Chatter Gets DESTROYED for LYING about Wuthering Waves

More Tectone
7 Jun 202421:27

Summary

TLDRこのスクリプトは、ゲーム「ウォイングウェーブ」の開発状況とプレイヤーの反応を議論しています。開発チームはゲームの改善に取り組み、プレイヤーの不満に対して将来の計画と補償を示しています。議論では、ゲームの売上やプレイヤー数の減少、開発チームの対応などが取り上げられ、特に「グレージング」という用語が批判的視点から分析されています。また、売上の比較やゲームの成功の定義についても議論が交わされています。

Takeaways

  • 😀 スクリプトはゲーム「ウォア」の評価と成功について議論しています。
  • 😅 「ウォア」は改善の余地がある状態にあるとされていますが、開発チームはプレイヤーの不満に対処する未来の計画を説明し、補償策を講じています。
  • 😓 スクリプトでは「ウォア」のプレイヤー数減少を阻止するために開発者がパニックに陥っていると主張されていますが、これはゲームの改善に向けた彼らの関心としてポジティブに捉えられています。
  • 😤 開発者はリリース日を変更して他のゲームと競合避けをするためにスケジュールを変更しているとされ、これは彼らの戦略として評価されています。
  • 😡 「グレージング」という用語が議論され、これはコンテンツクリエイターを操作する効果的な言葉として批判されています。
  • 😏 スクリプトの主張によると、「ウォア」は一时的な成功を収めており、売上高も他のゲームと比較して良い結果を出しています。
  • 😲 YouTubeやTwitchでの分析やトレンドに基づく「ウォア」のパフォーマンスは良好で、アクティブなプレイヤーベースを持っていると示されています。
  • 🤔 「ウォア」の売上高が他のゲームと比較される際には、売上期間の比較について議論され、公正な比較を行うことが重要だと主張されています。
  • 😠 投資家による圧力やゲームの収益性に関する誤解やデマが存在する可能性について触れられており、実際の数字と異なる主張がされていないか検証する必要があるとされています。
  • 😕 スクリプトでは、ゲームの成功は単なる収益だけでなく、プレイヤーの関心や楽しさにも関わると示唆されています。
  • 😬 最後に、議論はゲームの売上高や成功についてだけでなく、プレイヤーがゲームを楽しむことが最も重要なポイントであると結び付けています。

Q & A

  • 「WOA」とはどのようなゲームですか?

    -「WOA」とは、スクリプト中で議論されているゲームの略称であり、具体的なゲームの詳細はスクリプトには記載されていません。

  • スクリプトで「WOA」がどの程度の成功を収めていると述べていますか?

    -スクリプトでは「WOA」が最初の8日間で5000万ドルを獲得し、その後も好調な勢いで推移していると述べています。

  • 「WOA」の開発者がどのような問題に直面しているとスクリプトに記載されていますか?

    -開発者はプレイヤー数の減少に直面しており、ゲームの改善とプレイヤーの不満への対応に取り組んでいるとスクリプトに示されています。

  • スクリプトの中で「glazing」という言葉は何を意味していますか?

    -「glazing」とは、ゲームを好み、そのゲームを支持することを意味する言葉であり、スクリプトではそれがコンテンツクリエイターや人々に影響を与えると議論されています。

  • スクリプトで「WOA」の売上高が他ゲームと比較されることについてどう述べていますか?

    -スクリプトでは「WOA」の売上高が「Genshin Impact」や「Honkai Star Rail」など他のゲームと比較され、各ゲームの発売期間やセールス戦略の違いが議論されています。

  • スクリプトの中で「WOA」の開発者が今後どのような方針を打ち出していると述べていますか?

    -開発者はゲームの改善に努め、プレイヤーの不満に対処する方針を打ち出しているとスクリプトに示されています。

  • スクリプトで「WOA」のプレイヤーベースはどのような状態にあると述べていますか?

    -「WOA」のプレイヤーベースは活発で健康な状態にあるとスクリプトに述べられており、他のゲームと比較しても好調な状況にあるとされています。

  • スクリプトの中で「WOA」の開発陣がスケジュールを変更した理由は何だと述べていますか?

    -開発陣は他のゲームのリリース日と競合を避けるために一度スケジュールを変更したとスクリプトに記載されています。

  • スクリプトで「WOA」の投資家についてどう述べていますか?

