Tapwave Zodiac: The Failed 2003 Gaming PDA

LGR
16 Mar 201819:31

Summary

TLDRВ видео обсуждается Tapwave Zodiac, мобильный консоль и PDA, выпущенный в 2003 году. Устройство предлагало игрокам современную мультимедиа подпапку и аналоговый джойстик, но столкнулось с низким спросом и конкурenciей. Проблемы с дистрибуцией, отсутствием успешных игр и несоответствие потребностям пользователей привели к неудаче. Несмотря на это, Zodiac заслуживает внимания как уникальный технологический провал.

Takeaways

  • 📱 Tapwave Zodiac была выпущена в 2003 году как мобильная игровая консоль и персональный помощник (PDA).
  • 💾 Zodiac 1 предлагался за $299 с 32 мегабайтами ОЗУ, а Zodiac 2 за $399 с 128 мегабайтами.
  • 🎮 Она работала на кастомизированной версии Palm OS 5.2T и предназначалась для игроков и технологов в возрасте от 18 до 34 лет.
  • 📉 Zodiac стала одной из самых заметных технологических неудач начала 2000-х годов.
  • 🕹 Она включала аналоговый джойстик и поддерживала беспроводную мультиплеерную игру, что было инновационным для своего времени.
  • 📦 Zodiac имела ограниченное распространение и была доступна только на веб-сайте Tapwave и в некоторых магазинах.
  • 🎨 Система выигрывала множество наград и имела более 1200 зарегистрированных разработчиков игр.
  • 📱 Конкуренция с другими устройствами, такими как Nokia N-Gage и later Sony PSP и DS, снижала популярность Zodiac.
  • 🔩 Проблемы с комплектуемостью и качеством игр, а также отсутствие встроенного Wi-Fi и мобильных данных, снижали привлекательность Zodiac.
  • 🔄 В 2005 году Tapwave прекратил поддержку Zodiac, и устройство осталось в истории как одна из худших проданных портативных консолей.

Q & A

  • Tapwave Zodiac когда был выпущен?

    -Tapwave Zodiac был выпущен в октябре 2003 года.

  • Какие были цены на Tapwave Zodiac при его выпуске?

    -Цена Tapwave Zodiac за銀色 модель с 32 мегабайтами ОЗУ, известную как Zodiac 1, составляла $299, а за черную 128 мегабайтную модель, известную как Z2, - $399.

  • Какое назначение имела устройству Tapwave Zodiac?

    -Tapwave Zodiac была описана как 'мобильная консоль для развлечений', разработанная специально для игроков и технологических энтузиастов в возрасте от 18 до 34 лет.

  • На какой операционной системе работала Tapwave Zodiac?

    -Tapwave Zodiac работала на настраиваемой версии Palm OS 5.2T.

  • Какие игры были доступны для Tapwave Zodiac при запуске?

    -При запуске были доступны такие игры, как Duke Nukem, Doom и Tony Hawk's Pro Skater.

  • Какие были основные конкуренты Tapwave Zodiac на тот момент?

    -Основными конкурентами Tapwave Zodiac были Nokia N-Gage и устройства типа Treo 600, T-Mobile Sidekick и Blackberry 6210.

  • Что было главной причиной неудачи Tapwave Zodiac на рынке?

    -Неудача Tapwave Zodiac была вызвана сбоями в распространении, недостаточным количеством и качеством игр, а также появлением гибридных устройств и смартфонов.

  • Какие функции были доступны в Tapwave Zodiac помимо игр?

    -Пользователи могли слушать музыку, смотреть видео, фотографии, управлять своими данными с помощью организационных инструментов и настраивать устройство с помощью тысяч приложений на Palm OS.

  • Какой аппаратной составлял основу Tapwave Zodiac?

    -Устройство было оснащено аналоговым джойстиком, 200-мегагерцовым процессором ARM 9, графическим чипом ATI и поддержкой беспроводной многопользовательской игры.

