INSANE RAID META B1 HAS ARRIVED! Rouge Analysis Breakdown & Skill First Impression & BUILD | Nikke

skyjlv
17 Sept 202426:51

Summary

TLDRIn this script, the speaker provides an in-depth analysis of the new character 'Rouge' from the game 'Girls' Frontline. They discuss her weapon stats, skill set, and how she compares to existing characters like Blanc, Noir, and 2B. The speaker is particularly excited about Rouge's potential as an HP buffer and her unique position-based skill that could change team compositions. They recommend players to acquire at least one copy of Rouge, focusing on skill one for cooldown reduction, and suggest possible team builds including her. The analysis also touches on the implications for future HP scaling units and the impact on the game's meta.

Takeaways

  • 🔋 The new character Rouge is a sniper rifle with a 71.7% charge time, which is on the higher end compared to most sniper rifles.
  • ⏱️ Rouge's reload time is 2.33 seconds, which is slightly slower than the average of 2 seconds for sniper rifles.
  • 🎯 Skill one activates after charging eight times, affecting all allies by increasing their Max HP by 5% and reducing caster HP without restoring it for 5 seconds.
  • 🔧 Skill two is position-based, affecting self and two allies on both sides when assigned in the back row, providing a unique positional buffing mechanic.
  • 🛡️ Skill two also provides a damage taken reduction when in Sword coin status, which can be beneficial for taunters and in boss fights where the boss targets the highest attack.
  • 🌟 Burst skill activates for five times, affecting all allies with various buffs when in Shield coin status, including a significant increase in Max HP and attack.
  • 🔄 Rouge's cooldown reduction is immediate upon burst activation, making her a top-tier choice for cooldown reduction, especially beneficial for top players aiming for fast cooldown rotations.
  • 🎯 The discussion suggests Rouge could replace existing characters like Dhy in certain team compositions, particularly due to her cooldown reduction and HP scaling capabilities.
  • 🚀 The analysis highlights that Rouge's introduction might make teams with HP scaling characters more viable, opening up new team building strategies.
  • 🌐 The script also touches on the broader implications for the game's meta, including the potential for future characters that scale with HP and the impact on existing team compositions.

Q & A

  • What is the significance of Rouge's weapon being a sniper rifle with an electric type?

    -Rouge's weapon being a sniper rifle with an electric type is significant because it allows her to synergize well with other characters like Blanc and Noir, forming a powerful team composition.

  • What is the charge time and damage output of Rouge's weapon?

    -The charge time of Rouge's weapon is 1 second, and it deals 250 damage with a 200% increase on attacking to core.

  • How does Rouge's reload time compare to the standard sniper rifles in the game?

    -Rouge's reload time is 2.33 seconds, which is slightly slower compared to the standard 2 seconds for most sniper rifles.

  • What is the effect of Rouge's skill one when charging eight times?

    -Rouge's skill one activates after charging eight times, affecting all allies by increasing their Max HP by 5% and reducing the cooldown of burst skills for 7 seconds.

  • How does Rouge's skill two provide positional benefits in battle?

    -Rouge's skill two activates when assigned in the back row, affecting herself and two allies on both sides, providing a buff that is controlled and prevents buff stealing.

  • What is the impact of Rouge's burst skill on allies when in Shield coin status?

    -Rouge's burst skill doubles the Shield coin Max HP increase for all allies when in Shield coin status, providing a significant boost to their survivability.

  • Why is Rouge considered a good fit for the electric team composition?

    -Rouge is considered a good fit for the electric team composition because she provides cooldown reduction and attack damage, which are valuable for electric type characters.

  • How does Rouge's kit potentially change the team composition with Blanc and Noir?

    -Rouge's kit allows for a new team composition where she can replace Noir or be used alongside Blanc and Noir, offering more flexibility and strategic options.

  • What is the potential impact of Rouge on the current top tier electric team?

