MYTHIC SKINS? More EQUIPMENT Balance Changes? Supercell answers in Clash of Clans

iTzu [ENG] - Clash of Clans
25 Sept 202414:34

Summary

TLDRIn the latest 'Inside the Builder Hut' episode, Supercell discusses various updates for Clash of Clans. They replaced the skin in the Gold Pass with a decoration, aiming for inclusivity, and tested cosmetic items as a fair monetization strategy. The community's mixed reactions to the Legendary scener's price highlight differing opinions on in-game purchases. Supercell is also considering adding Mythic hero skins and improving communication with players. They plan to keep events engaging without monetizing loot boxes and are making balance changes to equipment to maintain game challenge.

Takeaways

  • ๐Ÿ“ The video discusses changes in Clash of Clans, including a Mythic hero skin, balance changes for equipment, and updates to the Gold Pass.
  • ๐Ÿ“ฑ The Gold Pass initially replaced a hero skin with a decoration, which was poorly communicated and led to player dissatisfaction.
  • ๐Ÿ’ต Supercell's reasoning for the Gold Pass change was to test cosmetics, as they believe this is the fairest way to monetize a game without affecting gameplay.
  • ๐Ÿ’ฒ The community's reaction to the Gold Pass change was negative, with many players surprised by the lack of a skin, highlighting a need for better communication from Supercell.
  • ๐Ÿ’ต Supercell is aware of the limited space for decorations in the game and is working on ways to showcase them better.
  • ๐Ÿ’ฒ The Legendary scene skin was criticized for its high price, which varies with taxes, but many players still purchased it despite the complaints.
  • ๐Ÿ’ต Supercell is focusing on cosmetics for monetization and may introduce more exclusive items like Mythic skins in the future.
  • ๐Ÿ’ฒ The community has mixed opinions on the treasure hunt event and the addition of random elements, but Supercell has no plans to monetize the loot boxes from events.
  • ๐Ÿ’ต Magic snacks were introduced to help with Clan Wars, but some players feel the 24-hour timer is too short and suggest a 48-hour timer instead.
  • ๐Ÿ’ฒ Balance changes for equipment were made to find a middle ground and prevent the game from becoming too easy, with no major changes planned for the near future.

Q & A

  • What was the change made to the Gold Pass at the beginning of the month?

    -At the beginning of the month, Supercell removed the hero skin from the Gold Pass and replaced it with a decoration, citing that decorations can be used by everyone regardless of their Town Hall level, unlike hero skins which are Town Hall level dependent.

  • Why did Supercell give the reason for the Gold Pass change?

    -Supercell's reasoning was that they were trying to test different cosmetic options, as they believe the fairest way to monetize a game is through cosmetics that do not affect gameplay.

  • What is the speaker's opinion on Supercell's communication with the community?

    -The speaker believes that Supercell's communication with the community is poor, as they did not announce changes in advance and left players surprised and disappointed, especially regarding the Gold Pass skin removal.

  • What is the speaker's view on the use of cosmetics in monetization?

    -The speaker agrees with Supercell's approach to monetize through cosmetics, as they do not impact gameplay and offer a win-win situation for players who want to customize their appearance without affecting others.

  • What is the speaker's opinion on the current placement of decorations in the game?

    -The speaker thinks the current placement of decorations is limited and finds them less appealing compared to hero skins and sceneries.

  • What was the community's reaction to the Legendary scene skin's price?

    -The community had mixed reactions, with many complaining about the high price, but the speaker noted that a significant number of people still purchased it.

  • What is the speaker's stance on the potential introduction of Mythic hero skins?

    -The speaker is excited about the idea of Mythic hero skins, as they are a fan of collecting skins in games.

  • What does the speaker think about the current event, the treasure hunt?

    -The speaker sees the treasure hunt event as a positive addition, bringing random elements to the game and noting that it seems to have increased player engagement.

  • What is the speaker's opinion on the Magic Snacks feature?

