No skilled artist wants to hear this
Summary
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Outlines
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Mindmap
Keywords
💡Luck
💡Meritocracy
💡Networking
💡Animation Industry
💡Connections
💡Freelance
💡Canceled Projects
💡Hard Work
💡Voice
💡Workshops
Highlights
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Transcripts
[Music]
hey guys it's Tony koua and today I'd
like to talk about luck I've been in
this industry for over 10 years now I've
seen it dip and Rise multiple times
within the span of time it's hard to
gauge what the future of the animation
industry here in La is but to think that
one success is only about how hard you
work or based on meritocracy is someone
who lives in a bubble no skilled
hardworking artist wants to hear this
but luck matters a lot so how would I
describe luck or what count as luck the
way I would describe luck is being at
the right time at the right place and
that in return gives you a window of
time for that opportunity during the
pandemic the animation industry thrived
there were a lot of Productions a lot of
things were being green lit and a lot of
opportunities came for people who wanted
to break into animation now it's the
complete opposite and of course these
are things that are usually out of your
control this could be the state of the
industry Studio decisions that affect
the livelihood of artists and animators
the times and Trends here and there
there are people who got opportunities
because they went to a school that had a
program where Studios would visit the
school and recruit students there could
be cases where it's all about knowing
the right people at the right community
that allows for opportunities I would
say be careful of people who say they
worked super hard or hustled to get to
where they're at specifically talking
about quote unquote success uccessful in
the industry and I think in most cases
this is true however they could have
been in a circumstance where things
worked in their favor this could be
during at a time when the industry was
booming and there were more venues for
animation related opportunities or they
just knew people some people were
privileged and had easier having access
to certain resources or not being
affected by circumstances outside of the
medium whereas there are others who had
more obstacles to come through now I
know a lot of people would scoff at me
saying that hey it's all about skill
it's all about work that you produce and
that part is true but I would also argue
look at the industry now and look at how
many hardworking artists there are who
are super skilled super talented who
have the Merit to do good work have been
out of a job for almost over a year so
when I hear other animators talk about
how much work they put into get into
where they're at and they kind of
compare themselves to other artists who
they feel are slacking or can't get a
job it just comes off as ignorant so
look there are many artists in the
animation industry right now that don't
have a job a full-time job and these are
all hardworking highly skilled artists
who may all have varying levels of how
much they hustle or how hard they work
to get to where they're at but the state
of the industry right now is so freaking
weird that there's a huge pool of these
people that don't have work but that's
not to say there are no jobs in the
animation industry here in Los Angeles
there are people not only do they have
jobs but they have multiple jobs doing
freelance left and right while having a
full-time job on top it's because these
people people have connections from past
experiences and they have an established
Network in most cases you have to reach
out to people to get work or sometimes
someone that you've worked with
recommends you for a project and that's
how you can get an opportunity to be
truthful to you guys there was a time
where I didn't update my portfolio for
many years but that's also because every
time I wrapped on a project I was
recommended to another project or I
would be placed into a new production
without having to show my portfolio to
prove that I was capable of it and a
part of that is because I had
connections and I had a network from
previous experiences so in that regard I
had a bit of luck and I will acknowledge
that but have I also had some bad luck
absolutely and as we've established bad
luck and luck these are all factors that
are out of your control so for me for
example I've been in multiple canceled
projects that I've been involved with
and these were feature films that had a
lot of potential but because of Studio
interference or some other reason those
projects would get shelv there were
times where I had these really cool
amazing opportunities that would be a
boost in my career but I couldn't take
it because they found out that I had a
Visa a Visa that they weren't willing to
work with like when I was working on
bluee Samurai for example I thought it
was going to be Niche and kind of Fade
Into Obscurity I'm glad I was wrong by
the way it became an Emmy award-winning
show that won multiple Awards a lot of
people were talking about it I joined
the show because I was already internal
with Netflix and I had friends that
recommended me with Invincible I had a
friend that became a director on that
show and he asked me if I wanted to
become a part of that production despite
my skill level being established in the
community definitely helped my chances
these were projects to have people that
I've worked with in the past or that are
friends of mine who would actually
recommend me to be a part of the
production that they were in you can
call it nepotism but if you think about
it that's how many Industries work it's
about knowing the right people or being
in the right community and if you
already have a working relationship with
someone in the past and they want to
bring you in the expectations are
already set now going back to the topic
of canceled projects or projects that
failed there are a lot of Highly skilled
and hardworking artists that have been
in similar situations and I do believe
that their careers would have been
different if these projects that they
worked on kicked off I think I'm running
out of advice to give to people trying
to break into the animation industry or
just general animation advice I could
give because the more I Venture into
