The art of storyboarding with Ridley Scott.
Summary
TLDRThe speaker describes the process of creating a storyboard for film production, highlighting its role as the first visual draft of a film. They emphasize the importance of light, objects, and environments in shaping their artistic vision, drawing from their background in art school. The speaker shares how they use thumbnails and detailed drawings to refine scenes, collaborating with actors and storyboard artists. They mention influences from filmmakers like Hitchcock and discuss their preference for traditional methods over digital storyboarding tools, reflecting on critiques about their films being overly visual but choosing to stay true to their vision.
Takeaways
- 🎬 Storyboards offer the first visual preview of a film, helping to visualize scenes before filming.
- 🚗 The speaker enjoys observing light and landscapes while being driven, finding beauty even in industrial areas.
- 🎨 The speaker has a strong background in art, having spent seven years in art school, which deeply influences their work in filmmaking.
- 🖌️ Their artistic skills allow them to contribute to various aspects of filmmaking, including costume and set design.
- 📜 Reading the script often sparks vivid imagery in the speaker's mind, which informs location choices and scene direction.
- ✏️ Storyboarding starts with quick thumbnail sketches, allowing for fast visualization and adjustment before more detailed work.
- 🗣️ Collaborating with the storyboard artist helps the speaker solidify their vision and communicate clearly with the rest of the team.
- 🎭 Actors typically appreciate the speaker's scene suggestions, and the collaborative approach seems to work well on set.
- 📚 The speaker acknowledges that screenplays and storyboards are organic, often revisiting and improving them during the process.
- 💻 The speaker prefers traditional storyboarding over electronic methods, feeling that digital tools can be too time-consuming and unnecessary for their workflow.
Q & A
What is the primary purpose of a storyboard according to the speaker?
-The primary purpose of a storyboard is to serve as the first visual representation of the film. It allows the filmmaker to see the film in advance, as it provides a visual map of what is about to be filmed.
How does the speaker describe their experience with observing light on objects?
-The speaker finds great enjoyment in observing the performance of light on objects, whether in industrial or beautiful areas. They are fascinated by the way light interacts with objects and have been captivated by this from an early age.
What was the speaker’s educational background, and how did it influence their career?
-The speaker attended art school for seven years, which significantly shaped their approach to film. This training allowed them to engage with various departments related to art, such as costume and set design, and helped them develop a keen understanding of visual storytelling.
How does the speaker begin the storyboard process?
-The speaker begins the storyboard process by reading the script and visualizing the scenes in their mind. They then create thumbnails or quick sketches to capture these ideas and decide if they will work for the film.
What is the role of the storyboard artist in the speaker's process?
-The storyboard artist plays a crucial role in the speaker’s process by helping articulate and visualize the scenes. The collaboration with the artist allows the speaker to clarify their ideas and plan the scenes before arriving on set.
How does the speaker describe the relationship between storyboards and the filmmaking process?
-The speaker describes storyboards as essential tools for planning and rehearsing scenes. By working through the storyboard, they are able to visualize and discuss the scenes, which ensures that they know exactly what they want to do when they arrive on set.
What does the speaker think of the use of electronic storyboards?
-The speaker acknowledges that some people use electronic storyboards to map out scenes in detail, but they personally do not find it necessary. They believe it takes too long and prefer the traditional storyboard approach.
How does the speaker feel about critiques of their films being overly designed or visually focused?
-The speaker initially felt discouraged by critiques that their films, like 'Duelists' or 'Blade Runner,' were overly designed or visually focused. However, they eventually decided to stick to their approach, believing in their method of blending strong visuals with storytelling.
What does the speaker mean by describing screenplays as 'organic'?
-By describing screenplays as 'organic,' the speaker means that they are subject to change and growth during the filmmaking process. As new ideas arise, the script can evolve, and adjustments may be made to improve scenes or dialogue.
Why does the speaker sometimes make notations on the storyboard on the way to set?
-The speaker sometimes makes notations on the storyboard on the way to set because they may have new ideas or insights. These notations help refine the plan for the day and ensure that any last-minute improvements are incorporated.
