"If you don't like it, don't play it," they told us

Asmongold TV
16 Sept 202412:57

Summary

TLDRThe video script discusses the dismissive phrase 'if you don't like it, don't play it,' highlighting its negative impact on video game communities. The speaker argues that such an attitude discourages constructive criticism, which is vital for game improvement. They emphasize that feedback is necessary for a game's growth, and apathy, not hate, is the worst reaction as it signifies disinterest in improvement. The script also touches on the importance of player base for a game's success, suggesting that a dwindling player count can lead to a game's decline.

Takeaways

  • ๐Ÿ˜€ The video argues against the dismissive phrase 'if you don't like it, don't play it', suggesting it's harmful to game communities.
  • ๐ŸŽฎ The creator points out that if players stop playing a game due to dissatisfaction, the game's community and potential for improvement diminish.
  • ๐Ÿค” The video highlights the importance of feedback from players to game developers, as it can lead to improvements rather than the game's demise.
  • ๐Ÿ“‰ The script discusses how games can enter a 'death spiral' if players leave and new ones aren't attracted, leading to the game's decline.
  • ๐Ÿ‘Ž It criticizes the creation of 'echo chambers' where only positive feedback is allowed, which can hinder a game's growth and improvement.
  • ๐Ÿ’ฌ The video emphasizes that constructive criticism is different from hate and that players should voice their concerns to help games evolve.
  • ๐Ÿšซ The phrase 'if you don't like it, don't play it' is portrayed as a sign of apathy, which is more detrimental to a game's success than hate.
  • ๐Ÿ’ฐ The script humorously suggests that the creator might be making more money discussing the game 'Concord' than the game itself.
  • ๐Ÿ˜… The video touches on the irony of people telling others not to play a game, only to see the game fail and their investments in it become worthless.
  • ๐Ÿ‘ The creator encourages viewers to share their thoughts in the comments, appreciating both agreement and disagreement.

Q & A

  • What is the main argument against the phrase 'if you don't like it, don't play it'?

    -The main argument is that this phrase is dismissive of constructive criticism and can lead to the decline of a game if players stop playing due to unaddressed issues.

  • Why does the speaker consider the phrase 'if you don't like it, don't play it' to be harmful?

    -The speaker believes it's harmful because it discourages feedback that could improve the game, and can lead to a death spiral where players leave, causing the game to lose popularity.

  • What does the speaker suggest is a better approach to criticism than the 'if you don't like it, don't play it' mentality?

    -The speaker suggests that constructive criticism is better as it can help improve the game, rather than pushing people away and causing the game to fail.

  • What is the term used for a group of fans that create a separate community to discuss a game's positive aspects despite its negative reception?

    -The term used is 'copes' and they create a 'low sodium version' or a separate safe space for discussing only good things about the game.

  • How does the speaker relate the decline in player numbers to the health of a game?

    -The speaker relates the decline in player numbers to the health of a game by stating that a game is less likely to be worth investing time in if it's losing players rapidly.

  • What example does the speaker give to illustrate the point that a game's player base is crucial for its survival?

    -The speaker gives the example of 'New World', noting that if a game's player base is dwindling, it's a sign that the game is dying and not worth investing time in.

  • What does the speaker mean when he says 'Concord proved my point'?

    -The speaker means that the failure of the game 'Concord' exemplified his point about the negative impact of the 'if you don't like it, don't play it' attitude on a game's success.

  • Why does the speaker say that apathy is worse than hate when it comes to feedback on a game?

    -The speaker says that apathy is worse than hate because hate indicates that people want the game to improve, whereas apathy means they don't care if it gets better or not.

  • What does the speaker think about people who become emotionally invested in a game and see criticism as a personal attack?

    -The speaker thinks that such people are incapable of understanding that criticism can be beneficial for the game's improvement and that their dismissive attitude can harm the game.

  • What does the speaker say about the importance of player feedback in game development?

    -The speaker emphasizes that player feedback is crucial for game improvement and that dismissing it with 'if you don't like it, don't play it' can lead to the game's downfall.

  • What is the speaker's opinion on the phrase 'if you don't like it, don't play it' in the context of game improvement?

    -The speaker's opinion is that the phrase is harmful and short-sighted, as it discourages valuable feedback that could lead to game improvement and ultimately contributes to the game's failure.

Outlines

00:00

๐ŸŽฎ Criticism in Gaming Communities

The speaker vehemently disagrees with the common refrain 'if you don't like it, don't play it' in gaming communities. They argue that this attitude is detrimental as it discourages constructive criticism, which is essential for game improvement. The speaker points out the irony of fans of unpopular games creating echo chambers to discuss only positive aspects, highlighting the negative reception some games receive despite initial popularity. They emphasize that expressing dissatisfaction with a game is often a sign of investment and a desire for it to succeed, not a rejection of the game itself.

