Is Zenless Zone Zero A Complete Failure?

Tectone
17 Jul 202415:51

Summary

TLDREl video discute la recepción inicial de 'Zen Zone Zero', un juego de gacha recién lanzado, comparándolo con otros juegos populares como 'Genshin Impact' y 'Honkai Star Rail'. Se explora la influencia de las opiniones de los creadores de contenido en la percepción del juego y cómo estas opiniones pueden cambiar con el tiempo. Además, se analiza el rendimiento del juego en términos de ingresos y popularidad, destacando las cifras de descargas y los datos de ingresos generados en las primeras 24 horas.

Takeaways

  • 😀 El creador del video expresa que la comunidad de jugadores y creadores de contenido tienen opiniones divididas sobre el juego 'Zen Zone Zero'.
  • 😅 Aunque inicialmente muchos jugadores y creadores criticaron el juego, algunos han cambiado de opinión con el tiempo.
  • 🤔 El creador del video sugiere que la influencia de los espectadores en los chats de transmisión en vivo puede afectar la percepción de los creadores sobre el juego.
  • 💬 Se menciona que el juego 'Zen Zone Zero' ha tenido una cantidad considerable de registros previos, pero solo un pequeño porcentaje de esos usuarios han descargado el juego después del lanzamiento.
  • 🌐 El juego ha logrado una penetración global, con una distribución de ingresos significativa en China, Japón, Estados Unidos, Hong Kong y Taiwán.
  • 💰 Los ingresos generados por 'Zen Zone Zero' en las primeras 24 horas de lanzamiento en dispositivos móviles superaron los 3.7 millones de dólares, lo que indica un buen rendimiento económico inicial.
  • 📉 A pesar del éxito inicial, el creador del video predice que los ingresos podrían disminuir con el tiempo, comparando la situación con otros juegos de gacha como 'Genshin Impact' y 'Honkai Star Rail'.
  • 🎮 Se destaca que 'Zen Zone Zero' es un juego que no es abierto al mundo, lo que podría reducir los costos de producción en comparación con otros juegos de la misma categoría.
  • 🤔 El creador del video reflexiona sobre la importancia de la publicidad y la marca 'HoYoverse' en la aceptación y éxito de los juegos, comparando el caso de 'Zen Zone Zero' con otros lanzamientos.
  • 🌐 Se menciona que 'Zen Zone Zero' podría seguir siendo relevante a largo plazo, a pesar de no ser un juego de MMORPG, que suele tener un rendimiento más bajo en dispositivos móviles.

Q & A

  • ¿Qué opinión tiene el creador sobre el juego Zen Zone Zero en comparación con otros juegos de GAA?

    -El creador menciona que Zen Zone Zero ha sido objeto de opiniones mixtas entre los jugadores y los creadores. Aunque él personalmente no está muy impresionado, reconoce que algunos creadores han cambiado de opinión y han comenzado a disfrutar del juego.

  • ¿Cómo ha influido la opinión de los espectadores en las opiniones de los streamers sobre Zen Zone Zero?

    -El creador sugiere que las opiniones de los espectadores en los chats de los streamers han tenido un impacto significativo en cómo los streamers ven el juego. Cuando los espectadores mostraban descontento, los streamers se sentían menos inclinados a disfrutar del juego, pero con la disminución de esa crítica, algunos streamers han comenzado a cambiar de opinión.

  • ¿Qué impacto ha tenido la publicidad en el éxito de Zen Zone Zero?

    -El creador destaca que Ho yóu ha realizado una gran cantidad de publicidad para Zen Zone Zero, incluyendo la promoción a través de creadores que no juegan juegos pero tienen una gran presencia en Twitch y YouTube. Sin embargo, parece que esto no ha sido suficiente para superar el éxito de otros juegos como Genshin Impact o Honkai Star Rail.

  • ¿Cuál es la opinión del creador sobre la relevancia de Zen Zone Zero en comparación con otros juegos de gacha?

