Helldivers 2 Upgraded Stratagems! Dev Confirms This Update!
Summary
TLDRIn this exciting *Hell Divers 2* update, we dive into the latest news, including the game's win at the 2024 Steam Awards and ongoing discussions about consumable upgrades for stratagems. Fans are buzzing with ideas for the minigun, from personal micro-guns to ultra-heavy armor concepts. Johan also teases future Arrowhead games and the possibility of more powerful stratagems. There's also talk of balance changes, including the role of sniper rifles and the addition of stratagem launchers for mechs. Join the conversation and let us know your thoughts on these exciting changes!
Takeaways
- π *Hell Divers 2* won the 'Best Co-op Experience' award at the 2024 Steam Awards, a major achievement for the game and its community.
- π Johan from Arrowhead Studios teased future game concepts, including the possibility of a ship-based game, expanding the scope of *Hell Divers 2*'s potential direction.
- π Discussions about consumable stratagem upgrades are ongoing, with ideas like upgrading stratagems using samples or WCK slips for short-term power boosts.
- π Some players are excited about the idea of adding ultra-heavy armor for the minigun, turning it into a powerful tank-like weapon, although mobility may be limited.
- π A debate sparked about whether players would prefer a micro-gun for solo operation or a more powerful, two-man minigun with crew assistance.
- π Johan emphasized a preference for weapon balance realism in *Hell Divers 2*, stating that some weapons like the sniper rifle may not be as powerful as other choices but are still functional for certain playstyles.
- π The current trend in the community revolves around *Hell Divers 2*βs weapon and stratagem mechanics, with new suggestions for improving or expanding existing features.
- π The mech stratagems are a hot topic, with fans requesting the addition of new weapons and abilities to make them more viable in combat situations.
- π The major order in *Hell Divers 2* is almost complete, requiring players to fend off illuminate attacks and complete certain mission objectives before moving on to the next major story milestone.
- π Johan's New Year's Eve post invited fans to share their expectations for future Arrowhead games, encouraging a deeper connection between developers and the community.
Q & A
What major award did *Helldivers 2* win recently?
-Helldivers 2 won the 'Better with Friends' award at the 2024 Steam Awards, a significant recognition for the game.
What is the current 'major order' in *Helldivers 2* and how much time remains to complete it?
-The current major order in *Helldivers 2* requires players to complete two more defenses against Illuminate attacks. There are 2 days and 12 hours left to finish this order.
What personal order is currently available in *Helldivers 2*?
-The personal order is to kill 100 enemies using the Gatling Sentry. This order can be easily completed by deploying the Gatling Sentry on the Illuminate planet.
What new features related to consumables and stratagem upgrades are being discussed for *Helldivers 2*?
-There are ongoing discussions about upgrading stratagems using samples or WCK slips to increase their power temporarily. These upgrades would provide enhanced uses for a limited time before reverting to their original state.
What are the community's thoughts on the short-term upgrade system for stratagems?
-The community is split. Some are excited about the possibility of short-term upgrades, feeling it would add variety and strategic depth. Others are skeptical and prefer more permanent upgrades with less impact.
Why is the sniper rifle in *Helldivers 2* considered underpowered?
-The sniper rifle is not very effective in *Helldivers 2* because it functions as a three-burst sniper with a limited magazine size, making it less practical compared to other weapons like the Purifier. Johan emphasized that while the sniper rifle works as intended, it might not be the best choice in most situations.
What new weapon concept is currently being discussed by the community?
-The community is discussing the concept of a minigun, with various ideas about how it could work, including its potential use with ultra-heavy armor or as a crew-served weapon.
What are the two types of minigun concepts being debated?
-One concept is a personal micro gun, which is smaller but harder to handle, while the other is a more powerful crew-served minigun that requires two players to operate.
What changes are being proposed for the minigun in *Helldivers 2*?
-One proposal is to make the minigun a one-time use weapon with limited ammo, similar to the EAT or Commando weapons. This would eliminate the need for a backpack and exoskeleton, making the minigun a more strategic, consumable item.
What improvements are being suggested for the mech in *Helldivers 2*?
-It has been suggested that the mech should receive stratagem launchers in its arsenal, similar to those available in the first *Helldivers* game, to enhance its combat potential.
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