3 BIG Pulling Myths That Are Misunderstood in ZZZ - Don't Make These Mistakes (Zenless Zone Zero)

Average Luck Gamer
8 Aug 202408:42

Summary

TLDRThis video offers advice for average gamers on managing resources in gacha games, particularly for newcomers. It warns against 'building pity' by pulling on banners for characters you don't want, which can reset your pity counters. It emphasizes the importance of having a guarantee before pulling and discusses the role of mindscapes, suggesting they're not crucial early in the game. The video also encourages players to pull for characters that fit their team's needs and use cases, rather than following the meta. It concludes by advising to use premium currency wisely and to pull responsibly.

Takeaways

  • 🎮 **Target Audience**: The video is aimed at average gamers, not whales or dolphins, and is particularly useful for newcomers to gacha games.
  • 🐳 **Avoid Building Pity**: Building pity can be detrimental to your account if done incorrectly, and it's better to avoid pulling on banners if you're not interested in the featured character.
  • 💎 **Understand Guarantees**: Having a guarantee means your next S-rank character is assured, and it's wise to save resources for characters you truly want.
  • 🚫 **Myth Busted**: The notion that characters require mindscapes or copies to be functional is a myth; they are perfectly playable without them.
  • 🧩 **Mindscapes for A-Rank**: While A-rank characters can benefit from mindscapes, it's not necessary to chase them early on, especially when the chance of getting them is random.
  • 🤔 **Consider Your Pulls**: Before pulling, consider if the character will enhance your team or if it's just for collection purposes.
  • 🌟 **Character Reruns**: Characters will eventually rerun, so it's not a rush to get them all immediately; patience is key in gacha games.
  • 💰 **Spending Wisely**: It's not sustainable for average players to top up every patch; manage your resources to enjoy the game without regret.
  • 🎯 **Optimization**: Optimize your pulls to maximize team-building efficiency, whether for collection or team improvement.
  • 👾 **Team Building**: Team building in Zenless Zone Zero is more cost-effective compared to other games due to needing only three characters instead of four.

Q & A

  • What is the main advice given for new gamers in the video?

    -The main advice is to avoid building pity by not pulling on banners for characters you don't want, which can reset pity counters and potentially harm your account's long-term value.

  • What does 'building pity' mean in the context of the video?

    -Building pity refers to the practice of pulling on a character's banner when you're not sure if you want that character, with the hope of getting an early copy of a different character you desire in the future.

  • What is a 'guarantee' in gacha games as mentioned in the video?

    -A 'guarantee' is when you get an S-rank character from a limited banner that is not the limited character you initially pulled for, ensuring that your next S-rank character will be the limited character.

  • Why is it suggested not to pull on a limited banner if you have a guarantee?

    -Pulling on a limited banner when you have a guarantee can result in getting an unwanted character early, which resets your pity counters and wastes your guarantee.

  • What is the significance of the statement 'characters require mindscapes or copies in order to be functional'?

    -This statement is a myth debunked in the video, suggesting that it's not necessary for characters to have mindscapes or multiple copies to be effective in the game.

  • Why might a player choose to pull for a character despite not needing their mindscapes?

    -A player might pull for a character for the A-rank characters or copies they provide, especially if they have a guarantee for the limited character and are satisfied with potentially getting that character early.

  • What is the advice for managing polychrome in gacha games?

    -The advice is to be strategic with polychrome use, saving it for banners with characters you truly want, and not spending it impulsively on characters you don't need or want.

  • What is the importance of considering a character's utility before pulling for them?

    -It's important to consider if a character will be an upgrade or fit well into your existing team before pulling for them to avoid wasting resources on characters that won't enhance your gameplay.

  • Why is it suggested to only use premium pulling currency on limited banners?

    -Using premium currency on limited banners increases the chances of getting the desired limited character, whereas saving it can lead to accumulating enough for a guarantee on a future banner with a preferred character.

  • What is the final piece of advice given to players regarding their pulls?

    -The final advice is to pull responsibly, considering the character's appeal and utility, and to plan for reruns as gacha games are a marathon, not a sprint.

Outlines

00:00

🎮 Gacha Game Advice for Average Gamers

The script advises average gamers on how to approach the gacha game Zenless Zone Zero. It emphasizes the importance of not building pity, which means not pulling on banners for characters you don't want, as it can reset pity counters and potentially harm your account. The speaker explains the concept of a 'guarantee,' where after pulling an S-rank character from a limited banner, the next S-rank pull is guaranteed to be the featured character. The advice is targeted at new players and serves as a reminder for experienced ones, especially with new characters Chingy and Jano on the horizon.