    -El creador cree que Zen Zone Zero no es uno de los mejores juegos de gacha, pero reconoce que ha tenido éxito en algunos aspectos, especialmente en términos de ingresos. Aunque no se espera que sea tan grande como Genshin Impact, el creador sugiere que aún puede ser un éxito si cubre sus costos de negocio y genera más ingresos de lo invertido.

  • ¿Qué datos proporciona el artículo de Game World Observer sobre los ingresos de Zen Zone Zero en las primeras 24 horas?

    -El artículo menciona que Zen Zone Zero generó 3.7 millones de dólares en las primeras 24 horas después del lanzamiento en dispositivos móviles. China fue el país líder en ingresos, contribuyendo con el 57.6% del total, seguido por Japón, Estados Unidos, Hong Kong y Taiwán.

  • ¿Cuál fue la razón principal de la baja tasa de descargas de Zen Zone Zero después de un número tan alto de registros previos?

    -El creador especula que muchos jugadores se inscribieron inicialmente debido al hype alrededor del juego, pero luego perdieron interés o se dieron cuenta de que no eran fans del juego, lo que llevó a una baja tasa de descargas en comparación con los registros previos.

  • ¿Qué impacto ha tenido la cultura de gasto en China en los ingresos de Zen Zone Zero?

    -El creador señala que la cultura de gasto en China, donde hay muchos 'whales' (jugadoras que gastan grandes sumas de dinero en juegos), ha sido un factor clave en los altos ingresos de Zen Zone Zero, a pesar de que el número de descargas en China no es tan alto como en otros países.

  • ¿Qué juegos de gacha son considerados más exitosos que Zen Zone Zero según el creador?

    -El creador menciona que Genshin Impact y Honkai Star son juegos de gacha más exitosos que Zen Zone Zero, tanto en términos de popularidad como de ingresos. Aunque Zen Zone Zero ha tenido éxito en ingresos, todavía no se considera un juego de gacha de élite.

  • ¿Qué es lo que el creador sugiere sobre el futuro de Zen Zone Zero en términos de popularidad y ingresos?

    -El creador sugiere que, aunque Zen Zone Zero no ha tenido un comienzo explosivo en términos de popularidad, podría mantener un buen rendimiento a largo plazo si sigue generando ingresos y cubriendo sus costos de negocio. Sin embargo, también reconoce que la popularidad podría seguir disminuyendo a lo largo del tiempo.

  • ¿Cómo se compara Zen Zone Zero con otros juegos MMO en términos de éxito y relevancia?

    -El creador menciona que Zen Zone Zero es más relevante que Tower of Fantasy, que ha tenido una baja presencia en los términos de búsqueda recientemente. Aunque los MMO en dispositivos móviles suelen tener dificultades para mantener la popularidad a largo plazo, Zen Zone Zero parece estar manteniendo su cabeza sobre el agua en términos de ingresos.

Outlines

00:00

😀 Discusión sobre la recepción de Zen Zone Zero

El primer párrafo comienza con una mención de que el video parece terrible y luego se centra en la discusión sobre Zen Zone Zero. Se menciona que muchos jugadores y creadores tienen opiniones mixtas sobre el juego, comparándolo con otros juegos de género GAA. Aunque el hablante personalmente le da un 6.5 de 10, reconoce que la opinión pública ha cambiado y algunos que antes lo odiaban ahora lo disfrutan. También se discute cómo la audiencia de los streamers influye en sus opiniones y cómo la ausencia de críticas negativas puede permitir a los creadores disfrutar más del juego. Finalmente, se aprecia que la comunidad ha madurado y está abierta a cambiar de opinión cuando se presenta nueva información.