    -スクリプトでは投資家が早くリターンを得たいと思っていると示唆されており、開発陣がそれに対応する戦略を立てている可能性が議論されています。

  • スクリプトの中で「WOA」の今後の展開についてどう予想していますか?

    -スクリプトでは「WOA」が今後も好調な勢いで推移し、他のゲームを上回る可能性があると予想しています。

Outlines

00:00

😀 ゲーム開発者への批判と支持の議論

この段落では、ゲーム「WoA」の開発者に対する批判と支持の両面が議論されています。批判者は開発者がゲームのプレイヤー数減少とスケジュールの変更にパニックに陥っていると主張していますが、支持者は開発者がゲームの改善に努めており、プレイヤーの不満に対して補償策を打ち出していると述べています。また、「glazing」という用語についても議論され、これはゲームを好む人たちが開発者やコンテンツクリエイターに影響を与える手法として使われると指摘されています。

05:02

😉 売上高とゲームの成功の議論

第二段落では、「WoA」の売上高と成功について議論がされています。一方では、ゲームが大成功ではなく、売上もそれほど良いとは言えないと主張されていますが、反対する意見では、ゲームの売上高は8日で5000万ドルに達し、他のゲームと比較して優れていると述べています。また、ゲームの収益化とプレイヤーの関心の重要性、それにゲームのビジネスプラクティスについても議論されています。

10:02

😠 投資家とゲーム開発スケジュールの議論

この段落では、投資家によるゲーム開発スケジュールへの影響について議論がされています。議論の中では、投資家がゲームのスケジュールを早期に変更させ、収益を早く回収しようとしていると主張する声があります。しかし、反対意見では、開発者が競合他社と競い合う中でスケジュールを変更し、より良いゲーム体験を提供しようとしていることが強調されています。

15:03

😡 ゲームの評価とコミュニティの反応

第四段落では、ゲームの評価とコミュニティの反応が議論されています。議論者は、ゲームの売上高や評価が良くないと主張する一方で、反対意見では、ゲームが好評で、ダウンロード数も多く、コミュニティの反応も良好であることが指摘されています。また、議論の中では、コミュニティの反応がストリーマーの影響を受けるとも述べられています。

20:04

😒 ゲームの収益と成功の再評価

最後の段落では、ゲームの収益と成功について再び評価されています。議論では、ゲームの第一週の収益が他のゲームと比較され、その結果がどのように解釈されるべきかが議論されています。また、ゲームの成功は単なる収益だけでなく、プレイヤーの満足度やゲームの長期的なポテンシャルにも依存するとも述べられています。

Mindmap

Keywords

💡プレイヤー人口流出

これはゲーム業界でよく使われる用語で、ゲームのアクティブなプレイヤー数が減少することを指します。このビデオでは、開発者がプレイヤー人口流出を防ぐために取り組んでいる様子が議論されています。例えば、「プレイヤー人口流出を止めるためにパニックに陥っている」と表現された場面があります。

💡開発者

ゲームやソフトウェアの作成に携わる人たちを指します。ビデオでは開発者がゲームの改善に取り組む姿勢や、プレイヤーの不満に対しての対応が分析されています。開発者が「ゲームの改善のために一生懸命働いている」と述べた例があります。

💡スケジュール変更

ゲームのリリース日や更新の日程を変更することを指します。ビデオでは、開発者が競合他社と日程が被らないようにスケジュールを変更したことが触れられています。例えば、「リリース日の競合を避けるためにスケジュールを変更した」と説明されています。

💡ゲーム評価

ゲームの品質やプレイヤーからの評価を指します。ビデオでは、ゲームの評価がどのように形成されるか、またそれが開発者やプレイヤーに与える影響について議論されています。例えば、「ゲームの評価が開発者やプレイヤーに影響を与える」と触れられています。

💡収益モデル

ゲームがどのように収益を上げるかを指します。ビデオでは、ゲームの収益化戦略や、それがゲームの成功にどのように寄与するかが分析されています。例えば、「ゲームの収益モデルが成功に寄与する」と議論された場面があります。

💡投資家

ゲーム開発に資金を提供する人たちを指します。ビデオでは、投資家がゲームの収益や成功にどのように関与し、また彼らの期待とプレッシャーについて触れられています。例えば、「投資家がゲームの収益を追求する」と説明されています。

