How to CLIMB EACH RANK & ESCAPE YOUR ELO as ADC
Summary
TLDRIn this comprehensive guide, a seasoned League of Legends coach shares insights on elevating gameplay as an ADC across all ranks. From mastering last-hitting and map awareness in lower tiers to coordinating with teammates and maximizing early game impact in higher ones, the guide offers tailored advice for each rank. Emphasizing the importance of consistent gold generation and strategic map movements, the coach outlines a path for players to climb the ranks effectively.
Takeaways
- 🎮 The speaker has extensive experience playing and coaching League of Legends, reaching High ELO in Season 5 and coaching players of all levels.
- 🏆 The speaker emphasizes the importance of understanding the game deeply, regardless of the player's current rank or skill level.
- 💰 ADC (Attack Damage Carry) players should focus on efficient gold farming, as it's crucial for scaling well into the game.
- 🛡 ADCs have a weaker early game impact but scale well, so recognizing and leveraging this strength is key.
- 🏹 Last hitting minions is a fundamental skill for ADCs to master for consistent gold income.
- 🌊 Understanding wave states (neutral, pushing, frozen) is vital for efficient farming and map movement.
- 💡 The concept of 'tempo' is introduced, which is about maintaining control and staying ahead of opponents throughout the game.
- 👥 Team fighting strategies for ADCs include positioning at maximum range and ensuring fights are front-to-back to avoid being flanked.
- 🔄 The importance of synergy with the support player in the bot lane is highlighted, as well as adapting to the team's overall strategy.
- 🌟 At higher ranks, ADCs need to impact the map more significantly, using their lead to apply pressure and create opportunities across the map.
- 📚 The speaker recommends practicing with intent, setting goals, and learning from games, rather than just playing aimlessly.
Q & A
What is the speaker's background in League of Legends?
-The speaker started playing League of Legends in season 3 and first reached High ELO in season 5. They have been coaching and playing competitively, accumulating thousands of hours of coaching experience across all roles and helping hundreds of students climb ranks.
What is the main focus of the speaker's coaching?
-The speaker focuses on helping players understand the game at a high level, with an emphasis on role-specific strengths and weaknesses, wave management, and gold generation, particularly for the ADC role.
What is the importance of last hitting minions in the ADC role?
-Last hitting minions is crucial for ADC players as it is the primary source of gold and allows them to scale well into the game. It is a fundamental skill that, when mastered, can greatly improve a player's ability to generate income consistently.
Why is it beneficial for ADC players to push the wave into the enemy's tower?
-Pushing the wave into the enemy's tower allows ADC players to create an opportunity to recall safely, offsetting their opponent's advantages and preventing them from having a period of time where they are stronger after returning from base.
What is the significance of the 'bot Lane triangle' mentioned in the script?
-The 'bot Lane triangle' refers to the importance of positioning in relation to the support and opponents during trades in the bot lane. It emphasizes the need for synergy between the ADC and support to create favorable 2v1 situations and avoid overextending.
How can ADC players optimize their gameplay in the Gold rank?
-In Gold rank, ADC players should focus on optimizing their tempo by managing recall timings effectively, understanding power spikes, and avoiding overextending. They should also start paying more attention to team fights and positioning.
What is the concept of 'tempo' in the context of League of Legends gameplay?
-'Tempo' refers to the pace at which a player or team is dictating the game. It involves staying ahead of opponents, managing resources, and capitalizing on power spikes to maintain control and avoid losing leads.
Why is it important for ADC players to maintain a front-to-back team fighting position?
-A front-to-back position in team fights allows ADC players to focus on the immediate threats in front of them, reducing the risk of being flanked or caught from multiple angles, which is crucial for their survival as a squishy carry role.
How can ADC players maximize their impact on the map in higher ranks like Diamond?
-In higher ranks, ADC players should leverage their lane leads to apply map pressure, participate in objective contests, and create numerical advantages across the map. This involves reading the map, moving effectively post-bottom tower break, and coordinating with the team for maximum impact.