05:00

📊 Análisis de éxito de Zen Zone Zero en comparación con otros juegos

El segundo párrafo se enfoca en el análisis de éxito de Zen Zone Zero, comparándolo con otros juegos como Genshin Impact y Honkai Star Rail. Se menciona que Zen Zone Zero no es el nuevo juego más grande de la empresa, sino que siempre se proyectó como el juego más pequeño de la serie. Se discute el rendimiento en Google Trends y se muestra una gráfica que compara la popularidad de varios juegos. Además, se menciona que la empresa ha invertido en la publicidad del juego, pero aún así no ha alcanzado el éxito de Genshin Impact. Se destaca que el juego ha tenido éxito en términos de ingresos, generando 3.7 millones de dólares en las primeras 24 horas en dispositivos móviles, y que China es el país que más ha contribuido económicamente al lanzamiento del juego.

10:02

🌐 Análisis de la penetración global de Zen Zone Zero

El tercer párrafo profundiza en los detalles de la penetración global de Zen Zone Zero. Se menciona que el juego ha tenido más de 47.5 millones de registros previos, pero solo 5.9 millones de personas han descargado la aplicación en iOS o Android. Se sugiere que esto podría ser debido a que muchos usuarios se inscribieron solo por la curiosidad o por la presión de la publicidad, pero luego perdieron interés. También se analiza la distribución geográfica de los ingresos y se destaca que, aunque hay muchos usuarios en los Estados Unidos, la mayoría de los gastos se producen en China. Se concluye que, a pesar de no ser el juego más popular, Zen Zone Zero está generando ingresos sólidos y se espera que siga haciéndolo a largo plazo.

15:03

🎮 Consideraciones finales sobre el futuro de Zen Zone Zero

El cuarto y último párrafo ofrece consideraciones finales sobre el futuro de Zen Zone Zero. Se menciona que, aunque el juego no ha tenido un comienzo explosivo, está manteniendo su relevancia y generando ingresos. Se destaca que la empresa ha invertido en la publicidad y que esto ha ayudado a mantener el interés del público. Aunque se reconoce que los MMOs en dispositivos móviles suelen tener un rendimiento más bajo, se sugiere que Zen Zone Zero puede seguir siendo exitoso debido a su enfoque en la comunidad y a la inversión en contenido nuevo. Se invita a los espectadores a dejar sus opiniones sobre el futuro del juego y se cierra el video con un agradecimiento por la visualización.

Mindmap

Keywords

💡Zen Zone Zero

Zen Zone Zero es el título del juego que es el foco principal del video. Se menciona en el contexto de su recepción y éxito en el mercado, comparándolo con otros juegos de gacha populares. El término se utiliza para discutir la opinión del creador y de otros jugadores sobre la calidad y el impacto del juego en la comunidad de juegos.

💡Gacha

Gacha es un término que se refiere a un tipo de mecánica de juego común en juegos móviles, donde los jugadores obtienen objetos o personajes a través de un sistema de sorteo. En el video, se discute cómo la mecánica de gacha de Zen Zone Zero se compara con la de otros juegos y cómo esto afecta su éxito y popularidad.

💡Reputación

La reputación es un concepto clave en el video, ya que se discute cómo la percepción pública de Zen Zone Zero ha influido en su éxito. Se menciona cómo las opiniones de los creadores de contenido y los jugadores han cambiado con el tiempo y cómo esto ha afectado la reputación del juego.

💡Influenciadores

Los influidores, o creadores de contenido, juegan un papel importante en la discusión del video, especialmente en cómo sus opiniones pueden influir en la percepción pública de un juego. Se menciona cómo algunos creadores cambiaron sus opiniones sobre Zen Zone Zero y cómo esto puede afectar a sus seguidores.

💡Marketing

El marketing es un aspecto crítico del éxito de un juego, como se discute en el video. Se menciona cómo la estrategia de marketing de Zen Zone Zero ha sido comparada con la de otros juegos y cómo esto ha impactado su éxito. También se discute la posibilidad de que la falta de éxito en el marketing haya contribuido a la recepción inicial del juego.

