We Figured Out Qin's Rage: Unlock The Power of Qin - Rise of Kingdoms
Summary
TLDRThis video delves into the strategic use of Chin in *Rise of Kingdoms*, emphasizing his powerful synergy with commanders like YSG, Zug, and Herman. It explains how Chin’s rage generation and 100% attack bonus make him an optimal choice for archer marches. The video also covers the best talent builds and skill levels, recommending 5551 or 551 as ideal setups. Key advice includes focusing on rage generation rather than traditional skills like Horn or Feral Nature. The creator encourages experimentation and engagement within the community to refine strategies.
Takeaways
- 😀 Chin is an exceptionally strong commander for archers, especially when paired with YSG (Yi Seong-Gye), creating one of the best archer marches in the game.
- 😀 Chin's rage generation and his 100% bonus to attack make him an excellent choice, even if he's not a high-damage commander.
- 😀 You don't need to worry about specific items or inscriptions like Horn, Feral Nature, or Crazed/Balanced inscriptions for Chin to perform well.
- 😀 Chin can be paired with various other archers such as Zug, Ash, Cyrus, Shajar, Nebu, Buudaca, and even Herman, offering flexibility in team composition.
- 😀 Chin works exceptionally well in any archer march, regardless of whether you have all the optimal commanders maxed out.
- 😀 To maximize Chin’s potential, aim for skill levels 5551, 5511, or 5151, with the 5551 setup being the most powerful.
- 😀 It's possible to run Chin effectively even with less-than-ideal skill levels, showing his versatility and overall strength.
- 😀 Testing and practical field results confirm that Chin, even with some deficiencies, remains a top-tier commander in most scenarios.
- 😀 The speaker recommends focusing on alternative talent tree options like Whistling Arrows instead of Feral Nature for better performance.
- 😀 Viewers are encouraged to join the community by subscribing to the channel and engaging in the Discord for further insights and discussions.
Q & A
What makes Zug an effective commander for Chin?
-Zug's rage generation and 100% bonus to attack make him an ideal commander for Chin. His ability to generate rage quickly allows Chin to maximize his damage output, even though Zug doesn't deal as much damage himself.
Can Zug be paired with other archers besides Chin?
-Yes, Zug can be paired with a variety of other archers, including YSG, Herman, Ash, Cyrus, Shajar, Nebu, Buudaca, and Arty. His rage generation works well with any of these commanders, making him highly versatile.
Why is it recommended not to focus on specific gear like the horn or feral nature for Zug?
-Zug doesn’t require specific gear or talent choices like the horn or feral nature to perform well. His effectiveness comes from his rage generation and the synergy with other commanders, meaning players can optimize their gear and talent trees in different ways.
What is the best skill setup for Zug if you can’t max all his skills?
-The best setup for Zug is to focus on maxing his first and second skills to 5/5/1. If that’s not possible, a 5/1/5/1 skill setup is also effective, but players should prioritize maximizing his rage generation skills.
How does the rage generation affect Zug's performance in battle?
-Rage generation is a key factor in Zug’s performance, as it allows him to use his powerful abilities more frequently. This makes him especially effective when paired with commanders like Chin, who benefit from rapid rage accumulation to deal massive damage.
What does the speaker mean when they say 'don’t worry about the crazed or balance special inscriptions'?
-The speaker advises that players don’t need to focus on special inscriptions like 'crazed' or 'balance' because they aren’t crucial to Zug's success. Instead, players can prioritize other talents and inscriptions that better suit their playstyle.
What is the significance of the 5551 or 5151 setup for Zug?
-The 5551 or 5151 skill setups are recommended for players who cannot fully max all of Zug’s skills. These configurations still optimize his performance, with the first two skills being a priority for maxing out for the best results.
Can Zug perform well with non-archer commanders?
-Zug is specifically mentioned as excelling when paired with archer commanders. His rage generation and bonus to attack are optimized for archers, making him less effective when paired with non-archer commanders.
What is the overall advice regarding talent trees for Zug?
-The speaker recommends focusing on talent trees that maximize Zug's rage generation and attack bonus. Players should not focus on talents like 'feral nature' or equipment like the horn, as they don’t provide as much benefit compared to other available options.
What was the outcome of testing different setups with Zug and Chin?
-Testing confirmed that even with various setups, Zug is highly effective when paired with Chin and other archers. The rage generation and attack bonuses make Zug one of the best options for any archer-focused march, even with less-than-ideal setups.
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