The REAL one Block Challenge

BudgetMC
7 Apr 202422:54

Summary

TLDRЯ бюджетный монах и это моя серия невозможного Sky Block. В этом мире нет дерева, сундука, блоков или других островов, кроме одного блока. Моя цель в первом эпизоде - получить второй блок, а затем больше блоков, чтобы расширить наш мир. Для этого мне нужно, чтобы зомби с лопатой появился на единственном доступном блоке. Это требует сложной стратегии и множества попыток. После долгих усилий и множества неудач я, наконец, смог получить лопату и создать первый снежный блок, удвоив размер моего мира и дав Арнольду друга.

Takeaways

  • 🎮 В серии 'Impossible Sky Block' игроки начинают с одного блока травы в мире, состоящем почти полностью из пустоты.
  • 🌲 В этом мире нет деревьев, сундуков, других блоков и островов, кроме одного начального блока.
  • ❄️ Цель первой серии - получить второй блок, который является снежным блоком, который можно получить, собрав из четырех снежных шаров.
  • 🕊️ Для получения снежных шаров требуется снег, который выпадает в снежных биомах, и лопата, которую может уронить зомби с лопатой.
  • 🔄 Чтобы получить лопату, нужно умереть в определенном 'сладком месте' между 24 и 128 блоками от точки спавна, чтобы зомби мог спавнить на единственном блоке травы.
  • 🤔 Для того чтобы зомби мог спавнить, игрок должен уменьшить здоровье до двух сердечек, что можно сделать, голодая.
  • 🌙 Игра начинается с обедающего игрока, который должен ждать ночь, чтобы начать процесс спавна зомби.
  • ⏱️ Игрок проводит месяц, пытаясь спавнить зомби, делая более тысячи попыток, прежде чем увидит результат.
  • 💀 После долгих мучений игрок наконец видит зомби с лопатой, что подтверждает, что его методы работают.
  • 🛠️ Игрок получает лопату, убивает зомби и начинает собирать снег, чтобы создать второй блок.
  • 🏰 В конце серии игрок создает второй блок из снежных шаров, увеличивая размер своего мира вдвое и давая своему первому блоку травы 'друга'.

Q & A

  • Что делает Бюджетный Монах в серии 'Impossible Sky Block'?

    -Бюджетный Монах стремится взять мир Minecraft до предела, играя на одном блоке без деревьев, сундуков, других блоков и островов.

  • Какой является первоначальной целью в серии 'Impossible Sky Block'?

    -Первоначальная цель - получить второй блок и на основе этого принципа в будущем получать больше блоков, чтобы расширить мир.

  • Какой блок является теоретически доступным для Бюджетного Монаха в мире 'Impossible Sky Block'?

    -Снежный блок, который можно получить, создав его из четырех снежных шариков.

  • Чему требуется Бюджетному Монаху, чтобы получить снежные шарики?

    -Для получения снежных шариков нужно собрать снег с вершин блоков, что возможно в снежной тигровой биоме, где идёт снег.

  • Каким образом Бюджетный Монах может получить лопату?

    -Лопату можно получить от зомби, который держит её в руке и дропает её при убийстве.

  • Какова оптимальная дистанция для появления зомби?

    -Оптимальная дистанция между игроком и местом появления зомби - между 24 и 128 блоками.

  • Каким образом Бюджетный Монах может уменьшить здоровье до двух сердечек?

    -Он может это сделать, голодовав, то есть путем увеличения скорости голода, прыгая и подпрыгивая.

  • Как долго Бюджетный Монах провел на попытке получить первый зомби?

    -Он провел около трех часов в первый вечер и около месяца, делая по 30 минут до трех часов каждый день.

  • Какой был первый монстр, появившийся после тысяч попыток?

    -Первым монстром был скелет.

  • Какой предмет Бюджетный Монах наконец получил от зомби?

    -Он получил лопату.

  • Какой блок станет вторым в мире 'Impossible Sky Block'?

    -Вторым блоком станет снежный блок, который будет получен из снежных шариков.

  • Какой прогресс Бюджетный Монах сделал в течение месяца?