💡ゲームの成功

ゲームが市場で受け入れられ、経済的に成功することを指します。ビデオでは、ゲームの成功の定義や、それがどのように測定されるかが議論されています。例えば、「ゲームの成功は収益だけでなくプレイヤーの関心や評価にも関係する」と触れられています。

💡コミュニティ

ゲームやオンライン空間で結ばれた人々の集まりを指します。ビデオでは、コミュニティがゲームの評価や成功にどのように影響を与えるかが分析されています。例えば、「コミュニティがゲームの成功に寄与する」と議論された場面があります。

💡マーケティング戦略

ゲームを宣伝し、プレイヤーにアピールする方法を指します。ビデオでは、開発者がマーケティング戦略を通じてゲームを成功に導く方法について議論されています。例えば、「マーケティング戦略がゲームの成功に重要な役割を果たす」と触れられています。

💡コンテンツクリエイター

ゲームのプレイやレビューを通じてコンテンツを提供する人たちを指します。ビデオでは、コンテンツクリエイターがゲームの評価や成功にどのように関与するかが分析されています。例えば、「コンテンツクリエイターがゲームの評価に影響を与える力を持っている」と説明されています。

Highlights

The game 'woa' is in a state that requires improvement, but developers have acknowledged issues and have future plans to address player dissatisfaction.

Developers are portrayed as panicking, but this is seen as a positive sign of their commitment to improving the game.

The game's schedule has been shifted once to avoid competition with other game releases, which is considered a strategic move.

The term 'glazing' is discussed as a manipulative term used to discourage support for games, but it is dismissed as ineffective for those with higher critical thinking.

The game has made $50 million in the first eight days, indicating a strong start despite server issues.

Upcoming content, such as new characters, is expected to further boost the game's success.

The game is currently outperforming competitors like 'Hanai Star' and 'G Back' in terms of active player base and analytics.

The discussion around 'glazing' and its impact on content creators is highlighted, showing how it can trigger reactions but is not effective for everyone.

The argument that the game won't be successful is countered with evidence of its strong financial performance and active community.

A comparison of revenue between 'Genin Impact' and 'Weing Waves' shows the latter's strong performance in a shorter time frame.

The importance of not comparing 8 days of revenue to 31 days is emphasized for a fair assessment.

The discussion about the game's performance on Google Trends, Twitch, and YouTube indicates a high level of public interest.

The game's ranking as the number one most downloaded game on the platform 'Billy Billy' is highlighted as a positive achievement.

The debate around the game's financial success and the importance of long-term investment strategies in gaming is discussed.

The argument that the game's revenue will not peak at 25 million is presented, suggesting a more optimistic financial outlook.

The discussion concludes with a focus on the importance of enjoying the game rather than solely focusing on financial metrics.

Transcripts

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woa is okay woa is in a state they are

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panicking trying to stop the player

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population bleed and being forced to sh

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their schedule constantly because of hoo

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stop the glaz bro this game won't die

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but it won't be successful either all

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right let's break this down W in a state

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this is true you're right okay so we're

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going to go through this we're going to

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go this one one bit by bit but let's do

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this I want to break down your whole

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point break that down so it's nice and

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easy to break down Point by

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Point okay

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let's remove the

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fluff okay so wo is in a

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state

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now I don't want to give you the whole

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it's in a [ __ ] state but it's definitely

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in a state that needs to be improved

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okay

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so not sh but a spot that can be easily

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improved upon

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true um that being

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said developers have acknowledged

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developers acknowledged and have already

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explained future plans and

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compensated for player unsatisfaction so

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that Point's already dismantled all

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right they are panicking trying to stop

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the player population

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bleed this is being portrayed as a

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negative it should actually be a

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positive it's important that we have

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developers that worry when their game

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State think I found but I made to leave

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Co-op okay let me know Sarah uh so this

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is important that we have developers

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that do freak out when their game isn't

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in a good spot because they're currently

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working hour or tirelessly in order to

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make the game better that's a good thing

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this is another good thing okay being

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forced to shift their schedule

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constantly because of hoo so they're not

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forced to shift their schedule

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constantly they've shifted their

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schedule one time in order to not have

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competition on the release date of 1.1

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and that way Z Zone zero and 1.1 don't

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constantly coinci or uh collide with

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each major update this is actually a

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another great thing uh it's less

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competition for them it's good uh stop

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the glaze so when I play a game and I