    -Rouge has the potential to replace existing characters like Dhy or Volume in the top tier electric team due to her unique abilities to provide cooldown reduction and HP buffs.

  • What are the recommended skill levels for Rouge in terms of priority?

    -The priority skill for Rouge is skill one for cooldown reduction, which should be maxed out. Skill two and burst can be upgraded later, with a focus on maximizing skill one first.

  • How does Rouge's kit compare to other cooldown reduction characters like Dhy?

    -Rouge's cooldown reduction is immediate upon burst activation, making it superior to characters like Dhy, whose cooldown reduction scales over time and may not be as efficient for top-tier players.

Outlines

00:00

🎯 Introduction to Rouge and Her Abilities

The speaker begins by mentioning their upcoming vacation and the timing of their live streams in relation to the release of Rouge, a new character in the game. They proceed to discuss Rouge's weapon, an electric type sniper rifle, and its stats, including a 71.7% charge time, 1-second full charge, 250 damage, and a 2.33-second reload time. The speaker highlights the unique aspects of Rouge's skills, such as her ability to affect allies and reduce burst cooldown when charging eight times. They also touch on her positional buffing in the back row and the potential synergy with other characters like Blanc and Noir.

05:01

🔋 Detailed Analysis of Rouge's Skill Set

This paragraph delves deeper into Rouge's skill set, focusing on her abilities to provide buffs to allies based on certain conditions, like Sword Coin status and Shield Coin status. The speaker discusses the potential of these buffs in both PvE and PvP scenarios, noting the trade-offs and benefits. They also speculate on the future of other characters like Blanc, Noir, and Guillotine in the context of Rouge's abilities, suggesting that Rouge might not replace them but could offer alternative team compositions.

10:03

🛡️ Team Compositions and Strategy

The speaker explores various team compositions involving Rouge, discussing her role as a cooldown reducer and an HP buffer. They compare her with existing characters like Dhy and Volume, suggesting that Rouge could replace Dhy in certain scenarios due to her immediate cooldown reduction. The paragraph also covers the potential for future electric DPS characters that might scale with HP, hinting at the versatility of Rouge in team compositions.

15:04

💡 Cooldown Reduction and Its Impact

This section emphasizes the importance of cooldown reduction in the game, particularly for electric types. The speaker argues that Rouge's cooldown reduction is superior to other options like Litter D, as it scales immediately and is more beneficial for top-tier players. They also discuss the strategy of using Rouge in co-op teams and the need for constant resetting to maximize her potential.

20:05

🌟 Final Thoughts on Rouge's Potential

The speaker concludes with a final analysis of Rouge's kit, suggesting that despite her seemingly lower attack damage numbers, her HP scaling abilities make her a valuable asset. They recommend pulling at least one copy of Rouge and prioritize skill one for cooldown reduction. The paragraph also touches on the potential for future HP scaling units and the need to balance them with existing buffs like Rouge and Mass.

25:06

🎒 Conclusion and Vacation Notice

In the final paragraph, the speaker reiterates their recommendation to pull at least one copy of Rouge and provides a brief guide on prioritizing her skills. They also mention their upcoming vacation and the timing of their live streams, expressing their excitement about Rouge's release and wishing their audience good luck with pulling her.

Mindmap

Keywords

💡Rouge

Rouge is a character within the game discussed in the video. She is described as an electric type sniper rifle unit with unique abilities that make her a valuable addition to various team compositions. The video's theme revolves around her release and the impact she will have on the game's meta. For example, the script mentions her charge time, damage output, and skills, indicating her potential as a top-tier unit.

💡Cooldown Reduction

Cooldown Reduction is a game mechanic where the time it takes for a character's abilities to become available again is decreased. In the context of the video, Rouge's abilities offer cooldown reduction, which is a significant factor in team strategy and optimization. The script discusses how Rouge's cooldown reduction can affect gameplay, particularly in high-level raids.

