UNDECEMBER is 100% PAY TO WIN and 600% dead to me

the Full Measure
13 Oct 202215:03

Summary

TLDRThe video discusses the disappointment with a new game that was previously highlighted for its promising gameplay. Despite initial excitement, the game's heavy monetization has sparked outrage. The creator explains how various in-game items and features are locked behind expensive paywalls, leading to a pay-to-win scenario. This has resulted in negative reviews on Steam. The video emphasizes the frustration with game studios continuing such practices despite past backlash from the gaming community. The creator vows to explore the game further without spending money and shares their intention to retract their previous recommendation.

Takeaways

  • 😡 The game, previously featured in a Steam Nexfest demo, has disappointed the reviewer due to aggressive monetization tactics.
  • 💰 The game uses two currencies: diamonds (the primary paid currency) and rubies (earnable or buyable). Items are overpriced and primarily require diamonds.
  • 🛍️ There's a 1:1 conversion between diamonds and rubies, but many important items, especially convenience-related ones, require diamonds.
  • 💎 Major monetized features include inventory expansion, stash upgrades, and specialized storage, all of which are extremely expensive.
  • 🛑 Key items like the Stardust of Oblivion, which allows players to reset their character’s stats, cost $3 per use, with a limited grace period for free resets.
  • 📦 Players must pay to expand their inventory and stash space, with full expansion costing up to $180, which is viewed as highly excessive.
  • 🐾 Convenience features like auto-looting pets and Zodiac Walker abilities are locked behind paid tiers, with subscription-like structures.
  • 👎 The game's pay-to-win elements are seen as unfair, as purchasing items gives players significant advantages over non-paying players.
  • 💸 Auction house listings are also limited unless players spend real money to expand their listing capabilities, adding another monetized barrier.
  • 😔 Despite the game's fun mechanics and potential, the reviewer can no longer recommend it due to the egregious monetization practices.

Q & A

  • What is the main topic of the video?

    -The video focuses on the heavy monetization of a game that was previously highlighted by the creator as promising, similar to Diablo or Path of Exile. The game has implemented aggressive pay-to-win mechanics, which has disappointed the creator.

  • What was the creator's initial impression of the game?

    -The creator was initially impressed with the game's combat and thought it held a lot of promise, hoping it would be as successful as other indie games like Grim Dawn and Wolcen.

  • What is the main issue the creator has with the game?

    -The main issue is the extreme monetization of the game, where players are required to spend real money for various in-game advantages, including inventory expansions, currency exchanges, and stat changes.

  • What are the two in-game currencies mentioned in the video?

    -The two in-game currencies mentioned are diamonds and rubies. Diamonds are the base currency, while rubies can be used for certain purchases and may be earned through in-game activities.

  • What is 'Stardust of Oblivion' and why is it problematic?

    -Stardust of Oblivion is an in-game item that allows players to change their stats (such as strength, dexterity, intellect). The problem is that it costs $3 every time you want to change your stats, unless you do it within a six-hour grace period after purchasing the item.

  • How does the game limit inventory space, and what are the costs of expanding it?

    -The game starts players with 100 backpack slots, and additional storage must be purchased using real money. Expanding inventory costs $2.50 for every 5 additional slots, and fully expanding the bag would cost $75 in total.

  • What is the cost of expanding general storage and specific storage areas in the game?

    -Expanding general storage costs 500 diamonds, which is around $11. Expanding specific storage areas, such as Essence storage and Material storage, costs about $15 per area, with five areas available, totaling $75 for all expansions.

  • What is the 'pet ability' and 'Zodiac Walker' in the game?

    -The 'pet ability' allows a pet to auto-loot items for the player, and the 'Zodiac Walker' is essentially a membership that offers various boosts. Together, they cost around $12 USD for 28 days.

  • How much does it cost to change your character's name in the game?

    -Changing your character's name costs $22, which the creator finds extremely expensive and discourages making any mistakes when naming your character.

  • Why is the creator upset about the monetization of this game, especially in 2022?