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like it I'm going to compliment it um

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what you consider glazing I consider

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liking the game uh this is another term

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coined by Zoomers that is usually pretty

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effective at manipulating content

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creators and peoples to stop supporting

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the things they like or enjoy uh but

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unfortunately any anybody with an IQ

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over about 70 doesn't get affected by

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the word glazing but uh I'll be real

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When A Game's in a good State I like a

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game I'll give him a little glazing man

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I'll suck their dick absolutely right

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because uh they've delivered me a game

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that I myself enjoy uh yeah it's not

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really that big of a deal uh but people

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think that yeah you glaze you dick ride

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this that and the other uh it's really

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good at triggering less IQ content

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creators uh but

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unfortunately uh it's not going to work

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here you know what I mean it's like

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people say oh bro you're a you're

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another teone yes man you're another

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teone Glazer you're another teone dick

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rider okay sure man I enjoy his content

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if that bothers you that much I mean I

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apologize you've never enjoyed anything

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in your entire life you know the game

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won't die but it won't be successful

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either so it's already made $50 million

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uh in the first eight days of launch

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with a mail on the banner with lots of

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server issues um and Yin Lin's coming

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out this month as well as another female

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character uh this game is going to

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obliterate it's going to do absolutely

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fantastic uh analytics are already great

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on YouTube and twitch uh it's trending

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still uh every day on Twitter uh it's

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doing really good player base is active

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healthy and uh all be real at current

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state it's performing it's outperforming

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hanai star and uh and G back

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so uh hopefully that helps but yeah you

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are uh you are

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very confused you were very very very

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confused but I hope that helps but I I

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will admit I will admit calling content

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creators glazers and dick riders a lot

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of them will just fall victim to it like

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they will like if you call someone a

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Glazer or a dick rider they'll like

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intensely try to prove you wrong like no

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no I don't even like him that much it's

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it's so pathetic like I mean I've even

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saw two other content crti day being

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called a tectone dick rider and they

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like oh no I barely even like the guy I

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don't even know the guy and it's like

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okay bro let's just calm down like

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people just get hit with any insult and

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it's like

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whatever you know what being a Glazer

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means oh so you support this guy who's

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been nice to you okay uh 50 Milli you

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you don't have to ban this guy you're

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good you're good you're good guys you're

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good

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okay 50 million copium okay buddy that's

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why they moved yinin weeks early because

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their gon sales were so good right

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they're panicking trying to scrape

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whatever PR they can from limited

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lifespan they have uh so they're moving

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their lifespan so that way they don't

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have to uh compete with Zen Zone Zero's

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release date yeah you don't you don't

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have to ban this guy you're all good uh

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50 million copium I mean that's just a

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factual number I'm not really sure what

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you're confused about yeah no they're

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gon sales were so good well no their gon

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sales weren't really that good at all

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but then again male banners don't really

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do that good right that's kind of like a

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known thing like people play these games

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for wuss like male banners notoriously

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do very poor right so is is there

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anything else you want to say or no yeah

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and yet you claim that woa is performing

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better than HSR and genin okay hold up

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oh wait you're right no genin impact

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overtook weing Wes by a significant

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margin damn yeah that's cuz I misspelled

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it uh so as you can tell weing ways has

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overtaken it uh and so that's what I'm

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referring to whenever I do that uh so

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hopefully I got your hopes up and then I

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you know made your little dick flast it

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again whenever you want to just hyper

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fixate on these numbers you dumb

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R I love that one uh let's go on Twitch

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so weing waves currently has 25.9 th000

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people watching all right let's pull up

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genin impact genj currently has 3.8

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th000 people watching honai staro

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currently has 1.6 th000 people watching

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okay so yes weing waves currently is

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outperforming on a Outreach level and

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current active player base level from

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any statistics that the public has

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genuinely readily available to them no I

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cannot tell you the active player based

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numbers but uh based off of all the

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information that's available to the

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public they are outperforming them on

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every front currently now obviously

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that's because both games are in a dry

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spot right I think honai star 2.3 is

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going to do great and I think people are

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going to be excited about going into the

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uh four point story story Quest right

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but those aren't out right now so yeah I

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mean I'm I'm in speaking in currents

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then I'm correct on every single front

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so uh is there anything else right now

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what was the name of that guy again no

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one gives a about Trends I'm talking

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about Revenue little bro okay so let's

