Why I Left Hearthstone

ItsBen321
20 Sept 202415:42

Summary

TLDRThe video script discusses the creator's journey with Hearthstone, including their departure and return, and their thoughts on the game and content creation. They share both the positive aspects, such as the game's enduring appeal and fun gameplay, and the negative, like repetitive content creation and community drama. The creator also explores other games like BackPack Battles and Valorant, highlighting the potential and creativity in different gaming niches, and contemplates their future in content creation.

Takeaways

  • ๐ŸŽฎ The creator left Hearthstone due to the repetitive nature of creating gameplay content.
  • ๐Ÿ”„ Despite taking multiple breaks, the creator returned to Hearthstone because of its enduring audience and their personal enjoyment of the game.
  • ๐Ÿ“‰ The creator observed a decline in Hearthstone's viewership but noted the game still has a substantial and dedicated community.
  • ๐Ÿ’ฐ Monetization in Hearthstone is primarily through gameplay content, which can lead to creator burnout due to its repetitiveness.
  • ๐Ÿ“ˆ The creator found success with creating content for other games like Valorant, indicating potential outside Hearthstone.
  • ๐Ÿ‘Ž There's a noted drama within Hearthstone's community and from Blizzard, which has affected the creator's experience.
  • ๐Ÿ‘ The creator appreciates Hearthstone's fun gameplay and believes it's one of the best auto battlers available.
  • ๐Ÿ˜“ The creator feels that Hearthstone's community can be negative and often focuses on the game's issues.
  • ๐Ÿ†• The creator enjoyed the novelty of learning new cards and mechanics when returning to Hearthstone but quickly became bored as the gameplay became repetitive.
  • ๐Ÿค” The creator is uncertain about their future with Hearthstone, considering the competition from other content creators and the game's evolving meta.

Q & A

  • Why did the content creator leave Hearthstone initially?

    -The content creator left Hearthstone initially due to the repetitiveness of creating gameplay content, which eventually led to burnout.

  • What were some positive aspects of Hearthstone that made the creator stick around and eventually return?

    -Some positive aspects included the game's enduring audience, the fun gameplay, and the potential for creative content creation despite the challenges.

  • How does the creator describe the monetization model for Hearthstone content creation?

    -The creator describes the monetization model as heavily reliant on gameplay streaming and video length, with longer videos generating more revenue.

  • What was the impact of repetitive gameplay content on the creator's motivation?

    -The repetitive nature of gameplay content led to the creator experiencing burnout and considering quitting Hearthstone content creation multiple times.

  • How does the creator perceive the future of Hearthstone in terms of its player base?

    -Despite a decline in viewership, the creator believes Hearthstone will always have an audience and is unlikely to die out completely.

  • What are some examples of drama within the Hearthstone community mentioned by the creator?

    -The creator mentions drama such as changes in esports, monetization decisions, and controversies within Blizzard.

  • What does the creator appreciate about the Hearthstone game itself?

    -The creator appreciates that Hearthstone is fun to play and has a loyal player base, which contributes to its enduring popularity.

  • How does the creator feel about the community within Hearthstone?

    -The creator feels that there is often negativity and complaining within the Hearthstone community, which can be draining.

  • What other games did the creator explore during their break from Hearthstone?

    -During the break, the creator explored games like Valorant and BackPack Battles, and also did some freelance editing work for other creators.

  • What are the creator's thoughts on BackPack Battles compared to Hearthstone?

    -The creator finds BackPack Battles more creative and enjoyable, appreciating its mechanics, relaxed community, and the developers' active engagement.

  • What are the creator's current plans regarding Hearthstone content creation?

    -The creator plans to only post Hearthstone content if it feels fun and if there's a potential for the video to perform well, but doesn't see a strong reason to put in significant effort into it at the moment.