    -The speaker likes the Magic Snacks feature but suggests that a 48-hour timer would be more appreciated than the current 24-hour timer for Clan Wars.

  • What was the community's feedback on the recent equipment balance changes?

    -The community had conflicting opinions, with some wanting equipment nerfs and others suggesting buffs to defenses, but the speaker notes that the changes were not drastic and no further balance changes are planned for the near future.

  • What does the speaker hope to see in terms of game monetization in the future?

    -The speaker hopes that Supercell will improve communication and consider changes to the game's progression monetization, potentially allowing for more exclusive cosmetic items.

Outlines

00:00

๐ŸŽจ Changes to the Gold Pass and Cosmetics

The paragraph discusses the removal of the hero skin from the Gold Pass and its replacement with a decoration, which was initially justified on the basis that skins are exclusive to certain Town Hall levels, unlike decorations. However, the speaker finds this reasoning unconvincing, as skins could be made available at lower levels. Supercell's actual reason for the change is to test cosmetic items, which the speaker supports as a fair monetization strategy since they don't affect gameplay. The paragraph also criticizes Supercell's poor communication with players and suggests that they should have announced changes in advance.

05:01

๐Ÿ’ฐ Reactions to Legendary Scenery Pricing

This paragraph talks about the controversy over the high price of the Legendary scenery in Clash of Clans. The speaker acknowledges that while many players complained about the cost, a significant number still purchased it. The paragraph also touches on the potential for more exclusive cosmetic items in the future and the possibility of reworking the game's monetization model to be less reliant on expensive items. The speaker hopes for improvements in communication from Supercell and better planning for future updates.

10:01

๐Ÿน Balance Changes and Community Feedback

The final paragraph addresses the balance changes to equipment in the game. The speaker notes the community's tendency to complain without offering constructive feedback. The paragraph discusses the difficulty in balancing the game to avoid creating overpowered items or nerfing them too much. Supercell aims to find a middle ground, as evidenced by recent adjustments to equipment. The speaker also mentions that no further balance changes are planned for the near future, emphasizing that Clash of Clans is a dynamic game where strategies and balance can shift.

Mindmap

Keywords

๐Ÿ’กMythic hero skin

A 'Mythic hero skin' refers to a type of in-game cosmetic item that is proposed to be more exclusive and higher tier than the existing legendary skins. In the context of the video, it is mentioned as a potential future addition to the game 'Clash of Clans', indicating that the developers are considering introducing higher-tier cosmetic items to enhance player experience. The video creator expresses personal excitement for this idea, as they are a fan of collecting skins in games.

๐Ÿ’กBalance changes

'Balance changes' in gaming typically refer to adjustments made to game elements to ensure fair play and competitive balance. In the video, balance changes are discussed in relation to equipment in 'Clash of Clans'. The video mentions that some equipment items were nerfed (made less powerful) or buffed (made more powerful) to maintain a balanced gameplay experience. The community's mixed reactions to these changes highlight the challenge of achieving balance in a game with diverse player strategies.

๐Ÿ’กGoal Pass

The 'Goal Pass' is a feature in 'Clash of Clans' that offers players a set of challenges and rewards over a month. The video discusses a change where a hero skin was replaced with a decoration in the Goal Pass, which was met with criticism due to poor communication from the game developers. The term is central to the discussion on how the game monetizes its content and the importance of clear communication with players regarding changes to such features.

๐Ÿ’กCosmetics

In gaming, 'cosmetics' are items that alter the appearance of characters, buildings, or other elements without affecting gameplay. The video emphasizes the developer's focus on cosmetics as a fair monetization strategy since they do not provide gameplay advantages. The video creator agrees with this approach, citing examples of other games like 'Fortnite' and 'League of Legends' that successfully use cosmetic items for monetization.

๐Ÿ’กCommunication

Effective 'communication' is crucial for game developers to convey updates and changes to their player base. The video criticizes the lack of communication from Supercell regarding changes to the Goal Pass, which led to player dissatisfaction. The term is highlighted as a key area for improvement to ensure players are informed and can make decisions about purchasing in-game features like the Goal Pass.