💡Pre-registros

Los pre-registros son un indicador de interés antes del lanzamiento de un juego y se mencionan en el video para ilustrar la expectativa inicial para Zen Zone Zero. Se discute cómo el número de pre-registros fue muy alto, pero el número de descargas reales después del lanzamiento fue mucho menor, lo que sugiere una posible decepción o falta de interés real.

💡Ingresos

Los ingresos son un aspecto clave para medir el éxito de un juego y se mencionan en el video para evaluar el rendimiento de Zen Zone Zero. Se discute cómo los ingresos iniciales del juego se comparan con los de otros juegos de gacha y cómo esto puede indicar su éxito a largo plazo.

💡Honkai Impact

Honkai Impact es otro juego de gacha mencionado en el video como punto de comparación para Zen Zone Zero. Se discute cómo los ingresos y la popularidad de Honkai Impact se comparan con los de Zen Zone Zero, lo que ayuda a contextualizar el éxito relativo de ambos juegos.

💡Genshin Impact

Genshin Impact es un juego de gacha extremadamente popular y se utiliza en el video como un punto de referencia para evaluar el éxito de Zen Zone Zero. Se discute cómo la popularidad y el éxito de Genshin Impact han establecido un alto estándar para otros juegos de gacha, lo que hace que el éxito de Zen Zone Zero sea más difícil de alcanzar.

💡Twitch

Twitch es una plataforma de transmisión en vivo que se menciona en el video para ilustrar cómo las opiniones de los espectadores pueden influir en los creadores de contenido y, por extensión, en la percepción pública de un juego. Se discute cómo las reacciones en vivo de los espectadores de Twitch pueden afectar la forma en que los creadores juegan y promueven un juego.

Highlights

The game 'Zen Zone Zero' has been met with mixed reviews and reactions from players and creators.

Some creators initially disliked the game but later changed their opinions, indicating a shift in community sentiment.

The game's reception was initially negative, but some streamers' opinions were influenced by their chat, suggesting a possible change in perception over time.

The absence of negative chatter in chats might have allowed streamers to be more open to liking the game.

The speaker maintains a neutral stance, giving the game a 6.5 out of 10, despite others' changing opinions.

The game 'Snow Break Containment Zone' is sponsored and highlighted as a sci-fi RPG third-person shooter.

The speaker discusses the importance of Google Trends in recognizing the game's popularity and compares it to other games like 'Tower of Fantasy'.

The game 'Zen Zone Zero' is noted for its niche appeal and the speaker speculates on its potential for future success.

The speaker mentions that despite the game's initial success, its long-term sustainability is still uncertain.

Revenue figures for 'Zen Zone Zero' are discussed, showing a strong start but with a potential for decline.

The game's revenue is compared to other games like 'Genshin Impact' and 'Honkai Star Rail', highlighting differences in financial performance.

The speaker discusses the game's global reach, noting significant player bases in China, Japan, the US, Hong Kong, and Taiwan.

The game had a high number of pre-registrations, but the actual downloads were lower, suggesting a discrepancy between interest and actual engagement.

The US leads in game installs, indicating a strong Western interest in 'Zen Zone Zero'.

The speaker speculates on the cultural differences in spending habits between Western and Eastern players.

The game's revenue is expected to fall off in the long term, despite an initial surge.

The speaker concludes that while the game may not be as successful as others, it is still performing adequately and is not a failure.