    -Он получил лопату, снежные шарики и смог создать второй блок - снежный блок, что удвоило размер его мира.

Outlines

00:00

🌟 Начало невозможного Sky Block

В этом видео скрипте 'Budget Monk' представляет серию 'Impossible Sky Block', в рамках которой он планирует выложить мир на грани возможного. Мир состоит из одного блока травы, без деревьев, сундуков и других островов. Цель первого эпизода - получить второй блок, который теоретически доступен в виде снежного блока, который можно создать из снежных шаров, собираемых с верхней части снежных блоков. Для этого требуется лопата, которая может быть найдена у зомби, который держит ее в руках, но для этого нужно место для спавна зомби, что возможно только на одном травяном блоке. Игрок должен сделть расстояние от точки спавна, уменьшить здоровье до двух сердечек и умереть в 'сладком месте' между 24 и 128 блоками от точки спавна.

05:02

❄️ Стратегия получения снежных шаров

Второй параграф описывает процесс получения снежных шаров, которые необходимы для создания снежного блока. Игрок должен ждать ночь, чтобы увидеть солнце и луну, чтобы определить время суток, что важно для спавна зомби. Игрок испытывает трудности из-за снегопада, который затрудняет видимость. После долгих ожиданий и неудачных попыток, игрок вдруг видит, что солнце село, и начинает прыгать, чтобы уменьшить здоровье и умереть в нужное время ночи. В результате, игрок устанавливает систему экспериментов с падением в пустоту, сохранением игры и перезагрузкой для получения мобов.

10:04

🕒 Долгая дорога к спавну зомби с лопатой

В третьем параграфе игрок продолжает свои попытки получить зомби с лопатой, который может спавнится на его блоке. Игрок проводит часы, прыгая и умертвяясь, но не получает желаемых результатов. Он проверяет свои настройки и уровень в тестовом мире, чтобы убедиться, что мобы должны спавниться. После трех часов и более 1000 попыток, игрок останавливает свои попытки на ночь, чувствуя себя разочарованным. В течение почти месяца, игрок повторяет свои попытки, но без удачи, пока в один день, после восьми мобов, он не видит скелета, а затем второго мобa, что подтверждает, что его метод работает.

15:05

🔨 Получение лопаты и продолжение проекта

В четвёртом параграфе, после долгих месяцев попыток, игрок наконец видит зомби с лопатой. Он осторожно убивает зомби, получает лопату и продолжает свой проект. Игрок стремится умертвить зомби на блоке, чтобы он не сгорел от солнца, и сохраняет игру перед тем, как зомби сгорит. Игрок использует лопату для сбора снежных слоев и в конце параграфа собирает достаточно снежных шаров, чтобы создать второй блок в мире.

20:06

❄️ Создание второго снежного блока

В заключительном параграфе игрок собирает снежные шары и создаёт второй снежный блок, который удваивает размер его мира. Он призывает зрителей дать имя второму блоку в комментариях и рассматривает идею сохранить первый и второй блокы в виде манекена в память об этом историческом событии. Игрок радуется своему достижению и с нетерпением ждёт дальнейших разработок своего проекта.

Mindmap

Keywords

💡Sky Block

Sky Block – это популярный тип выживания в игре Minecraft, где игрок начинает с одного блока и должен выжить, развивая свою базу и ресурсы. В этом видео, это основная концепция, вокруг которой строится весь сериал. Игрок называет свой мир 'невозможным Sky Block', что подчеркивает ультимативные условия выживания без деревьев, сундуков и других островов.

💡Biome

В Minecraft 'biome' - это тип местности с определенными характеристиками, такими как климат, растения и животные. В видео упоминается 'снежный тигровый биом', который является местом, где игрок начинает свое приключение и который влияет на доступность ресурсов, таких как снег, необходимый для получения снежных блоков.

💡Shovel

Лопата (Shovel) - это инструмент, который игрок может использовать для сбора снега и других материалов. В контексте видео, лопата является ключевым инструментом для получения снежных шариков, которые затем используются для создания снежных блоков, необходимых для расширения мира.