  • Какова была продолжительность поддержки Tapwave Zodiac после выпуска?

    -Tapwave прекратил все услуги и поддержку устройства 25 июля 2005 года.

  • Какие возможности были предоставлены для пользователей, которые хотели установить собственное программное обеспечение на Tapwave Zodiac?

    -Пользователи могли легко устанавливать собственные игры и независимые приложения, а также использовали возможности Bluetooth для передачи файлов с современных устройств.

Outlines

00:00

🎮 История Tapwave Zodiac

В этом параграфе представлен обзор мобильной игровой консоли Tapwave Zodiac, выпущенной в 2003 году. Устройство стоило 299 долларов за серебряную модель с 32 мегабайтами ОЗУ и 399 долларов за черную модель с 128 мегабайтами ОЗУ. Zodiac была описана как 'мобильная игровая консоль', предназначенная для поклонников игр и технологий в возрасте от 18 до 34 лет. Устройство работало на кастомизированной версии Palm OS 5.2T и считалось одной из самых громких неудач ранних 2000-х годов. Основной причиной внимания к Zodiac была ее способность запускать эксклюзивную мобильную версию игры Duke Nukem 3D. Однако, распространение игры было ограничено, и продажи были медленными. Конкуренция с другими устройствами, такими как Nokia N-Gage и быстрое развитие рынка смартфонов, также сыграла свою роль в неудаче Zodiac.

05:02

📦 Разборка Tapwave Zodiac

Второй параграф сфокусирован на процессе разборки Tapwave Zodiac, купленной на eBay. В комплекте с игровой консолью были кабели, зарядное устройство, ушные наушники и другие аксессуары. Обсуждаются характеристики устройста, такие как вес, размеры, экран, а также его корпус из анодированной алюминиевой обшивки. Также рассматриваются особенности управления: аналоговый джойстик, кнопки и сенсорный экран. Устройство поддерживало расширение памяти с помощью карт SD и использовалось для игры, просмотра видео и прослушивания музыки.

10:08

🔧 Настройка и возможности Zodiac

В этом разделе рассматривается процесс настройки Tapwave Zodiac, включая калибровку сенсорного экрана и аналогового джойстика. Обсуждаются различные функции, доступные на устройстве благодаря Palm OS 5, такие как графическое приложение для работы с документами, органайзер, калькулятор и проигрывателем музыки и видео. Также упоминается поддержка игр, включая порты и эксклюзивные версии, такие как Duke Nukem Mobile и Doom 2.

15:09

🏆 Заключение о Tapwave Zodiac

Заключительный параграф содержит общие рефлексии о Tapwave Zodiac. Устройство считается одной из самых интересных технологических неудач за его время. Автор видео выражает свое восхищение концепцией и возможностями Zodiac, но также указывает на проблемы с временем и исполнением, а также на конкуренцию с другими устройствами. В частности, упоминается отсутствие поддержки Wi-Fi и мобильных данных, что было критично для успеха в то время. В видео также рассматриваются неопубликованные игры и эмуляторы для Zodiac, доступные благодаря его хардварному обеспечению.

Mindmap

Keywords

💡Tapwave Zodiac

Tapwave Zodiac - это мобильный устройств, выпущенный в 2003 году, которое объединяет функции игровой консоли и персонального дигитального ассистента (PDA). В видео это устройство описывается как 'мобильная игровая консоль', предназначенная для технологически подкованных пользователей в возрасте от 18 до 34 лет. В контексте видео Tapwave Zodiac является основным предметом рассмотрения и анализа, и его характеристики, такие как наличие аналогового джойстика и поддержка мультимедиа, выделяются как ключевые особенности.

💡Palm OS

Palm OS - это мобильная операционная система, которая использовалась в персональных дигитальных ассистентах (PDA) и смартфонах 1990-х годов. В видео упоминается, что Tapwave Zodiac работает под управлением кастомизированной версии Palm OS 5.2T, что делает устройство частью технологической традиции и наследия этой операционной системы.