Outlines

00:00

๐ŸŽฒ Return to Hearthstone: Ups and Downs

The speaker reflects on their hiatus from creating Hearthstone content and shares their reasons for leaving and returning. They emphasize wanting to discuss both the positive aspects that kept them engaged with the game for years and the negative aspects that led to their break. They recount their journey as a content creator, starting with guide videos at the age of 18, and evolving to streaming gameplay for revenue. However, the repetitive nature of gameplay content led to burnout, prompting multiple breaks. Despite this, they acknowledge Hearthstone's enduring appeal and its seemingly immortal status in the gaming community, with a consistent audience and thriving Twitch and YouTube presence.

05:00

๐Ÿ“‰ The Drama of Hearthstone

The paragraph delves into the ongoing controversies surrounding Hearthstone, such as changes to the esports scene, monetization decisions, and internal drama at Blizzard. These issues have led to a sense of unease and uncertainty about the game's future. Despite the game's resilience, the regular negative news takes a toll on the community's morale. The speaker also contrasts this with the game's fun and engaging nature, which keeps players coming back. They discuss the community's perception of Hearthstone as a game that might be rigged to favor spending, and how this affects the overall sentiment towards the game.

10:00

๐ŸŽ’ Discovering Backpack Battles

The speaker talks about their experience with Backpack Battles, an indie game they found more enjoyable and creative than Hearthstone. They highlight the game's mechanics, which allow for more strategic depth and variety, leading to a higher skill ceiling and a more relaxed gaming experience. They also appreciate the positive and wholesome community around Backpack Battles, as well as the active engagement from the developers. Despite the game's current decline in popularity, they remain hopeful for its future, especially with upcoming features like real-time matchmaking and a mobile version.

15:02

๐Ÿ”„ Exploring New Horizons in Content Creation

In the final paragraph, the speaker discusses their current content creation endeavors, which include working with other Hearthstone creators, editing, and exploring new games like Valorant and Deadlock. They reflect on their return to Hearthstone for a brief period, driven by nostalgia and the excitement of learning new game mechanics. However, they quickly grew bored as the game's dynamics became repetitive. They also observe the saturation of Hearthstone content creators and the challenge of standing out. The speaker is uncertain about their future in content creation but remains open to exploring different games and opportunities, such as editing for other creators or trying out indie games.

Mindmap

Keywords

๐Ÿ’กHearthstone

Hearthstone is a digital collectible card game developed by Blizzard Entertainment. In the video, the creator discusses their history with the game, including the reasons for leaving and returning, as well as the challenges of creating content for it. Hearthstone is central to the video's narrative as it is the game the creator has spent years making content for.

๐Ÿ’กContent Creation

Content creation refers to the process of generating various forms of content, such as videos, podcasts, or written guides, typically for online platforms. The video's creator talks about their experiences creating content for Hearthstone, highlighting both the positive aspects, like teaching others about the game, and the negative aspects, such as the repetitiveness leading to burnout.

๐Ÿ’กGameplay

Gameplay in this context refers to the actual playing of a game, which can be recorded and shared as content. The creator mentions that gameplay videos are popular among viewers and tend to generate more revenue on platforms like YouTube. However, they also express their frustration with the repetitive nature of creating gameplay content for Hearthstone.

๐Ÿ’กBurnout

Burnout is a state of chronic physical and emotional exhaustion caused by intense and prolonged stress. In the video, the creator uses the term to describe their feelings after consistently creating repetitive gameplay content for Hearthstone, which eventually led them to take breaks and explore other games and content ideas.

๐Ÿ’กDrama

In the context of the video, drama refers to controversies or issues within the Hearthstone community or by the game's developers. The creator discusses various instances of drama, such as monetization decisions and the cancellation of esports events, which have negatively impacted their mood and perspective on the game.

๐Ÿ’กBackpack Battles

Backpack Battles is a game that the creator has been playing and creating content for as an alternative to Hearthstone. They find it more enjoyable and creatively expressive, with a more relaxed community. The game represents a shift in the creator's content focus and their exploration of new gaming experiences.

๐Ÿ’กCommunity

Community here refers to the group of players and fans who share an interest in a particular game. The creator contrasts the Hearthstone community, which they perceive as often negative and complaining, with the Backpack Battles community, which they describe as wholesome and positive. The community's atmosphere plays a role in the creator's enjoyment and content creation.