What does the speaker suggest as the best way to improve at League of Legends?
-The speaker suggests practicing with intent, being fully engaged and alert during games, setting goals for improvement, and actively seeking to fix issues between games. They also recommend watching professional players to learn advanced strategies and thought processes.
What is the 'rank up insurance' mentioned by the speaker?
-The 'rank up insurance' is a guarantee offered by Skillcap, where if a player does not significantly improve while actively using their resources, they will receive a refund with no questions asked.
Outlines
🎮 Introduction to the Guide and Background
The speaker, a seasoned League of Legends player and coach known as Japanese import, introduces himself and his experience at Skillcap. He discusses his journey from starting the game in Season 3 to becoming a high ELO player in Season 5 and coaching numerous players. Japanese import emphasizes his extensive coaching hours across all roles and his mission to understand the game deeply to help players of all ranks improve. He highlights the importance of understanding the struggles players face at different ranks and his aim to provide advice for ADC players to advance in ranks.
🏆 Climbing the Ranks: Iron to Silver
In this section, the focus is on players in the lower ranks, particularly Iron and Bronze. The speaker simplifies the complex game into fundamental concepts, emphasizing the ADC role's early game weaknesses and later strengths. He stresses the importance of experience and gold, suggesting that while leveling might be challenging due to sharing with the support, consistent gold gathering is crucial. The speaker advises on maximizing gold through last-hitting minions and provides tips for improving this skill, including practicing under tower last-hits. He also introduces the concept of 'getting the Cs' and 'being there for CS', urging players to be consistent and efficient in their farming.
💰 Prioritizing Gold and Macro Play in Silver
Here, the speaker addresses players in Silver rank, discussing the importance of leaving the lane at the right time to maximize gold income without losing out. He introduces the concept of wave states—neutral, pushing, and frozen waves—and advises on when it's ideal to leave the lane based on these states. The speaker also touches on the importance of recalling and managing health and mana efficiently to avoid being forced back to base, which can disrupt farming. He suggests setting up minions for tower shots and emphasizes the need for players to start incorporating more game mechanics into their play, such as auto-attacking and movement commands, to improve their overall performance.
🥇 Gold Rank and Beyond: Team Fight Dynamics
In this paragraph, the speaker discusses the transition to Gold rank, where players need to optimize their gameplay. He talks about the concept of tempo and team fighting, explaining how power in League of Legends isn't linear but rather comes in spikes. The speaker advises on how to manage these spikes, particularly after kills, to avoid losing control of the game. He provides an example of how a kill can temporarily shift power dynamics and suggests strategies for maintaining tempo, such as pushing waves and recalling. The speaker also emphasizes the importance of positioning and safety during team fights, advocating for front-to-back fighting and maintaining maximum range to stay safe and effective.
🌟 Diamond and Beyond: Synergy and Advanced Strategy
The speaker now addresses players in Diamond rank and above, focusing on the need for teamwork and coordination. He discusses the bot lane triangle, which involves understanding the positioning of both the ADC and the support, and using this knowledge to create favorable 2v1 situations. The speaker also touches on the importance of considering the entire team's positioning and actions, such as the jungler's pathing, to avoid putting oneself in bad situations. He advises players to be cautious when farming without vision or team support to prevent being picked off. The speaker emphasizes that at this level, individual skills are important, but team synergy and strategy are crucial for winning games.
🏁 Mastering the Game: High-Level Play and Mindset
In the final paragraph, the speaker discusses the mindset and approach needed to reach the highest ranks. He talks about the importance of practice with intent, setting goals, and learning from each game. The speaker encourages players to watch professional players to understand their thought processes and to experiment with different strategies to find small advantages. He also stresses that every game at this level requires a unique solution, and there are no one-size-fits-all rules. The speaker concludes by reiterating the importance of Skillcap's resources for improving gameplay and offers encouragement for players to continue climbing the ranks.
