamers due to the game's guidance.

Gamers can learn to operationalize open-ended problems, transforming them into closed-ended problems.

Teaching operationalizing skills can help gamers tackle real-world challenges more effectively.

The distinction between closed-ended and open-ended problem solving is crucial for understanding gamers' capabilities.

Gamers' success in structured problem solving can be leveraged to improve their approach to unstructured problems.

The speaker suggests that gamers' challenges with open-ended problems are not due to laziness but a lack of training in operationalizing.

Comparing gamers to other professionals, such as doctors, shows that open-ended problem solving is a skill that can be learned.

Transcripts

play00:15

one of the things that it's really

play00:17

important to understand is that

play00:19

everything that we do in life shapes us

play00:22

in some way our experiences get planted

play00:26

in our brain and then our brain learns

play00:28

from them and changes the way that we

play00:30

interact with the world so one of the

play00:33

things that it's really important for

play00:35

gamers to understand is how does playing

play00:37

games shape the person that you are what

play00:41

is playing games teach your brain and

play00:43

then how does your brain use that

play00:46

information or that knowledge from

play00:47

playing games and approach the real

play00:50

world so one of the things that I think

play00:53

it's really important for gamers to

play00:54

understand is that they're very good

play00:57

closed-ended problem solvers and I think

play01:00

this is a big problem for a lot of

play01:03

gamers is that they're good at a certain

play01:05

kind of problem solving but playing a

play01:07

lot of games actually puts them in the

play01:11

direction or makes them better at a

play01:12

certain kind of problem solving and

play01:14

actually makes them worse at a different

play01:16

kind of problem solving which I call

play01:18

open-ended problem solving so I guess

play01:22

the first question is what do I mean by

play01:23

closed-ended problem solving an

play01:25

open-ended problem solving so let's

play01:27

think a little bit about what happens

play01:29

within a game in a game we have a

play01:31

particular objective and we're given a

play01:34

set of tools or assets like you have a

play01:37

character a character has certain kinds

play01:39

of abilities or if you're playing

play01:41

something like an RPG you have a team of

play01:44

characters if you're playing like a

play01:46

sport a game like NHL or a football game

play01:49

or something like that you've got a team

play01:51

of different assets and you have to

play01:53

figure out how to use that team of

play01:55

people or that group of assets to

play01:58

accomplish a certain objective if you

play02:00

think about a game there's a particular

play02:03

goal and you're sort of given a

play02:04

particular set of rules and you have to

play02:06

use that set of rules to achieve that

play02:09

goal if you're playing Mario for example

play02:12

you can't open a lemonade stand it's

play02:15

just not something that you can do in

play02:16

the game if you're playing World of

play02:18

Warcraft you can't build a spaceship

play02:21

there are certain limits that the game

play02:23

provides us with and gamers are really

play02:25

good at coming up with an optimal

play02:27

solution

play02:29

if they're given a particular sandbox to

play02:31

work in so I'll give you guys a prime

play02:33

example about a year ago I was taking

play02:36

this class at Harvard Business School

play02:38

called value-based healthcare this was a

play02:41

class that was for a bunch of physicians

play02:44

who were sort of trying to learn the

play02:46

business side of medicine and in this

play02:48

class we did these cases so with what

play02:51

happens in the classes they give you

play02:52

like this twenty or thirty page case in

play02:55

this case was about optimizing flow

play02:58

through our urology office so when a

play03:02

patient goes to you see a urologist they

play03:05

get checked in by the receptionist they

play03:07

have to fill in some paperwork they get

play03:09

taken to a room they see a nurse for a

play03:12

little while and then the doctor comes

play03:13

in the doctor does a procedure and then

play03:16

the patient like kind of goes to a

play03:17

different room where do they get

play03:19

monitored for a little while and then

play03:20

they get checked out by the receptionist

play03:23

they pay their bill and they leave so

play03:24

there's a certain flow through the

play03:26

office in this case was all about how

play03:30

can we optimize the flow through the

play03:32

office to sort of create the most value

play03:35

and how can we sort of make it so that

play03:37

we're getting the most bang out of our

play03:39

buck and so one of the things that I was

play03:42

kind of surprised about is I was working

play03:43

with a couple of gamers at the time and

play03:45

I actually sort of told them about the

play03:46

