R.E.P.O. DEVS answer EVEN MORE QUESTIONS!

semiwork
25 Apr 202506:45

Summary

TLDRIn this Q&A video, the developers of Repo address a variety of fan questions, from gameplay mechanics to future updates. They discuss potential features like mimic monsters, sandbox modes, and stamina upgrades. The team shares their process behind incorporating player feedback, dealing with glitches, and why the game’s multiplayer is capped at six players. They also highlight their approach to marketing and fan engagement, hinting at fan-made content showcases in the future. While they assure fans that they are working on updates, they emphasize the game will not be free-to-play and will avoid microtransactions.

Takeaways

  • πŸ˜€ The developers have considered adding mimics to the game, but they want to ensure that any mimic included is interesting and engaging for players.
  • πŸ˜€ There are currently no plans to add a hub or activities in the truck, or to introduce pets/companions into the game.
  • πŸ˜€ Player feedback significantly influences game development, with testers providing valuable input and feedback from live players being greatly appreciated.
  • πŸ˜€ The devs humorously mentioned they've slept only once and have been awake ever since, indicating their commitment to the game's progress.
  • πŸ˜€ The health glitch in the truck, which players commonly exploit, is known, and fixes for such glitches will be included in the upcoming update.
  • πŸ˜€ No sandbox mode will be added to the game in the foreseeable future.
  • πŸ˜€ The team is excited to showcase fan-made creations on their YouTube channel, with plans for fan art and other creations after the first major update.
  • πŸ˜€ The six-player maximum for multiplayer was chosen after playtesting, as it provides a balanced experience without excessive server load.
  • πŸ˜€ A potential stamina regen upgrade, triggered when crouching, is being considered, and the developers are eager for feedback on this idea.
  • πŸ˜€ The developers used social media and in-game skits to advertise the game, focusing on showing the variety of things players can do in the game.
  • πŸ˜€ The game will not be free-to-play, and there are no plans for microtransactions. Cosmetics will be available for free through gameplay after purchasing the game.

Q & A

  • What is the main purpose of this video?

    -The video aims to answer questions from the community, offering insights into the game's development and future plans.

  • Are mimics going to be added to the game?

    -Yes, the developers have discussed the idea of adding a mimic to the game, but they want to ensure that if they do, it will be interesting and unique.

  • Will players be able to do anything in the truck in the future?

    -Currently, there are no plans to add any features or activities to the truck, such as a hub.

  • Will pets or companions be introduced to the game?

    -No, there are no plans to introduce pets or companions to the game at this time.

  • How does player feedback affect the development of the game?

    -Player feedback is crucial to the development of the game. Developers rely on feedback from both their testing team and live player input to improve and fine-tune the game.

  • How often do the developers sleep while working on the game?

    -The developers joke that they have only slept once and have been awake ever since, implying they work long hours on the game.

  • Will there be a fix for the health glitch in the truck?

    -The developers are aware of the health glitch and other exploits in the game. Many of these issues will be addressed and fixed in the first major update.

  • Is a sandbox mode planned for the game?

    -No, there are currently no plans to add a sandbox mode to the game.

  • Why is the multiplayer limited to a maximum of six players?

    -Through playtesting, the developers found that six players is the sweet spot for multiplayer gameplay. More players lead to increased server traffic and logistical issues like swapping players in and out.

  • What is the reasoning behind the game's approach to advertising?

    -The developers rely on social media and in-game content, such as recorded gameplay and skits, to showcase the game's features and attract attention from potential players.

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Transcripts

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Related Tags
Game DevelopmentRepo GameQ&A SessionGame UpdatesPlayer FeedbackMultiplayerDev InsightsGame FeaturesFan EngagementGaming CommunityGame Release