Outlines
🎬 The Storyboard: A Film’s First Visualization
The storyboard offers the first visual representation of a film, enabling directors to conceptualize how scenes will look. The speaker reflects on their early passion for observing light and objects, whether in nature or industrial landscapes, and how this fascination influenced their artistic approach. Their formal training in art, including seven years of study, allowed them to engage with various departments, from costume to set design, with a deep understanding of art. The storyboard process begins with reading the script, followed by mental imagery of locations and scenes. These ideas are quickly captured through thumbnails, which serve as visual notes, refined throughout the day or as new thoughts arise. The practice of working closely with storyboard artists helps the speaker clearly communicate their vision, leading to a smooth process on set with the actors and crew. This process echoes the tradition of renowned filmmakers, such as Alfred Hitchcock, who relied heavily on storyboards.
✍️ The Organic Process of Storyboarding and Writing
The speaker explains how the creation of storyboards mirrors the process of writing a screenplay, both of which are organic and subject to change. Writers often rework their drafts, coming back to 'massage' scenes to improve them, just as the speaker revisits thumbnails to explore new ideas during the storyboarding process. As they immerse themselves in visualizing scenes, they begin to suggest not only camera angles but also actor movements and script adjustments. This creative flow can lead to detailed, fully rendered frames, though they often return to simpler thumbnails to save time. Storyboards, like comic strips, aim to capture the dynamics of each scene, whether action-packed or dialogue-driven. Some filmmakers now use electronic storyboards to precisely plan out scenes, but the speaker prefers traditional methods, finding electronic processes too time-consuming.
Mindmap
Keywords
💡Storyboard
💡Thumbnail
💡Art School
💡Performance of Light
💡Visualization
💡Rehearsal
💡Organic Screenplay
💡Electronic Storyboards
💡Over-designed
💡Hitchcock
Highlights
A storyboard offers the first visual representation of a film, helping filmmakers see the movie unfold before it is shot.
The creator enjoys observing light on objects, even in industrial areas, which influences their approach to visual storytelling.
The artist's background in painting and art school shaped their ability to communicate with various departments on set, from costume to set design.
The storyboard begins in the mind while reading the script, with flashes of locations and scenes forming early visual ideas.
Quick thumbnail sketches help visualize scenes, acting as a rehearsal for what will be shot that day.
Articulating ideas to the storyboard artist helps the director become fully prepared, almost like rehearsing for the actual shoot.
During production, storyboards often serve as a guide but allow flexibility if something more interesting emerges on the day of shooting.
Storyboarding is similar to writing or painting in that the process evolves, with ideas constantly being reworked and improved upon.
The storyboard process can inform not only visuals but also performances, suggesting how actors might approach a scene.
The director occasionally becomes deeply immersed in drawing detailed frames, though thumbnail sketches are more practical.
Storyboards are compared to sophisticated comic strips, conveying the dynamics of a sequence visually.
Even for dialogue-heavy scenes, storyboards can make seemingly simple moments visually interesting.
Some directors use electronic storyboards for precise pre-visualization, but the director prefers traditional methods.
The director has been criticized for over-designing films, but they embrace this meticulous visual approach as part of their style.
Iconic films like 'Blade Runner' were initially criticized for their visual style, but the director now chooses to stick with their distinct aesthetic.
Transcripts
a storyboard is the it's the first look
at the film you know where you could
actually go down the board and see the
film so it's by definition it's it's
what is about to go onto celluloid
I found that I get great enjoyment out
of just sitting in a car and staring at
the landscape if I'm being driven and
whether I'm going through an industrial
area or a obviously beautiful area I'm
always fascinated by what I boiled down
to really the performance of light on
objects and even industrial is beautiful
right so I start to see that early on
when I was a kid because I've always
painted and drawn more than usual my
most informative years were art school
post grammar school I didn't really
enjoy school and I basically woke up
when I went to art school and spent
seven years at art school which is
fairly standard if you're heading
towards the teaching profession for
years provincial than three years it's
somewhere higher level which was the
happened to be the Royal College of Art
so yeah it's pretty I'm pretty highly
trained in that area and therefore I've
always been able to learn and lend my
hand to and be able to talk about with
pretty well every department which deals
with anything that would come under the
heading of art or like costume like set
design obviously and the stroke board
starts off in my mind because I'm
actually reading the script and I can
literally get flashes on the location of
which will very often actually give me a
reason to choose that particular
location because I start to see the
scene in the room or on the location or
whatever it is and I can literally get
images being being in their head and
then that gets put down I started a
thumbnail scribbled things thinking that