💡Zombie

Зомби - это тип монстра в Minecraft, который может спавнить вокруг игрока. В видео упоминается, что зомби может упасть с лопатой, и игрок должен добиться, чтобы зомби спавнился на единственном травяном блоке, чтобы получить лопату, необходимую для дальнейших действий.

💡Spawn

Spawn - это процесс появления монстров или объектов в игре. В видео обсуждается важность правильного расстояния от точки спавна, чтобы монстры могли появляться и не деспавнить, что является критически важной частью стратегии для получения лопаты от зомби.

💡Starvation

Голодание (Starvation) - это процесс потеря здоровья игрока в Minecraft, когда он не ест пищу. В видео голодание используется как метод для понижения здоровья игрока, чтобы он мог умереть при контакте с пустотой и спавнить монстров вокруг своей базы.

💡Void

Пустота (Void) - это бесконечное пространство внизу мира Minecraft, которое может убить игрока при контакте. В видео пустота используется как инструмент для смерти игрока после голодания, что позволяет ему спавнить монстров и продолжать свое приключение.

💡Snow Layer

Снежный слой (Snow Layer) - это блок, который можно собрать с снежных поверхностей. В видео игрок стремится собрать снежные слои, чтобы создать снежные шарики и в конечном итоге получить снежный блок, который будет важным ресурсом для расширения мира.

💡Snowball

Снежок (Snowball) - это объект, который игрок может создать, собрав четыре снежных слоя. В видео снежные шарики необходимы для крафта снежного блока, который является первым шагом к развитию мира из одного блока.

💡Grinding

Гринд (Grinding) - это термин, используемый в видеоиграх для описания повторяющихся действий для достижения определенной цели. В контексте видео, гринд означает много часов, потраченные игроком на то, чтобы получить зомби с лопатой и снежные слои, что является основным процессом в этом 'невозможном Sky Block'.

Highlights

Budget Monk introduces an 'Impossible Sky Block' series where the world starts with only one dirt grass block.

The challenge involves obtaining a second block and expanding the world from there.

The only accessible block initially is a snow block, which requires snowballs obtained from snow layers.

Snow layers are obtained by having snow fall on the single grass block in a snowy Tiger Biome.

A shovel is needed to collect snow layers, which can be acquired from a zombie that drops it.

The player must manage their health and position to spawn a zombie on the grass block from a suitable distance.

The 'sweet spot' for mob spawning is between 24 and 128 blocks from the spawn location.

The player must reduce their health to two hearts by starving to die within the sweet spot.

The first mob, a skeleton, finally spawns after over a thousand attempts.

A second mob, another skeleton, appears, showing the method is effective.

The third mob is a zombie without a shovel, requiring further attempts.

After a long grind, a zombie with a shovel spawns, marking significant progress.

The player discovers a grace period post-respawn where mobs won't attack immediately.

The first snow layer is obtained after a month of gameplay, signifying a major milestone.

The second block is crafted from snowballs, officially doubling the world's size.

The player plans to preserve the first and second blocks as a memorial to the world's beginnings.

The community is asked to suggest a name for the second block, emphasizing the importance of player engagement.

The entire process from start to obtaining the second block takes approximately a month of real-time gameplay.

Transcripts

play00:00

yo I'm budget Monk and this is my

play00:02

impossible Sky Block series in this

play00:04

series I plan to take this world to its

play00:06

absolute limits it's just like a regular

play00:08

Sky Block world except there's no tree

play00:11

no chest no blocks and no other Island

play00:14

but we do have block this is the real

play00:17

vanilla one block

play00:19

[Music]

play00:21

challenge why are we still

play00:24

here just to

play00:26

[Music]

play00:28

suffer

play00:38

[Music]