๐Ÿ’กEsports

Esports refers to competitive gaming where players participate in organized, multiplayer video game competitions. The creator mentions Hearthstone's esports scene, discussing the cancellation of events and the broader impact of such decisions on the game's community and their own content creation.

๐Ÿ’กMonetization

Monetization in the context of the video refers to the strategies used to generate income from content creation, such as through advertisements, sponsorships, or in-game purchases. The creator discusses how certain monetization decisions by Hearthstone's developers have been controversial and affected their content creation.

๐Ÿ’กValiant

Valiant, presumably referring to Valorant, is a first-person shooter game developed by Riot Games. The creator mentions starting a Valorant channel and achieving significant view counts on their videos, indicating a successful exploration into content creation for a different game and showcasing the potential for growth outside of Hearthstone.

๐Ÿ’กNostalgia

Nostalgia is a sentimental longing or wistful affection for the past. The creator talks about returning to Hearthstone and experiencing nostalgia, which is a common theme when creators or players revisit games they have a history with. It reflects the emotional connection that can exist between individuals and the games they play.

Highlights

Content creator explains his hiatus from Hearthstone and his eventual return.

Acknowledges both the positive and negative aspects of Hearthstone that influenced his decision to leave and return.

Mentions that despite the repetitive nature of gameplay content, he enjoyed creating Hearthstone guides and other content forms.

Explains that longer videos on YouTube are more profitable, which incentivized him to create gameplay content.

Reveals that the repetitiveness of creating gameplay content led to burnout and multiple breaks from Hearthstone.

Discusses the enduring appeal of Hearthstone, despite perceptions of decline, noting its 'immortal' status.

Highlights the drama within Hearthstone's development and community as a detractor from the game.

Contrasts the fun and engaging nature of Hearthstone with the community and development drama.

Notes the prevalence of negative community discussions and a superiority complex among Hearthstone players.

Considers the high skill expression and depth of Backpack Battles compared to Hearthstone.

Describes his enjoyment of Backpack Battles due to its creative expression and relaxed community.

Shares his experience of working with other Hearthstone creators and starting a Valorant channel.

Expresses his surprise at the success of his early Valorant videos and the potential for content in different niches.

Mentions his experimentation with various games and content formats during his break from Hearthstone.

Reflects on the nostalgia and fun of returning to Hearthstone, but also the quick return to boredom due to repetitive gameplay.

Considers the oversaturation of Hearthstone content creators and the difficulty of standing out.

Contemplates his future in content creation, including the possibility of focusing on editing for other creators.

Provides an update on his current situation and the various games he's been playing and creating content for.

Transcripts

play00:00

I realized I've actually never done a

play00:01

video explaining where I've been why I

play00:03

left hearstone why I now kind of came

play00:05

back uh and and all my thoughts on the

play00:07

game and on content creation this sort

play00:09

of [ย __ย ] so if you're interested in

play00:10

knowing that why I left what's wrong

play00:13

with the game and and everything like

play00:15

that you know this is the video for you

play00:17

so I'm basically going to go over why I

play00:18

left Heartstone but I'm not just going

play00:20

to State all the bad things about the

play00:21

game cuz there's a lot of good things

play00:23

about the game that made me stick around

play00:24

for so long and then now made me return

play00:26

and come back so I'm going to switch

play00:27

between like the good things and the bad

play00:29

things about making content for

play00:30

hearstone that I've noticed that made me

play00:32

quit that made me come back all the [ย __ย ]