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take about this mathematically then okay

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so the only metric that we currently

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have genin impact made what 52 million

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in 31 days on mobile and iOS and then

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weing M waves made 26 million in eight

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days so if you want to argue the only

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current metrics available well then

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based off of the current shend it's only

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fair did then multiply the 8 days of

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Revenue by four to get it to 32 two days

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would be only one day more than genb

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that means that weing waves would have

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made double the amount of Revenue that

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genb made but that's a argument wouldn't

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you agree and that's why you shouldn't

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compare 31 days of Revenue to 8 days of

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Revenue you have to admit though that

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most of the spend comes on one day of

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banner no it comes on three days of

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banner it's the first three days and the

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last two days right and the other thing

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is you don't want to compare 8 Days

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versus 31 days uh do you have any other

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Viewpoint you want to talk about or no

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also I do care about how it's performing

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trend-wise because uh a game can perform

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very well monetarily and still be a game

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if it if it uh does like predatory

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business practices so I don't think

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money is the only thing that matters to

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be honest I'll be real I think money

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barely matters I think the content of

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the game is what matters so you just

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admitted that 6 days is enough to judge

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A Game's Revenue how I just said the

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exact opposite of that can you let me

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know how I did that you literally said

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the first three days are the major Crux

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of all revenue yeah but I didn't say

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it's the only Revenue right so why would

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you compare 8 days to 31 days the other

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thing is is that if it had the full 31

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or the full 31 days then it would have

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had two burst periods right for two

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different characters but it only had one

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it's going to be diminishing as time

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goes on if Wu only made 25 mil in the

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first six days that means it won't earn

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much more um no uh you're just wrong

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honkai star rails made more ban or more

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money on future banners than or uh

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current banners than they made on

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previous banners uh the launch was very

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rough and they had to give out a lot of

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compensation to where they kind of

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isolated the middle ground demographic

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which is the light Spenders and

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currently light Spenders aren't

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incentivized to spend any money because

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the overcompensation or the

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overcompensation of the devs aren't

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really requiring people to spend money

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on the game right now and a lot of

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people were saving on yland so you're

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going to make the same excuse when yland

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sales are going to be sh compared to ASR

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again is still claim CR game is going to

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be uh doing great well I'm not going to

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do he said she said arguments right

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we're not going to like argue over

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feelings right if the yinin sales are

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bad then we'll talk about them but right

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now they haven't happened yet right so

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then what's the point of talking about

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them because what's happening right now

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is is that once again every single point

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that you brought up I explain to you why

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you're wrong so you're trying to move to

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New argument to new argument and now

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that all of your current arguments have

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been proven wrong now you're trying to

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argue about feelings and what I might do

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in the future rather than what I have

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done in the present it's just what are

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you even arguing about at this point

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you're going to say 25 mil is good just

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like you said for Gian uh 25 million is

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actually quite good for the first eight

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days of a mobile game I mean let's be

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real that's a lot of money man I don't

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know how much money you think these

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companies need to make that's a lot of

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money literally everyone in CN is saying

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the sales reform like I don't think

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arguing and hyperbolic statements ever

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leads to anything objective and that's

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just kind of just like your opinion I

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don't actually think that every single

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person in China said that even Pokey

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said woa didn't well as he expected uh

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okay and what does Pokey hold in

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significance to understanding the

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metrics of sales saying the game sold

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well is hyperbolic okay explain how how

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is 25 to 26 million on mobile and 50 to

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60 million on PC and total sales bad

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because the amount they invested into

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the game is way less than the return

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well yeah that would be really bad if

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they were going to stop selling but I

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don't think any company expects to

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recoup all the sales for the game they

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made in the first eight days of them

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making the game when it's a long-term

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game don't you think that's why

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investors are lighting a fire under

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their asset to cash out or okay so

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that's why investors are lighting a fire

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under their assets to cash out whatever

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momentum they have uh can you show me

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proof of that Common Sense oh your

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source is common sense can you link me

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to a website can you link me to that

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that explains move the next Banner weeks

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early why not delay it for more polish

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they want so before you move on to your

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next point I want you to link me where

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the investors said they're doing that I

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want you to link me where you found that

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information now do you want to have a

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discussion or are you so fixated on your

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Viewpoint and you don't want to Pivot

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that you're going to make up information

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that you cannot prove rather than

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actually try to get to the bottom of

