Tencent might KILL this Global Launch (Strinova)
Summary
TLDRThis video discusses the upcoming changes in the game 'Stova and Calabia', emphasizing differences from its beta version. The host addresses concerns about mechanics, such as the removal of knockdown and grenade limitations, which have upset the community. They also critique the introduction of a gacha system and character name changes, suggesting these could impact the game's reception. The video invites viewers to join an English community server for further discussion and expresses hope that the game will maintain its unique appeal despite potential alterations for the global market.
Takeaways
- 😀 The game 'Stoa and Calabia' is undergoing changes and will not be the same as the original, despite having the same core concept.
- 🔄 The game is in beta and changes are being discussed in the video, highlighting the importance of addressing issues early in the development process.
- 💣 In the first beta test, the feature of 'knockdown' was removed, which upset some players, especially those who appreciated character skills like Kokona's.
- 👎 The Chinese version allows players to carry two grenades with customizable types, but in the Global version, grenades are locked to specific characters and have skill cooldowns.
- 🤔 The majority of the English-speaking Discord community is unhappy with the changes to the grenade mechanics, as it forces players to use certain types they may not prefer.
- 💸 The video suggests that the changes might be an attempt by the developers to encourage players to spend money to unlock characters faster.
- 🎨 'Calabia' is a skill-based shooting game where skins are cosmetic and not pay-to-win, contrary to what some might assume about games with gacha mechanics.
- 🤷♂️ The video creator is confused by the decision to change character names, such as Singho to Esterio, which seems unnecessary and potentially alienating.
- 🌐 The game has been performing well in China, and there is an active English community on Discord that provides feedback and discussion.
- 📅 The Global version of the game, 'St NOA', is set to launch in October, but the date may change, and there is an upcoming technical test for the game.
- 📈 The video creator has high hopes for 'St NOA' and believes it has the potential to become a big esport for both anime and shooter genres if not mishandled.
Q & A
What are the main differences between the game versions of Stoa and Calabia?
-While both games share the same core concept, some mechanics will be different. For example, the handling of grenades and specific character skills varies between versions.
Why is there a concern about the game's mechanics being changed during beta?
-There is concern because changes made during beta could affect the game's global launch, and some players feel these changes might not be for the better.
What specific issue did players have with knockdown removal in the first beta test?
-Players were unhappy because knockdown was removed without clear communication, and some character skills related to knockdown, like Kokona's reviving skill, were affected.
How are grenades handled differently in the China version compared to the Global Technical test?
-In the China version, players can carry two grenades and swap between them. In the Global Technical test, grenades are locked to specific characters and function as skills with cooldowns.
What is the player's concern about the grenades' functionality in the Global Technical test?
-Players are concerned that locking grenades to characters and making them cooldown-based limits their flexibility and forces them to use grenades they might not prefer.
How does the game's monetization strategy affect player perception?
-The game's strategy to sell characters and encourage players to top up to unlock characters faster is seen as creating a negative image and making the game appear greedy.
What is the player's opinion on the gacha system in Calabia?
-The player is not concerned about the gacha system for skins since they are cosmetic. However, there is a general perception that Tencent's games tend to be greedy.
What issue does the player have with the name change from Singho to Esterio?
-The player feels the name change from Singho to Esterio is unnecessary and harder to remember, and they do not understand the reasoning behind it.
How does the player feel about the upcoming Global Technical test?
-The player has mixed feelings. They are hopeful but also concerned that changes might negatively affect the game's appeal.
What is the significance of the English Community server on Discord?
-The English Community server provides a space for players to share feedback, discuss the game, and connect with other players, helping to build a community around the game.
What potential does the player see for Stoa as an esport?
-The player believes Stoa has the potential to become a significant esport due to its unique gameplay and anime-style graphics, provided Tencent doesn't mess up the global version.
What concerns does the player have about the differences between the Chinese and Global versions of Tencent's games?
-The player is concerned that Tencent's Global versions often differ significantly from their Chinese counterparts, potentially affecting game balance and player satisfaction.
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