Mindmap
Keywords
💡High ELO
💡Coaching
💡Ranking
💡ADC
💡Wave Control
💡Gold
💡Experience
💡Item Spikes
💡Last Hitting
💡Map Awareness
💡Teamfight
💡Synergy
Highlights
The speaker is a Japanese import who has been playing League of Legends since Season 3 and coaching for a decade.
The speaker has coached players from all ranks and skill levels, including professionals.
The speaker emphasizes the importance of understanding the game at a high level to improve.
The speaker offers advice for players looking to climb ranks, specifically for the ADC role.
The speaker explains the importance of last hitting minions for gold as an ADC.
The speaker provides tips on last hitting under tower for consistent gold income.
The speaker discusses the concept of wave management and its impact on farming efficiency.
The speaker advises on when to leave the lane based on wave states to maximize farm.
The speaker highlights the importance of efficient use of health and mana to avoid forced recalls.
The speaker introduces the concept of tempo and how to maintain it after getting a kill or forcing an opponent to base.
The speaker explains the importance of positioning in team fights for ADCs.
The speaker provides strategies for coordinating with the support in the bot lane.
The speaker discusses the importance of map awareness and team synergy in higher ranks.
The speaker offers insights on how to impact the map as an ADC in the late game.
The speaker suggests watching professional games to learn advanced strategies and thought processes.
The speaker encourages practicing with intent and setting specific goals for improvement.
The speaker promotes Skillcap's resources for improving gameplay, including courses and one-on-one coaching.
The speaker concludes by motivating players to improve at their own pace and utilize available resources.
Transcripts
hey everyone my name is Japanese import
I've been here at skillcap for a few
years now but even before making guides
I've been playing League of Legends for
a long time I started in season 3 and
first hit High ELO in season 5. and
since then I've had the pleasure of not
only playing in competitive with but
also coaching tons of really really
great players I spent the majority of
the last decade working on my coaching
and trying to understand the game to the
highest level that I possibly can and in
doing so I've really kind of seen it all
I've got thousands of hours coaching
every role in the game and have had
hundreds of students climb ranks that
they never thought possible I work with
not only Pros but also people that are
just starting out and everywhere in
between due to this I had the unique
perspective of really getting to see a
huge array of players and I've gotten to
understand the struggles that every one
of every rank seems to go through when
it comes to learning this incredibly
deep and game that we sometimes enjoy
whether you're in Grand Master trying to
push for Challenger or you're literally
brand new loading into the game for the
first time we'll have some advice for
you today I wanted to go through each
Rank and break down the most important
things that I think will help you take
your game to the next level as an ADC
while we will give specific advice for
each rank make sure not to just skip to
the division that you're in since all of
these Concepts really build on each
other and everyone has different
strengths and weaknesses for example
even if you're in Platt you might be
missing the puzzle pieces that we're
going to be talking about in silver and
of course it goes without saying the
fastest way to climb and get the ranky
boys wanted is to use our hyper
Improvement system at skillcap.com we
take the highest priority skills you
need to learn to climb ranks fast such
as Wave Control and then break it down
into a step-by-step course of bite-sized
one to two minute videos that are easy
to understand so while you wait for your
next game to start you can learn
freezing fast pushing slow pushing
bouncing waves the list goes on all in
just a few minutes to maximize your
improvement rate these courses have been
getting 5 star ratings from all of our
users raising at how helpful they are
that's not all though as every week we
release 10 brand new smart commentaries
where a challenger player teaches you
how to climb out of the exact rank
you're stuck in if you're looking for
something more personal instead then
we've got you covered with one-on-one
coaching from our trained Challenger
experts all of this seem too good to be
true well don't worry we're backed by a
rank up guarantee if you don't
significantly improve while actively
using skill caps then you get your money
back no questions asked so what are you
waiting for click the link in the
description below and get the rank
you've always wanted alright now let's
get into his guide
will you first find ourselves in iron
and bronze for many this is what it
feels like to start climbing a mountain
from the very bottom with seemingly so
much to learn and very little sense of
direction it can feel overwhelming which
is why we want to break the game down
into its simplest form and really hone
in on one idea understanding your
specific roles strengths and weaknesses
ADC in general is largely agreed upon to
have the weakest early game impact but
