Why GER vs Tusk Act 4 Isn't Even Close
Summary
TLDRIn this video, lawyer Jabra Goodeye tackles the divisive debate within the JoJo community over the strength of stands 'Gold Experience Requiem' (GER) and 'Tusk Act 4' (Tusc4). He meticulously compares their abilities, concluding that Tusc4, with its multiversal plus power and infinite rotation, outclasses GER's universal plus 'Revert to Zero' ability. The video aims to settle the score by providing a detailed analysis of both stands' scaling, ultimately siding with Tusc4 as the superior force.
Takeaways
- 📚 The video discusses a debate within the JoJo community about the comparative strength of two Stands: Tusk F4 and Gold Experience Requiem (GER).
- 🌀 Tusk F4 is described as having the ability to pierce and destroy dimensional walls, transcending dimensions and time with its infinite spin.
- 💥 Tusk F4's infinite rotation can inflict infinite damage on a cellular and spiritual level, erasing the target from existence.
- 🔄 Gold Experience Requiem (GER) is a Requiem Stand with abilities that surpass all existing Stands, including the power to revert an attacker's will and actions to zero.
- 🛡️ GER's abilities are difficult to quantify physically due to its lack of a physical presence, making it a counter to King Crimson's time manipulation.
- 🚫 The script argues against the idea that King Crimson physically erases time, stating it only alters perception of time.
- ⏱️ GER's 'Revert to Zero' ability is said to be faster than light in reaction time, capable of reacting to and negating King Crimson's attacks.
- 🌌 The debate concludes that Tusk F4, with its multiversal plus power level, would likely defeat GER, which is considered to have a universal plus power level.
- 🤔 The video acknowledges that GER's behavior in fights is often reactive, which could give Tusk F4 an initial advantage.
- 🎯 The script suggests that if Tusk F4's infinite rotation hits GER, it would negate GER's abilities and durability, leading to its erasure from existence.
- 📊 The final verdict is that Tusk F4 would easily triumph over GER, settling the debate in the JoJo community.
Q & A
What is the main topic of the video?
-The main topic of the video is the debate over which Stand is stronger between Gold Experience Requiem (GER) and Tusk Act 4 (Tusc4) from the JoJo's Bizarre Adventure series.
Why is the debate between GER and Tusc4 considered heavily divisive in the JoJo community?
-The debate is considered heavily divisive because fans have strong opinions on which Stand is superior, and the abilities of both Stands appear to be on par with each other, leading to intense discussions without a clear consensus.
What is the significance of the infinite rotation in Tusc4's abilities?
-The infinite rotation in Tusc4's abilities allows it to transcend dimensions and time, apply infinite damage on a cellular and spiritual level, and extinguish any attack with its infinite rotation, making it a formidable power in the JoJo universe.
How does the video creator summarize the abilities of GER?
-The creator summarizes GER's abilities as having universal plus power with its 'Return to Zero' or 'Revert to Zero' ability, which can negate an opponent's will and actions, and is considered an ultimate Stand ability.
What is the argument against the idea that King Crimson can erase time?
-The argument against King Crimson erasing time is that it actually erases people's perception or experience of time, not time itself. It halts the physical change or progression of events, rather than erasing time as a spatial dimension.
What is the 'Return to Zero' ability of GER in the context of the video?
-The 'Return to Zero' ability of GER is its power to revert an attacker's will and actions to zero, effectively nullifying their abilities and actions in response to an attack.
Why does the video suggest that Tusc4 would win in a clash with GER?
-The video suggests Tusc4 would win because it is multiversal plus in power, transcending dimensions and time, and is immune to abilities like time stop, which GER's 'Return to Zero' is compared to.
What is the role of physical stats in the scaling of Tusc4 and GER according to the video?
-The video argues that physical stats like attack power, durability, and speed are less relevant in the scaling of Tusc4 and GER because their abilities are more about transcending physical limitations and manipulating time and dimensions.
How does the video address the scenario where Tusc4's infinite rotation affects Johnny, the user of GER?
-The video suggests that Johnny has a counter to Tusc4's infinite rotation by shooting his body with a reverse rotation, canceling out the effects and protecting himself from Tusc4's abilities.
What conclusion does the video reach regarding the fight between GER and Tusc4?
