Victoria 3, Exploit - VOC (Dutch East Indies) Colony Transfer Exploit
Summary
TLDRThis guide explains how to use an exploit in a strategy game involving the Dutch East Indies. It details the steps to colonize coastal regions quickly by setting the appropriate laws, technologies, and transferring colonies to a subject state. While the exploit allows for rapid coastal colonization, inland areas remain inaccessible. By blocking off coastal regions, it prevents others from accessing key territories. The video emphasizes the repetitive but effective process of colonizing multiple zones using this method, enhancing the player's expansion strategy in campaigns.
Takeaways
- 📜 The Dutch East Indies exploit requires you to control the Dutch East Indies, either by starting as them or by acquiring them as a subject.
- ⚖️ You need the appropriate law settings to create colonies and the necessary technology to colonize malaria-prone areas.
- 🛠️ The process involves starting a colony in an area and transferring it to your subject repeatedly.
- 🌍 This exploit allows you to quickly colonize all coastal areas of a zone.
- 🚫 You cannot colonize inland areas instantly because you don't have direct access to them.
- 🏝️ The exploit works on regions like Sulawesi and Papua New Guinea, though inland parts remain unreachable.
- 🛑 Inland areas are blocked from being colonized by others once you've secured the coast.
- 🔄 The process is repetitive, requiring multiple actions to complete the colonization.
- ⏳ After several clicks, nearly the entire coastal zone can be colonized.
- 🎮 The exploit is intended to give you an advantage in your campaign.
Q & A
What is the primary requirement to use the Dutch East Indies exploit?
-You need to have the Dutch East Indies as a subject, either by starting with them as the Dutch or by annexing them if you are another country.
What legal and technological conditions must be met to use this exploit?
-You need to have the appropriate law settings to establish colonies, as well as the technology required to colonize malaria-prone areas.
What is the process to initiate the Dutch East Indies exploit?
-After fulfilling the law and technology requirements, you start a colony in a coastal area and then get a decision to transfer that colony to your subject.
What areas can be instantly colonized using this exploit?
-You can instantly colonize all coastal areas, but the inland areas cannot be colonized immediately.
Why can't inland areas be colonized using this exploit?
-Inland areas cannot be colonized because you lose access to them once the coastal areas are colonized.
What is the significance of colonizing the coastal areas first?
-By colonizing the coastal areas first, you block other nations from gaining access to the inland areas.
What regions are specifically mentioned as being impacted by this exploit?
-The regions of Siloise and Papua New Guinea are specifically mentioned as being colonized using this exploit.
What limitations are there on colonizing the inland areas of Siloise and Papua New Guinea?
-You cannot instantly colonize the inland areas of these regions because you do not have direct access to them after the coastal areas are colonized.
How does the exploit affect other countries' ability to colonize these regions?
-The exploit prevents other countries from colonizing the blocked-off inland areas by cutting off their access through coastal colonization.
What is the general outcome of using the Dutch East Indies exploit in a campaign?
-Using this exploit allows you to quickly colonize vast coastal regions, blocking other nations from expanding into those territories, giving you an advantage in colonization.
Outlines

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