Transcripts

play00:00

is already looking terrible you know

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it's not looking terrible pressing the

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like button and subscribing right now

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what does kazahana have to say about

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this is is there any way to indicate

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what Revenue they already have I'm

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actually not sure I thought it was

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already on the same track as weing waves

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but we'll see there has been out for

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just over two days now and it's been a

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kind of funny ride so Sone

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okay and it's been a kind of funny ride

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I'll be honest if youve seen some of my

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previous videos you probably seen me

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talk about the Chinese review on zenone

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zero and how it wasn't accepted did that

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greatly and I definitely thought over an

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NA and EU that would be a lot different

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but it seems like a lot of the players

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are sharing the same sentiment with also

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a lot of creators being kind of mixed on

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their feelings on zeners zero and also

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mixed on their feelings whenever they

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compare it to other GAA games now the

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the Creator experience that I'm seeing

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is a lot of creators started the game

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and we talking about how bad it was and

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then a lot of them have changed their

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mind and I'm I'm not going to call them

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Hypocrites I don't think I don't think

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changing your mind is Hypocrites I think

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hypocrite for its proper definition is

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usually a person in the process of

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change but I know a lot of people have

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come around to Zena Zone zero my

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expectations are not really being uh

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impressed at all my my opinion is still

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around the same I would still give it a

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6.5 out of 10 but a lot of people who

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hated this game now like it however that

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might also be because this game was met

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with such intense hatred and a lot of

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streamers opinions are heavily

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influenced by their chat which is very

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normal and I think a lot of the hate

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Watchers rather than bitching in chats

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have now just completely left and now I

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think due to the absence of people

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screaming [ __ ] and crying in their

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chat I feel like they're more open to

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liking the game because I'll be real it

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was very hard to like the game when

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people would go live and just get scream

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with a the game's [ __ ] terrible and

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you can think the game's [ __ ]

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terrible that's absolutely fine but I'm

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just saying the way that affects

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streamers mentality Thea YouTube

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comments are affecting their twitch and

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by the way once again appreciate you

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guys let's keep on going the video this

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has been a very heated Topic in Zen Zone

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zero and I once again you have to

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acknowledge I could have 100% been all

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aboard the gravy train and said Zen Zone

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zero is garbage but and I know you might

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some of y'all might not agree but I do

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try to keep it very fair but everybody's

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o everybody's entitled to not liking the

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game but it does make me happy that

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people aren't stuck in their ways and

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even though they said one thing they're

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okay with being open and being open to

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the game getting better not that I give

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a [ __ ] about Zen The Zone zero but I

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think we've matured a lot as a community

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because a lot of people pick one stance

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and then never [ __ ] change but when

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new information is presented when new

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experience is presented I think it's

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absolutely fine to PIV your stance

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absolutely but before we continue

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today's video is sponsored by snow break

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containment Zone you ever dreamed of

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saving the world from a dystopian future

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what about doing it while being a badass

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sci-fi waifu we strap into this RPG

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third person shooter and join the squad

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of heroins in snow break containment

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Zone customize your team with unique

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characters upgrade your futuristic

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firearms and and blast through waves of

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enemies and style you can choose to do

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it all alone or Raid through the

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Wasteland and Co-op Place snow break

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containment Zone today and save the

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future one waifu at a time and why don't

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we play a little bit of a trailer to wet

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y'all's

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appetite that's a big ass

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woman yeah I like

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that yeah

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get her a shotgun from that distance is

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crazy

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3,000 damn

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bro hey I ain't going to play it

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handheld I'm going to play that [ __ ] on

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PC to be honest feel free to try it out

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on any platform you desire and thank you

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snow break containment zone for

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sponsoring today's video see these

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aren't arguments or anything these are

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just people you know explaining their

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opinions and explain their opinions on

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the game and I just want to say

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personally I don't mind zenone zero it's

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fine but I definitely don't think is one

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of the best games out there there is

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definitely a lot they could improve I

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agree I think the game is fine but also

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there is quite a lot they could improve

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in weing waves but in this video we're

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going to be talking about whether Zen

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Zone Zer has succeeded or failed and

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it's I think it has succeeded on every

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front let's just double check real quick

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it obviously isn't the new Big hoo verse

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game but nobody at least anybody who

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knows anything about Trends way the

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godos feere works the the the people who

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are sound of Mind weren't expecting it

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to be it was always going to be the