๐Ÿ’กLegendary scener

A 'Legendary scener' seems to refer to a high-priced cosmetic item in 'Clash of Clans', which was a point of contention among players due to its cost. The video discusses the price sensitivity of players and how the introduction of such expensive items can be received. It also touches on the idea that such exclusive items might be part of a strategy to test the market for higher-tier cosmetics.

๐Ÿ’กMonetization

'Monetization' in gaming refers to strategies used by developers to generate revenue from a game, often through in-game purchases. The video discusses the shift towards monetizing through cosmetics as a way to keep gameplay fair. It also suggests that future changes might be needed to ensure that the monetization model remains balanced and does not disadvantage certain players.

๐Ÿ’กTreasure hunt event

The 'Treasure hunt event' is a game event in 'Clash of Clans' designed to introduce an element of randomness to the gameplay. The video suggests that this event is successful in increasing player engagement, as evidenced by longer queue times for matches. It also mentions that the event's loot boxes are not intended for monetization, which is seen as a positive move by the developers to keep the game fair.

๐Ÿ’กEquipment

In 'Clash of Clans', 'equipment' refers to items that can be used during attacks to gain an advantage. The video discusses recent balance changes to equipment, which were met with mixed reactions from the community. The term is used to illustrate the ongoing challenge of balancing gameplay to keep all players satisfied and the game competitive.

๐Ÿ’กPay to win

'Pay to win' is a term used in gaming to describe situations where players who spend money have a significant advantage over those who do not. The video touches on this concept in the context of balance changes and the community's concerns about certain game features leading to a 'pay to win' scenario. The video creator suggests that the developers are trying to avoid this by adjusting the power levels of equipment to maintain fairness.

Highlights

Supercell removed the skin from the Gold Pass and replaced it with a decoration at the beginning of the month.

The reason given was that decorations can be used by everyone, unlike skins which depend on Town Hall level.

The community found the explanation for the change not convincing since skins could be released for lower Town Hall levels.

Supercell is testing cosmetics as they believe it's the fairest way to monetize a game.

Cosmetic items do not affect gameplay, making them a win-win for players.

Supercell's communication with the community has been lacking, especially regarding changes to the Gold Pass.

The Gold Pass change was poorly communicated, leading to player dissatisfaction.

Supercell is working on better ways to showcase decorations in the game.

The Legendary scene skin was criticized for its high price, which varies with taxes.

Many players bought the Legendary scene skin despite the high price.

Supercell is focusing more on cosmetics and may rework the game's monetization model.

Mythic hero skins are being considered as a new type of exclusive item.

Building skins are problematic due to the difficulty in finding them and may not be added.

Pet skins could be a potential new cosmetic item.

The Treasure Hunt event is designed to add random elements to the game.

There are no plans to monetize loot boxes from the event.

The event's chests may be added to other parts of the game, such as the Gold Pass or challenges.

Magic snacks have received mixed opinions, with some players preferring a longer timer for Clan Wars.

Equipment balance changes were made, but no further changes are planned for the near future.

The community's complaints about equipment changes seem contradictory and without reason.

Transcripts

play00:00

hey clashes a Mythic hero skin maybe

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some more balance changes for the

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equipments and on top of that what was

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that change for the goal pass at the

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beginning of the month well super has

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just released the new episode of inside

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the Builder heart and they have talked

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about all of those things and even a

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little bit more so I thought I would

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just get everything together and share

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my opinion about those as well and let's

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start things off with the goad Chang for

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everyone who does not know at the

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beginning of the month super has removed

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the skin of the Go pass and replaced it

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with a decoration the reason they have

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given us back then was that well a

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decoration can be used by everyone and

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the skin only depending on your town

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level Town Hall 13 for example you have

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to have that town hall if you want to

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use a royal Champion skin so that was

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the reasoning back then which in my