-The video concludes that Tusc4 would easily take victory over GER due to its superior power level and immunity to GER's 'Return to Zero' ability.
Outlines
🤓 Debate on Stands: GR vs Tusk F4
The paragraph introduces a debate within the JoJo community about the relative power of two Stands: GR and Tusk F4. The speaker, Lawyer Jabra Goodeye, encourages viewers to subscribe and engage with the content. The debate is characterized by differing opinions on whether GR or Tusk F4 would win in a fight, with both Stands having transcendent abilities. GR, a Requiem Stand, is said to surpass all existing Stands, while Tusk F4, with its infinite spin and gravity, transcends dimensions and is immune to time stop. The paragraph sets the stage for a detailed analysis of each Stand's capabilities.
🌌 Tusk F4's Multiiversal Power and Abilities
This paragraph delves into the scaling and abilities of Tusk F4, highlighting its status as the pinnacle of spin and gravity. Tusk F4 is capable of piercing dimensional walls, indicating a multiversal threat level. It can inflict infinite damage on a cellular and spiritual level, erasing existence, and its infinite spin nullifies any attack. Johnny can use Tusk F4 freely, and its abilities are so potent that they are considered to be in the multiversal plus range. The paragraph establishes Tusk F4 as a formidable opponent in the debate.
🔮 GR's Incomparable Requiem Stand and Counter to King Crimson
The final paragraph provides an in-depth analysis of GR's abilities, focusing on its 'Revert to Zero' power, which is impossible to compare with existing Stands. It discusses the difficulty of quantifying GR's physical presence and abilities due to its non-existence until activated. The paragraph also addresses misconceptions about King Crimson's time manipulation, clarifying that it alters perception rather than physically erasing time. GR's ability to counter King Crimson is emphasized, as it is immune to time skips and can revert the will and actions of an attacker to zero. The ultimate abilities of GR are compared to other powerful Stands, suggesting that GR's 'Revert to Zero' ability is on a universal plus level, making it a strong contender in the debate.
Mindmap
Keywords
💡Truth
💡Stand
💡Requiem Stand
💡Tusk F4
💡Dimensional Walls
💡Infinite Rotation
💡Revert to Zero
💡Ultimate Stand
💡King Crimson
💡Multiverse
💡Immunity
Highlights
Debate on the superiority between Gold Experience Requiem (GER) and Tusk Act 4 (Tusc4) in the JoJo community.
GER is described as a Requiem Stand that surpasses all existing stands.
Tusc4 is portrayed as transcending dimensions and space-time due to gravity and spin.
Tusc4's ability to pierce and destroy the dimensional walls of D4C Love Train.
The infinite dimensions and universes within D4C Love Train make Tusc4's feat even more impressive.
Tusc4's immunity to time stop and its transcendence of dimensions.
Tusc4's infinite damage ability on a cellular and spiritual level.
Johnny can use Tusc4 freely without needing a horse.
GER's abilities are hard to quantify physically due to its non-physical presence.
GER's 'Return to Zero' ability is considered to be faster than light in reaction time.
The misconception that King Crimson erases time is debunked.
GER's 'Return to Zero' ability is an exact counter to King Crimson.
The infinite death loop scenario where GER puts its opponent near death to activate the loop.
GER's consistent behavior of being reactionary and not making the first move.
The hypothetical fight between GER and Tusc4, with Tusc4's overwhelming power.
Tusc4's victory over GER due to its multiversal plus power level.
The conclusion that Tusc4 easily defeats GER in the debate.