case and I said so here's the scenario

play03:48

we've got this urologist office we have

play03:51

three urologists we've got five nurses

play03:53

we've got two receptionists how can you

play03:55

optimize this the flow through the

play03:57

office so that the most patients get

play04:00

seen in the shortest amount of time and

play04:02

in my gamer friends that I was kind of

play04:05

talking about this with came up with a

play04:06

couple of solutions and then I went into

play04:08

class the next day and when people were

play04:10

asking about you know how you go about

play04:12

doing things I offered those solutions

play04:14

and it turned out that those were some

play04:16

of the best solutions in the class I was

play04:18

a little bit surprised by this because

play04:20

here's a group of people and this this

play04:22

class was offered for only it was at

play04:25

Harvard Business School and offered to

play04:26

Harvard physician trainees so arguably

play04:29

some of the brightest people in the

play04:30

country and how is it that a group of

play04:33

gamers who know nothing about neurology

play04:34

and nothing about medicine were able to

play04:36

come up with optimal solutions when they

play04:39

really don't know anything about the

play04:40

scenario and it's

play04:42

cuz games teach gamers how to do this

play04:46

kind of closed ended problem solving

play04:48

this problem solving where you have a

play04:50

particular goal and a particular set of

play04:53

tools and gamers are really good at

play04:55

optimizing from A to Z and that's

play04:59

something that they're good at

play05:00

in other situations too for example some

play05:03

of the gamers that I talk to are really

play05:06

good at things like consulting or

play05:07

they're the people in their offices that

play05:10

people that-that their bosses go to when

play05:12

there's a problem because they're

play05:14

recognized for their problem-solving

play05:15

capability the problem though for a lot

play05:19

of you guys is that a lot of the

play05:21

problems a lot of those challenges that

play05:23

gamers suffer from are not closed-ended

play05:26

problems they're what I call open-ended

play05:29

problems open-ended problems or problems

play05:31

that don't really have a particular

play05:33

sandbox so an example of an open-ended

play05:36

problem is like gaining financial

play05:39

independence what does that really mean

play05:41

like how do you get financial

play05:43

independence well it may involve certain

play05:45

pieces like finding a job or moving out

play05:47

of your parents place or things like

play05:49

that but gamers really struggle with any

play05:52

kind of problem that doesn't have a

play05:54

particular set of tools or a particular

play05:57

end goal they struggle with things that

play05:59

are really abstract and that's if you

play06:03

think about it a lot of the things that

play06:05

you're able to do in life if someone can

play06:07

give you a particular goal and give you

play06:09

a set of tools you're actually probably

play06:11

you're going to be able to get from

play06:13

point A to point Z when gamers run into

play06:17

difficulty it's because they don't

play06:19

really know where point Z is they have

play06:21

trouble with sort of this abstract idea

play06:24

of financial independence because those

play06:27

kind of abstractions don't exist within

play06:29

games and when our brain spends a lot of

play06:32

time playing a game it starts to

play06:34

optimize working within that kind of

play06:36

framework within a closed-ended

play06:38

framework so a lot of the problems that

play06:41

gamers have tend to be things like

play06:42

gaining financial independence finding a

play06:45

girlfriend getting in shape these are

play06:48

all sort of broad abstract things that

play06:51

gamers have a lot of trouble actually

play06:53

executing

play06:56

the funny thing about this is that you

play06:58

may think that that's because gamers are

play07:01

not motivated or they'll say things like

play07:03

I'm lazy or I'm not motivated but the

play07:05

more that I've worked with gamers the

play07:06

more that I realized that open-ended

play07:09

problem-solving is actually a skill set

play07:11

that can be learned and that can be

play07:14

taught and that because gamers spend so

play07:16

much time playing video games they

play07:18

actually lose out on the opportunities

play07:21

to learn this kind of problem solving

play07:23

I'll give you guys an example so if I

play07:26

tell a four-year-old to clean their room

play07:29

that's kind of like an abstract goal you

play07:32

we can all it's simple for us because we

play07:34

know what a clean room looks like but a

play07:36

four-year-old has a lot of trouble

play07:37

taking that abstract concept of a clean

play07:40

room which even though they understand

play07:42

what a clean room looks like they have

play07:45

trouble actually figuring out how to get

play07:47

from point A to point Z they can tell

play07:50

the difference between a clean room in a

play07:51