play00:42

um all righty guys Welcome to our brand

play00:46

new world here a world which is composed

play00:49

almost entirely a

play00:50

void so starting from square one I

play00:53

suppose

play00:55

literally uh this is our world composed

play00:58

of one dirt grass block all righty guys

play01:01

so the goal here for first episode is to

play01:03

obtain a second block and to extrapolate

play01:07

that principle in the future obtain more

play01:09

blocks and use them to flesh out our

play01:11

world so that block that is

play01:13

theoretically accessible right now is

play01:15

the snow block and in order to obtain a

play01:18

snow block you need to craft it out of

play01:20

four snowballs in order to obtain

play01:22

snowballs we need to pick up snow layers

play01:26

on top of blocks which requires it to

play01:28

snow we are in a snowy Tiger Biome so it

play01:31

does snow and it requires you of course

play01:33

to have a shovel now a shovel is

play01:35

accessible without crafting it via a

play01:38

zombie who has a shovel in hand dropping

play01:42

that shovel but in order to obtain that

play01:46

shovel we need a shovel zombie which

play01:48

means we need a location for the zombie

play01:51

to spawn and that zombie can spawn on

play01:54

the only spawnable Block in our world

play01:57

which is our one grass block in order to

play02:00

achieve this we're going to need to make

play02:01

distance between ourself and this spawn

play02:04

location by jumping off of the block the

play02:07

issue is however that if you are within

play02:09

24 blocks of the spawn location no Min

play02:12

Hostile Mobs will spawn and if you are

play02:15

Beyond 128 blocks from the spawn

play02:18

location then anything that may have

play02:20

spawned will despawn so The Sweet Spot

play02:24

is in between these two numbers and in

play02:27

order to actually fall off the block and

play02:30

die within this sweet spot we're going

play02:32

to need to reduce our health down to two

play02:35

or so Hearts the only way that we can

play02:37

potentially do that is by starving

play02:40

ourself so we have our first objective

play02:42

and task of jumping up and down until

play02:46

hunger kicks in an increased

play02:58

rate

play03:02

[Music]

play03:15

[Music]

play03:28

n

play03:35

wow so guys I just unpaused the game I

play03:38

was about to show you guys where the

play03:40

Moon is located and talk about how it's

play03:44

coming up on 24 hours in game one

play03:47

Minecraft day so uh because the moon is

play03:50

going down so the timing on my

play03:52

starvation is bad because if I was to um

play03:57

keep jumping we would starve during the

play03:59

day time so I'm going to slow it down

play04:03

meanwhile as soon as iused the game it

play04:06

it actually started snowing for the

play04:07

first time we are in a a snowy Tiger

play04:12

Biome which is crucial to this world but

play04:16

um with the exception of the Horizon

play04:19

like that glowing up uh we actually

play04:22

can't see the location of the Moon and I

play04:25

believe the Sun as well during a sort of

play04:28

snowstorm like this

play04:30

so therefore that does actually make

play04:32

this a little bit awkward and it looks

play04:34

like I'm going to be spending the day um

play04:39

well trying not to lose my sanity here

play04:42

while we just wait until the next night

play04:47

uh if I get an indication that the sun

play04:50

is beginning to go down I'll keep

play04:52

jumping and the timing should be right

play04:55

in that case

play04:57

so we're going to be waiting and then

play04:59

jumping again

play05:02

[Music]

play05:13

if I wasn't bewildered enough guys uh I

play05:16

thought the sun was going down but as it

play05:18

turns out it's just lightning so it's

play05:21

gotten a little bit more dim uh it would

play05:23

be awfully awkward if I was to get

play05:25

struck by

play05:27

lightning just because I've been here

play05:29

for probably over 20 minutes now with

play05:31

the jumping and then waiting for the

play05:34

next night myself and my dirt block are

play05:37

shivering here in the cold and um we're

play05:40

definitely not losing our marbles we're

play05:43

not going crazy uh the two of us but I

play05:47

believe I mean just judging by timing uh

play05:50

the sun should be going down shortly and

play05:53

I still have two hunger I'm just going

play05:56

to there it is there it is I see that is

play05:59

actually the sun setting so I'm going to

play06:01

start jumping there we go I'm down to

play06:02

1.5 hunger that times out pretty well um

play06:06

hopefully the snow lets up during the

play06:10

the night so that I can see the location

play06:12

of the Moon to give a determination as

play06:15

to what time it is but it really doesn't

play06:17

matter too much um about timing as long

play06:20

as it's

play06:21

nighttime no way and the snow lights up

play06:26

beautiful okay right as the sun goes

play06:29

down the moon comes up that's perfect so

play06:33

now I have my wits about

play06:40

[Music]