Transcripts
I want the truth and nothing but the
truth what's up everyone it's your
lawyer Jabra goodeye and if you end up
liking this video and the type of
content on this channel make sure to
stand Rush that like button and also
subscribe with notifications on as a
staggering 98 of you are not subscribed
to the channel which is pretty insane
like please help her brother out you
know let's get this chair out of 50k
Subs this time around I'll be talking
about why gr versus Tusk F4 isn't even
close this topic has been talked about
like a lot in the JoJo Community it
could even be called a heavily divisive
topic as some people either think gr
wins or test act four wins but what's
consistent is that no matter which Stan
wins it just won't even be close fight
for like you know the loser right and it
kind of makes sense for these two stands
to be heavily debated about due to it
appearing to me you know not as like a
black and white as it may appear to be
right especially with how anyone could
interpret ger and its scaling as in this
matchup we have a Requiem stand that
surpasses all existing stands up against
the stand that you know transcends
Dimension space and time because of
gravity in the spin with the premise out
of the way let's get to the scaling of
like both stands and put this debate to
rest by finding out who truly takes
Victory starting with tusc4 test Act 4
scaling wise is pretty simple I'll only
be going over attacks as I don't think
everything else like its physical
capabilities will play a huge role in
its fight against ger test F4 is the
Pinnacle of the spin and gravity test
Act 4 was able to pierce and destroy the
dimensional walls of d4c Love Train
which is an insane feat because d4c love
train walls house an infinite amount of
Dimensions Face Time continuums and
parallel dimensions are different
universes in JoJo often referred to as
quote new worlds which Valentine refers
to his as the amount of Dimension slash
universes that exist in JoJo part 7 are
Limitless slash infinite d4c love train
even has guidebook statements of
transcending Dimensions even
mathematically obviously the
mathematical statement in context of
part 7 just refers to just the third
dimension and the infinite amount of
universes in it this state should
casually put test F4 in the multiversal
plus range pretty comfortably in terms
of hex potency there's even more
statements to support test Sac 4 having
this level of power as tossack 4 is also
stated to transcend dimensions and
guides as well as resisting and being
completely immune to time stop because
of the stand having an insane amount of
gravity that's heavily tied to the spin
and Trend saying Dimensions uh like we
went over earlier more stuff about Tusc
4's abilities is that if the stand hits
you or touches you right you will take
an infinite amount of damage on a
cellular and spiritual level applying
the laws of physics to you erasing you
from existence which is pretty nuts the
last Quirk about the infinite spin like
tusai 4 hits you with is that not only
will your body like literally spin
making it incredibly difficult like for
you to do anything but the spin will
also quickly extinguish any attack you
try to like throw out with the infinite
rotation finally Johnny doesn't need a
horse to use tusak for and can freely
you know use it like testify for any
time right with its full abilities
anyways that's all you need to know
about tusstac 4 a very cracked and
dangerous stand but now it's time to go
over ger for ger I'll basically be
giving a summary or what I like to call
spark notes on the stand if you want all
the details or have like hyper specific
questions on something I may like have
you know just not have gone over with
gdr I have a 40 minute video right here
on the channel for y'all gr stats refer
to its ultimate abilities like you know
refer to zero stats not its physical
stats Dr stand description in part 5
supports this as it only talks about
like you revert to zero as well as other
guidebooks like uh you know JoJo GoGo
and jojoveller with you know just like
gr explanations that like express the
idea that referred to zeroes what's
being talked about in reference to you
know the stamp like you know the stand
measuring Rod so here's a quote the
ability of requiem selected by arrow is
impossible to compare with the existing
stand measure even journal the main body
doesn't know about the power that makes
all willpower go away there's also tons
of examples of stance like you know in
series having uh stats that don't refer
to their physical stats like you know
Sky High from JoJo part six it stands
you know just attached to rikyo does
nothing physically it Stacks you know
just reflect that having none in just
destructive force speed Precision growth
potential with the range of the stand
being like it's users feel Division and
a c and permanence being like staying
how long the stamp you know remain like
you know summoned and the rods like the
stand commands are just separate from
the stand entirely as they're living
organisms which means that gr would only
scale above King Crimson who's relative
to like you know silver Chariot with its
armor on who has small sea level AP and
durability as well as like you know
being massively fashion line Plus in
speed AP and durability scaling like
from you know deflecting beams from the
Sun that has that kind of power behind
its attacks from part three as well as
another FIFA from part three is cutting
hangman which is consistently capped at
over a thousand times like faster than
line refer to zero being impossible to
like compare with the existing stand
measuring Rod doesn't all mean that it's