05:01

🚫 Debunking Gacha Game Myths

This paragraph debunks common gacha game myths. It refutes the idea that characters require mindscapes or copies to be functional, calling it a joke made up by content creators who don't understand the game. The speaker asserts that any S-rank character should be functional at m0 (minimum level) and that chasing S-rank mindscapes early in the game's life cycle is not advisable for free-to-play or low-spending players. The focus is on understanding when to pull and when to save resources, with a reminder that gacha games are marathons, not sprints, and characters will rerun eventually.

Mindmap

Keywords

💡Gacha

Gacha refers to a game mechanic where players spend in-game currency on a chance to obtain a random selection of virtual items or characters. In the context of the video, gacha is central to the game's progression and strategy, as players decide when and on what banners to spend their currency for a chance to get desired characters.

💡Pity Counter

A pity counter is a system in gacha games that guarantees a player will receive a high-rarity item after a certain number of unsuccessful attempts. The video discusses the concept of 'building pity,' which is a strategy where players intentionally pull on banners to increase their pity counter, hoping to secure a future desired character.

💡Polychrome

Polychrome is the in-game currency used for pulling characters in the game. The video emphasizes the importance of managing polychrome wisely, suggesting players save it for characters they truly want rather than spending it impulsively.

💡S-Rank

S-Rank refers to the highest rarity tier of characters in the game. The script mentions that players should not expect to get S-Rank characters without a guarantee, highlighting the importance of strategic planning when pulling for characters.

💡Mindscapes

Mindscapes are items that can be used to upgrade characters in the game. The video dispels the myth that players need to obtain mindscapes for S-Rank characters to be functional, suggesting that characters are viable even without them.

💡A-Rank

A-Rank characters are of a lower rarity compared to S-Rank. The script discusses the chances of obtaining A-Rank characters and the potential benefits of having multiple copies of them, which can significantly enhance their abilities.

💡Guarantee

A guarantee in gacha games means that the next pull from a limited banner will definitely result in the featured character. The video advises players to hold onto their polychrome if they have a guarantee for a future character they desire.

💡Chingy

Chingy is a character mentioned in the script as an upcoming release. The video uses Chingy as an example of a character that players might be saving their polychrome for, illustrating the concept of planning and patience in gacha games.

💡Meta

Meta refers to the most effective and powerful strategies or character compositions in a game at a given time. The video encourages players not to feel pressured to follow the meta, but to play in a way that is enjoyable and aligns with their personal preferences.

💡Whales

Whales are players who spend a significant amount of real money on in-game purchases. The video distinguishes between whales and average gamers, suggesting that the advice given is more applicable to those who cannot afford to spend heavily on the game.

💡Pull

To pull in gacha games means to use currency to attempt to obtain a character or item. The video script discusses the strategy of pulling, including when to pull and when to hold off, to maximize the efficiency of one's resources.

Highlights

Don't build pity; it can hurt your account if done incorrectly.

Building pity means pulling on a character's banner when unsure if you want them.

There are appropriate times to build pity, like wanting certain A-rank characters.

Having a guarantee means your next S-rank character is assured from a limited banner.

If you have a guarantee, avoid pulling on limited banners unless you like the character.

Myth busted: Characters don't need mindscapes or copies to be functional.

A-rank characters can see significant improvements with mindscapes.

There's a 25% chance of getting an A-rank character in every 10 pulls.

It's important to know when to stop pulling to avoid disappointment.

Pull for characters that fit your use case and team composition.

Gacha games are marathons, not sprints; characters will rerun eventually.

It's not sustainable for average gamers to top up every patch for new characters.

Think about if you're pulling to optimize your team or just for collection.

Team building is more cost-effective in Zenless Zone Zero due to needing only three characters.

There's no rush to complete team building; enjoy the game at your own pace.

Use premium currency only on limited banners if you like the featured character.

Subscribe to support small creators for more content like this.

Summary of advice: Building pity is a lie, mindscapes are not necessary for S-rank characters, and think before you pull.

Transcripts

play00:00

this video is not for whales and

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dolphins it's for you because you are

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just like me average du gamer here and

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today we're giving some good

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oldfashioned advice about how to pull in

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zenler zone zero if you two are an

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average gamer now I've been seeing quite

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a few comments and questions from people

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who seem to be new to gater and this

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video is mostly targeted at them but if

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you've been around the gacha block so to

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speak it still might be worth watching

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because this is advice you need to hear

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to be reminded of before new characters

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Chingy and Jano drop let's call it a

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mindset refresh plus some of this stuff

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might be things that you don't know

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let's start with the juiciest thing myth

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number one don't build pity so I'm going

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to say it building pity can hurt your

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account if you do it wrong there are

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ways to do it that can benefit your

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long-term account value and ways to do

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it that can harm your account and

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potentially worst case turn you off the

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game so by building pity what I mean is

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pulling on a character's Banner when

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you're not sure if you want that