this industry in this medium the less I
know and I find myself repeating the
same piece of advice over and over again
with just different wording advice is
hard to give because I do not want to
come off as ignorant but the way I would
approach this is that it's me giving
advice to myself and what I would do the
first one I'd recommend is to build up
your luck Factor so I'm going to talk
about things that are realistic and that
a lot of people can do so things like
networking building connections taking
initiative to be part of communities or
community events and of course these are
skills of their own a lot of the
opportunities I got were because of
people that I've worked with in the past
recommended me for future roles or
people that I met at an event or at
certain communities wanted to
collaborate with me or work with me call
it knowing the right people call it
nepotism this is an industry that
depends on the relationships with other
artists and creators so some people
build connections through going to
school and school is expensive so I
would recommend if you wanted to go to
an educational space with a lot of
students and teachers I would say look
at online workshops or local work shops
and it's something that's very common
here in La a lot of people go to
Workshop style schools instead of whole
degrees and here in La a lot of those
Workshop classes are held by teachers
that are currently working in an
industry and that could be a way for you
to make that connection with the
teachers and your classmates who may be
your future co-workers look into online
communities like Discord servers and I
think a lot of people get their anime
work through Discord servers as well I
would also encourage you to just keep
building your skills and your voice
skills are like jaason ship or how you
execute certain things or how you
utilize a technique or methodology the
way I would talk about voice is like
themes you want to explore subject
matter that you want to talk about like
when you see people's personal art you
kind of get a sense that there's a sort
of theme or sort of vibe that they're
going for and it's prevalent in a lot of
their art so besides skill also explore
your voice explore subject matter that
feel genuine to you explore themes ideas
and motives that reflect you as a person
when your skills and voice become unique
and strong there will there will be
higher chances of people knowing who you
are you being unique and them reaching
out to you I do think that still working
on your own voice and your own skills
are good habits that continue over time
and is still very valuable I personally
don't think that I would have gotten
work in my earlier days just with my
story portfolio alone I got it through
my own student films I got it through my
own personal work so if you're off
making personal work I recommend you to
think about characters and story putting
them in scenarios you know making little
Comics or narrative pieces and if you're
an animator make animation tests
regarding your characters or your
stories make a short film maybe
storyboard it make an animatic of it
edit it put it to music put it to sound
it shows the type of stuff that you're
into and I think that's just as valuable
as skill so I would be careful listening
to people who say they got to where
they're at because they worked super
hard and did more than what was expected
of them first of all I think it's kind
of weird to measure what is considered
hard work because to some people a lot
of the definition of what hard work is
is different maybe the person talking
about how much they hustled or how hard
they worked it to get the opportunity
that they wanted maybe it was a good
time for the industry maybe things were
looking good or the landscape was
different some people may have had
circumstances that gave them way more
obstacles whether the artist is disabled
or their foreigners trying to secure a
Visa and for people who went through the
Visa process of trying to like secure
that it's super restricting or
other people with rough luck there was a
time I had to talk about how much I was
struggling or how much work I put into
something but then I was told I wasn't
doing it right I wasn't doing enough or
that people would tell me if they were
me they would have done it completely
differently now the point I'm trying to
make is that I'm not here to say hard
work is useless and I'm not a fan of
people who use their bad luck to
generalize their failings in the
industry because I personally also think
that it's not a good look some people
may have been privileged or had good
luck some people not so much some people
will work hard to get what they want
some people will work hard and not get
what they want life isn't fair but can
it build great productive habits and
open you doors absolutely and even when
I had friends that brought me onto the
same production as they were in it's not
just because I was friends with them
they know my work history they know that
I can turn in work in time and they know
I can put in the work they also saw me
appropriate for the type of show that
they were in now going back to the
conversation of hard work or working
hard or whatever that is if you feel
like you working hard or hustling gives
you a sense of purpose I'm in full
support of that I'm kind of like that
too and I'm always doing something on
the side outside of my full-time job
because I feel like there's a part of
that that is kind of self-fulfilling as
jhead guaris once said on his Twitter
hard work can increase your luck Factor
not only does it make you stand out and
that people will reach out to you for
certain opportunities but it also builds
like productive habits for yourself and
that's the thing you should just do
stuff for yourself and that type of
stuff can transcend into other parts in
your life so whether you're given good
luck or you have to deal with hard work
it's about how you decide to utilize
that anyways that's all by interested in
learning handdrawn animation or learning
how to finish an animated shot from
beginning to end have a look at the
store where you'll find the complete
introduction to 2D animation video
course tutorials and other resources
learn classical animation approaches
drawing lectures techniques and other
process videos visit the store through
the link in the description below oh
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