you know above the standing you know
measuring Rod it just means that the
ability is hard to quantify physically
because it lacks a physical presence
like destructive capability speed for
example like the the stand like the
ability right the reverse of your
ability just doesn't move because it's
just a non-existent like you know
property until it's brought out in
activation or slash reaction you know to
something happening and also we got like
you know durability rights the ability
durability well lacking a physical
presence once again being hard to
quantify Etc and its ability is just to
return an attacker's will and actions to
zero and pure reaction to them so the
speed of the ability is relying on how
fast gr can apply the ability before an
opponent finishes their attack or how
fast the ability itself can react to an
opponent before they finish their attack
which would make the ability massively
faster light Plus in reaction time being
able to react to King Crimson before he
finished you know his attack another
standability like example that's very
similar to the gr's convert to zero in
terms is being like you know just really
hard to like quantify physically Is
Burning Down The House from digital part
six all of its stats being none referred
to the Stan's ability that brings about
ghost objects rooms Etc all these things
are hyper hard to quantify the ability
physically for obvious reasons such as
it's you know strength speed durability
staying Precision learning like Etc and
also the ghost objects can't even like
interact with putting you know things
further tying until I look all its stats
are none now when it comes to King
Crimson there's a belief that you know
King Crimson a racist physical time and
you are reverting it would be like a 4D
like feet as well as like uh the stand
having like inaccessible speed because
it's able to react in a place with no
time so first of all King Crimson
doesn't like erase time like physically
or like in a literal sense he just
erases people's perception or experience
of time like everything that seems to be
like visually removed during timer race
is still there as well as you know the
people like moving unconsciously in it
are all still there and aren't a
projection as Bruno is able to like you
know hit a stone pillar and obviously if
there's nothing in time or race he would
have hit nothing and Diablo is able to
throw blood in people's eyes and if they
were truly projections like what's he
throwing blood at he's just gonna go
through him right like what's the point
of that no they're still there anyways
for the Aerosmith bullets you know going
through the Diablo it just means that
he's intangible when like the ability is
activated as even guide supported him
having quote like absolute attack
avoidance with the burden that he
himself can't physically interact with
anyone during his abilities duration
finally the last reason like you know
Diablo isn't actually erasing time
physically is because he'd be erasing
the physical change slash base because
time itself like isn't a spatial
dimension of any kind like you know many
people believe to be the fourth
dimension but time is just a rate of
change like present in the dimensions we
know about and the fourth dimension is
just a dimension with like an additional
axis of space beyond the regular three
the third dimension has anyways if
Diablo erase time temporally as we'll
probably call it he just halt like you
know physical change like slash space
like and just this would mean that
nothing would progress like towards like
you know new events to skip towards as
they haven't happened yet because time
hasn't progressed well due to it being
erased for a certain period of time
which is definitely not the case
whenever Diablo uses like uh ability and
the notion that Diablo erases time
temporally would also mean that Diablo
and every like other unconscious thing
or being you know in time skips or a
race would have like you know
inaccessible speed which is definitely
not true and in more like extreme
examples are if like Diablo like with
King Crimson like literally erased the
universe that would imply him and other
characters also have just you know
Universal plus durability which is also
not true anyways gr reacting to and
reverting time race isn't really that
impressive as many people make it out
today it's just that like it just means
that gr is immune to having its own
perception of time altered when it comes
to you know Diablo's like time skip
slash array specifically as gr's ability
and existence is an exact counter
towards King Crimson as a whole because
that was jono's deepest desire when he
was stabbed with the the arrow to defeat
King Crimson right also gr is like
revert to zero like ability level just
let's say just overpowered timers too
right jira's quote attack power
surpassing that of existing Sands is
just like in reference to it's like
revert to zero ability even in the same
translation at the end he just says so
it can be said to be like a perfect
stand in reference to like gr being an
ultimate Stan ultimate stand to have
like you know ultimate abilities a good
examples like Star Platinum stopping
time and like inability like having an
attack power to surpass that of existing
stance is no different than it just
being quotes like the strong
sustainability ever plus it's literally
stated that time stop is the ultimate
Invincible like Standard Building raw
translations of Star platinum's first
stand stats card description integer
part six all this means is that refer to
zero as a hacks would scale above every
other stand like ability you know part
five and below Dr would still exist in