💡Skill Activation

Skill Activation refers to the conditions under which a character's special abilities are triggered. The video script details how Rouge's skills activate after certain actions, such as charging a certain number of times or being in specific game states. Understanding skill activation is crucial for players to maximize Rouge's utility in battles.

💡HP Buffer

An HP Buffer is a character whose abilities increase the maximum health points (HP) of allies, providing a defensive boost. The script highlights Rouge's role as an HP buffer, which is significant because it can enhance the survivability of the team. The video discusses how Rouge's HP buffing abilities can be particularly beneficial for certain units that scale with HP.

💡Sniper Rifle

A Sniper Rifle is a type of weapon within the game, characterized by its long-range and high damage output. The term is used in the video to describe Rouge's weapon type, emphasizing her role as a damage dealer from a distance. The script mentions stats like charge time and reload time, which are relevant to her effectiveness as a sniper.

💡Burst Skill

Burst Skill refers to a powerful ability that a character can use, often with a longer cooldown period. In the video, the discussion around Rouge's burst skill is important because it outlines her potential damage output and the strategy involved in using it effectively. The script mentions how her burst skill can be enhanced or reduced, impacting gameplay.

💡Team Composition

Team Composition is the strategic arrangement of different characters in a game to optimize their combined abilities. The video script frequently refers to team compositions, discussing how Rouge fits into various teams and the potential synergies she can create with other characters. This is central to the video's theme of analyzing Rouge's impact on the game.

💡Skill Upgrading

Skill Upgrading is the process of enhancing a character's abilities to improve their effectiveness. The video script mentions the importance of skill upgrading for Rouge, particularly her skill one for cooldown reduction. This is a strategic consideration for players looking to maximize Rouge's potential in battles.

💡Max Ammo

Max Ammo refers to the maximum ammunition capacity for a character, which can affect their ability to use skills without interruption. The script discusses the need for Rouge to have at least one line of max ammo to ensure she doesn't reload too frequently, which could disrupt her cooldown reduction and overall performance in battles.

💡HP Scaling

HP Scaling is a mechanic where a character's abilities or stats increase based on their maximum health points. The video script highlights Rouge's potential to support HP scaling units, suggesting that she could be a key component in future team compositions if more HP scaling characters are introduced. This concept is integral to the discussion of Rouge's versatility and future-proofing.

Highlights

Rouge is an electric type sniper rifle with a 71.7% charge time, which is on the higher end for sniper rifles.

Rouge's reload time is 2.33 seconds, which is slightly slower than the average of 2 seconds.

Skill one activates after charging eight times, affecting all allies by increasing Max HP by 5% and reducing caster HP without restoring it for 5 seconds.

Rouge's burst skill reduces burst cooldown skills for 7 seconds, requiring at least one line of max ammo to optimize her cooldown reduction.

Skill two is positionally based, affecting self and two allies on both sides when assigned in the back row, preventing buff stealing.

Skill two also activates when attacking full charge for 30 times, affecting self and two allies on both sides when in Sword coin status, providing damage taken reduction.

Rouge's burst skill activates one burst skill for five times, affecting all allies with various buffs when in different coin statuses.

Rouge's kit provides a significant buff to 2B, potentially making her a top-tier unit in the game.

Rouge's introduction might lead to the replacement of other units like Blanc, Noir, and Dhyrst in certain team compositions.

Rouge's cooldown reduction is immediate and scales well, making her a top-tier choice for electric type teams.

Rouge's skill one is crucial for cooldown reduction, and it's recommended to max it out for optimal burst skill rotation.

Rouge's skill two and burst skill have smaller scaling and can be upgraded slowly if resources are limited.

Rouge opens up new team-building possibilities, including being part of the electric team or an HP scaling team.

Rouge's damage taken reduction buff could make ToB a more effective tank, especially in low investment scenarios.

It's recommended to get at least one copy of Rouge and prioritize skill one for cooldown reduction.