also the largest lake in power when
compared to other roles this doesn't
mean that we should think that we can't
win lane or can't carry early game
because that's not true at all and we'll
get to that later but in general we
should recognize that we scale very well
into the game and will have
exponentially more impact as our
character grows stronger the two main
currencies to achieve this in League are
experience and gold of course experience
is valuable for every Champion but being
bot Lane we have to share for a large
part of the time with our Landing
counterpart because of this you can't
really rely on being over leveled in
most of your games in fact you're
probably going to be under the average
level of the game which isn't a problem
as long as you can get the other
resource consistently and this is really
what ADC is all about it's just all
about the gold you scale the best with
items in the entire game our aim as a
carry isn't to have the game drag out to
late game rather we really just want to
reach our item spikes as fast as we
possibly can ahead of the other people
which means we need to generate gold and
we need to make sure we can do it every
game while kills assists towers and
other objectives May contribute to your
income you're not going to get these
every single game and plenty of low ELO
ADC players lose out on income just
because they're focused on the wrong
things we need to be as consistent as we
possibly can there are two main ideas
that we can use as a sort of umbrella
when it comes to this one getting the Cs
that's in front of you and two actually
being there for CS right now let's just
focus on the first getting the Cs in
front of you is just last hitting and
actually earning the gold for killing
each minion this can be tough for newer
players especially in certain situations
but it's literally the best thing you
can practice not only is it the most
important fundamental to learn but it's
something you will literally be doing
all game every game so if you're paying
attention to it your bounds get much
better at it pretty quickly for example
one of the best things you can practice
early on and devote a lot of time to is
last thing under Tower you're going to
be spending a lot of time being pushed
in or just catching waves and we need to
make sure we don't just miss over half
the gold that's being funneled into us
just because we didn't practice this in
any case there's a ton of ways to
improve it lasting out there but if you
want a comprehensive list of every
single tip to get better at last fitting
every minion check out our master in
minutes on our website which will teach
you everything you need to know and go
way more in depth on the specifics about
how to actually do this as an example of
a quick csing under Tower tip if you get
closer to minions your projectile will
instantly reach that minion making last
hitting much more consistent as you can
cut out the travel time delay of your
Auto while turret damage and Minion
health is predictable and something we
should learn it often gets overlooked by
lower level players and because of this
at high levels of play you'll see adc's
prep minions and almost formulaically
set up their waves as they reach the
tower while in low ELO you'll see
players scrambling to get CS often not
prepping minions for the tower shots to
help them and sometimes doing too much
damage so that minions die to the tower
while these situations are intuitive
with time what's less intuitive is
actually maximizing the amount of time
we are close enough to minions to kill
them there are a few things to look out
for here that will absolutely ruin your
farm even if you do know how to get
everything that is in front of you
which brings us to Silver as a
continuation of getting more gold we
need to start incorporating some other
aspects of play the first of these key
things is deciding when to leave Lane
obviously we're going to need to leave
Lane for a multitude of reasons
recalling participating in fights and
doing other things across the map but
there is an ideal time to do that there
are really three kinds of wave States
when you break it down simply neutral
waves like the ones you'll see at the
beginning of each game pushing waves
that are moving towards your opponent's
Tower and frozen waves that are moving
towards your own Tower you'll learn to
identify more complicated scenarios as
you play more but for now focus on
trying to figure out what each one of
your waves categorizes as out of these
three just like before if you want more
in-depth specifics on each of these
things make sure to check out our master
in minutes which covers each of these
Topics in depth as a general rule of
thumb you do not want to leave Lane when
the wave is pushing away from you as
this will mean that your opponents can
come back to find a minion wave built up
at their Tower while you lose all of
your golden XP we can see examples of
Challenger players actively abusing this
idea like here where jyn identifies that
the wave is pushing back to him and thus
feels fine to move towards a fight when
Varys gets baited and leaves as well for
a similar amount of time he ends up
missing much more while jyn gets to have
a big wave that he can Farm under his
Tower when he gets back using this will