💡ARM 9

ARM 9 - это семейство 32-разрядных RISC-процессоров, разработанных компанией ARM Holdings. В контексте видео, ARM 9 относится к 200-МГц процессору, используемому в Tapwave Zodiac для обеспечения производительности, необходимой для игр и мультимедиа. Это демонстрирует, что устройство нацелилось на более высокую производительность, чем обычные PDA того времени.

💡ATI graphics

ATI graphics - это графический процессор, разработанный компанией ATI Technologies, известным для производителей графических карт. В видео упоминается, что Tapwave Zodiac оснащен графикой ATI, что подчеркивает усилия компании по созданию устройств с консольным качеством игр и мультимедиа.

💡Duke Nukem Mobile

Duke Nukem Mobile - это эксклюзивная версия известной компьютерной игры Duke Nukem 3D, предназначенная для Tapwave Zodiac. В видео это игра выделяется как пример эксклюзивного контента, который должен был привлечь игроков к устройству. Однако, как отмечается в скрипте, игра оказалась не очень хорошей, что иллюстрирует проблему недостатка привлекательных игр для Zodiac.

💡PDA

PDA (Personal Digital Assistant) - это мобильное устройство, предоставляющее функции календаря, адресной книги, notas и других утилит для повседневного использования. В видео PDA используется для описания функциональности Tapwave Zodiac в области организации и управления данными, что было характерно для устройств того времени.

💡smartphone

smartphone - это мобильный телефон с операционной системой, которая позволяет использовать различные приложения и функции, аналогичные персональному компьютеру. В видео упоминается, что рынок PDA быстро двигался от специализированных устройств к гибридным устройствам, таким как смартфоны, что сыграло роль в неудаче Tapwave Zodiac.

💡Bluetooth

Bluetooth - это технология беспроводной передачи данных на коротком расстоянии. В видео Bluetooth упоминается в контексте возможностей Tapwave Zodiac, позволяющей устройству взаимодействовать с другими устройствами, такими как смартфоны, что демонстрирует современность и продвинутость аппарата для своего времени.

💡homebrew

homebrew - это самодельное программное обеспечение, разработанное неофициально или некоммерчески. В видео homebrew связано с тем, что пользователи могли создавать и запускать свои собственные игры и приложения для Tapwave Zodiac, что было положительной стороной экосистемы устройства и демонстрировало его потенциал для инноваций.

💡emulators

emulators - это программное обеспечение, которое имитирует работу другой системы или консоли. В видео упоминается, что на Tapwave Zodiac можно было запускать эмуляторы, что позволило игрокам играть в классические игры на портативном устройстве, добавляя дополнительную ценность для пользователей, интересующихся историей видеоигр.

Highlights

Tapwave Zodiac was released in October 2003 with two models: Zodiac 1 for $299 and Zodiac 2 for $399.

Positioned as a 'mobile entertainment console' for gaming and technology enthusiasts aged 18 to 34.

The Zodiac was a gaming-focused personal data assistant (PDA) running a customized version of Palm OS 5.2T.

It was one of the high-profile failures in early 2000s tech, alongside Nokia N-Gage and Gizmondo.

Zodiac stood out for running Duke Nukem Mobile, a unique version of Duke Nukem 3D.

The device was marketed as offering true console-quality gaming, music, photo, video viewing, and organization tools.

Tapwave was founded in 2001 by ex-Palm executives aiming to produce a gaming device based on Palm OS.

Zodiac was designed to appeal to users who had outgrown Game Boy and needed a device for gaming and life organization.

It featured an analog joystick, 200 MHz ARM 9 processor, ATI graphics, and wireless multiplayer.

Zodiac won numerous awards and had over 1200 game developers signed up to create games for it.