Rouge's presence in the game might influence the design and balancing of future HP scaling units.

For Co-op play, Rouge can be placed to constantly reset and manipulate cooldowns for optimal team performance.

Transcripts

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so I will be on vacation so this will be

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the last live well not last live

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actually I might be live tomorrow still

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so I be live tomorrow still but I won't

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be up when Rouge comes out so I'm not

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going to be able to do some testing the

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best I can do is talk about her now I

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have not seen her skills yet so this

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will be my first reaction to it all

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right let's see verse one okay as what

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we were expecting this is really really

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good right uh the other option was going

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to be a burst three and and because it

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will allow her to be with Blanc and Noir

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she's electric type sniper rifle okay

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71.7% that is on the higher end of

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sniper rifle most Sr is at

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69% that is interesting that it's 71%

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charge time is 1 second full charge

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damage is 250 deals 200% on attacking to

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core okay reload time is

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2.33 seconds that might be on the more

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neutral like it it's on the slower cuz

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most are two seconds you can see here

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see it's 2 seconds so it's a little bit

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slower yeah the reload time is a bit on

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the slower End by 33 seconds okay let's

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see the skill one activates when

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charging eight times affects all allies

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Max HP 5% and Caster HP without

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restoring last for 5 seconds ooh okay

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without restoring HP for now wait

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they're all without restoring

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HP

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oh okay burst cool reduce burst cool

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down skills for 7 seconds so eight times

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which is similar it's also eight times

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that means that we're going to need need

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at least one line of max ammo so that

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there will always be a time where she

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only reloads at most one time before she

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needs to she reduces that cool down

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burst skill which is pretty important so

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shooting for 8 times and cool down 7

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Seconds yeah so you want to overload her

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at least get at least one line of max

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ammo for sure okay activates when

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assigned in the back row in the battle

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affects self and two allies on both

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sides

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oh so it's going to be positional based

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back row is position two and position

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four yeah this is actually pretty

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interesting because this is the first of

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that design I like this I actually like

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this um because I mean it's it might not

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seem as big of a deal but it's just

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interesting it's just a different way of

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like positioning

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buffing but it Buffs the two eyes the

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good thing about this is we have more

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control who it's buffing which is really

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really good yes there's no buff stealing

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this is a this is actually a good thing

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this is a really really good thing of

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skill two activates when attacking full

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charge for 30 times affects self and two

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allies on both sides when in Sword coin

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status okay I need to understand this

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sword FX sword coin status so sword Co

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is the first part so basically whoever

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is buffed with the sword coin will get

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the will'll get this damage taken

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reduction okay it's like whatevers but

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that would be nice for taunters and this

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is not going to be good for PVP because

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full charge 30 times that's going to

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take a while the The Shield coin that is

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but that's I mean that's a nice thing

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sure okay I mean it's it's whatever

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damage taken reduction but actually that

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damage taken reduction would be good

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because it can Buffet the highest attack

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and if that highest attack is tanking

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some damage from the boss no this is

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actually pretty good because now you're

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high because you're going to give the

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attack damage sword Coin Attack damage

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to your highest DPS anyway right you

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were going to put that but then there's

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sometimes where the boss just targets

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the highest attack so this damage taken

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is actually a good thing her kit is

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looking bigger and bigger as I'm reading

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it right now activates one burst skill

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for five times so that would be after

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the one minute Mark you you would have

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bursted four times within the first

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minute affects all allies when in Shield

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coin status double sword coin Max HP

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increase of Caster Max HP without

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restoring HP continuously oh my God we

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got another HP buffer affects all allies

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attack 20 20 22nd burster that's even

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insane effects all allies casters attack

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10 15% okay so 50% attack is like

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whatevers right but the thing is like

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she also has a little bit of these

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attack damage a little bit of the attack

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damage activates when in Sword coin

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status affects all allies Max HP when

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it's Shield coin Max HP and when it