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this genuine question trying to find the

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source one second yeah go for it that

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explains moving to the next Banner

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several weeks early why not delay it for

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more polish if they wanted to avoid zzz

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it wasn't several weeks early it was one

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week

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why not delay it for more polish if they

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wanted to avoid zcz uh because they're

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aiming to fix all of their mistakes

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before the competition comes on the

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market if they delay and the game comes

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out Z The Zone zero and it outperforms

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weing waves then a lot of players

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wouldn't be willing to give it a second

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chance because the alternative provided

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is already better than the original and

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so that's why as a business they're

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deciding to buckle down and get their

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together before the new game comes out

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they are releasing even early which

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seems to have a double objective

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avoiding other games update times

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potentially recovering investor wallet I

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I don't even see it's a bad thing though

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yeah it's not a bad thing at all it's a

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great thing I'll give you about 15 more

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seconds before I move on this guy's

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surely a gateo viewer what makes you

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think that uh gateo agrees with this guy

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what what what makes you think that Gade

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has the same Viewpoint as this dude Gade

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was talking about the investor thing

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with you okay well I mean it is what it

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is the Reddit post is deleted it was

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this so why do you think this was

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deleted do you think it was perhaps

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because it was misinformation because

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the guy who posted it deleted it himself

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this is what you use as your Source a a

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a Reddit thread that the author himself

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deleted why do you think he deleted it

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you're linking me an article from 26

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days ago before the game came out so how

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would you use a Reddit thread from 26

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days ago that was deleted by the

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original poster about the current game

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State and freaking out about moving

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weing waves forward it explain how much

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it cost to develop wooa okay so then how

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would this have supported your argument

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at all 26 days ago that they had to move

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it forward investors were freaking out

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no matter what this post was this

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wouldn't have supported your argument

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whatsoever so your source is is that you

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felt that way and your source is is that

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you made it the up so is there is there

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anything else you want to talk about or

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you got everything off your chest

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because I'm not sure what Viewpoint

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you're trying to get across but it's

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it's just really not coming across man

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because if they are 90 million in the

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red and they only made 25 million which

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will be the peak the investor would want

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to recoup that as quickly as possible

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okay 25 million won't be the peak

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they're going to make more money in

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month to and also they only made 25

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million off of mobile and iOS they made

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50 to 60 million off of PC and mobile

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which means in 8 Days they've already

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almost recouped all of the in the red

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that you're talking about if this

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hypothetical was true you're wrong if

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this is right regardless because this

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isn't the golden egg that they HED

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Source do you have the source or no I

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just saying investors want a big

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return okay I also think that if there

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were investors that wanted the big

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return they'd probably be willing to

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wait a little bit more than 8 days don't

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you think breaking even isn't good

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enough okay well I I really don't know

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what to tell you man like they're not

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just going to break even based on

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trajectories current

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trajectories the game is going to far

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outperform the first8 days over the next

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month so I don't I don't know who you

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think's arguing against this but

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investors are not instant

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transactors okay do you know the number

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one rule of being an investor I'm going

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to quote a character from honkey staro

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to hopefully make it simple to you when

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investing it's all about playing the

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long game 8 days isn't that long why

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don't we at least give them a month and

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then we worry about it does that make

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sense I Tred to make it to where you can

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understand now I don't know what

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Viewpoint you were trying to get across

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but have you got it all out of your

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system do you still think I'm a shill or

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do you think I'm just kind of telling

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the truth and it ends up being in a

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positive situation whatever bro you're

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going to be making excuses when yin's a

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disappointment and say she also sold

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well I agree to disagree I guess okay so

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then how about we do this instead of

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talking about what you think I'm going

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to do when something happens why don't

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we talk about an inexcusable behavior

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that I'm currently doing so out of

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everything I just said what do you think

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I'm wrong about because we can goalpost

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and say I lost this argument so I'm

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going to hope that you do this in the

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future but how about you talk about what

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happened now instead of trying to

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goalpost I and I really want to ask you

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a question why do you think everybody in

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the chat thinks that you're a re right

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now why do you think that is pretty much

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everything Gian selling well the game

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population being good Etc okay so I

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legit already told you that that didn't

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happen I said it was good considering

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all the horrible things that have

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befallen this game but it's a dude you

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built a community like this the

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community reflects the streamer okay and

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that would be true If This Were A