Distribution struggles and slow sales contributed to Zodiac's failure.

The device faced competition from Nokia's N-Gage and the emerging market of hybrid devices like Treo 600 and Blackberry.

Zodiac lacked built-in Wi-Fi and had to tether to a cellphone or PC for online access.

The device weighed about 6.3 ounces and had a 3.8-inch backlit transflective LCD screen.

It came with a charge and sync cable, carrying strap, and uncomfortable earbud headphones.

Zodiac games were distributed on SD cards and came in DVD-style cases.

The device had a resistive touchscreen requiring a stylus for input.

It included typical Palm OS 5 productivity software like calendar, calculator, and memo apps.

Zodiac supported video and music playback, and had a built-in Kinoma movie player.

The device was easy to install homebrew and independent software on, using the hotsync capability.

Zodiac could communicate with modern smart devices via Bluetooth, even transferring photos.

There was a scene of homebrew emulators for the Zodiac, allowing it to emulate classic computers and consoles.

Despite its failure, Zodiac's hardware was impressive for its time, with a 200 MHz ARM processor.

Zodiac is remembered as the third worst-selling portable of all time, selling only around 200,000 units.

The Zodiac's legacy is one of fascinating tech failures and an attempt to merge handheld console and PDA features.

Transcripts

play00:04

Greetings and welcome to an LGR thing! And this thing right here is the

play00:09

Tapwave Zodiac, released in October of 2003 for a price of $299 for this silver

play00:17

model with 32 megabytes of RAM, known as the Zodiac 1. And $399 for a

play00:23

black 128 meg model known as the Z2. So what is this?

play00:29

Well the Zodiac was described by Tapwave as a "mobile entertainment console"

play00:34

built specifically to appeal to gaming and technology enthusiasts aged 18 to 34

play00:40

who have quote-unquote "outgrown a Game Boy and need a device

play00:44

that can help organize their life." Hehe, yeah... more accurately it's a short-lived

play00:51

and increasingly forgotten gaming focused personal data assistant, or PDA,

play00:56

running a customized version of Palm OS 5.2T, and became one of the most

play01:01

high-profile failures in early 2000s tech. In my mind the Xodiac

play01:06

is right up there, or down there, with the Nokia N-Gage and the Gizmondo. Just

play01:12

one of several of those failed devices from the early 2000s that attempted to

play01:15

merge the features of handheld consoles and a PDA. But the main reason the Zodiac

play01:19

stood out to me back then was because it ran Duke Nukem Mobile, a unique version

play01:24

of Duke Nukem 3D originally made exclusively for the system. But more on

play01:34

that in a bit because just looking at this packaging gives you a good idea

play01:38

what Tapwave was trying in vain to accomplish. "Enjoy true console quality

play01:44

gaming, listen to music, view photos, watch videos, take control with leading

play01:48

organization tools, and customize it with thousands of Palm OS applications!" Yeah.

play01:53

This mashup of PDAs and portable game consoles was not an uncommon idea at the

play01:58

time and you know, it kind of made sense when it was announced in May of 2003. But

play02:03

by the time it came out later that year it was making less sense month to month.

play02:08

Let's start out with Tapwave Incorporated themselves, a company

play02:12

founded in 2001 by ex-Palm executives with the goal of

play02:16

producing a gaming device centered on the Palm operating system. And in case

play02:20

you're not familiar, in 2001 Palm was practically on top of the world in terms

play02:24

of mobile computing. Their PDAs bridged the gap between the functionality of a

play02:28

laptop computer and the mobility of a contemporary cell phone, and Tapwave was

play02:33

one of the many companies jumping on the bandwagon to do something fresh with the

play02:36

platform. Which in the case of the zodiac was focusing on mobile gaming first and

play02:41

foremost. Simple 2D games were already a good fit on Palm PDAs, with their color

play02:46

touch screens providing a nice way to play Solitaire and various puzzle games.