    -The creator is frustrated that despite constant criticism from players about excessive monetization in games, studios still continue to implement such pay-to-win systems. The creator is particularly disappointed because the game is enjoyable, but the aggressive monetization ruins the experience.

Outlines

00:00

😔 Disappointment with a Promising Game

The narrator starts by sharing disappointment with a game that had shown great potential during Steam Next Fest. Described as a mix between Diablo and Path of Exile, the game initially impressed with its combat mechanics. However, after its release, the monetization strategy turned out to be aggressive, with heavy reliance on in-game purchases. This revelation contrasts sharply with the expectations set during the demo period, leading to frustration among fans of the genre.

05:00

💰 The Unfair Currency System

The second section discusses the game's dual-currency system: diamonds and rubies. The narrator explains how these currencies are used for various in-game purchases, with a 1:1 exchange rate between the two. Diamonds, the primary currency, can only be bought with real money, and the prices range from small amounts to larger sums aimed at 'whales'—players willing to spend significant money. Items such as bundles and convenience items also point towards a pay-to-win structure, giving paying players an unfair advantage.

10:02

💵 Hidden Costs of Changing Your Character

Here, the focus shifts to an in-game item called 'Stardust of Oblivion,' which costs $3 each time a player wants to reset their character’s stats. While there’s a six-hour grace period allowing free respecs, every change afterward requires another purchase. The narrator criticizes this mechanic, especially since basic actions like changing character builds, which are often free in other games, require continual payments.

🎒 Expensive Inventory and Storage Expansion

This section dives into the costs associated with expanding inventory and storage space. Players start with limited backpack space (100 slots), and expanding this space costs real money—$2.50 per row. Similarly, general storage can be expanded for about $11, and specialized storages (like Essence and Material Storage) cost $15 each. The total cost to unlock all storage options is around $180, which the narrator finds absurd.

🚨 Paid Membership and Subscription Costs

The narrator discusses paid memberships akin to Lost Ark's 'Crystalline Aura,' which offer conveniences like auto-loot pets and fast travel. In this game, these benefits are bundled under the 'Zodiac Walker' membership, costing $12 per month. The narrator compares this to Lost Ark’s $10 monthly fee, pointing out how Lost Ark offers more content for a lower price, making the $12 fee seem unjustified.

😡 Ridiculously Priced Name Changes

This part emphasizes the outlandish cost of changing a character’s name, which is priced at $22. The narrator finds this particularly frustrating and absurd, given that name changes in most other games are either free or much cheaper. The excessive cost of what should be a simple feature reflects poorly on the game’s overall pricing strategy.

🎮 Disappointment with Pay-to-Win Mechanics

The narrator expresses dismay at how the game, which initially seemed fun and promising, has become heavily reliant on pay-to-win mechanics. Features available for free during the demo are now locked behind paywalls, creating a frustrating experience. The community has voiced their displeasure, with the game receiving overwhelmingly negative reviews on Steam due to its aggressive monetization.

🛑 Final Thoughts and Community Reactions

In the concluding segment, the narrator acknowledges that some players may argue that the game can still be played without spending money, but criticizes the studio for maintaining such exploitative practices in 2022. The video ends with a reflection on how disappointing it is that studios continue to prioritize pay-to-win mechanics, even as players vocally oppose them. Despite the game being fun, the excessive monetization leaves a bad impression.

Mindmap

Keywords

💡Monetization

Monetization refers to the process by which a game or service generates revenue, often through microtransactions, ads, or subscriptions. In the video, the speaker criticizes the heavy monetization tactics used by the game, including the high costs associated with basic functions like inventory space and character customization, which create a pay-to-win environment.

💡Pay-to-win

Pay-to-win describes a game model where players who spend real money gain significant advantages over those who do not. This is central to the video's critique, as the speaker points out how various in-game advantages, such as boosts and inventory expansions, can only be purchased with real money, giving paying players a clear edge.