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opinion made not that much sense because

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you could just keep releasing skins but

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only at like king and queen for example

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which is Town level 9 I mean how long

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does Town 9 take like 1 month Maybe or

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something it's like really really fast

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so that to me was not really a good

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explanation the explanation they give us

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in this specific video was that well

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they were trying to test around with

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cosmetics and to be honest I can

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understand that way more because there

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were recently a lot of things where

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they're testing around with Cosmetics

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because in their opinion the fairest way

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of monetizing a game is with cosmetics

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and I have to agree 100% because take a

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look at like other games like big PC

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games like I don't know fortnite League

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of Legend and so on they're monetizing

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the game mainly with Cosmetics cosmetic

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items are not affecting the game play

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and that is the obviously win-win right

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like if someone wants to look different

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wants to have a different looking base

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that's fine that's fine it's not

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impacting anyone whatsoever so I can

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fully understand that but they could

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have just said that way earlier and on

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top of that on top of that to me the

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worst thing and this is like a red line

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over through all of those different

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years for super Shell at least in Clash

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of Clans they're just not communicating

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with us the inside the beer Hut is a

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nice addition like it's a nice thing but

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if they're always coming to light what

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is they're doing to be honest we would

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need a communication where they have

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told us such a change like one week

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ahead of time for example where then

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people could have maybe at least thought

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about okay do I buy the goal pass do I

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not buy the Go pass I've seen so many

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people getting the goal pass and then

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being surprised that there was no skin

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there how is that even possible that you

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announce such such a change during the

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goass release like that is just so weird

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I don't I still don't understand it to

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be honest the reasoning with going into

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the change itself with like trying

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different stuff okay I'm fine I guess by

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now they have learned that the skin

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should be not removed I guess based on

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the feedback but still the way and how

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things were communicated was just really

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really poorly done and and I really hope

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that over all of those SE at some point

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super sa is going to finally improve in

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the communication and announce things

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ahead of time and don't try to fix

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things later that would be highly

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appreciated another thing which they

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talked about the decorations which then

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makes this change even more weird in my

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opinion is that they're aware that there

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is not much place currently for

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decorations in a village which then why

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would you add a decoration at the goal

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pass but let's just forget this they

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have already said that they're working

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on a better way to like showcase your

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decorations let's see what that means

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because I have to say as well I am not

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into decorations whatsoever and I will

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show you that later in the video that

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I'm a huge skin freak okay like whatever

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game I'm playing I try to get all of the

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Skins okay but decorations I don't know

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it's just not mine maybe I'm weird there

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let me know if if you like decorations a

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lot could totally understand that but

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for me I like hero skins the sceneries

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everything but the decorations not

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really my thing but now let's get to the

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next topic which is that legendary

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scener and that was with the price which

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was quite a lot for lot of people that

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was a lot of money and I think the

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biggest problem here as well is that the

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price is like a certain base price and

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then it depends on taxes where you live

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and everything but that taxes part is I

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like I don't know it's not reflecting

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really like how much money $32 $99 or

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something actually is in your location

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so it feels like that this base price

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was a bit weird but overall I have to

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say that at end of the day it's a

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decoration where you can as I said

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earlier in the in the video here you can

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buy it or not buy it like it won't

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impact you whatsoever and I've seen a

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lot of people complaining about the

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price and I can totally understand that

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reason and I am not allowed to share any

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numbers but I can talk about the

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tendency I would call it a gr a gray

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area okay and from my create a revenue I

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like create a use case let's put it that

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way I can see that a lot of people were

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really loud on social media and saying

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that this price is completely weird

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stupid like no one will buy it trust me

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a lot of people bought it like way more

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than you might think so I think overall

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um yeah the the more exclusive items

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which how super sa cost them will will

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be there in the future I think it's a

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really good thing in general that

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they're concentrating more on cosmetics

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and hopefully we we see as well a change

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because without that the more expensive

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Cosmetics are just what they are more

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expensive Cosmetics right but if the