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smallest Goa game that hoolo vers has

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ever released but I'm actually curiously

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how small is it in comparison to today's

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date let's just check it real quick past

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90 days how's it

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doing I'll admit for right now man it's

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still keeping its head above water but

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it is going down every single day it was

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about 70% of the success rate at

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weathering waves and it is still

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dropping off pretty hard but for right

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now it'll probably drop L genjin of the

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next week yeah it'll probably go around

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to being a little bit lower than honkey

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star Rail and weing waves but I'm also

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very proud of weing ways for doing as

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good as it's doing for being the only

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offbrand gacha game out there that's not

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the hoo verse Monopoly but yeah I think

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it's doing fine first couple days of

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being a GAA game and we're going to be

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looking at stuff like analytics and also

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the revenue so before get into this

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video don't forget to leave a like And

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subscribe if you enjoy it and also go

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use my code Kaza where you can get a ton

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of Cups tubs and even more I said I also

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[ __ ] love gamer Subs we also have our

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own code called code Baldi that's b l d

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y but if you want to use code Kaza you

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can but if you also want to support me

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code Baldi 10% off gamer STS it's really

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good I recommend the flavors lean copium

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shy blow Hall blast they're so [ __ ]

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good my last video I actually released a

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new anime channel so if you want to go

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subscribe to that that will be down

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below as well I just upload my first

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video it's done pretty good and yeah I

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just have a fun time making those videos

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as well but let's get back into the

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video so the first place we're going to

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be looking at is Google trend

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go been an important whenever it comes

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to you recognizing well why you got to

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do Tower of fantasy that dirty

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bro it's crazy you even put that [ __ ] on

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the list that's nuts and I feel bad for

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now as you can see here weing races in

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blue ZZ in red genion impact in yellow H

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star in green Tower of fantasy just

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because you know this was one where we I

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already broke this down we'll keep going

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Zone zero he played it for a bit and

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then just started you know talking about

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how much he hated the game which

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obviously isn't a very good look for Zen

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Zero um once again I really don't like

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when people have the mindset of because

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one creator doesn't like it it means

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it's bad I feel like Zena Zone zero just

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attacked a niche and once again yeah

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asmin really didn't like Zenus Zone zero

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and that's okay I'm like okay about

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Zenus but the other thing is is I'm

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bored it's it's good to pass the time

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and there's not really anything else out

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there and I've already beaten all the

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other games right so we'll go back on

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the update patch but it's it's another

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game to to the old content slap that

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being said asmin also did say he'd be

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open to playing it more in the future

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but yeah he's also you know he's also

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farming this also surprised me a ton as

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ho us has like actually really tried

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with the advertising z z they brought

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out so many so many different things to

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advertis the game but it still hasn't

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reached the heights of Bing waves yet

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and even going back to the Creator thing

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they actually like sponsored a ton of

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like creators that don't play games but

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are still massive on Twitch and YouTube

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play Zen Zero and give it that boost but

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it just seems like that wasn't enough to

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save it so we're do have to wait and see

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in the next couple days and over the

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week to see if zenis andz will pick up

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again and will reach this peak which we

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and ways reached honestly I just don't

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really see that happening it's gone down

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and I think it's going to keep getting

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lower and lower and lower and who knows

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maybe it'll be underneath weing waves

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maybe it'll be above maybe uh it'll be

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below honkey starl and weing waves but

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for the people who enjoy it I do think

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it's not going to end a service right

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but yeah it it is it will be the most

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casual playing of all games which they

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did intend that they want people to

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leave and come back but yeah it will not

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be as good as weathering waves or honkai

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Star real and it is a shame because I do

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think weing waves is the best gotcha

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game ever created but due to the fact

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that it doesn't have hoo versus

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marketing it will also be around the

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same relevancy as honkai starwell even

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though I do believe it is better than

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genj but that once again that could just

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be my op well that is my opinion and

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that's most likely not the general