part six regardless of Journal having
the arrow because a fully realized
Silver Chair Requiem is capable of
existing without the arrow in its own
arc which leads into star platter not
only being the ultimate stand with an
ultimate ability to in part 6 but is
also stated to be the physically
strongest fastest and having the
strongest standability time stops though
which would either make time stop equal
to revert to zero as a low ball or
simply above it as a mid-ball also
Journal is not only in part 6 but is
also in Florida during the whole made in
heavinar the other interpretation for a
gir needing to hit like a target with an
attack in order for a refrigerator to
take effect goes as follows gr fires a
beam like at Diablo striking him after
that the ability like of referred to
zero Emily knows your will actions and
abilities which explains why Diablo's
abilities and actions stop before they
finish gr's part 5 stand description
supports this idea as well as you know
the JoJo guides consistently saying like
around the lines of those struck by this
power will have like even their deaths
refer to zero now the infinite death
Loop in order for this definitely to
activate gr needs to put its opponent
near death as Trish confirms that Diablo
is still alive after he gets you know
punched into the river stream and Trish
was the main source of like sensing
Diablo's like life energy and presence
or in Seoul throughout you know part 5
consistently we even see Diablo near
death in the river state that he's
barely alive and survive somehow then of
course the death Loop activates and bfr
is you know Diablo to different points
in time to almost die every time finally
grnfight will not make the first move as
that's pretty consistent for GR to just
stand there for a bit and even let the
opponent like just do whatever they want
including losing like just like letting
them use their abilities right it's just
strange behavior for gdr but just
consistently does because he's a mostly
reactionary stand so basically ger in
terms of AP and durability is small City
level and speed it's definitely plus and
its tax potency with her like Return To
Zero revert to zero is just Universal
plus with all that out of the way let's
get into the fight between ger and test
tech 4 and figure out who Stomps who ger
without question should have the AP
durability and speed advantage and the
reason like I chose to skip over the
physicals for test Act 4 like AP
durability and speeds because that kind
of scaling for you know test act for in
part seven is just trash and massively
lower than like what you guys got going
on which would mean that gr should just
be Blitz in one shot right case closed
well maybe if we plug a controller up in
your ggr's ass and like just make him do
that as we've already established
earlier that gdr in character in a fight
would just do nothing at first and let
its opponent do whatever they want so
the first move will be made by Johnny
with him firing test Act 4 at gr what
happens next is a clash between revert
to zero and the infinite rotation revert
to zero playing a factor because you
know gr will definitely be able to react
to Johnny and tusak 4 the winner of The
Clash which will cause an uproar for
some reason is test act four the reason
why tusc4 wins is because the stand is
way too damn powerful to be affected by
revert to zero as we've already
established that revert to zero is
universal plus while test Act 4 is
multiversal plus to top it off test side
4 has completely resisted and quickly
became immune to a strong stronger
standability canonically then revert to
zero that being time stopped and keep in
mind that while revertiser is causality
manipulation that's just a fancier way
of saying time manipulation and test
side 4 is out here straight up you know
ignoring time and ability and abilities
due to the stance complete Transcendence
of just Dimensions via gravity and the
infinite rotational energy what would
happen is that refer to zero would like
revert Johnny but would be unable to
revert like tussac for coming right at
jono and you are as they would just
simply stand there like idiots and get
hit with the infinite rotation it'd be
even worse if gr decides to attack
tusakboard with a barrage only for it to
touch test at four and just get
immediately nagged by the Spin because
well gr made physical contact with us at
4 something even Dio avoided like doing
due to like you know prep time right
even if I highball gr and say that like
revert to zero is above time stop the
results would still be the same it'd be
like low multiversal like at best for
gdr up against Multiverse plus mid end
for Cossack 4 so after gr and jono get
hit with the infant rotation they would
be completely helpless and unable to
negate like the hacks and durable
navigation via like you know spinning
while like taking infinite damage
towards their soul mind and body and
they would like soon quickly be erased
from existence a bonus scenario I would
like to go over is if like test Act 4
like hits let's say a frog created by
gdr and the effects of tussock 4 is
reflected back onto Johnny Johnny has a
direct counter to this by just shooting
his body with a reverse rotation to
cancel out the infinite rotations
effects on him so the conclusion of this
fight is that test Act 4 takes victory
over gr pretty easily I hope you all
enjoy the video as we finally put an end
to this debate in the JoJo Community
with the new wave of information and
arguments anyways make sure I'll go
follow my Twitter I'm stranger quite
active on there that's all I got for
y'all peace
[Music]
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