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more uh more expensive Cosmetics would

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allow supercell to actually make the

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monetization on the progression side of

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the game different and rework that that

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would have a bonus impact but without

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that change otherwise like having more

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expensive Cosmetics that's just it then

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so I really hope that we're having the

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Second Step as well if they found a

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working monetization for the cosmetics

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they have as well said that they are

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looking for more options of like making

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more exclusive items um that were

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mentioning Mythic skins which means like

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hero skins which are like one tier above

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the legendaries I personally would love

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it I already said earlier in the video I

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am freaking loving skins it's like I

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don't know maybe something went wrong

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for me but like in every game I'm

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playing like I don't know dead by

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daylight or whatever game I'm like

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currently playing I always try to own as

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many skins as possible it's uh yeah not

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really the best side of me but hey

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that's how I work there and yeah I would

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love to see Mythic hero skins as well in

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the game as well they have said that

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beating skins for example are a bit

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problematic because obviously they look

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cool in the first place but you have to

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find the beatings and everything which

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makes things really complicated

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especially for players who are not maybe

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playing every single day like 10 hours

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plus so like finding the town or then or

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other buildings would be really weird so

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I hope that that won't come and they

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said as well it might be confusing so I

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assume that that won't be enough option

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something which I personally again hope

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is um that they don't add troop skins

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because I feel like they're just too

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small that that's that's not really

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working if they're really trying to push

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this as far as possible with cosmetic

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items I think maybe pet skins would be

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an option but otherwise just go for the

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mytho Skins I I would love it personally

play07:20

but again at the end of the day it's

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cosmetic items you can play the game

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without them as well no problem

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whatsoever it's just yeah that we have

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to see something some changes for the

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monetization in the progression side and

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maybe like as I said earlier having

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things like Heroes you can just use them

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non-stop while upgrading for example but

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let's just talk about the next point

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which they have mentioned which is the

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treasure hunt event and events in

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general for the later stages of this

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year tresine event is overall here to

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like bring some random elements to the

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game um where typically CL of Clans is

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something really simple like you're

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having a certain cost for a building

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upgrade you're spending it you're done

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lab upgrade same thing and so on the

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only random part of the game is like

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during the attacks where some troop

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Behavior might be a little bit random

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otherwise this is as stic as it could

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get and they wanted to add some

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randomization which I think it's not the

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worst because the next thing which they

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really highlighted is that there are no

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plans to monetize those loot boxes which

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I think is just to me pretty much the

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biggest thing of this entire inside the

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bidad all of those side informations are

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great but the information that they're

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not planning whatsoever to monetize

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those um boxes is to me the biggest

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thing they're looking as well for the

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engagement for this event see how things

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work but you already noticed a lot of

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like long Hue times um when the event

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started so I assume that people like it

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a lot people are way more online for

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example that's why it's harder to find

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opponents that's why it takes longer

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that's why your clouds are longer so I

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assume base on that the event is a

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success I guess if that's uh like

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something we can assume BAS of that um

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as well they have said that the event

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like the the chests of this event are

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going to be maybe added in some other

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places if people are liking them for

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example like silver track which mean the

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future player track uh of the Go pass or

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for example challenges which in the end

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it's something like those chests are

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something

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um where people can finally get rewarded

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based on that channel level which is

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something really cool which we had not

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had so far in the game as well I can see

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and as well I the same thing for max

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players those chance are not that great

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overall there's not much you can get off

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of them except if you're like lucky and

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get a magic items you can get some gems

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out of it but that's pretty much it

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which is to be honest from based from

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supercell kind like fine is mostly for

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speeding up the progression I can see

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that for sure my free to playay account

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is quite nice having like some more

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bonus resources um having like a book of

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something having maybe like some ores if

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I'm really lucky and so on that's always

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quite nice but um yeah so I can totally

play10:01

see the point that people are like not

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that happy if you're Max but for future

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play I have to say it's it's it's really

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really nice it's really really enjoyable

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as well they have said that for events