let you impact the map and actually
start doing things without having it be
a huge detriment on your farm total so
if you are wondering how Pro players get
crazy amounts of Cs while still while
doing things this is part of it on top
of this idea make sure you can create a
recall only when you crash the wave into
the enemy's Tower or when you have a way
of freezing into you will minimize the
amount of farm that you lose avoiding
excess of trading that forces you to
lose a lot of health and give up waves
because you have to base is also
something to keep in mind if you find
yourself having to go back to base often
or you're just dying and notice that
form is being denied to your Tower a lot
this is probably the cause of it it's
okay to give up CS if it's going to cost
you a lot of health or other resources
to get it at the end of the day staying
in lane for longer is often going to net
you more gold in the long run than the
immediate benefit of getting one CS
that's right in front of you outside of
relative safety I see tons of players
have a huge wave coming towards their
Tower and then they decide to trade only
to get too low to catch any of the
Minions that they were waiting on try
not to trade it if you aren't going to
be able to recall soon it's important
now that you begin to think about when
you're choosing to use your health and
mana and make sure not to find yourself
locked into Lane with no resources
you're not always going to be able to
get ideal recall timings and perfect
trades but it's good to know that they
could be a reason why your CS average is
a little lower than you'd like at the
end of the day a good goal to aim for is
six to seven CS per minute for the silo
Pros will be getting upwards of 10 and
will eventually get there but there
isn't really a right number when it
comes to how much Farm you should have
if you're much lower than this though
you should try and figure out what
amongst these points is your biggest
area of weakness and work on fixing it
aside from this we want to start
building other fundamentals we have a
lot of time to ingrain good habits but
also bad ones so we need to make sure
that we're starting off on the right
foot the first thing to do is to make
sure you get four blocking down to an
automatic habit the difference between
inputting an auto attack and taking your
hands off the keyboard is massive when
compared to Auto attacking and
immediately inputting and movement
Command right after you'll lose out on
tons of damage and find yourself unable
to Chase and run from targets while
doing damage which if you're an ADC is
literally the most important part of
fighting situations like this are only
possible if you're moving right after
Autos otherwise Varys would have been
able to walk out of range and trist
wouldn't get the kill here being unable
to reset her jump force yourself to use
and get comfortable with these other
game mechanics as much as you can ADC
more than any other role is reliant on
your APM and how efficient you are with
clicks these will all improve your
efficiency and consistency a-clicking
Target Champions only unlocked camera F
keys and activatable items these are all
imperative if you want to climb in this
game and if you don't start now you're
just going to have to come back and
relearn it all later do yourself a huge
favor and start now so that when you do
rank up you can focus on the other stuff
speaking of which once you're out of
silver you will find yourself in Gold
this is where the average ranked player
will place their first big goal and to
get out we need to start doing some
optimizations once you're consistently
getting income you're probably going to
have a lead over your opponents more
often than not but we need to know how
to actually turn this into something
let's focus on two ideas here the idea
of tempo and team fighting fight
throughout the game and in laning you're
never truly going to be winning at every
single stage even if you're getting
kills in your opponent and going up farm
and this is really due to how we
actually get stronger in league if we
told you to imagine the power curve of a
champion throughout a game you might
imagine a sort of linear graph where you
get stronger over time if your opponent
is weaker than you you also might
imagine that this is kind of how their
power curve might look when compared to
yours this sort of visualization is
right on average but also completely
wrong if you think about what makes you
stronger in a game it's usually a
purchase of an item leveling up
unlocking a new ability Etc and these
spikes do not occur in a linear fashion
rather they occur instantaneously and
then sees all together creating a graph
that really looks like this even if you
feel as though you're stronger than your
opponent there will be times where they
just overtake your strength sometimes
due to just how the game functions this
is most commonly going to occur after
someone's death right before dying
someone will usually be low on health
and have gold to spend and then upon
death they immediately heal to full and
spend all their gold which equals
gaining a lot of strength all at once
basically your opponent can go from
being in an incredibly weakened state to
stronger than you instantly even if you