play02:50

But Tapwave took it a step beyond any other Palm OS device, and indeed further

play02:55

than any portable game console. Keep in mind when Tapwave was putting together

play02:59

the Zodiac the major handheld on the North American market was the Game Boy

play03:03

Advance by Nintendo: a system that was great for games, no doubt, but seen by

play03:08

some like those at Tapwave as being a bit "childish," and really couldn't hold a

play03:12

candle to the multimedia capabilities of a PDA. So when Tapwave announced that the

play03:17

Zodiac would combine all the software and multimedia and color touchscreen

play03:21

stuff of a Palm OS 5 PDA with an analog joystick, 200 megahertz ARM 9

play03:26

processor, ATI graphics, and wireless multiplayer, the gaming and technology

play03:31

press were psyched! The Zodiac ended up winning all kinds of awards,

play03:35

there were over 1,200 game developers reportedly signed up to make games for

play03:38

it, and pre-orders started pouring in to Tapwae. The future was bright! And then

play03:45

it wasn't. For one thing the Zodiac struggled with distribution, only being

play03:48

sold through Tapwave's website during its launch window. And sales remained

play03:52

glacially slow even when it started being sold in stores like CompUSA. And then

play03:57

there were the games themselves, which were few and far between at best and

play04:01

lackluster the rest of the time. Zodiac launched with a few recognizable IPs

play04:05

like Duke Nukem, Doom, and Tony Hawk's Pro Skater, but there were already other

play04:10

games in these series available on the much cheaper Game Boy Advance. Then there

play04:14

was the fact that the Zodiac was not alone, with Nokia's N-Gage releasing at

play04:18

the same time while also including the ability to place phone calls and send

play04:22

text messages. And the latter point was pretty important since the PDA market

play04:26

was quickly moving away from dedicated PDAs and more

play04:29

towards hybrid devices like the Treo 600, T-Mobile Sidekick, and the Blackberry

play04:34

6210, giving the public an early intoxicating taste of what would become

play04:38

known as the smartphone. While the Zodiac was stuck having to tether to a

play04:43

cellphone a modem or a PC to go online, using infrared, Bluetooth, or a sync cable,

play04:49

and didn't come with built-in Wi-Fi at all. And then finally you get the DS

play04:53

hitting the scene in 2004, the Sony PSP set to launch in fall of 2005, and

play04:57

cellphone games running on J2ME and BREW were just exploding, and so the writing

play05:02

was on the wall. Tapwave only sold around 200,000 Zodiacs over its entire

play05:06

time in the market and shut down all service and support for the device on

play05:10

July 25th of 2005, and then selling off the rest of the company to an unknown

play05:15

buyer. Well there's a mini Tech Tales for you, so let's go ahead and unbox this

play05:19

device which I found complete (ish) on eBay a while back for about a hundred

play05:24

bucks. And first up here in this little tray we get the Zodiac 1 itself. We'll

play05:29

talk about the specifics of it more here in just a moment. And you get a

play05:33

little baggy with some paperwork and manuals and presumably the software CD.

play05:38

It was supposed to come with a CD of Windows software to do all of the

play05:42

syncing and stuff like that on your PC. And yes it was originally just for

play05:46

Windows, they released some Macintosh software later. I just downloaded a copy

play05:50

of the software. Anyway the rest of it in here: you get some cables, this is the

play05:54

charge and sync cable. So you get this end right here that plugs into the

play05:58

device itself and then the other side can either be USB for doing all of the

play06:03

syncing, or you can attach another piece and plug it into the wall to do

play06:06

straight-up charging. You also get a little carrying strap, which, I never use

play06:11

these things so I am leaving it in the plastic. And finally you get some truly

play06:15

not comfortable Tapwave Zodiac earbud headphones. Eeeee, I don't like these, they

play06:22

make my ear holes hurt. Alright let's talk about the device itself, and here it

play06:26

is! It's a neat little thingy, weighing about 6.3 ounces or 178 grams.