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in general there are still great things

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planned for the next few month um which

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you can look forward to and I won't

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pretend that I don't know anything

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that's why I'm just saying make sure to

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follow the channel and I will always

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keep you up to date and uh make sure

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that you're as hyped as I am but the

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next thing as well with the magic snacks

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that I've talked about there are some

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different opinions on there there and I

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think the 24-hour timer is not maybe the

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best I would like to have maybe a 48

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hour timer for Clan Wars so it's the

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same length but that's to me the only

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negative otherwise I quite like the

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magic snacks to me it's as well fine

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that you have to use them somewhat quick

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but again 48 hours would be more

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appreciated and as well that that you

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should not hoard them right that's the

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big takeaway Point here and again for

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mix plays they're not as efficient

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because you can't sell them or like get

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anything out of them um but for free to

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play players yet again it's quite nice

play11:01

to have them let's get to the last topic

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though which are um equipments

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equipments um well were changed and

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superet answers were kind of showcasing

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how weird some takes of the community

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were because a lot of the people in the

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community were complaining about those

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changes at the same time it feels like

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this is really showcasing how much the

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community likes to complain without any

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reason for it pretty much um because for

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for example the community

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said that instead of equipments being

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nerfed defenses could be buffed right

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it's the same results at the same time

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Community complains about pay to win now

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the question is what type of player is

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going to be is going to have a benefit

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if defenses are going to be buffed right

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those people who are maxed out those

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people who are not having maxed

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equipment are going to suffer so yeah

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it's like a weird take right like you

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community is saying something and then

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they're promoting something which is

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saying the complete opposite right and I

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feel like sometimes the complaints are

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just so so I just just think of the word

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which I mean right now because I don't

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want to say it but like whatever let's

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talk about the next point so the next

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suggestion was that maybe you could buff

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the weaker equipment to the same level

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of the strength of the really strong

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equipments but the answer or the problem

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here is that the game is already quite

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simple which overall is not a bad thing

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um based on superale but they did not

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want to make the game too easy that's

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why they're trying to find Middle Ground

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so having the strongest equipments right

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here the weakest equipments right there

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they were like trying to bring

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everything on the same line with for

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example buffing earthquake boot buffing

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rocket Spear and so on or for example

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nerfing some of like the gauntlet the

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spiky ball and so on so make sure that

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everything is like more closer together

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while without like going the DraStic

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change of bringing everything down here

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or like bringing everything up there was

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something in the Middle where everything

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was the Matched and at the end of the

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day they do not want to like kill any

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equipments with those Nerfs or make new

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broken equipments with those Buffs um

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that's not the the thing there so the

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balance changes were typically not as

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big and there are no more balance

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changes planned for the near future but

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at the of at the end of the day remember

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Clash of Clans is like a moving game

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Anything Can Happen a new strategy is

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coming up or whatever which is really

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really broken and then you have to adapt

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there but currently no bance changes for

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equipments are planned for the near

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future and that's pretty much it what

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they have talked about inside the bidder

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Hut look looking forward to see what

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your takes are on all of those things

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like the goal pass I think we're all

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agreeing there that it was a really

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really poor way of like bringing that

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change of the game especially the Comm

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communication um legendary scener I

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think there will be always like people

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would like to have everything like given

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to them without any costs right like

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that's the optimal thing but then at the

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same time that's not how reality works I

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mean you're not going to the supermarket

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and taking everything at like don't have

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to pay anything for that that's not how

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the world works right like you can

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criticize that thing but that's again

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then another topic but um yeah so as

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well if people like the idea of Mythic

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hero skins I person like it a lot but

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already said like I'm a skin freak so

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I'm not sure how much my opinion really

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counts there to be honest otherwise with

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events as I said earlier make sure to

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follow the channel and you will be

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always up to date everything around um

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any news in Clash of Clans otherwise

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thank you so much for watching I will

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see you guys back tomorrow with the next

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class video Until then see you and

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bye-bye

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