do have more total gold than them and we
need to play around that to avoid throws
let's follow along with a replay so we
can see how this sort of problem arises
throughout the early Lane Zion Ash do
quite well for themselves they Dodge a
level 2 volleyball gank bully out the
enemy ADC and chunk out Ash's well to
the point that all their opponent can do
is really sit under Tower and wait help
essentially they've been in the driver's
seat this whole Lane and should feel
like they're winning however the second
that their Shaco Dives the tower and
kills Ash we need to be aware of how
this Dynamic will shift while Ash will
miss farm and XP to the tower now she is
going to come back as strong as possible
having spent all of her gold and will be
at full HP so we need to already be
thinking about how we're going to deal
with that a really good thing to start
doing now is to just ask yourself a
question during the game of what are my
advantages and disadvantages we can come
to the conclusion pretty easily that we
likely have an XP lead at this point but
we are down in health and items the
easiest thing to do to fix both of these
things is to start setting up a good
recall timing as we could buy items and
heal to full fixing both like we
mentioned earlier a great time to base
is when you push in a wave to the
enemy's Tower so that could be our new
goal we could immediately aim to push in
the wave that's just now arriving and
then look to recall and this way we
would be able to offset Ash's advantages
and not give her a period of time where
she is much stronger than us in the lane
this is the general idea of tempo
staying ahead of your opponents and
keeping track of why you're winning so
that you never lose control and it's one
of the main reasons why games don't feel
clean in lower elos in this game you'll
see that they shove the wave but then
failed to identify that Ash has two
extra long swords as well as full health
of course because they're lacking in
resources now Ash can easily set up for
a gank bottom and Zaya's big early lead
is suddenly thrown away when trying to
figure out what to do to fix a problem
it's a good idea to keep in mind that
you really only have time to do one
action after getting a kill or forcing
someone to base early on in the game
this action can vary between a lot of
things like hitting a plate recalling
roaming or helping on a neutral
objective like dragon a plate can help
you generate more gold which can help
solve issues or create advantages by
allowing you to buy items earlier than
normal however most of the time you're
going to want to consider that by doing
anything that's not recalling you're
often not going to be able to compete in
power with your opponents until you can
find a time to go back to base so if you
do choose to do something else like
Dragon don't overdo it and take a fight
right after or you will find yourself
throwing the most common thing is that
laners will stay to hit plates and then
continue laning as though they're still
winning even though they haven't cashed
out on any of the gold that they just
gained so before you want to stay in
Lane just ask yourself if you'll still
be able to win or recall after you do in
addition to this idea we need to
actually start paying a lot of attention
to how we're playing fights of course
it's great to generate gold and have
item Advantage but you're a squishy
carry and you can still very easily die
even with a ton of items you didn't
really need to know a ton about
positioning until now as the people
you've been playing against will
probably not punish your small errors
but now there are a few golden rules
that you should follow for a bit in
order to increase your consistency one
we want to make sure that a fight is
almost always front to back and two try
to maintain close to your maximum range
when you hit a Target we talked a little
bit about orb walking before but now
it's time to put that to use
front-to-back team fighting means that
targets will only appear on one side so
that you can easily choose to hit what's
in front of you if we don't position in
this way we will often have to deal with
flanks and people coming from multiple
angles this is an adc's worst nightmare
as most of your Champions just don't
have a tool to deal with this situation
a lot of times adcs feel like they
always have to deal damage but this is
where we have to realize it's okay to
not do damage if you're going to die for
it you should prioritize your own safety
nine times out of ten since a dead carry
isn't going to do any damage at all
our second point of trying to maintain
close to max range will also help keep
targets at Bay from diving onto you even
if you do position well in a front to
back team fight you're not going to
stand any sort of chance in melee range
against a lot of bruises or assassins
once again we should prioritize
individual safety and only once we feel
our position is secure should we choose
to do damage of course as we get better
at identifying what sorts of threats
exist to our character we can start to
take more complex fights our Challenger
expert 6ax Dives in here but only after
he's identified that fiddlestick's
ultimate is uncastable and other Q
cooldowns are unavailable for the enemy
team now he can essentially try and