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double sword coin Max HP the thing is

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all of these can stack together cuz

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you're you're going to keep the sword

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coin forever and then once Shield coin

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activat wa that's going to be forever

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also and then the double sword coin will

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be forever after the 1 minute Mark so

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it's like 60% HP plus 15% HP plus 6%

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attack damage and 15% attack and also 5%

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HP here this is like insane huge buff to

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2B and I'm wondering if there's a future

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unit upcoming soon that's also going to

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be scaling on HP this is the unit that

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we've been waiting for on 2B now there's

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some concern or some people that was

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saying oh what if like we can we can

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remove Blanc now or Noir with the with

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the bunnies now right the and that's

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actually still a possibility you can

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have Rouge with Blan and then put Noir

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in like the shotgun team that's still a

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possibility she doesn't necessarily need

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to be in the bunny steam but she can

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also support Blanc so you can have like

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Rouge with Blanc and then like other

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units she is more of an HP buffer though

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but it's not like the attack and attack

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damage are super bad and the biggest

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thing here is the cool down and I was

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worried that you might need a another

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bunny together with her to work but she

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doesn't need to be with another bunny so

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Blanc and AAR can still be the duo and

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she can move out of that and she can be

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a team five and this will be a really

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solid team five especially if we decide

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to use the shotgun team with the bunnies

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and it doesn't necessarily have to be a

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team five again if there's other DBS

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that's like scaling on HP now obviously

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like there's giltin there's Scarlet

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drunk Scarlet but the the damage on them

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there's still a limitation on it but 2B

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is the one that scales harder with the

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more HP it is Guillotine so you might

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you guys are are misunderstanding

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guillotin a little

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bit the more HP guillotin has does not

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have anything to do with how much attack

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guillotin

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gets because guillotin attack increase

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is based on

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her HP loss and it's for every percent

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HP loss so yes like yes it will make it

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scale but up to a certain point the

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scaling that she's getting from Rouge is

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not that much so you guys are Mis stting

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this there's a limit to how much attack

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percent increase guiltin is getting it's

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a percentage loss so she doesn't scale

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that great with Rouge and mass

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together yeah guillotin is not going to

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be that crazy with

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Rouge because also guillotin is also

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reducing her HP and then mass is

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reducing her HP the main thing the main

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good thing about it I would say is if

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there's a Healer

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then that's a good thing Rouge and

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guillotin and then Mast and then like

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maybe like Helm or something like a

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Healer then then that would be okay

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because the good thing about that is she

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drops down Rouge and mass will drop down

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guillotin even though guiltin like Max

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HP so that's the main thing that uh that

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Rouge would be good at but let's say if

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we're not running in a

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Healer guilin's damage is still to a

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certain degree has a cap compared to

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like say 2B 2B is a little bit different

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because she has like an pretty much

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based on Final Max HP scaling volume

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will still be used in fact the one that

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will likely be replaced is dhy the

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biggest struggle with dhy is actually

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her cool down reduction requires her to

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be partnered with another unit typically

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dhy is partnered with dala or Sumerel or

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like Sakura or priv to make dh's cool

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down very effective because if you don't

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have another unit that's partnered with

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dhy that assist her cool down reduction

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typically you would lose some some burst

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at by the end and so that's the issue

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with dhy she she's good as a burst one

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cool down reduction but she does need

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another unit to get her with it and so

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if there's anything that she is going to

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replace it's actually Dy rather than

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volume a lot of top players value volume

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a lot more compared to dhy yeah if you

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don't have

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another supporter that can assist dhy

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for ammo reduction or additional cool

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down together with dhy when you're fast

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charging you have like 3 seconds and

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that 3 seconds on the span of what like

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10 12 bursts that's 30 seconds DPS or 30

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seconds loss without being in Full Burst

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you it's like 20 20 30 seconds loss

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without being a Full Burst right

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especially when there's cue and is she