play06:32

And it's about on par with its contemporary Palm PDAs in terms of size.

play06:37

But compared to a modern hybrid game console or even a modern

play06:41

smartphone it is absolutely tiny, and looks charmingly dated with its bulbous

play06:46

rounded blob shape. Ahh the early 2000s I almost miss this style of design, but

play06:52

then I don't. Anyway underneath its little fold-over

play06:54

leathery cover here you get a 3.8 inch backlit transflective LCD screen with a

play07:01

resolution of just 480x320. And encasing everything is an anodized

play07:06

aluminum shell. Yeah this thing is not plastic, it is aluminum, which feels

play07:10

pretty solid in the hands I gotta say, I like that. Look at it a little bit closer

play07:14

here and on the front you get the power button, a home button, an unmarked back

play07:19

button, two tiny speaker holes, one on the left and one on the right, and then one

play07:24

of the biggest selling points: the analog joystick over here. And it's pretty

play07:28

decent to use with most games, but a little bit too slippery for my taste,

play07:33

could have used some texture or something on the top. You also get four

play07:37

rather gummy-feeling face buttons for interacting with menus and games and

play07:41

such over here on the right, and then on the top you get two even gummier-feeling

play07:46

shoulder buttons, seriously these things suck. There's a bit of a click when you

play07:51

press them down but it's always a strange struggle to make it happen

play07:56

reliably, especially if you have larger hands. I have issues with the cramped

play08:00

Joy-Cons on the Switch for instance, but I would take that any day over the awful

play08:05

cramping claw maneuver I have to pull off here. There's also the fact that the

play08:09

flexible rubber on these buttons tends to fall apart as you can see. In fact

play08:14

perishing rubber parts are a problem on these in several spots, like around back

play08:18

where you're supposed to be able to hold the stylus. Yeah no, the little black

play08:22

rubber bits just fall apart and the stylus no longer stays in there. I have

play08:26

to use some sticky tack to hold it in place. You also get a spot on the back

play08:30

for tying in carrying straps as well as a recessed reset button for resetting

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things with a button. On top of the unit you get another button to enable or

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disable the Bluetooth, as well as dual SD card slots used for either expanding the

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storage or inserting game cards. Yep, Zodiac games were distributed on SD

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[MMC] cards and came in these DVD-style keep cases. I only have these two games, Duke 3D and

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Doom 2. Really any Zodiac games can be hard to find but the packaging is kinda

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nice in a somewhat boring way. I was happy to find these. And finally along

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the bottom you get a 3.5 millimeter headphone jack as well as a

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spot to plug in the combination power-charging and sync cable. Speaking of

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charging, there's a good chance the original battery in any given Zodiac is

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dead, as mine was when I got it. Thankfully replacing it is pretty

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friggin easy: you just unscrew four little Torx screws and then snap off the

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back and there you go. You can just drop in a replacement 3.7 volt lithium-ion

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battery pack, of which new ones that hold a full charge can be found surprisingly

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easily online, as I'm making this video at least. And while we're in here check

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out the chip running much of the show: the amusingly titled DragonBall MX-1 by

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Motorola and Freescale Semiconductor. This ARM 209T-based system on a chip

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replaces the old 68k-based DragonBall and integrates things like USB support,

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LCD control, analog to digital conversion, and an SD card interface, all working

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alongside the ATI Imageon W4200 graphics chipset. Okay, let's take a look

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at what happens when you power on the Zodiac for the first time... *Tapwave sound plays*

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Yay sound effects! All right, so the initial thing that you have to take care of is the

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initial setup for the resistive touch screen. Yes this is not capacitive, you

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can't just touch it lightly, you have to press down a bit and it is ideally used

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with a stylus. And the calibration is the first thing that you'll be taking care of

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as well as some calibration for the analog controller itself. Simple enough

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stuff, there's just a few other things to choose like whether you are right or

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left-handed, the date and the time and your timezone and stuff like that. And

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then it lets you learn a bit about how Graffiti 2 works. And this, eh, it's supposed

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to be one of those systems that makes it easier to have your handwriting turned

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into text, but it's a little more specific than some others I've used.