play06:45

me well here we are and the moon has

play06:48

just gone past the peak of the sky which

play06:53

means you know it's slowly moving

play06:56

towards daytime or morning here

play07:00

and uh I do want the timing to be pretty

play07:02

good where the sun's coming up soon but

play07:05

it's not crucially important so I'm

play07:08

going to start jumping uh my concern

play07:10

guys uh is that by the time I starve the

play07:13

sun is coming up that would be really

play07:15

awkward so on the Quest for our first

play07:19

checkpoint here which is going to be at

play07:21

low health during the night we're going

play07:24

to finish this up by starving

play07:28

ourself

play07:33

boom there it is so I believe basically

play07:36

the first tick of the Void does two

play07:39

hearts so I should die as soon as I make

play07:42

contact with the void I probably take

play07:44

half a heart or so from starvation as we

play07:46

fall down but I'm going to go ahead and

play07:48

save this here guys and I'm going to

play07:50

make a backup and then we can just

play07:51

reload the game and fall again and again

play07:53

from this point I had the realization

play07:55

that if I actually jump

play07:57

off and then if I make a save file here

play08:02

uh when I load the save file I will

play08:03

actually already be

play08:05

falling so by cutting out that couple

play08:08

seconds um it just means a second or so

play08:11

from every single time I I load the game

play08:14

so I'm actually going to make a safe

play08:15

file here so I load full respawn exit

play08:19

out load full respawn

play08:22

[Music]