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isant shooting yeah and the thing is

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like dory's damage is not enough to

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really offset using her and so this is

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actually a huge downfall for dhy

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especially with Rouge coming in and will

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this make Tu be really relevant she

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could be one of the top teams that

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people have been using a lot is using 2B

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and Mast with volume and this is a more

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con consistant buffer I wonder if

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there's going to be another electric DPS

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that's scaling with HP scarlet and

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guillotin have some electric scaling HP

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also and mass technically is increasing

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this Max HP also so I wonder with Rouge

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I wonder if there's another electric

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just you know just to have that insane

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Synergy is shotgun team retired no no

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shotgun team is not retired it's

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actually one of the more consistent team

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as of recent I wouldn't say it's retired

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and a lot of people would like to opt in

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to shotgun team because they're very

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simple to play Noir feel feels

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retired uh no I don't think Noir is

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going to be retired though cuz Noir I

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mean it's not like we're going to use

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Rouge with Blanc and the Blanc Noir

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combo is still valid like we can do that

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but we don't have to like you can use

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Rouge with Blanc and then like three DB

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yes right that's the good thing about it

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but it doesn't have to be like that

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overall 100% get this unit because she

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is going to fill in that last burst one

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Standalone also for like team four team

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five and she doesn't have to be the team

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14 te five especially if we do get a HP

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scaling DPS in the future more because

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that again that's something that they

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haven't really explored as much ever

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since TB came out and I feel like they

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should export that more like if we are

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going to replace someone so for example

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this puts Rouge into the top three team

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with litter D killer wife and then Rouge

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and then volume would be the next one

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for burst cool down burst one cool down

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reduction and then the last one would be

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Dy but technically because we're using

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shotgun team dhy gets kicked out

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everybody almost everybody else is using

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volume primarily just for her cool down

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so we're going to kick out volume first

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before we even kick out

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Rouge if there's another burst one coold

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down reduction that comes out first say

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s again it's not like Dorothy will be

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completely irrelevant I do think that Dy

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will definitely be seen use especially

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for water raid team and uh I don't know

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like maybe if there's other ways to kind

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of buff her but again the biggest flaw

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on dhy is just her cool down reduction

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if there is a solar raid that would be

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using dhy plus privity that would be a

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possible team also right like that

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that's that's a team that we can use get

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at least one copy I can see top players

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getting multiple copies because of that

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Caster's HP scaling on the plus side for

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a lot of you for a lot of people's

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usage skill one is more than enough to

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skill up likely this skill one is going

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going to be scaling based on how much

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cool down she's going to be reducing so

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for a lot of people scale one is just

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the backs that we'll likely need to do

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and the skill to is it's also good but

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because of the amount of the attack

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damage in here it probably not as big

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and unless you are entertaining the HP

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team in particular right now only really

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2B you don't have to upgrade the skill

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two and burst skill immediately so

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that's the on the plus side for this you

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could kind of think of it like you would

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for a lot of people they would probably

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use her more for cool down on the burst

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one category because the burst two is

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filled with a bunch of top tier deep

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buffers and buffers that but that they

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don't have cool down right and so this

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burst one will fill in that Niche is

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really good so and and the attack here

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on the burst is relatively on the lower

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end and it's based on Caster's attack so

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I don't think you guys will need to go

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crazy on the skilled books for a lot of

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people now like the top players are

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going to have to the top players are

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going to have to like spend a lot of

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skill books because these are probably

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they're probably going to take advantage

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of these HP things right and some people

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are probably going to start Reviving to

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be she's not limited so you can still

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get future copies this is actually

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really good and does open up okay we did

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say this back when tub came out it opens

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up a possibility of like scaling the

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same thing we did for for Mass oh it the

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the HP scaling oh my God it opens up a

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possibility of future HP and now finally

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we have another one it only took them a

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year it's so long any case even if

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you're not going to use her for Max HP

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it's not like she's completely useless