💡Currency system

The currency system in this game is divided into 'diamonds' and 'rubies,' which can be purchased with real money and used to buy in-game items. The speaker explains how these two currencies are part of a complex system designed to encourage microtransactions. Diamonds are the main paid currency, while rubies can be earned but are limited.

💡Stardust of Oblivion

Stardust of Oblivion is an in-game item that allows players to reset their character's stats, costing $3 each time. This item highlights the game's monetization tactics, as players need to spend real money to make even basic adjustments to their character's build. The speaker uses this as an example of the game's exploitative mechanics.

💡Inventory expansion

Inventory expansion refers to the ability to increase the number of items a player can carry, but in this game, it is locked behind a paywall. The speaker describes how players must spend real money to increase both their backpack and general storage capacity, with each expansion costing a significant amount, leading to frustration.

💡Auction house

The auction house in the game allows players to buy and sell items with each other, but only after paying real money to list items. This system is heavily criticized by the speaker, as it forces players to engage in microtransactions to participate in trading, further demonstrating the game's pay-to-win mechanics.

💡Subscription model

The subscription model in the game, represented by 'zodiac walker' and 'pet ability,' offers ongoing benefits for a monthly fee. The speaker compares it to similar models in other games, arguing that this one is overpriced for the limited benefits it provides, such as auto-looting and minor convenience features.

💡Free-to-play

Free-to-play refers to the business model where a game is free to download and play, but often contains in-game purchases. The speaker critiques this game's approach to free-to-play, arguing that while the base game is free, the monetization tactics make it impossible to fully enjoy without spending money, turning it into a de facto pay-to-win model.

💡Diablo/Path of Exile clone

A 'Diablo/Path of Exile clone' refers to games that imitate the gameplay style of the popular action RPGs Diablo and Path of Exile. The speaker initially describes this game as a promising clone of these games, with engaging combat and a familiar system of character progression, before expressing disappointment in its monetization strategies.

💡Reviews

Reviews are critical evaluations left by players on platforms like Steam. In the video, the speaker mentions that the game is being 'slaughtered' in the reviews due to its pay-to-win nature and aggressive monetization practices, reflecting the wider dissatisfaction among the gaming community.

Highlights

The game is described as a Diablo or Path of Exile clone with promising combat mechanics, compared to titles like Grim Dawn and Wolcen.

The excitement for the game turned into disappointment due to its aggressive monetization system after release, which was not evident in the demo.

The game features two in-game currencies, diamonds and rubies, with a 1-to-1 exchange rate, but both are tied heavily to real-money purchases.

The most significant pay-to-win elements are tied to purchasing diamonds and rubies, which can be used to buy items that give players an advantage.

Switching character stats requires a consumable item called Stardust of Oblivion, which costs $3 each time after a six-hour grace period for free rerolls.

Inventory expansion is highly monetized, with each line of bag space costing $2.50, and expanding the stash costing 500 diamonds, or roughly $11.

Full inventory expansion, including bag space and stash, costs a staggering $180 in real money.

The game offers a premium subscription option called 'Zodiac Walker' and 'Pet Ability,' which provides auto-loot and other bonuses for $12 per month.

Character name changes cost $22, which is highlighted as being excessively expensive for such a basic feature.

The game includes an auction house system, where listing items for sale requires spending real money.

Items that upgrade player skills can be bought in the shop, adding another pay-to-win aspect to the game, as they are random drops otherwise.

The game is getting negative reviews on Steam due to the extent of its pay-to-win mechanics and monetization, which were hidden during the demo.

The video creator regrets recommending the game earlier due to the pay-to-win systems and high costs for features previously included in the demo.

Despite the predatory monetization, the game itself is fun to play, which adds to the frustration.

The creator emphasizes that although you can finish the game without spending money, the monetization still creates an unpleasant experience for players.