play00:34

and then like what I've been doing in

play00:35

the meantime and what other games I've

play00:37

been trying out and why so basically I'm

play00:39

going to start with a bad thing about

play00:40

hearstone that uh made me quit multiple

play00:43

times while I was actually just a

play00:44

full-time content creator for it so I've

play00:46

been making in case you guys don't know

play00:47

and you're more recent to the channel

play00:48

I've been making content for hearstone

play00:49

for years and years I don't know exactly

play00:51

when I started but I think it was around

play00:53

when I was 18 that's like 7 years ago

play00:56

but I made like guide videos at the

play00:57

start and explained how hardstone Works

play00:59

cuz I really like the game and I got

play01:01

pretty good at it so I wanted to teach

play01:02

people and I did like podcast I did all

play01:05

sorts of stuff PG review I like coached

play01:07

people but then of course uh the best

play01:10

way to make money in hearstone as a

play01:11

content creator is gamep playay is

play01:13

getting really good at the game uh and

play01:15

streaming the game for many hours and

play01:17

just posting gameplay cuz it's easy to

play01:18

post easy to make a lot of people want

play01:20

to watch it it gets like more views than

play01:22

guides almost which is kind of crazy and

play01:24

it's easy to pump out you can't pump out

play01:26

the quality guide every day gameplay you

play01:28

can and they make more money simply

play01:30

because the videos are longer and in

play01:31

case you guys don't know longer videos

play01:33

on YouTube make more money than shorter

play01:35

videos so anyway if you want to make

play01:37

full-time content for H soon you're just

play01:38

a gameplay Creator who can throw in like

play01:40

guides and stuff like that but the issue

play01:42

with that is that it gets really

play01:43

repetitive and really boring like I like

play01:46

playing the game but I like making

play01:47

content a lot as well and when the

play01:49

content you have to make for the more

play01:51

most part is like playing the game day

play01:53

in day out posting game play to me that

play01:56

burned me out many times out of

play01:58

hearthstone and made me consider

play01:59

quitting and so I took many breaks I

play02:01

kept returning but the repetitiveness of

play02:03

what is playing Hearthstone is

play02:05

eventually what made me look for

play02:07

different games as well I hope that

play02:08

makes sense but yeah I'm not saying you

play02:10

cannot make creative content for

play02:11

hearstone cuz look at Ren Ren is the

play02:13

best example of someone who was able to

play02:15

create cool ideas for hearstone and

play02:16

bring it to a massive audience and keep

play02:18

doing that but yeah it's hard to do it

play02:20

at the level that he does it

play02:21

consistently now a good thing about

play02:22

Hearthstone is that it looks like the

play02:24

game will always have an audience I've

play02:26

said like many times the game looks like

play02:28

it's dying I've done many discussion

play02:30

videos about this and many other people

play02:31

in Twitter as well that horon is in

play02:33

Decline the viewership is going down

play02:35

it's all going to be like go to [ย __ย ]

play02:37

basically the game is going to be dead

play02:38

in a couple years but people have been

play02:40

saying this literally like eight years

play02:42

ago already that the game is going to

play02:43

Die the game will never die like right

play02:45

now I multiple harson streams open that

play02:47

have thousands and thousands of viewers

play02:49

live harston always had a massive twitch

play02:51

category a lot of massive live viewers

play02:53

and even on YouTube if I take a look at

play02:55

like the latest gameplay videos of

play02:56

people and like other creators so many

play02:58

views still like so many people are

play03:00

still always interested in hardstone

play03:02

content it blows my mind I don't think

play03:03

the game is ever dying so I think anyone

play03:06

can just stick with hardstone and

play03:07

probably do it fulltime for like I don't

play03:09

know many more years to come so that's a

play03:11

good thing about the game it's one of

play03:13

the few games that seems Immortal even

play03:15

though it is declining like very slowly

play03:17

and it does go downhill the pie is just

play03:19

so big everyone can still get a slice

play03:21

from it if that makes sense so now into

play03:22

another bad thing uh there always seems

play03:25

to be some drama there were so many

play03:27

videos I had to make about like them

play03:29

cutting East Sports cost or just

play03:31

canceling Esports or like higher ups

play03:33

firing people or like drama within

play03:36

blizzard I mean everyone knows the big

play03:37

drama that happened many years ago it

play03:39

always go through some [ย __ย ] um I

play03:42

remember the monetization decisions that

play03:44

they made how much money they charge for

play03:45

stuff and like the a lot of things are

play03:48

always questionable and we're always

play03:50

thinking this is the end of it do you

play03:51

remember run Stones when they were

play03:53

introduced mercenaries I saw some [ย __ย ]