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There are only certain ways that you can write it out to have it converted into

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text, that is unless you customize it yourself which I definitely would have

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to do if I we're gonna be using this. I would much

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rather just have a virtual keyboard and type that way, even though that's not

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ideal either because the tiny little screen results in tiny little characters

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to tap on. Either way you get a bunch of stuff that is pretty common across

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almost any Palm OS 5 device, you know all that "adult" productivity software

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that makes this so much more "grown-up" than a Game Boy, uh-huh. You can take memos,

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you can enter dates into your calendar and make an itinerary, you can read

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e-books if you were to go to Palmdigitalmedia.com and get an e-book, you can

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calculate calculations using the calculator calculatingly, you can look at

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photographs which is quite a nice thing to have had back then. Even though of

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course, they are only at 480x320. And then probably the most fascinating stuff

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for me were the video and music options. It used the Kinoma movie player by

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default, which unless you were downloading stuff specifically for that

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you'd have to get Kinoma Producer to convert stuff. Naturally, it also has a

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built-in music application for playing MP3s and such, one of the biggest reasons

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I wanted a device like this in the mid-2000s.

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*Andrew Hulshult's LGR Theme remix plays*

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And of course, you could play games! And well, it came with just a couple of them,

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solitaire being one of those. It's a pretty decent little solitaire program,

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but this is really not what you got this device for, you could play solitaire on

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pretty much any PDA ever made. With the Zodiac, well, that was about the Zodiac

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games. And as I mentioned earlier the biggest one that I wanted to get was

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Duke Nukem Mobile because, at the time, this was the only way that you could

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play this version of the game. It had its own exclusive levels and features and

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all that kind of stuff. I didn't know anything about it really, I just saw the

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screenshots and information on the 3D Realms website and thought it looked

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awesome and I wanted it. But of course I never got it until adulthood and now I

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am glad that I didn't waste my time because honestly, this is not a very good

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game. It looks pretty good at least, a little bit better than Duke Nukem

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Advance which was its contemporary. However the levels are extremely small,

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you just get a bunch of enemies that are randomly teleporting in all the time,

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there's no music, the stuff that each enemy drops is it doesn't make any sense

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for what they're actually shooting. Like it's just a weird version of the game

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and it is further letdown by the fact that the controls for this thing sucked!

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Like I mean they're programmed fine, it works as its intended, it's just physically the

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controls of the Zodiac are not suited to my hands. I feel like you'd have to be

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like, 12 years old at most for this to make sense. And wasn't this supposed to

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be the "adult's gaming portable?" Talk about a fatal flaw right off the bat!

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Especially with first-person shooters. I also tried Doom 2 because of course that

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is the other game for this that I own physically. And it's not much better, in

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fact it is probably worse because this game is sped up significantly compared

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to the MS-DOS original. It's just way too fast. The music is fast, everything moves

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faster, the controls are way more responsive than they need to be. It's

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just really tricky and as a result much harder to play. Still, portable Doom 2

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would have been pretty friggin awesome at the time. But then again if I really

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wanted that I would have gotten a Game Boy Advance. But there is one kind of

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saving grace for the Zodiac and that is the fact that it is incredibly easy to

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install your own homebrew and independent software that you

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downloaded. And the hotsync capability is dead simple as you would expect for a

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Palm OS 5 device. All you gotta do is install the Palm Desktop software

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hotsync thingy from Tapwave and then press down the hotsync button on the cable or

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cradle, which is the cable in this case, and there you go! It syncs everything

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that's on the Zodiac itself to your PC and whatever you've told the PC to send

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the to the Zodiac it'll do that too. And yeah the Palm Desktop hotsync software

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makes it super easy: you just plop a file in there, hit sync, and there you go.