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character say we're on kyan's Banner

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right now and let's say I really want to

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chingi who's going to be coming up next

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by pulling on Juan's Banner right now I

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am baiting the game to give me an early

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copy of juyuan which I don't want and

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will then reset my pity counters now

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there are times when building pity is

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appropriate for example if I wasn't too

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bothered about chingi coming next and I

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really wanted Nicole mindscapes and I

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wouldn't mind getting Jian but I'm not

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sitting on a guarantee then I definitely

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could as you can see that I have put a

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few pulls in to see if I can get a copy

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of Nicole because she's on M5 right now

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and I definitely wasn't coerced by my

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Discord Community telling me to pull for

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Nicole constellations I definitely made

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that decision all on my own now if you

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don't want the character on bana though

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you probably should just not be pulling

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at all especially if you had a

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guaranteed now just to clarify quickly

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what do I mean by guarantee it's when

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you get an S rank from The Limited

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banner and it's not the limited

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character that you pulled for at this

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point your next character is then

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guaranteed to be the limited character

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and if you have enough polychrome you

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could continue to spend them to get Jan

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with that guarantee or if you don't

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quite have enough and you don't quite

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manage to get J Yuan with a 100%

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guarantee of getting her in the 90 pulls

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your guarantee will then carry over to

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the next limited Banner character so

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let's say you couldn't quite get enough

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polychrome for ji1 that's okay

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especially if you don't mind getting

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jingy as when you do get enough you will

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have carried over that guarantee that

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you can now use on chingi or Jano or

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Colonel vik or whatever you want moving

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forward I just think it's important to

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explain some gacha mechanics as we go as

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I'm seeing quite a few comments from

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people that seem like they are new to

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GAA games with sess zero the summarize

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on pity though it is okay to pull on

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baners if you wouldn't mind The Limited

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character appearing early and you want

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the a ranks or copies of the a ranks if

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you have the aformentioned guarantee

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then you should probably just not pull

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at all on the limited Banner unless you

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would still be happy to get that limited

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character let me give an example that

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could have happened at the start of the

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game you pulled for Ellen you lost your

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50/50 couldn't get enough polychrome to

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get her before the banner ended now

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you're sitting on a bunch of polychrome

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and you don't like the look of Jian

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firstly you're crazy secondly that's

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okay though but you should make the call

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to not pull because if juian did show up

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early you'd be devastated if you really

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wanted Chingy or Jane and you wasted

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that guarantee you'd probably be around

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100 plus pulls because it's not just the

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50 pulls you put in if you have

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guarantee then you may have put 70 pulls

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to lose a 50/50 let's say and then an

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additional 40 to build pity and then

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then you end up with an accidental

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character that you didn't want so

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practice some self-control and sit on

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your guarantee until a character turns

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up that you like before we move on to

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numbers 2 and three I just like to

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remind you that you're probably not

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subscribed liking subscribing is the

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best way to show small creators like me

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your support thank you so much for all

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the support so far getting 3,600

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subscribers feels insane to me I

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genuinely appreciate it myth number two

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characters require mindscapes or copies

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in order to be functional this is cope

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made up by content creators who can't

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play the game that's a joke by the way

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now if an srank character isn't

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functional m0 then hoo messed up and no

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one should pull them anyway now

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characters will naturally improve with

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their mindscapes and some of them may

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very well be considered broken in terms

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of how good they are apparently Ellen's

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M2 basically changes the character and

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puts the game on easy mode but I'm not

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here to talk about that the very idea

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that a free-to-play or low span player

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should be going for s-rank mindscapes

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this early on in the game's life cycle

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is bananas now once we get a couple of

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years in and Ellen's on her second rerun

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she's running with a new goated a rank

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ey support and she's your favorite

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character you use her all the time okay

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now maybe it's worthwhile talking

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mindscapes if you already have Ellen and

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love playing her which brings us on to

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talking about a rank characters

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mindscapes now a ranks might see big

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Buffs from getting some of their

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mindscapes particularly at higher levels

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but when we're talking about getting a

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rank character mindscapes on every A-

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rank pull there's a 25% chance of

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getting a rank Ray Up characters when

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you get at least one guaranteed a rank

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within every 10 PS so on the current

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Guan Banner that would be Nicole or bet

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and if you want one of those then maybe

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you should just do a few pulls but oh

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that kind of butt just hold on to those

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polychrome for a second because there's

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there's no way to guarantee it which

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means you could just get unlucky and not

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get the copy you wanted even after doing

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a bunch of pools but the key like with

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building pity is knowing when to stop

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honestly and I've been burned by this

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before I would stop pulling after around

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30 or 40 pulls I was only pulling on the

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off chance of getting a copy of an a AR

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he word there off chance the mindset