play03:55

about twist like a new format that is

play03:57

completely being butchered there's

play03:59

always is some [ย __ย ] happening it's like

play04:01

every couple months it's like [ย __ย ]

play04:03

another another [ย __ย ] bad decision or

play04:07

they're ruining the game but this keeps

play04:08

on happening it feels really bad I hate

play04:12

I I hate it but the game stays alive of

play04:14

course the game will always survive like

play04:15

some sort of Co cockroach like there can

play04:17

be a [ย __ย ] nuke dropped on it and it's

play04:19

still going to have a player base but it

play04:21

still feels bad to receive that kind of

play04:23

news on the regular so I that was just a

play04:25

mood swing that I kind of wanted to get

play04:28

rid of a good thing about hearts soon is

play04:30

that the game is actually fun uh

play04:32

surprise surprise but people play the

play04:34

game because they enjoy it for the most

play04:35

part or because they're hooked could be

play04:37

dead but I enjoyed playing the game like

play04:39

when I returned right now I actually

play04:41

enjoyed playing Hearthstone even though

play04:43

for a long time I didn't so a good thing

play04:45

is that the game uh is fun I don't know

play04:47

I just wrote down game can actually be

play04:49

fun as a good point do it this in for

play04:52

whatever the [ย __ย ] you want a bad thing

play04:54

is that there is also drama within the

play04:57

community a lot whenever I scroll on

play04:58

Twitter it's usually usually like I

play05:00

still follow a love of heartsome people

play05:01

it's always like people complaining

play05:03

about the state of standard or of wild

play05:05

or of like some broken thing in

play05:06

Battlegrounds there's always something

play05:09

happening uh and I feel like most

play05:11

communities have this but with

play05:13

Hearthstone I notice it especially where

play05:15

there is always something wrong um

play05:18

within the game or the community also

play05:19

the comment like I've made content out

play05:21

for multiple different games uh the

play05:23

common action for hearstone is usually

play05:25

the worst people are always complaining

play05:26

about something broken or like pointing

play05:28

out tiny Miss plays and then they people

play05:30

have like this superiority complex where

play05:32

they have to be right and they know it

play05:34

better and uh they have like a lot of

play05:37

people also think the game is rigged

play05:38

like I feel like the majority at this

play05:40

point keep telling me that it is rigged

play05:43

in favor of you having to spend money

play05:45

even right now in these few videos I

play05:46

posted I had like a comment of a guy

play05:48

saying yeah you got [ย __ย ] there because

play05:51

you didn't pay for the battle pass a

play05:53

good thing again it's one of the best

play05:55

card games and ala Battlers out there

play05:57

and there's a lot of ala Batts a lot of

play05:59

good ones but still hardson

play06:00

Battlegrounds will always be up there

play06:02

when it comes to the visuals and when it

play06:03

comes to just the how it plays I've done

play06:05

a video trying many different Auto

play06:06

Battlers even right now I've been trying

play06:09

a few but none of them feel as clean as

play06:11

hardstone ever will again hardstone is

play06:13

from like a massive company they have

play06:14

their resources to make it and it's one

play06:16

of the is is it the most popular card

play06:18

game online I'm not 100% sure it's one

play06:20

of them at least probably magic is going

play06:22

to be up there as well but if you're

play06:23

looking to play a card game many people

play06:25

are going to go to hardstone it's great

play06:27

for casuals many people play it on their

play06:28

phone so another reason why the game

play06:30

will always be big and will have a

play06:31

player base and now one final bad point

play06:33

that I'll discuss is that yeah like I

play06:36

said content for it is very dry and

play06:38

stale I always had like a need to make

play06:41

cool content that's how I started out

play06:43

this Channel with guides and stuff like

play06:44

that and different many different

play06:46

formats but the best content will always

play06:48

be gameplay uh for the most part if

play06:50

you're just streaming horse on

play06:51