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Or you can just copy things over directly to an SD card through an SD

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card reader on any random PC and then insert it, and chances are if you've done

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it correctly it'll work just fine. And yeah, there was a relatively significant

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scene of people making their own games and porting source code for other games

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and just making all sorts of cool stuff for the Zodiac. And of course, it can run

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a crapload of Palm software as well. I am mostly interested in the Zodiac

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specific stuff though since it takes advantage of its hardware in particular.

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For example one program that was kind of a killer app for the Zodiac, if you can

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say that it had one, and that was TCPMP or The Core Pocket Media Player. This is

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available for all sorts of PDA kind of portable devices, but the version for the

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Tapwave was pretty awesome since it provided hardware scaling for all kinds

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of videos. Namely DivX which was very popular at the time, so if you were to

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encode pretty much anything into DivX and put it on an SD card and play it

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back through this you've got a neat little portable media player for

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watching your favorite YouTube videos offline.

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*LGR Thrifts theme plays*

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And another option for moving around files that just highly amuses me is the

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Bluetooth functionality. And yes due to the magic of legacy

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backwards-compatibility goodness you can make the Tapwave Zodiac communicate

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with a modern smart device. So I've got a 12 megapixel photograph taken on my

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Galaxy Note 8 sending over Bluetooth to the Zodiac right here and there you go!

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You can admire and edit your photographs right from the built-in software of the

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Zodiac, even though it is pretty friggin slow because it's a giant picture. But

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hey, it works! another realm that's fascinating to explore with the Zodiac

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is the area of unreleased games that ended up getting leaked in the years

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following the device's untimely demise. Like this version of Tomb Raider 1 and 2

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that never got completed. And it makes sense that there are a good number of

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unfinished games like this for the system since so many developers signed

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on with high expectations, only to see the system fail spectacularly with the

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gaming public. Kind of a shame too since the hardware itself really is quite

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impressive for the blip in time that it existed. And this in-development Tomb

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Raider build is a good example of that. Same with the homebrew emulator scene

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which puts that 200 megahertz ARM processor to the test by emulating

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classic computers arcade games and consoles.

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*Sonic the Hedgehog 3 for the Sega Genesis attempts to play*

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Sometimes poorly, but well it tries its best. A soft-modded PSP is still way

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better in this respect if you're looking for mid 2000s portables with great

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emulators, but I still find these programs fun to fiddle around with

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regardless. And that's about it for this video on the Tapwave Zodiac! It's one of

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the most fascinating tech failures that I remember watching. I really was

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impressed when seeing the Zodiac reviews in magazines back then and I thought

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having an analog joystick in a handheld was an amazing idea. I think its goals of

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bringing console-like games to a smart device were admirable and

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forward-thinking. The problems though were quite obvious: it was completely off

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target, in terms of timing and execution for seemingly what most people wanted.

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Add relatively pricey hardware, few worthwhile games, an increasing number of

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competitors, and there's the fact that it lacked a built-in cellular data or Wi-Fi

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connection. Tapwave attempted to remedy this in December of 2004 with a $100

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Wi-Fi SD card accessory, but by then it was too late.

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So it was promptly axed and the Tapwave Zodiac became just another odd little

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thing in portable computing history, and its legacy is that it ended up being the

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third worst-selling portable of all time with only the Gizmondo and the R-Zone

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selling fewer units. You know you've got a stinker on your hands when even the

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N-Gage sells 10 times as much. Yet it's precisely because of this failure that I

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find the Zodiac so intriguing, and I hope that you enjoyed seeing it here on LGR.

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And if you did enjoy the video then great! I have plenty more on retro

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hardware and software so feel free to peruse my playlists or check back every

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Monday and Friday for new stuff. And thank you very much for watching!

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