play08:28

Etc

play08:30

so after getting into a good Rhythm and

play08:32

a good routine I found that it took

play08:34

approximately 10 seconds per attempt so

play08:37

I would fall down save and exit transfer

play08:40

save file reopen the game fall down and

play08:43

check if there's a mob there and so on

play08:44

and so forth each one took about 10

play08:46

seconds once I got into it and that

play08:48

means that I was doing roughly six per

play08:51

minute and therefore 60 * that is an

play08:55

hour right which is

play08:57

360 per hour now let's be conservative

play09:01

so we know my math I'm kind of

play09:03

underestimating it and just you know

play09:05

take into account the fact that I might

play09:07

take a momentary break just rest my hand

play09:10

stand up stretch whatever and let's say

play09:13

that I was doing 333 or

play09:18

334 per hour that means after 3 hours

play09:23

roughly I'm doing in surplus of 1,000

play09:27

attempts now the reason I'm using 3

play09:30

hours as sort of a benchmark is because

play09:32

I can tell you right now that on the

play09:34

first night I did this straight for

play09:36

three hours and how many mobs do you

play09:40

think spawned within that period the

play09:42

answer is zero I never knew it would be

play09:46

this bad zero mobs in 3 hours of

play09:49

grinding guys I went through a total of

play09:52

5 hours on that initial night I resorted

play09:54

to actually going to a testing world to

play09:56

just do a little bit of a simulation

play09:58

here you can see that this level where

play10:00

these zombies are is -61 and that is

play10:04

actually the same level as my block

play10:06

within my impossible Sky Block World and

play10:08

if I fall into the void but I just

play10:11

started flying here I uh slowly descend

play10:14

in order to basically just simulate the

play10:18

fact that I would die on the first tick

play10:20

of void damage because my health is so

play10:22

low so I I just slowly lowered myself in

play10:25

then I would find that the zombies in

play10:28

fact are still here whereas I just fall

play10:31

completely then they would despawn as

play10:34

I'll simulate here in a second um but

play10:36

therefore that meant that I could rest

play10:38

assured that um they were not actually

play10:41

spawning and I was not receiving the

play10:44

results due to the fact that I did a

play10:47

simulation here so it just meant that in

play10:50

fact they were not spawning and with

play10:53

that being said I do have hindsight now

play10:56

and one thing I did realize is if my WI

play10:59

access was a little bit higher then that

play11:02

would give a small window and we're

play11:04

talking about a fraction of a second per

play11:07

drop of extended duration in which the

play11:10

mobs could spawn now there are reasons

play11:12

why my world is so low and one of which

play11:15

is that we avoid Phantoms we need to be

play11:18

below the world in the negative to avoid

play11:21

Phantoms but there are many other

play11:22

reasons I could explain as to why we are

play11:25

low on the y- axis and therefore um if I

play11:28

could do it over I would be a little bit

play11:30

higher but at the end of the day it it

play11:33

would be a fairly trivial contribution

play11:36

to increase the likelihood after falling

play11:38

for about 3 hours without seeing any

play11:40

results I basically gave up for that

play11:43

night but I certainly was incredibly

play11:45

demoralized guys and what I did is I

play11:48

basically did in between about 30

play11:50

minutes to 3 hours every day for almost

play11:54

a month and what you're about to see are

play11:56

the highlights the results of that after

play11:59

a while I stopped recording because

play12:02

honestly I had actually given up on the

play12:04

project overall but the fact is I just

play12:06

had tons and tons of daa of failed Falls

play12:10

and I just stopped recording at that

play12:11

point but after what was actually like

play12:14

the eighth mob I came back that day and

play12:17

I decided I would hit record so you're

play12:20

about to see what

play12:27

happens no way there's a

play12:32

skeleton oh my gosh it's been like uh

play12:35

it's a skeleton so the first mob well

play12:39

that's awkward I just fell immediately

play12:42

off

play12:44

um oh my gosh wow I mean that's proof

play12:48

that it works it's been can't tell you

play12:52

how long well over a thousand attempts

play12:55

but they gave me a huge shock all I do

play12:59

is like pause and save and exit again

play13:02

so um

play13:05

yeah I guess that's proof that it works

play13:08

but what a

play13:13

grind okay wow that's the second mob

play13:19

um that's mob number two now uh I got

play13:23

such a shock I I almost jumped or walked

play13:26

directly off of the block I've got to

play13:29

make sure that doesn't happen that

play13:30

didn't take too long compared to the

play13:32

first one guys maybe a couple hundred um

play13:35

wow mod number two

play13:41

okay oh my gosh first

play13:44

zombie oh my gosh let's

play13:48

go uh how do I tell if he has a shovel I

play13:50

mean obviously he not likely to but um

play13:55

this is the third mob guys uh that took

play13:57

a long really long time

play13:59

maybe almost a thousand since the the

play14:01

second one but it's a zombie uh I I have

play14:05

done some testing guys um I think you

play14:10

get a little grace period here let let

play14:13

me just check if oh I stayed on yeah

play14:16

nice okay well no shovel

play14:19

obviously um okay speaking of which

play14:21

let's just play around with this a

play14:23

little bit here um I'm going to pretend

play14:27

he does now can I yeah there's a grace

play14:30

period there you see that uh when you

play14:33

respawn they don't don't hit you for

play14:35

like a second or

play14:37

so mob number three guys mob number

play14:40

three so this is something that I just

play14:43

need to plug away at and just hope to

play14:44

get

play14:51

lucky

play14:58

no

play15:00

there is no

play15:03

way I can't believe

play15:05

this there this zombie shovel I need to

play15:09

fix it out and uh make a save file but

play15:13

uh this is the ninth mob guys I think I

play15:17

stopped recording because

play15:21

uh I can't believe it this this is like

play15:23

the third zombie in

play15:25

total oh my gosh I'm so lucky

play15:30

dude I can't even believe my eyes a

play15:32

shovel zombie wait I made it the F check

play15:37

one let's go oh my

play15:39

[Music]

play15:45

gosh still can't believe I need to die

play15:48

on

play15:49

the okay so close one more hit one more

play15:52

hit so the next checkpoint is to die on

play15:55

the Block uh without getting knocked off

play15:57

if I get knocked off I can actually get

play15:59

knocked off if I'm low health because

play16:01

then he wouldn't reset if he's on top

play16:03

but we both need to stay on the Block

play16:06

I'm dead on the Block and then I hit

play16:08

wait uh until the sun comes up before

play16:10

heading respawn so that's the next

play16:12

checkpoint it's going to take many

play16:20

attempts dang

play16:26

it one two oh yes okay I

play16:31

fell uh I'm going to assume we're good

play16:35

yeah we're good we're good I mean I can

play16:38

hear him yes

play16:39

dude that was too bad two attempts

play16:43

so I imagine if I'm editing I'm going to

play16:46

cut the stuff out guys the like I said

play16:48

the objective is to uh wait until he

play16:50

starts

play16:51

burning respawn and make a save file

play16:57

there

play17:00

[Music]