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here should be uh well I'll put 30 PS in

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and try and get a copy of Nicole and

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that would be nice if srank comes early

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that's okay as it's only 30 PS but you

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should think of it as a nice to have and

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not a necessity any character will still

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be functional at lower or no mind scale

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Apes now there are some characters

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particularly at a rank or fourstar level

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if we think about hoo's other games that

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are actually broken at higher copy rates

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and not that useful beforehand for

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example farzan C6 and genin but when

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we're talking about maximizing clear

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times in a three-year-old game like

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genin versus everyone is still figuring

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out how the combat even works in zener

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zone zero and if a broken character

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releases next patch as a free-to-play or

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low spend player I know I'd be kicking

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myself if I dropped 70 pulls and got a

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juyuan copy by accident and then

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potentially leave me in a spot where I

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didn't have enough for go lastly myth

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number three pull who you want which is

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true but think about your use case

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before pulling a character now are you

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planning on adding them into an existing

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team who are they replacing is it a big

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enough upgrade with all the Chingy

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pre-release info currently you should

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ask questions on if she's actually

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enough of an upgrade over Ambi the

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character will still look cool they

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always do hoo is great at this they sell

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you on the agent's story it's heartfelt

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and touching or cute and adorable they

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release a trailer to get everyone hyped

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up for the new character look at Juan's

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pre-release trailer and you really don't

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have to look long to see how well hoyo

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stands their fan base this is 3 seconds

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in by the way they want you to not have

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enough poly chrom Reserve but to really

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want the character that's how they make

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money now I've talked about the whale

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stuff before whales if you're still here

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thank you for supporting the game but

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for us average luck Gamers who just want

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to enjoy the game while being free to

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play or low spending monthly membership

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or maybe even battle pass occasional

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players it's probably not sustainable to

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be dropping additional topups every

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patch to get all of the characters now

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you could get lucky and get every

play06:24

character you want but the reality of

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average luck is that you may have to

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miss out on a couple and remember Gachet

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games are marathons and not Sprints

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character will rerun eventually and

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you'll get to shoot your shot I guess

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the point of this message is think about

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if you're pulling to make a specific

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team does that character help you or if

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you're just sing and it's okay to

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collect your wuss just plan for it so

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that you can enjoy the game in a way

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that doesn't leave you with a bad taste

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in your mouth after you just had to

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drop1 to make it happen it's a mindset

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adjustment for some if you don't have

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enough polychrome just trug it off you

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will get there eventually they will rer

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just quickly as I mentioned not pulling

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for chingi if you like Chingy and you're

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okay with potentially not having quite

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enough for a fure your character then go

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for it don't feel like you have to be a

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slave to a meta and do what everyone

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else is doing it's your polychrome you

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saved it you want to use it then use it

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I guess this applies to all my points

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but I think it's fun to consider how to

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best optimize my PS to maximize my team

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building efficiency if you just want to

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collect characters that appeal to you

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then go for it it's a game have fun I'd

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also mention as well seeing as I

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mentioned other games earlier team

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building is going to be more cost

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effective in zener zone zero in

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comparison to genin or honkai Star rail

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as the drop rates are the same but you

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only need three characters on a team as

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opposed to four in both genin and star

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rail I'm not singing hoo's prices over

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here for this is the drop rates still

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aren't great but getting three

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characters for your team with the same

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drop rates as games where you need four

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characters for your teams is actually

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going to make team building faster for

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us free-to-play or low spend players so

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in a few months you'll have three or

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more limited S ranks and some great team

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potential and then you'll end up in the

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dis farming endgame loop with the

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freedom to pull for anyone that looks

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cool to you but there really is no rush

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to get there oh and bonus advice would

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be to use your premium pulling currency

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only on The Limited banners if you don't

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like the character on Banner then save

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the currency the game will continue you

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to give out standard P are free and

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you'll get to 300 eventually to

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guarantee ly or whoever it is you want

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yeah I said it right I just remember the

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pronunciation is the same as like And

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subscribe to support small creators like

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me so to summarize the advice off the

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back of the myths number one building

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pity is a lie told by people who can't

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control themselves if an srank character

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showed up in 30 pools no one would be

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upset about it number two mindscapes may

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as well not exist for srank characters

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and number three think before you P so

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what do you guys think let me know in

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the comments below veterans how do you

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make Po decisions and newbies was this

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helpful also if you're wondering about

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who Colonel vik is after I mentioned her

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earlier then check out the video on

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screen now lastly then as always pull

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responsibly and don't forget to like And

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subscribe for better than average luck

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on your next polls bye byebye

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Related Tags
Gacha StrategyGame AdvicePity PullsCharacter BuildsZenler Zone ZeroGaming TipsFree-to-PlayMindscapesPolychrome CurrencyGacha Mechanics