Transcripts

play00:00

what's up everybody and welcome back to

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the channel

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unfortunately a bad news video today but

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recently on December came out those of

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you that have been following my series

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of videos on the Steam nexfest and all

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of the demos that I played during

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nextfest will know that this is one of

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the games that I highlighted essentially

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it's a Diablo Path of Exile clone hybrid

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whatever you want to call it and I was

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really impressed with the combat in the

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game and it held a lot of promise and

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generally speaking we don't have enough

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of these games and every once in a while

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one of the Indie titles that comes out

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like this like Grim dawn like Volson

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really really surprise and so I was

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hopeful that this was going to be

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another case like that and I just need

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to make sure that like 30 seconds have

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passed but oh my god did they

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monetize the ever-loving out of

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this game let me explain

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so specifically when we go over to the

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into the game itself now this is

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obviously you know something that wasn't

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available to us as information when the

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demo was there although this studio is

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somehow famous for this and when I was

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compiling the information for this a lot

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of people had mentioned this to me and

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said hey you know these guys kind of

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like this was to be expected this was

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going to happen but just how

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vampiric this is uh I I'm gonna need to

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go ahead and explain that so let me just

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go over to the actual store itself which

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Jesus this has shocked me so much that

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I've basically you know blocked it out

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of my memory but um no that's

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the game guide but um if we go over to

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the shop itself so first of all we need

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to just discuss essentially how this

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works so you have a couple of items in

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this shop that you can just flat out by

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with a you know currency now my currency

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at the moment is South African rand but

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let that not you know bother you

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nonetheless these items are terribly

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overpriced and it's ridiculous

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but this isn't this isn't where I want

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your focus to be because what I'll do is

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we'll we'll look at the currency shop

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all right uh which is how you purchase

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the two different currencies in the game

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with which you actually buy the majority

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of the stuff that you potentially want

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now the first and the base currency in

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the game is diamonds and then you have

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rubies which some of the other items in

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the game can also be bought with and

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having not played far enough I Pro it's

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it kind of seems like rubies is also

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something that you can get from certain

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activities in the game because there

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seems to be some things that you can buy

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with the rubies as well and there's of

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course this exchange system between

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diamonds and rubies which is a one to

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one by the way but I digress so in any

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case we have several different

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environment options here you know

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starting at like 44 diamonds for

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essentially what works out to be one USD

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and then going all the way up so we have

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we have like a 10 USD option here which

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I believe is this one so this is the 455

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Diamond so that's 10 USD and then it

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goes all the way up to some whale

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of like 4260 diamonds which basically

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roughly works out to about 90 USD 90

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dollars okay so you might be

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thinking well that's not that bad uh

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maybe you can get a whole bunch of

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with 90 so let's let's uh let's go

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look shall we so now again the

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thing is there's a whole bunch of stuff

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here like bundles and this is things to

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do with like you know Battleground

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support items and changing your ruins

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and stuff like that and right off the

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bat when you look through some of these

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items something that is very very clear

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is that this already shows a lot of pay

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to win because there's a lot of things

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here that you can buy which obviously

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give you a massive advantage over

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someone else who isn't buying anything

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and uh I know that there's a there's an

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argument to be made here to you know

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whether if if it's just you playing by

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yourself who gives a if somebody

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wants to blow their money and all that

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stuff I will discuss that that whole

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argument that whole point at the end of

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the video so hold your tongue but

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specifically again just saying as we go

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through here there's a lot of stuff here

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that essentially looks like ways for you

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to give you know yourself like a

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boost basically and it involves spending

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real money on it there is however one

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thing which you can buy with an in-game

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currency which is you know gold

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but I'm 100 sure that this is gonna also

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like 50 000 gold is probably like a

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ridiculous amount of gold but

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specifically let's go ahead and look at

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consumables and convenience because this

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is generally speaking where people swipe

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where people spend money and this is

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already where you start seeing something

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that's problematic so first of all this

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Stardust of Oblivion so how this game

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works is

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you have your basic stats which you

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level up and you put points into them

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and that's like strength dexterity and

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intellect but then you also have like

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another leveling system which is

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essentially this Rune chart where you go