play17:04

it's

play17:06

daytime wow so

play17:10

good so good

play17:26

okay okay I'm going to make a safe all

play17:29

here the ideal is that I can get into a

play17:31

position where he's one hit from Death

play17:33

so I just load in punch him one

play17:37

time right he took a lot of damage one 2

play17:40

3

play17:43

4 6 six okay I think there's a way I can

play17:47

cheese this uh it seems like when you

play17:49

open and close the game there's a grace

play17:51

period as

play17:52

well one

play17:56

two three four

play18:03

okay try that again maybe no jumping

play18:07

this

play18:09

time oh it seems like I do need a jump H

play18:13

we'll

play18:17

see there it

play18:20

is oh my gosh let's go I've got a save I

play18:26

jump and punch as soon as loading in

play18:29

it's time to farm my zombie shovel let's

play18:33

go my shovel my shovel and then we'll

play18:35

have our first snow L

play18:37

[Music]

play18:50

here why are we still

play18:53

here just to

play18:55

[Music]

play18:57

suffer

play19:16

[Music]

play19:25

there it is

play19:27

guys about a months of grinding in the

play19:32

making woohoo and our first snow layer

play19:35

which has been waiting for us ever since

play19:37

the first night it snowed

play19:39

boom there we

play19:42

go get rid of the zombie flesh uh yeah

play19:46

all I need to do is to wait until it

play19:50

snows again and we're going to have our

play19:53

first friend for Arnold I just paused it

play19:57

guys I was tapped out but I just notic

play19:59

it's finally started snowing again uh

play20:01

we're about to obtain our second third

play20:03

and hopefully fourth layer which is

play20:06

going to give us our second Block in the

play20:10

entire game oh man I can't wait and of

play20:14

course obtaining a friend for Arnold

play20:17

guys so I went a little bit crazy here

play20:19

with the ups and downs dropping the

play20:21

grinds here over the course of a month

play20:24

um and Arnold has been my best friend

play20:26

it's just been me and him uh hanging out

play20:30

together uh but he's a little bit lonely

play20:32

and he deserves a friend so I'd really

play20:34

like suggestions guys if you could name

play20:37

the second block that we're ever going

play20:39

to place down in this world leave a

play20:41

comment down below and the one that gets

play20:43

the most uploads will officially be the

play20:46

name of our snow block our first snow

play20:48

block and as this is obviously going to

play20:51

be the center of our world guys the

play20:52

grass block I hope that one day I have

play20:55

more dirt blocks more grass blocks and I

play20:58

will to preserve our first and second

play21:01

block ever as like mannequins or

play21:04

something like that Arnold at his friend

play21:07

as a memory for this historic occasion

play21:15

so let's go lay number

play21:18

two just needed to update here our one

play21:21

block it's not their likely it takes a

play21:23

while we just need it to update two more

play21:27

times and I'm for three one

play21:33

more and there it is the

play21:35

fourth snowball oh my gosh what a

play21:38

magnanimous occasion this is the first

play21:40

time I've crafted anything in this world

play21:44

and it is our

play21:46

second

play21:47

block let's go and just like

play21:56

that the size of my world

play21:59

has

play22:02

doubled and Arnold has a

play22:10

[Music]

play22:15

friends I can't see the end but we'll

play22:17

see it

play22:19

[Music]

play22:27

through

play22:29

get

play22:33

on

play22:37

we on top of the

play22:40

[Music]

play22:45

world dangerous times don't fly too

play22:48

[Music]

play22:50

high be sure to keep the

Rate This

5.0 / 5 (0 votes)

Related Tags
Sky Blockвыживаниеигровой видеомир с нулястратегияблокиMinecraftблоггергеймプレイблог о Minecraft
Do you need a summary in English?