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right she has attack damage and she has

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like a little bit of attack it's not

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like she's completely useless for that I

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mean eventually you do want to Max them

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all out but if you're really really

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starving for resources you can just use

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her for cool down another big thing that

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I want to say this is a cool down

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reduction for

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electric in case you don't realize we

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don't have a cool down reduction

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electric type this whole time rip exia

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no exia is built in a different team

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what are you guys talking about exia is

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a damage taken increase with a little

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bit of attack buff like on burst one she

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she she works completely differently and

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you have to retire her it's going to

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take her a while before you want to

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retire her though how good exia is you

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have to realize how good exia is she's

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so good that she is using d as a cool

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down reduction she exists in a team with

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d and d is just there for cool down

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reduction for electric

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team you guys

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are and now you put in Rouge that's true

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yeah you put in rou Rouge now Rouge now

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for cool down reduction actually now

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you're right you are right we are you

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are putting Rouge now as cool down

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reduction D is gone the number one Co-op

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team for electric r now going to be

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there you have EXA Crown summer anise ir

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and then Rouge how do you place Rouge in

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Co-op by constantly

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resetting yeah you have to constantly

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reset and then you have to manipulate

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make sure that your your teammates are

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loading fast and loading slow it's like

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you have to throttle your PC so that you

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log in when you queue up you make sure

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they log in in like a particular

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order but Co-op who plays Co-op a lot of

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the people in our in in our community

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actually does Co-op if you guys by the

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way if you guys want to do na Coop I

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mean we do Co na Co-op whenever there's

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Co-op I run with a lot of a bunch of

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viewers now obviously we'll try to maax

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and try to do some good runs but uh we

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do some carry runs so if you guys want

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to get like top 10% easily by the way so

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I just want to point out this cool down

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reduction is actually the better

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compared to litter this is the best cool

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down reduction type the biggest issue

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with litter and especially for top tier

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players is that the cool down reduction

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doesn't scale to the max immediately we

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have to burst like two three times and

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for top players this cool down

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reduction is actually a detriment for us

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because we're reaching the fastest cool

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down rotation right the burst cool down

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radiation and it actually loses us like

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a half to a Full Burst rotation in the

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in the full duration run in a solar raid

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that is actually

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extremely bad because it think of it

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what if you missed like a one full

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rotation of scarlet back Shadows

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burst right it's a huge damage

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loss so this rotation the main thing

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about it the this burst cooldown

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reduction this is actually the best type

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of burst cooldown reduction out of

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everything because it's immediate it you

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you ramp up to the maximum ideal cool

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down reduction at the burst first burst

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so R Rouge cooldown reduction is

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actually the top tier type of cooldown

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reduction especially for a lot of top

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tier

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players you guys don't realize sometimes

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we just use d as a cool down reduction

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the top DPS on mirror container is using

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de as cool down

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reduction because it's reducing the cool

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down by a lot and we opted out like not

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using dollar or volume I think this guy

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just have like a really good role but

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see almost everybody has used like Vol

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uh d as the cool down reduction yeah see

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almost like the top parses for a lot of

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people have used the as the cool down

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reduction

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and that's just using d as a cool down

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reduction and so this will actually

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replace the top Elemental electric team

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with Rouge this is actually really good

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I like I like this

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overall her kit is very packed it might

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seem like a little bit of lower numbers

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on the attack damage and then the

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casters attack but then there's a really

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good scaling HP that makes up for it and

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she will be open for those HP units that

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you know hopefully they're still going

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to keep

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releasing they're so slow at releasing

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these HP units man come on and very the

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first electric top tier top tier unit

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pull at least one 100% don't miss out on

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a cool down B one cool on reduction Al

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this one since she's not going to be a

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limited you can just get one copy and

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then just get duplicates of her later

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down the road especially with the

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anniversary upcoming soon right if you

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guys don't have a lot of resources

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top tier players probably will get a lot