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through different star signs and you

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give yourself different bonuses and all

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that stuff you cannot change this

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on the Fly once you pick something and

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lock it in it's done and dusted

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and if you want to change that you need

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this item you need Stardust of Oblivion

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and this costs three

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us a pop so every time you want to

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change your stats you want to switch

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from an intellect based character to a

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strength based character or you realize

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oh my I shouldn't have put all my

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points into intellect Jesus Christ I

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definitely should have put some stuff

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into dexterity so that I can at least

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Dodge some things before they kill me

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guess what you're spending three us and

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you have to do that every time now there

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is however they mention it here how

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graceful they mention it here

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that there's a grace period of six hours

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after you've bought a stardust of

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Oblivion and used it that you could keep

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on doing that so the first six hours

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after using a stardust of Oblivion you

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can reroll your stats as much as

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you want

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but in any case after those six hours

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guess what uh Johnny spending three us

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again of Mommy's Mommy and money Mommy

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Mommy Mommy Mommy Mommy uh to

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reroll this okay but it's not that

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bad yet three bucks fine it's you know

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it's not the end of the world you know

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whatever let's go to convenience now

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specifically when we look at convenience

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here we have we have two let's say three

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different areas to look at first of all

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you have basic inventory in the game and

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let me show you what I mean by that you

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have a backpack this backpack has a

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hundred slots okay that's it so you have

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space for a hundred items now you can

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not get additional bags in this game or

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anything like that what you have to do

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is you have to spend real

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money and you have to buy yourself

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expanded bag storage now you can do this

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purchase 30 times and it works out to

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two and a half bucks two and a half USD

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per line per five boxes of inventory so

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per line like this like a line like that

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that a line like this is

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2.50 that's half a buck a box

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okay great so uh good times then then

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you have General storage so General

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storage is like your stash your stash

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you can also expand but boho this is

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really really expensive it's

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it's 500 diamonds 500 diamonds is like

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11 bucks now just just to put this into

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perspective if you want to buy all 30

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Slots of the expand bag that's

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75 USD if you want to expand your stash

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all the way so that it's also can fully

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expanded that's another 33 USD and then

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what we have is we have specifically we

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have five specific storage areas Essence

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storage chaos card storage material

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storage charm storage and con

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what

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what is is this

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activate content content material store

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what the ever you have five of

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these These are also ridiculously

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expensive right these are clocking in at

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15 bucks each and there's five of them

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so again that's another 75. so if you

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want to unlock all of the storage

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available in the game that is a hundred

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and 80 bucks to get all of

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this unlocked and it's diamonds as

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a currency so there is no way for you to

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earn this in-game you have to spend this

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money if you want to get that

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hold on it gets better then as we've

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seen from games like lost dog for

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instance which has crystalline Aura uh

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you have some like like almost like

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since this is a free game remember that

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on December launched free right but all

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this is in the shop there is a paid

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track There is almost like a monthly

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subscriptions for you in the in in the

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place of something like Lost Ark the

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crystalline Aura gives you access to a

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pet that order Auto picks things up

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around you gives you free travel

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and a whole bunch of other boosts it's

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like a long list of right and that

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usually costs you I believe 10 us a

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month right for every 28 days or

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something like that this is the

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same but it's actually sprayer cost two

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different things so you have petability

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which is just a pet that auto loots

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around you which you can buy for 400

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diamonds and then you have zodiac Walker

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which is the basically the membership

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thing and I'm not sure everything that

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this offers because it doesn't

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say but this is essentially says it

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extends the duration blah blah blah but

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it's also 28 days the point is they

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know that these two things

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should be together so they offer them

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together pet ability and zodiac Walker

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ability together for for 28 days that

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is 540 diamonds which is 12

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USD so there's a premium game out there

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Lost Ark you might not like lost dog but

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the bottom line is it's good at what it

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does that should cost 10 have probably

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has infinitely more content than this

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right and has an established and you

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know road map with new

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being added to the game the entire time