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public perception but I do think if you

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were to get a player today and give them

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to play gen and impact and get them to

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play weather waves I do think the

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majority would choose to stick around

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weaing waves however marketing is

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marketing and that's why Hershey's has

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dominated the chocolate space even

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though shout out to Mr Beast I do think

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febles is better it's got a little bit

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more like longevity so the game although

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it didn't have an explosive start will

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stay pretty good all around and stay on

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top but who knows really it's really

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hard to tell but so far is really not

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looking good for Z zero now we've also

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got this article too oh that's cap it's

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fine it's fine the game doesn't need to

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be as successful as the other three

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games it just doesn't right tower of

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fantasy is like 140th the success of

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genj impact and it's still fine plus Z

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Zone zero should be the cheapest to make

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out of all of them because it's not open

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world it's instance world and the

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majority of the overw world is just

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going into TVs which is way less uh

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production cost so uh it's completely

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fine it really is people need to

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understand just because the gacha isn't

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in the top 10 gacha for Revenue it

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doesn't make it a failure it all depends

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on what it for the company which does

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promote hoyo versus business model which

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is creating a whole world of different

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games to absorb people into the hoyo

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verse as well as makes money far more if

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you put in $5 and you get a million

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dollars back that's great if you put in

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$5 and you get $20 back that's still a

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success you're getting more than what

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you're putting in and as long as you're

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getting more than what you're putting in

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and that covers business cost it is a

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success but a lot of people think oh

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well it's not making a million billion

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so it's a failure I'm not saying that's

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what he's saying however be hard to tell

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but so far it is really not looking good

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for Zen Zone zero it is absolutely

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looking fine for Zen Zone zero it is I

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just want to make that very clear it is

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like mathematically let let me know how

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I'm wrong but yeah it's fine now we've

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also got this article too from Game

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World Observer I don't really know who

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they are but it seems like they are some

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some kind of gaming news site and it

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says zenone Z generates 3.7 million on

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mobile launch in 24 hours how it

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compares to launches gen impact on

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hongkai staro obviously this is an

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extremely useful article to let us know

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how well uh weing waves is doing and you

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can see I believe that's very similar to

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the money that weing waves made but I'm

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not sure he done 3.69 million which is

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just amazing it says China was the

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number one country by Revenue accounting

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for 57.6% of the total which was to be

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expected as ho vers is a massive game in

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China and then the top five regions also

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include Japan with

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19.7% the US with 11% Hong Kong with

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2.5% and Taiwan with 1.8% so again the

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game has gone Global like hoyse likes to

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do over a lot of their games I mean it's

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pretty big in the US too 11% is still a

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lot the same with Japan Hong Kong Taiwan

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but what's quite surprising here is that

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zenone zero had over 47.5 million

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pre-registers we already knew but this

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tells us that only 5.9 million people

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have download iOS or Android now you

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could make the point that maybe a ton of

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people downloaded it on PC but again

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it's still really really low compared to

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the amount of pre-registration no so I

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think it's because generally the Holio

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verse is very young and very fickle and

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they probably bought into the hype and

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just downloaded it just because it was

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holoverse but they realized they didn't

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give a [ __ ] right and like eh [ __ ] it

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don't care also nice ass so maybe people

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just got bored dude the police officer's

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ass is so insane or people just weren't

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interested after they pre-registered or

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maybe there is the potential that hoyse

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may have botted a lot of their

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pre-registration numbers to make it

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looked like the game was actually hyped

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but hey I mean that's very much a

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reality for sure but there's no

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confirmation and we'll never be able to

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prove that but I think speculation is

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fine we'll never know how much less

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downloads We got after that many

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pre-registrations this says that the US

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leads and installs with 879 th000 almost

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15% of the total followed by China with

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13% which is kind of insane to be honest

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it means that a lot of people in the US

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have zenone Z installed and that it's

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actually much bigger over in the west

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but fact is that China is spending more