yeah this will work this is this is fine
you know thumbnails are awfully fast if
you know what you're doing and I'm a
draftsman so I can really thumb nail
something down as
the still at play for the day a literary
as I'm going there in the morning in a
car it's a real like a refresher course
and what you're about to do and
everybody finds their own way I think
whether you're an actor or whether
you're a director you find your own way
going there that morning so when you hit
the set you know exactly what you've got
a target and sometimes I don't leave it
that late sometimes it's it's done way
earlier and well if in which because I
just glanced through the boards and I
may have some new thoughts that morning
as I'm going in which case then there'll
be notations to the board or thumbnails
on the board to remind me that this may
be better or that may be better you know
it's like a rehearsal for me so I think
that's why very often when I hit the set
I know exactly what I wanted to do
because I've talked through it with the
storyboard artists in fact it's almost
like they're talking through with a
storyboard artist that has almost
prepared me totally to because you have
to articulate exactly what you're gonna
do and so when I hit the floor to do a
scene or whether it's you know whatever
it is I usually you know ask the actors
if they don't mind but should I just
suggest what we're going to do and
rarely do they say well you know why
we're doing it that way so it seems to
work out it seems to get distilled in
that discussion so they always seem to
be perfectly happy about saying it
sounds like good plan let's do it you
know this is nothing new what I'm
practicing it goes back to the great you
know filmmakers of the 20s 30s 40s 50s I
think Hitchcock was the one who was the
main
very much publicized a user of a
storyboard and he would stick to the
storyboard which doesn't mean that he
couldn't violation it if he saw
something more interesting on the day
doing a board which starts from a
thumbnail to a polish board I think is a
bit like being a writer they will start
you know in the left hand corner of the
canvas or page and work right through
they'll do a pass and just the the key
on painting is actually well I always
found for me get rid of the way get rid
of the white canvas guess something at
right across the canvas otherwise if you
don't you're always looking at that area
of white which is like a blank sheet and
so a writer I think right it's very
often like to bash you the script that's
why they don't like to hand in pages
because they like to rework and as Steve
the work them twice now he's a phrase I
like to come back and massage the page
and massage the script in areas because
very often you bash down the scene
because he doesn't want to spend time on
it I think is the way work gets it down
knowing it has to be there but I'll come
back and make it better because a
screenplay is organic right so something
may occur here but then occur there so
you want to come back later and deal
with that and change it or make it
better
same with storyboards you start off
through the thumbnails and then if I'm
getting really interested in the scene
think I've just seen when I draw I get
sucked into the scene that's when I'm
sucked into the scene I start to
visualize other opportunities which
aren't just pictures there may be
suggestions for actors the way the scene
can go how you can adjust and maybe even
finally how the words are used you know
so I when I do that I it's abstract
because in fact it's wasting time
because I'm sitting there and I'll start
to really finish a frame and then and I
sometimes just finish a frame so it's
really really drawn shaded dark lines
and get me but not to me right I
and then I'll move on with thumbnails
but in a funny kind of way it's like a
thumbprint for the storyboards to go
okay that's what it's like and then to
work with that you don't draw every
frame in every cut or if something gets
tricky our world diversity draw every
frame and every cut and you find it with
thumbnailing adding with big frames and
small frames so in fact the storyboard
becomes rather like a sophisticated
comic strip well in fact now comic
strips are very sophisticated and
ideally that's what a storyboard should
be because you're seeing the dynamics of
you know and if it's really well drawn
then you can follow dynamics of the
sequence and even if it's dialogue you
can always do something with a dialogue
scene it wasn't just two Talking Heads
but then of course two Talking Heads can
also be interesting you know so it's
annoying where to pull back other people
now go to great lengths of actually
doing electronic storyboards where I can
plant walking into this house walk into
this room circle the room and the camera
destroy the this the electronic process
will allow someone to see exactly what
you'll see in that room I don't need
that I don't like that but people do and
plan it that way you can either get it
in caged form on the computer or you can
go further and fill it in and color the
walls and put in the furniture you
literally go the whole hog if you want
but I don't need to do that fortunately
it takes too long
I think amusingly I've always been
accused of being over designed and over
thought-out with the visual aspects of
the film's I do and I used to take that
on board initially because I got rather
depressed about the fact that doulas was
classified as too beautiful and and
alien was a bit light on
characterization and all on dynamics and
Blade Runner was criticized peak I think
was as to having a simplistic story
albeit a very depressing story
set against this ever reigning ever you
know ever-growing darkness right and now
I think I'll just stay with the plan
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