New World In 2025 Is Sounding Better Than Ever

New World Oddity
28 Jun 202521:04

Summary

TLDRThe video discusses upcoming changes in New World, including perks reworks, slowed artifact acquisition, and the introduction of solo-only modes. The developers are prioritizing PvE content while offering PvP players the chance to engage in some PvE. New updates include a procedural expedition mode and potential shifts in aim assist mechanics. With future content like the free-for-all zone adjustments, dual daggers or pistols, and an expansion in the works, players can expect a shift in season release schedules, bringing fresh excitement to the game. Overall, players are eager for the changes ahead.

Takeaways

  • 😀 The devs are cautious about implementing permanent haste, as it could make movement too fast and uncontrollable, leading to imbalance.
  • 😀 Empty zones in the game, like Cutlass Keys and Reap Water, are being addressed with updates, with Morning Dale also planned for improvement.
  • 😀 A complete rework of perks is underway, with changes expected to significantly impact gameplay in future seasons.
  • 😀 Artifact progression is being slowed down, with three artifacts being reworked and three new ones introduced in Season 9, including some based on the conqueror's ions functionality.
  • 😀 PvE players will not be forced into PvP, but PvP players might need to do some PvE to progress, avoiding long-term grind in either direction.
  • 😀 The procedural expedition mode will be introduced with a focus on replayability, but there are no specific details available yet.
  • 😀 Aim assist is a point of concern, with no immediate changes in Season 9, though it may be revisited in future seasons.
  • 😀 Free-for-all zones are being adjusted, with new mechanics to make perks more dynamic and rewarding for players.
  • 😀 Set bonuses are confirmed for Season 10, bringing additional depth and customization options to the game.
  • 😀 New seasons are on track, with Season 9 likely to launch in late July or August, and the Season 10 expansion expected in late October or November.
  • 😀 The addition of a solo-only mode is being developed, which could bring new opportunities for single-player gameplay within the game’s broader world.
  • 😀 The involvement of a Romanian studio in the game's development is seen as a factor contributing to the increased content output and improvements, especially in the lead-up to the upcoming expansion.

Q & A

  • What are the main changes coming in *New World*'s *Season 9*?

    -Season 9 will feature significant changes, including the rework of perks, slowing down the introduction of new artifacts, and a shift in how players can engage with PvP and PvE. The developers also plan to explore a solo-only mode and further adjustments to gameplay elements like time-to-kill and healing.

  • How are the developers addressing the balance between PvP and PvE in *New World*?

    -The developers prioritize PvE players but recognize the need for PvP players to engage in PvE elements for progression. However, they emphasize that PvP players shouldn't be forced to grind PvE content for too long, ensuring that the balance doesn't frustrate players who prefer one aspect of the game over the other.

  • What changes are being made to artifacts in *Season 9*?

    -In *Season 9*, the developers will slow down the introduction of new artifacts and rework three existing ones. They also plan to add three new artifacts, two of which will be inspired by the functionality of Conqueror's Ions, focusing on more meaningful effects.

  • What is the current status of the procedural expedition mode?

    -The procedural expedition mode is being designed with replayability in mind, but no detailed information has been provided yet. The developers have not shared specifics on when or how it will be implemented.

  • How will the aim assist be handled in future updates?

    -There are no changes planned for aim assist in *Season 9*, but the developers are aware of issues with players achieving 100% accuracy with certain abilities. They may explore adjustments in future seasons.

  • What is the solo-only mode, and why is it significant?

    -The solo-only mode is a new feature that will cater to players who prefer to experience the game without interacting with others. This mode is particularly notable in an MMO like *New World*, where multiplayer is a core element. The idea is to give solo players a way to enjoy the game without forced group activities.

  • What role is the Romanian studio playing in the development of *New World*?

    -The Romanian studio, which joined the team a year ago, is believed to be helping create assets for various game modes and content. Their involvement is thought to be contributing to a more consistent flow of updates, despite other developers possibly transitioning to work on other projects.

  • What will be the timing of *Season 9* and *Season 10*?

    -Season 9 is expected to release in late July or August, while *Season 10*, which is anticipated to be the expansion, could release in October or November. This shift in release timing is a result of the developers' efforts to ensure the content is more robust and avoids issues like the lack of content seen in previous seasons.

  • What changes are being made to perks in *New World*?

    -The perks system is being completely reworked in *Season 9*. Although specific details weren't shared, this suggests significant adjustments to how perks function and how they impact gameplay, aiming to provide more meaningful choices for players.

  • What are the developers' thoughts on forcing PvE players to engage with PvP?

    -The developers believe that forcing PvE players to engage in PvP isn't ideal, as many players prefer to avoid PvP entirely. They emphasize that while PvP players must do some PvE, PvE players should not be forced to participate in PvP, which could lead to dissatisfaction among the player base.

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Related Tags
New WorldPvPPvEMMO UpdatesSeason 9Artifact ReworkPvP BalanceGame MechanicsGame DevelopmentExpeditionsPerks Changes