melee range so that his opponents can't
escape but again this sort of play only
happens once he's identified that there
isn't any risk to himself start with the
basic rules and then over time you'll
learn when to break them I think it's
important to stress that it's fine to
try things out and sometimes die
miserably for it the whole goal of
improvement is to put yourself in
situations to learn so that you can get
better and when things do sometimes work
out you'll start to recognize the
situations where you can make
game-winning plays however there's a big
difference in knowing that you're doing
something potentially dangerous for high
reward versus just not realizing it
altogether and ending at this point
you'll start to have a pretty good grasp
on your individual autonomy in a game
but now we need to move on to greener
pastures
working with your team
and pot we really need to start thinking
about coordinating with our teammates up
until this point being individually
better than your opponents really just
will carry every game Challenger players
can go smurfing golden blow and almost
never lose since they'll just rarely
make individual mistakes while at the
same time hard punishing their opponents
you should have enough individual
fundamentals down that we can start
devoting brain power towards watching
other things at this point you can't
truly 1v5 a game like you could before
and we need to start really trying to
create Synergy with our teammates so we
have people to work with first starting
with your support before the enemy ADC
in support will have had bad enough
positioning that even in a lane that is
essentially a 1v2 you would be able to
find Opportunities to trade just
one-on-one and still win on your own
these opportunities are going to get
fewer and fewer now so we need to start
obeying the rules of the bot Lane
triangle essentially this just means to
pay close attention to where your
support is when trading in Lane as well
as where your opponents are what you're
looking for is a short period of time
where you can create a 2V1 in your favor
due to small spacing errors in your
opponent's play there are going to be
tons of times where an opponent walks
slightly too far forward while their
teammate walks backwards and these are
the tiny timing windows that we really
need to start capitalizing on in order
to create a lead in Lane the important
thing for you is to not walk up to a 1v2
if your support is very far away
obviously if your opponents make a
spacing error as well and you can win a
1v1 go for it even if your support is
right next to you there are also going
to be positions where they might not be
very useful to no fault of their own for
example when a wave is pushed into Tower
melee supports aren't going to be able
to do much which can leave you extremely
vulnerable if you try to fight there we
can't control how our support is going
to play but we can control the follow-up
that we give them and the positions that
we put ourselves in if they move forward
to start to pressure it's important to
also walk forward so that your support
won't make a play without you a lot of
players in this ELO start to complain
that their support is just ending but in
reality it can often be that the Synergy
between the two of you is what's
creating the issue and that's a fixable
problem with just you changing your play
if they don't walk forward avoid also
trying to trade and if they walk forward
try to follow the thing to keep in mind
here is that by reacting to your support
you always have the final say in what
plays you do and don't make you're never
going going to be in a high pressure
situation where your support has to
react perfectly to follow your play you
just don't want to find yourself in that
spot so avoid situations where you are
first into plays and need follow-up you
can often just wait for your opponents
to mess up and this puts a lot of Burden
off your support to play perfectly which
we all know they aren't going to do on
top of this we really need to start
considering our team as a whole not only
should we start paying a lot of
attention to how our jungler is pathing
so that we can avoid putting our Lane in
bad spots when they aren't on bot side
but we can also start prepping our waves
so that we have priority while they want
to invade or contest crap team Synergy
is going to get more and more important
from this point forward and making sure
that our jungler has things to do on bot
side will help us not only get more
ganks but also be able to be involved in
more things so that all the plays aren't
happening on top side where we just
can't participate outside of Lane
especially we need to be careful when
trying to collect form especially
without Vision or without team as this
can lead to a lot of picks a lot of
players will get overconfident here and
into Diamond as well where they will
over stem and try to outplay once
they're strong even though their team is
not anywhere close to them the same
principles of making sure your support
is close enough to follow up also
applies to your whole team so just make
sure you aren't the one going way ahead
of everyone when trying to Siege a tower
your teammates will thank you for all
the ends you don't make
finally at this point you're going to