Battlegrounds right it's the most

play06:52

consistent easy to do especially if

play06:54

you're looking for Revenue uh so yeah I

play06:56

wanted to experiment more and I wanted

play06:58

to do more than just post gameplay every

play07:00

single day of a game that I didn't even

play07:02

enjoy playing that much anymore after a

play07:04

while so uh basically a combination of

play07:06

all of this is why I stayed why I left

play07:08

why I keep going back but eventually I

play07:10

decided to take a break from harstone

play07:12

and try some other [ย __ย ] what I did

play07:13

meanwhile was working for some other

play07:14

harstone creators so for a few people I

play07:16

helped with titles thumbnails I did some

play07:18

editing for a while also did some

play07:20

editing for people outside of

play07:21

HearthStone for some valerant creators

play07:23

so I've done just some freelance stuff

play07:25

for other people because I do think it

play07:26

gave me a good fundamental like basis to

play07:29

help other creators with their content I

play07:31

also started a valant channel and this

play07:33

was probably the biggest breakthrough

play07:35

because I made a video like one of the

play07:36

First valant videos I made now has

play07:38

600,000 views which is pretty good and

play07:41

not too much later right now I have a

play07:42

video that has 1.5 or 1.6 almost million

play07:46

views for valerant a game that I'm not

play07:48

that good at and I'm not an established

play07:50

Creator in but it just showed me that

play07:52

there is so much potential and good

play07:54

content in different niches outside of

play07:56

hearthstone if I can just upload a

play07:58

couple valerant videos and on average to

play08:00

do hundreds of thousands views I'm like

play08:01

why the [ย __ย ] am I posting gameplay and

play08:03

playing Battlegrounds right but of

play08:05

course it's not going to be that easy um

play08:07

I tried more big projects on valerant

play08:09

some of them flopped and then I'm just

play08:11

questioning is it even worth the time

play08:13

where's the consistency but just hitting

play08:15

that massive number on those few videos

play08:16

makes me think that there is more in

play08:19

this than just the hearstone gameplay

play08:23

also many of you probably know but I

play08:25

started playing backpack battles this is

play08:26

a small indie game that got released I

play08:28

got in it early

play08:30

uh and I'm posting mainly gameplay for

play08:32

it but this kind of gameplay feels

play08:34

different than posting gameplay for

play08:36

Hearthstone which I'll explain a little

play08:38

bit but backpack battles has actually

play08:39

been one of the more fun Auto battles

play08:41

I've ever played I actually enjoy it

play08:42

more than Hearthstone and it has a

play08:44

really cool Community as well so let me

play08:46

quickly talk to you about backpack

play08:47

battles even though you're watching this

play08:49

on horizone channel and you might not

play08:50

care it's important to know the

play08:51

difference between the two games so you

play08:53

can understand why I moved to it and why

play08:55

I think in the future it will actually

play08:57

maybe do better than hearstone bold

play08:59

assumption very H take I don't care

play09:01

first of all the game feels really great

play09:03

I think it has more creative expression

play09:05

because I can play the game for hours

play09:07

and hours and keep coming up with new

play09:08

different Bulls almost on the daily

play09:10

every day I play I have something new

play09:12

that I'm playing and that is because of

play09:13

the way that it works and Heartstone you

play09:15

have like uh key pieces that you need to

play09:17

hit you need to hit certain minions to

play09:19

scale a composition around there's like

play09:21

s bolts that you can play and tier list

play09:23

and all that sort of stuff right and

play09:24

backpack battles you can match almost

play09:26

anything together in a backpack and make

play09:28

it work so there's a million cool

play09:30

interactions that you can still explore

play09:32

possibilities and they're adding more

play09:33

and more so at the start of backpack

play09:35

this was not the case there were like a

play09:36

couple builds that you kept forcing but

play09:38

the deaths have been adding so much [ย __ย ]