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of multiple copies of this for the cope

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that there's going to be more HP units

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that are scaling but uh in the immediate

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like near future for now doesn't seem

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like there's a lot of HP that they would

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benefit from the HP so you don't need

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that I would probably for me as a top

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wron career I would try to get like at

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least MLB on it but that's me right like

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it's competitive again you guys never

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really need like multiple copies I've

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managed to just scrape by with just not

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few copies oh man I I I'm a little bit

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glad this does make me feel a little bit

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better because I skill resetted my TV

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and then re-up graded her and skilled

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her back to skill 10 10 10 again so a

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little bit a a little bit

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glad I don't feel as bad now but

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this is giga Bay but she have to trick

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people through res skill Tov uh I mean I

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don't think she will be crazy crazy

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great immediately right and the biggest

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reason why a lot of people have used to

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be is for the tank right like the

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highest attack damage tank but this

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damage taken does really make to be a

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lot more effective one of the biggest

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struggle for low investment to be is she

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doesn't she cannot tank enough so this

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damage taken would help to be kind of

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survived that also so again like there's

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just a lot of good things on this unit

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100% no

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doubt and because I'm not going to be

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able to make a video when she's out this

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is just what I'm going to say get one at

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least one copy of her priority skill

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would be skill one obviously for the

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cool down reduction and you definitely

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do want to Max that out so that you have

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like a good rotation on your burst skill

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two and burst skill I have a feeling

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that they would have small

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scaling and if you don't have that HP

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scaling unit you can kind of like just

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upgrade them slowly obviously you still

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want to upgrade them max out right

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attack damage even if they're not HP

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scaling attack damage percent is still

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even though it's small amount of value

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it's still a good amount for example for

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units that doesn't have have attack

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damage increase so give an example would

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be like 2B Alice Red Hood they don't

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have attack damage increase on their kit

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then this is actually relatively good

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and same you know that just additional

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little bit of extra attack so obviously

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you still want to skill up skill two and

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burst but I just say like if you're

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really starving for resources you can

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max out skill one uh you know just

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upgrade between four to seven on skill

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two and burst eventually you do want to

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Max him out and yeah she does open up a

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lot of different team building I already

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told you about the highest like electric

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team she can belong to that uh she can

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be with Blanc and then move Noir into

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the shotgun team separately or she can

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be with Mast or the HP increase so Rouge

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Mast and tub and maybe there's going to

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be another future unit that's scaling on

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HP holy crap that would be absolutely

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broken I just want to say

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however I do say I don't think though

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that that means that future units that

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are scaling in HP will probably be

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balanced around Rouge and Mast so that's

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just something to keep in mind I have a

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feeling that like they're going to take

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into consideration Rouge and mass buff

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for those that are units that are

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scaling in HP I wouldn't say that the HP

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team is that huge though that crazy but

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yeah overall I really good unit pull at

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least one

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copy I would say 1044 is like the budget

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build maybe 744 but like eventually you

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do want to 1077 and 10 10 10 eventually

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that's kind of like my progression on

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her that's how I see it resilience Cube

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and get at least one line of max ammo

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100% that's your main goal so that she

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doesn't reload at least twice Whenever

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there so there's like no time where she

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would end up like reloading twice just

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to get their cool down reduction so at

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least one line of max ammo but yeah

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that's like the effective build one her

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again I will be out for

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Canada vacation so I won't be out when

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rou rou will be released but I you know

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it's it's very simple just looking at

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how her kits are the

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prioritizations but yeah that's my R

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analysis

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good luck to everybody that's pulling

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definitely 100% get one copy by the way

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did you know that 56% of you still

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hasn't subscribed yet make sure to click

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that subscribe button click that Bell

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Related Tags
Gaming StrategyUnit AnalysisRouge ReviewElectric TypeSniper RifleTeam BuildingCooldown ReductionHP ScalingGaming GuidesRaid Tips