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already established category but if you

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check my chat there's many firsttime

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Chatters and new viewers here constantly

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so that excuse of you built this

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community would be true if I've had a

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long enough time to win these people

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over but these people have only known me

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for about eight days that's why there's

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a lot of one month subber and there's a

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lot of new time Chatters in my chat

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because this really isn't my community

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yet now there are people who are in my

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chat but they're not a part of my

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community because they watch me play

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weing wayes for eight days so that

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excuse just doesn't work because they're

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an echo chamber for gench and haters

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what does this have to do what is this

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have to do with genin at all we're we're

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talking about weing waves are you saying

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that people can't disagree with your

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point points that are demonstrably false

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because they don't like genin I mean

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that is such a victim mentality to have

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oh I'm in hostile territory nobody's

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going to agree with me cuz they're all

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your friends I'm saying your viewers are

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sheep okay so you're saying that anybody

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who watches me agrees with everything I

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say sure that might be true if

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somebody's watched me for 45 F years

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okay but I if these people are just

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going to agree with whatever I say after

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8 days well damn and here's the other

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thing man you can't really disagree with

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hard proof of which you've provided none

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you haven't even showed anything that

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might even slightly support your

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narrative and I promise you if you prove

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me wrong with facts my chat's not going

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to turn a blind eye to evidence they're

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just all going to type caught and then

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they're going to spam Bas at you but

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unfortunately you didn't do that you

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came in here you played a victim you

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made horrible points and you made

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yourself look like a dumbass and you

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haven't shown evidence that this game

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was a major breakout success I or

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already showed you how it performed on

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Google Trends how it's currently

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performing on Twitch and YouTube and how

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Mobile sales in 8 days are still quite

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good so yes I have not to mention it's

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still the number one most downloaded

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game on Billy Billy currently which is a

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very good thing to have considering that

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genjin impact is number three and honkai

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star rail is number five Trends is not

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evidence then what do you think it is

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what do you think it is what what is

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what is Google transl what does it do

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just a measure of current interest

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current interest doesn't directly

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correlate to profits nobody said that

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okay so what you're saying is that this

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game was a major breakout success

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success is not only determined in profit

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okay Trend shows what people are

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interested in and A Game's goal is to

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have people interested in playing it in

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terms of success I am saying monetary

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success okay I don't give a sh if it's

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not money well you can't judge a game

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where every other game has had 31 days

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of sales to a game that has had 8 days

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of sales out of curiosity why are you so

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worried about how much money it made why

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do you only care about the money aspect

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what do what do you do for a living

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Benchmark it I'm a financial adviser

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great proof I'm not doxing myself okay

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yeah well man uh I I would love to know

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what other points you think I'm wrong

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about or do you uh do you got it do you

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got it all out of your system I'll just

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come back and laugh at you the end of

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June you'll still be sucking that curl

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[ __ ] regardless all right I see it man

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bro there's so much good porn being

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released today the problem is now that I

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just said that everybody thinks that I'm

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going to go crank all right so uh how do

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we think this guy did how do you think

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he did yeah um I'm not really sure why

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so many people come in here with like

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the same arguments and the same points

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that have already been disproven time

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and time again and then

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once I explain why they're wrong they

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just say yeah well you'll be sorry when

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this thing happens I just I don't care

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if the game does good the game does good

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if the game does bad the game does bad

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the only thing that people should be

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caring about is are you enjoying playing

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the game and let's just all be real man

play20:16

first week Revenue honkai star rail

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versus gin

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impact one week has passed the revenue

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of HSR left genjin impact behind will be

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another Legend of mobile games get my

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first week of Revenue venty so genin's

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first week was 13 million is this true

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sure this isn't true so China made 21

play20:36

million on Zilla venti made 13 mil I

play20:39

think this is only

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China iOS China yeah exactly no I mean

play20:44

it it's to my knowledge that genjin and

play20:47

honai most likely made uh more money

play20:51

than weing W in their first week but I

play20:53

don't think that either of those games

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gave their player base a f free Five

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Star selector as well as enough currency

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to do another 120 PS yeah so I don't I

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don't think using that for anything uh

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is really necessary bro 50 million still

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at w well I mean it depends on who you

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ask right but the thing is is that

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there's just not really any reason to

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take these guys seriously or let them

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bother you cuz wait by the

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way hold

play21:23

up yo did you guys find anything

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