dirty room they just don't know how to

play07:53

move from one to the other so what you

play07:56

have to do with a four-year-old is you

play07:57

have to tell them okay let's clean the

play07:59

room together so let's take all of your

play08:01

books and put them together and put them

play08:03

on the bookshelf let's take two all your

play08:05

stuffed animals and put them in the

play08:07

stuffed animal box and let's take all

play08:09

your crayons and your papers and put

play08:11

them in your desk drawer you have to

play08:13

actually walk them through the steps of

play08:16

creating a clean room they can't do that

play08:20

kind of they can't take the abstract

play08:22

problem and break it down into pieces

play08:24

and that breaking down into pieces is

play08:27

what what I call operationalizing so

play08:30

it's the the process of taking an

play08:33

abstract problem and creating an

play08:35

operation of moving from point A to Z so

play08:39

for example if we wanted to

play08:40

operationalize like let's say financial

play08:45

independence we start to break that

play08:47

process down so financial independence

play08:49

involves having a bank account where you

play08:52

can pay rent and having a place to live

play08:54

and so what we can do is break that down

play08:56

into two pieces and then those two can

play08:59

be further operationalized so finding a

play09:01

place to live involves looking it for

play09:04

places to live first and then making

play09:07

decisions like do I want a roommate do I

play09:08

not want a room

play09:09

do I want to live downtown or do I want

play09:13

to live in the suburbs there are a lot

play09:14

of different pieces to each of those

play09:16

things and as we break down financial

play09:18

independence into lots of different

play09:20

pieces that's the process of

play09:22

operationalizing when we're talking

play09:24

about the four year old when we help

play09:26

them what we actually do is

play09:28

operationalize the problem for them and

play09:30

the reason that gamers have trouble the

play09:33

reason that you guys have problems is

play09:34

because if you think about it video

play09:36

games actually do all of the

play09:39

operationalizing for you they've figured

play09:41

out what all of the pieces are and so

play09:43

gamers are really good at putting the

play09:45

pieces together but they're they really

play09:47

struggle with figuring out what the

play09:49

pieces are so a lot of the problems that

play09:53

gamers have are you know they think that

play09:55

it lazy and that's the reason that they

play09:57

don't get a job but the more that I've

play09:58

worked with you guys the more that I

play10:00

realized your brain actually has not

play10:03

been able to operationalize that problem

play10:06

for you and since you can't

play10:07

operationalize it you kind of don't know

play10:09

where to start so I could ask you like

play10:12

how do you find a job and you could tell

play10:14

me a couple of things but even though

play10:17

you're able to rationally understand

play10:18

that there's a part of your brain called

play10:20

your frontal lobes which does your

play10:22

planning which is the part of your brain

play10:24

that lets you plan and execute actions

play10:26

which actually gamers have frontal lobes

play10:30

that are sort of underdeveloped and the

play10:32

reason that they have frontal lobes that

play10:34

are underdeveloped is because the game

play10:36

does that work for you it does the

play10:38

process of figuring out level 1 level 2

play10:41

level 3 level 4 level 5 with level 6 you

play10:43

don't have to figure out which order to

play10:45

do the levels it's already sort of

play10:47

chunked up for you and so this is why

play10:50

gamers sort of struggle a lot with

play10:52

abstract problem solving or open-ended

play10:55

problems because those are the things

play10:56

that usually people require to move

play10:58

forward in life in a little bit we'll

play11:01

dig into another example of how like

play11:05

another group of people which has

play11:06

actually doctors who also struggle with

play11:09

open-ended problem-solving and I'll show

play11:12

you guys that open-ended problem-solving

play11:13

is actually has nothing to do with

play11:15

intelligence has nothing to do with with

play11:17

laziness but it's actually all a learned

play11:20

skill so in the same way that we can

play11:23

the four-year-old how to break down the

play11:25

abstract problem into pieces we can

play11:28

actually teach you guys how to break

play11:30

down an abstract problem of financial

play11:33

independence or finding a girlfriend

play11:35

into pieces and if we can transform an

play11:39

open-ended problem into a closed-ended

play11:41

problem then your analytical mind will

play11:43

take over and you guys will have no

play11:45

problem whatsoever

play11:46

any questions

Rate This
โ˜…
โ˜…
โ˜…
โ˜…
โ˜…

5.0 / 5 (0 votes)

Related Tags
Gaming ImpactProblem SolvingClosed-EndedOpen-EndedLife LessonsBrain TrainingGamers' SkillsAbstract ThinkingReal WorldOptimization