play09:40

over time and so many cool mechanics as

play09:42

well where throughout the game you can

play09:43

choose like different paths to go

play09:45

towards and then it can nudge you in a

play09:47

direction and there's again there's so

play09:49

many interactions I still want to try

play09:50

and I've played the game for hundreds

play09:51

and hundreds of hours that I think

play09:53

there's just way more creative

play09:54

expression and cool stuff you can come

play09:56

up with than with Hearthstone in

play09:57

hearstone it's all like Ed around a a

play10:00

few pieces and a few ways that you can

play10:02

play the game and because of that I also

play10:03

think there's higher skill expression

play10:05

like I don't want to say the game is

play10:06

harder to play than hor some

play10:08

Battlegrounds cuz that's I don't know

play10:11

exactly if that's going to be true but

play10:12

it feels like there is way more to think

play10:14

about in that game you have infinite

play10:16

time Turing turns as well so you can

play10:17

literally go into the tiny minuscal

play10:19

details of why a play would be better

play10:21

than other play economy is a really

play10:23

important aspect like you have many ways

play10:25

to gain more gold or to save gold going

play10:27

into next rounds the way that sale items

play10:30

work also nudge you into different

play10:31

directions so you can work with sales in

play10:33

the shop to buy maybe [ย __ย ] you normally

play10:35

wouldn't again this going to be giving

play10:37

you more creative builds that normally

play10:38

you wouldn't be able to get but because

play10:40

you got a sale item you can I just love

play10:41

the mechanics in the game and I think

play10:43

there's so much to think about and so

play10:44

much cool [ย __ย ] you can do that I have

play10:46

been preferring it way over Hearthstone

play10:49

and lastly it's very chill again you

play10:50

have no turn timer the rank system is a

play10:52

bit wonky I hope they rework it but

play10:55

there is no like try hard feel you can

play10:57

try hard if you want but it just feels

play10:59

way more laidback way more relaxed I

play11:02

never raged as much in backpack as I did

play11:04

in hardstone even though there is RNG

play11:06

there is Randomness there's like

play11:08

percentage based stuff I cannot get mad

play11:10

at backpack like I do with hearstone and

play11:12

every time I look at hearstone streamers

play11:14

uh I know 50% chance that they're raging

play11:17

and that they're tilted 50% chance that

play11:19

they're actually enjoying the game

play11:21

that's what it feels like for backpack

play11:22

it's completely different also the

play11:23

community is really nice comments are

play11:25

always very wholesome and positive

play11:27

compared to hardstone where a lot of it

play11:28

is compl compling it just seems like

play11:30

people are generally happier again I

play11:32

don't want to put hesome in that battle

play11:34

of a light you guys are hesome players

play11:35

as well I'm not saying everyone is like

play11:37

this I mean as a general observation

play11:40

that's what it looks like okay I'm not

play11:43

don't take any of this personally the

play11:44

devs also care a lot same with

play11:46

Hearthstone but it feels like again the

play11:47

higher ups in Hearthstone make decisions

play11:49

that kind of ruin the game while this is

play11:52

more of an indie game so it's just

play11:54

managed by literally two people they're

play11:55

very active in Discord they're open for

play11:57

communication I've talked to them

play11:59

they're they're pretty chill and they

play12:00

want to push out as much content as

play12:02

possible they like their game and they

play12:03

want the best for it and you can tell

play12:05

there's a lot of updates currently

play12:07

happening it's still I think in Pre

play12:08

Early Access still release should be

play12:10

happening by the end of this year and

play12:12

they still have a lot of really cool

play12:14

things planned so I keep staying hopeful

play12:16

for it one downside though is that the

play12:17

game has been dying so I was able to do

play12:19

it fulltime for a bit but the game was

play12:21

on a rapid decline even though it came

play12:23

out of B it spiked for a little bit but

play12:25

it was only a couple weeks and it was

play12:27

back to being down so right now it's a

play12:29

bit tough to make content for it full

play12:30

time but because they have so many big

play12:33

things planned for example real- time

play12:35

matchmaking doesn't exist now they're

play12:36

going to add that which means we can

play12:38

start hosting tournaments and start

play12:39

doing cool [ย __ย ] like that they're also

play12:41

going to have mobile they don't have a

play12:42

