COC Team Discusses POSSIBLE Updates and FUTURE of the Game!
Summary
TLDRIn a recent video, Clash of Clans developers discussed updates, including potential Gold Pass modifications and the introduction of legendary sceneries. They acknowledged past missteps with the Gold Pass and emphasized a commitment to player interests, highlighting plans for more cosmetic options like emotes. They also detailed the new treasure hunt event with randomized rewards, aiming to keep gameplay exciting without resorting to loot box monetization. The team shared their focus on game balance, the addition of magic items to enhance the battle experience, and a promise to avoid regular nerfs to equipment. They also expressed interest in community feedback for future magic item ideas.
Takeaways
- 😀 The Clash of Clans team is considering various updates including changes to the Gold Pass and the frequency of legendary sceneries.
- 🔍 The speaker emphasizes that these are not confirmed updates but are under consideration and discussion.
- 🎥 The commentary is a reaction to a video on the official Clash of Clans channel discussing potential updates.
- 💰 The Gold Pass faced issues in the past, and the team is considering changes to improve player satisfaction and experience.
- 🏆 The legendary skin was added back to the Gold Pass after player feedback, indicating the team's responsiveness to community opinions.
- 🏘️ Space issues in the game, such as the placement of decorations, are being addressed with potential solutions like a separate sanctuary area.
- 🎁 The introduction of legendary sceneries and high-tier cosmetics is part of an effort to focus more on cosmetic monetization, which is fair to free-to-play players.
- 🤑 While high-tier cosmetics are expensive, they are intended to be exclusive and provide a premium experience for players who choose to purchase them.
- 🎉 Emotes and other cosmetic items are being considered for future updates to enhance player expression and social interaction.
- 🗓️ The team plans to release new types of events and rewards, such as the treasure hunt, to keep the game fresh and exciting.
Q & A
What was the reason behind removing the skin from the Gold Pass?
-The team at Clash of Clans wanted to determine whether the skin was a significant factor in players' decision to purchase the Gold Pass. They believed that if players were buying the Gold Pass primarily for the skin, it indicated a larger interest in skins within the game, which would influence future prioritization of in-game content.
How did the community's feedback affect the Gold Pass changes?
-The community's feedback was crucial, and the team acknowledged that they didn't communicate the changes effectively. They re-added the skin to the Gold Pass as a result of the feedback and saw it as a learning experience for future decisions.
What is the current stance on increasing the space for decorations in the game?
-The team is considering various solutions to the space issue for decorations. They are contemplating creating a separate area for players to showcase their decorations safely, away from attacks, but also recognize the emotional connection players have with their home village.
Are there plans to make the Gold Pass more personalized?
-Yes, the team is considering personalizing the Gold Pass based on the player's Town Hall level and how they engage with the game. They aim to make it a more positive and player-centric experience.
What is the rationale behind the high price of the legendary scenery?
-The legendary scenery is priced high to reflect its exclusivity. The team is focusing more on cosmetic monetization as it is fair to all players, including free-to-play users, and does not affect gameplay balance.
How often can players expect new legendary sceneries to be released?
-The team plans to release new legendary sceneries about three to four times a year to maintain their exclusivity and allow players to fully enjoy each scenery before introducing new ones.
Is there a possibility of introducing Mythic tier skins in the future?
-While there are no concrete plans yet, the team is open to the idea of Mythic tier skins, which would be a higher tier than the current legendary skins.
What is the team's vision for the future of emotes in Clash of Clans?
-The team is considering introducing emotes not just for chat but also for in-game expressions during attacks and defenses. They see this as a way to enhance player expression and social interaction.
How does the introduction of the treasure hunt event and random rewards fit into the game's strategy focus?
-The treasure hunt event and random rewards are intended to add an element of excitement and unpredictability to the game without compromising its strategic nature. These elements are meant to supplement, not replace, the game's deterministic reward structure.
Are there any plans to make the random reward chests available more frequently or in different parts of the game?
-The team is considering expanding the availability of random reward chests, possibly by incorporating them into different areas of the game, depending on how well the treasure hunt event is received.
What is the team's approach to balancing heroes and troops in the game?
-The team aims to balance heroes and troops to maintain the game's challenge and prevent any single strategy from becoming too dominant. They are cautious about buffing or nerfing to ensure a fair and enjoyable gaming experience for all players.
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