reach diamond it may seem like a
Promised Land but to many they don't
want their journey to end here so how do
we keep going this is where we need to
start really flipping the idea that ADC
is weak early on its head and start
figuring out how to really impact the
map as much as we can now that you can
win Lane it's time to start winning the
map let's watch a pro-game example to
see how aec map movements can completely
change a game watch sk's bot Lane here
as they push in bot Lane after winning
an exchange this allows them to force
their opponents to come back bot to fix
their waves as they run towards mid lane
to pressure right on Harold's spawn
because they see the bot Lane farming
their wave Lucian is now fine to go back
bottom to catch the way that his Tower
but this does mean that they overload
mid momentarily so that they can get
mid-prio and immediately take the return
without any contest
something as simple as getting prio into
putting pressure on the map only for an
instant allows for huge map wins like
this to take place it's often not enough
to just go up kills in the lane not only
are sk's bot Lane using their huge Lane
lead to invade with their jungler to
secure objectives like the enemy red but
they can use this pressure to create
multiple kill opportunities once sejuani
is forced out even without taking the
bot Lane Tower Lucia knows exactly where
to be to create the most impact before
Dragon spawns he makes sure to be in mid
in order to create as much pressure as
possible which means that even though
his team can't contest this Dragon
they're able to have a lot of map
pressure in order to heavily damage mid
Tower and take top Tower too ADC is
often just treated as the wrecking ball
of the team if there are structures or
objectives to take you're going to be
the person that does the most damage to
them it's imperative that you start
trying to read the map and put yourself
in the lane that will provide the most
impact for the team especially if you
manage to break bottom Tower you really
get to start moving all over the map and
using the numbers advantage that you can
create to its full effect
getting better at this level of play is
just really difficult which is why we
need to start seeking out any small
Advantage we can possibly get we briefly
talked about breaking the rules before
but now we need to start taking
everything we have learned and
experimenting with anything we can
imagine to get a lead hitting plates
that cost you a bit of tempo maybe
giving up CS to take a trade in order to
prep for a dive sure fighting in team
fights also potentially there are a ton
of situations that sound awful on paper
but in practice can work because of
factors that are going to depend on each
individual game once you know the rules
you can start bending them to your
liking and really try to push your
limits the best way of learning this is
to start watching the best of the best
put on vods of pro players and try to
predict what they're going to do next if
they choose to play a situation in a way
that makes no sense to you right now
just try to understand their thought
process at this level tiny advantages
swing games and finding the one percent
play is what's going to let you push
yourself to Challenger every game is
going to require a different solution
and no rule is going to hold up 100 of
the time anymore it's not enough to be
generally a positive force you might
have to find the absolute best play in
order to win these close games
when it comes down to it league is a
hard game I think we all know that and
while this advice is a blanket statement
for players to improve only you or a
coach is going to directly find which
areas are weakest and help you improve
the most these are just what I found to
be the biggest holes in players gameplay
over my thousands of hours coaching and
hopefully it helps you to highlight an
area that you might be lacking in if I
had any advice to players looking to
improve though it would be to practice
with intent we are all capable of
sitting down and mindlessly queuing up
games but if we're not actually learning
anything from those games it's not
really worth it you're going to benefit
much more from one game where you are
fully engaged alert and in a good
headspace then five games where you're
tilted watching Netflix on your second
Monitor and not really asking how you
could improve take your time and take
breaks between games spend time to
reflect and internalize an issue that
going into the next game you want to
actively fix set goals for what you want
to learn and execute and you'll have a
much faster track to improving than
people that put in more hours actually
playing the game than you do and
remember if you want to improve fast and
get the rank you've always wanted then
check out skillcap.com it's completely
risk-free to try it out as you're kept
safe with rank up insurance if you don't
significantly improve well actually
using skill caps then you get your money
back no questions asked check us out
with a link in the description below and
get the rank you've always wanted we
here at skill caps want to thank you for
watching good luck on your climb and
from everyone here we hope you have a
great day
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