mobile version yet but once they have

play12:44

that I think they game will do really

play12:45

well so I think at full release it's

play12:47

going to spike again and I hope it stays

play12:49

a little higher than it does right now

play12:51

but if not the game is kind of dying I

play12:52

might have to look for something new

play12:54

again that's just the way it goes I

play12:56

guess if you like Bank on like a small

play12:58

game to blow up and doesn't you're in

play12:59

this weird spot and meanwhile I've also

play13:01

been trying like more valerant content

play13:03

some dadl as well I don't know if you

play13:04

guys have heard of dadl is a new game

play13:06

from Val I enjoy it a lot uh there's

play13:08

again some cool creative stuff you can

play13:10

do like making balls but overall it's

play13:12

just a shooter I've just been

play13:13

experimenting this time that I've been

play13:14

away from hearstone basically that's why

play13:16

I returned to Heartstone for a bit now

play13:17

with a few gameplay videos The Nostalgia

play13:19

it's just fun to pick it up again I I

play13:21

felt like I was going back in time it's

play13:23

also fun learning new things I love

play13:25

exploring new things and figuring out

play13:26

like all the new cards and the new

play13:28

builds and stuff but once I learned most

play13:31

of the new builds and the Trinkets and

play13:33

everything and the interactions I

play13:34

already started getting bored of it

play13:36

because I started having games that were

play13:37

just kind of repeats of games I already

play13:39

played and I started seeing the Met

play13:41

already of what people play in the end

play13:42

game and what to play around and what to

play13:44

buy like things already started becoming

play13:46

repetitive even after just playing the

play13:48

game for a couple days it feels very try

play13:50

Hardy and less variation than backpack

play13:53

maybe I'm a bit spoiled and also when it

play13:54

comes to content like my game play I got

play13:56

a lot of wholesome comments I appreciate

play13:59

everyone who said they're happy to see

play14:00

me back uh but it seems like right now

play14:03

especially there's so many like you can

play14:05

put it fish in the sea when I did hor

play14:07

Stone content I was one of the not that

play14:09

many people that uploaded gameplay uh I

play14:11

was one of the few doing guides but

play14:13

right now there's many more people doing

play14:14

guides there's so many more people

play14:16

uploading gameplay and getting good

play14:18

views I feel like for me to make a

play14:20

return it doesn't make a lot of sense

play14:21

there's a lot of people that have been

play14:23

at it longer that have a bigger

play14:25

community that people are going to watch

play14:27

I'm just uh I'm I'm just a guy that is

play14:29

kind of washed at this point but

play14:31

basically that should answer your

play14:32

question I don't think I'll be posting

play14:34

more hardstone gameplay only if I play

play14:36

it more and I fun and I feel like a

play14:38

video will do well I'll post it but

play14:40

there's no real reason for me to like

play14:42

put more effort and time into videos

play14:44

that don't do well if that makes sense

play14:46

so yeah that's my current situation I

play14:48

don't really know what's going on I

play14:49

haven't been knowing what's going on for

play14:51

like a year part I kind of dipped out of

play14:53

and I can't really return to I feel like

play14:56

uh I could try more backpack but I'm

play14:58

banking really on like the fil release

play14:59

doing well I could start editing more

play15:01

for other people that's the safest

play15:03

option I can do thumbnails and titles

play15:04

and editing for other people which is

play15:06

what I've been doing as well I've been

play15:07

trying some variety like trying indie

play15:09

games uh deadlock valerant I don't know

play15:12

uh I so I've just been kind of lost that

play15:15

is uh the update that is what I think of

play15:17

hearthstone why I returned why I left

play15:19

what I've been up to why I've been

play15:21

playing backpack uh there's probably

play15:22

some [ย __ย ] I missed but yeah just an

play15:24

update video cuz I've never done one and

play15:27

I've left multiple times and done many

play15:29

things and I have to keep re explaining

play15:30

what I do so now I can just post this

play15:32

video and that's it uh yeah I felt kind

play15:34

of weird making this video there's a

play15:36

reason why I never did an update video

play15:37

but hope you enjoyed it nonetheless all

play15:39

right take care have a good day

Rate This
โ˜…
โ˜…
โ˜…
โ˜…
โ˜…

5.0 / 5 (0 votes)

Related Tags
HearthstoneContent CreationGameplayCommunityBackpack BattlesValerantGamingBurnoutIndie GamesTwitch