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they're looking for 10 bucks and I think

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probably they offer more than what these

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guys are looking for for 12 USD and then

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honestly the cherry on the cake

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here for me

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is the character name change

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in this game costs you 22 bucks

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it's

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I mean you better not make a spelling

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mistake on that name when you

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name it because that's going to come

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back to haunt you 100 but this is this

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is insane

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like

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I I don't understand it this is this is

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ridiculous it's super interesting to me

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that in today's world with this sort of

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thing gets called out by players all the

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time studios are still trying to

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do this they're still trying to

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monetize and make their game essentially

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a hundred percent pay to win this game

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is getting slaughtered in the reviews in

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Steam right now and I would say

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rightfully so because there's a lot of

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things that were present in the demo

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which you just automatically got by

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itself which is now sitting behind this

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paywall and that is scummy as

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hell the bottom line is I agree and I

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know there's a bunch of you that are

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probably saying that dude you don't

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actually have to spend the Cent you can

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just play the game as it is and it

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doesn't matter and finish the story and

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move the on you can absolutely

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do that a hundred percent but

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the bottom line is studios are still

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doing this they're still monetizing it

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this way and most likely behind this and

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believe me I plan to try and play the us

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all the way through to the end through

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all of the acts without spinning ascent

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and I plan to try and see how that

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affects the things like you know

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legendary drops and better item drops

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and all that because the bottom line is

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this game has this underlying system

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where your skills level up to a point

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and then you have to upgrade them from a

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normal skill into a magical skill and

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then from a magical skill into uh you

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know an advanced skill and so on and so

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forth those items are random drops out

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in the wild in the game or they are just

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simply available in the shop for cash

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money what I also haven't touched on is

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the fact that this game has an auction

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house which actually only allows you to

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auction off a limited amount of items

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unless you spend real money from your

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wallet to list those items on the

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auction house then you're able to spend

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as much money as you want as list as

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many money you know items as you want

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likewise if you want to buy items off

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the auction house you have to spend real

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money to buy it this is and

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obviously the studio is most likely

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taking a cut off that I'll be digging

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through this a lot more honestly I've

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only spent a couple of hours with this

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this is already disgusting enough to me

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as it is but the main reason why I made

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this video it's let's say two reasons

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why I made it the first one being that I

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wanted to share this with you know why

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the audience people have literally been

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asking me you know am I going to be

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playing this and so on and secondly

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because I had made a video recommending

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this game which I now absolutely

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do not do yes you can play the game

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single player all the way through and

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yes you can do it without spending a

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cent but should you do

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that it's a sad thing because this is

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actually a fun game to play and it's

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always the way how it works isn't it

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it's the fun games the ones that you

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would actually play and that wouldn't

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leave such a bad taste in your

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mouth if it wasn't monetized to death

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like this but nonetheless let me know in

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the comments down below if you've tried

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this out if it's not that big a issue

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for you uh I know again this is

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Different Strokes for different Oaks

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this doesn't bother as many people as it

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bothers other people I think the issue

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here is that because this isn't being

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you know taken a stance against hard

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enough or enough Studios still try to do

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this because again this is the part that

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amazes me that in 20 22 at this

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point in the game where games have

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literally been voted down into

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the ground because of this kind of stuff

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they still do this they still do this

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and they will probably make money on

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this because you will get people

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that spend money on this horse but

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that's it thank you so much so much for

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watching especially if you made it this

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far I'm sorry for the extreme rantiness

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of this video but this kind of came out

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of left field I was holding thumbs

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hoping that this wasn't going to be the

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case of this game but like a

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dozen people told me that it was gonna

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be and I was wrong and it pisses

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me off it is what it is but thank you

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it's just super important to me that you

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have a fantastic morning afternoon and

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evening wherever you are in the world

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and until next video cheers

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thank you

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Related Tags
Pay-to-winMonetization critiqueGaming reviewDiablo-likeSteam gameMicrotransactionsIndie game rantIn-game currencyGame economyUser experience