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money on the game because that's what

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the overall Chinese do there is a lot of

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whales in that Community yeah spending

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culture between Western and Eastern

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cultur is just so [ __ ] different

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Western [ __ ] hates pay to win Eastern

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is like oh thank God I can play less so

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I can work more [ __ ] awesome uh but I

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think that's because uh Traditions are

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much more strict over in the East and uh

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business Mining and being career focused

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is a lot more promoted so people are

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looking for any chance to game and if

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they can spend a couple dollars to stay

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relevant their favorite games I think

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that's fine seems like although a lot of

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people in the US are downloading the

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game they're probably spending a lot

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less money on but again that's also

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pretty good for zenazone zero just being

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a very Global game and then finally we

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have the comparison between the Hoy

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games Z are actually coming out on top

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of both of these games genin impact only

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making 1.1 million and honkai star only

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making 1.1 million as well where z z as

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we said made 3.6 million which is I

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don't know that's and it's kind of

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surprising to see especially after

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looking at the Google you'd expect there

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to be a lot more money coming up for G

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impacts much bigger release but I think

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a lot of people have gotten used to hoe

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now and hoers has been around for a

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while so people are spending more money

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on the game because you know they've

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done a lot of good advertising and I

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think that's mainly what it is a lot of

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the advertising for the characters is

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much more prevalent so people are

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spending to pull a character on the

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banner compared to genin impact and hon

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star which maybe didn't have as much and

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so that means people spent less

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obviously this is only the first 24

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hours so this might go down so far and

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the gch impact on hono Star Revenue

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might have went up and yeah we're just

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going have to wait and see how it does

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long term yeah overall it's not looking

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great for Zen zzo in terms of popularity

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in terms of Revenue they're doing pretty

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good at the moment I'll give them yeah

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um that seems good if that's true uh I

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do think it is going to be fine to judge

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their revenue at the end of July and I

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think they'll for sure be in the top

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five of gacha games um I know dokkan

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battle is having a crazy event but I

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don't think it's going to set any

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records whatsoever and I do think the re

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I do think the revenue is going to fall

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off tremendously uh because the 1.1

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units look [ __ ] terrible and I'm also

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pretty sure they might be giving one of

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those for free but I'm not irely sure on

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that but the next upcoming ban look

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really [ __ ] mad than that over 3

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million is actually insane I just can't

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wait to see what's going to happen in

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the future yeah let me know down in the

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comments whether you think zenone Zer is

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going to succeed over time or do you

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think it's going to crash down and you

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know maybe be at the level of tower

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fantasy which has been uh very very very

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low in the search terms recently that's

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all n it'll it'll always be more

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relevant than tar fantasy because T

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fantasy has the curse of being a [ __ ]

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MMO and a gacha which is just so [ __ ]

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Niche and like MMO's always always

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[ __ ] die off on mobile devices bro

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like that being said they're still

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making a [ __ ] ton of money but yeah I

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don't think there's been a single

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successful truly overwhelmingly

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successful anime MMO RPG in a very long

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time at least anything that broke the

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wow or Final Fantasy 14 barrier but yeah

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it just MMOs on [ __ ] mobile games or

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a mobile phones just [ __ ] suck like I

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don't want to have my partners just lose

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because their internet service just

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[ __ ] falls out [ __ ] that that being

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said fantasy still is keeping their head

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above water and making a lot of money so

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it is still fine I got for this video as

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I said if you enjoyed it don't forget to

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leave a like And subscribe and also go

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to gam sub and use my code as I said

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it's down in the link

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belows and so much more yeah I'll see

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you in the next one great video I

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[ __ ] I [ __ ] love this dude's

play15:41

Channel makes very very very good videos

play15:43

go support Kaza great video good Insight

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always very fun to talk about the

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success or the lack of success for go

play15:48

but yeah good [ __ ] video like the

play15:50

video boys see you on the next one peace

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