05:00

๐Ÿ”ฅ The Downfall of Apathy in Gaming

Continuing the discourse on gaming feedback, the speaker asserts that apathy is more harmful than hate because it signifies a lack of interest in improvement. They discuss the impact of player numbers on game viability, using 'Concord' as an example of a game that failed due to a lack of players, partly because of the dismissive attitude of its community. The speaker also touches on the broader implications of a game's decline, such as financial losses and job cuts, and criticizes the shortsightedness of those who discourage criticism with the 'if you don't like it, don't play it' mentality.

10:02

๐Ÿ—ฃ๏ธ The Power of Constructive Criticism

In the final paragraph, the speaker reiterates the importance of constructive criticism over blind acceptance in gaming. They argue that it's possible to love a game while wanting specific aspects to be improved, using the example of hero talents in a game. The speaker also addresses the emotional investment of gamers, suggesting that criticism is often met with hostility because it's perceived as a personal attack. They conclude by urging the audience to consider the long-term effects of discouraging feedback and to engage in more thoughtful discussions about game development.

Mindmap

Keywords

๐Ÿ’กConcord

Concord in this context refers to a video game that has been criticized for its quality, leading to a decline in its player base. The video discusses how dismissive attitudes like 'if you don't like it, don't play it' can contribute to the game's downfall by discouraging constructive criticism. The speaker uses Concord as an example to illustrate the negative impact of such attitudes on game communities.

๐Ÿ’กEcho chamber

An 'echo chamber' is a metaphorical term used to describe a situation where only one viewpoint is heard, often leading to the reinforcement of existing beliefs without challenge. In the video, the speaker criticizes the formation of separate online communities that only discuss positive aspects of a game, suggesting that this insular approach can hinder the game's improvement by avoiding necessary criticism.

๐Ÿ’กCopium

In the context of the video, 'copium' refers to a defensive or dismissive attitude often seen in fan communities, where negative feedback is met with denial or indifference. The speaker mentions 'copium train' to describe the behavior of some fans who create a 'low sodium' or sanitized version of a community to avoid criticism, which can lead to a lack of improvement in the game.

๐Ÿ’กConstructive criticism

Constructive criticism is feedback that is intended to help improve a product or situation. The video emphasizes the importance of constructive criticism in game development, arguing that it is essential for games to evolve and improve. The speaker contrasts this with the dismissive attitude of 'if you don't like it, don't play it,' which they believe hinders progress.

๐Ÿ’กApathy

Apathy is a lack of interest, enthusiasm, or concern. The video discusses how apathy can be more harmful than hate because it indicates a lack of care for improvement. The speaker argues that while hate may drive people to seek change, apathy leads to stagnation and the eventual decline of a game if players do not engage with its development or critique.

๐Ÿ’กDeath spiral

A 'death spiral' in the context of the video refers to the decline of a game's popularity due to a decreasing player base. The speaker uses this term to describe the cycle where a game loses players, leading to fewer people joining and more existing players leaving, ultimately resulting in the game's failure. This is used to highlight the importance of retaining players through positive engagement and improvement.

๐Ÿ’กPlayer base

The 'player base' refers to the community of players who actively engage with a game. The video underscores the significance of a healthy player base for a game's success, as it indicates ongoing interest and investment in the game. The speaker argues that pushing players away with dismissive attitudes can lead to a shrinking player base, which can contribute to the game's decline.

๐Ÿ’กDismissive

To be 'dismissive' is to treat something as unimportant or to reject it without consideration. The video criticizes the dismissive attitude of some gamers who respond to criticism with 'if you don't like it, don't play it,' suggesting that this approach is counterproductive and prevents meaningful dialogue about a game's issues.

๐Ÿ’กEmotional investment

Emotional investment refers to the strong feelings and attachment one has towards something, in this case, a video game. The video discusses how some fans become so emotionally invested in a game that they perceive any criticism as a personal attack, leading to a defensive reaction. This emotional investment can hinder objective discussion and improvement of the game.

๐Ÿ’กConstructive feedback

Constructive feedback is a specific type of criticism that is intended to help improve a situation or product. The video argues for the necessity of constructive feedback in game development, suggesting that it is through such feedback that games can evolve and meet player expectations. The speaker contrasts this with the negative impact of dismissive responses like 'if you don't like it, don't play it.'

Highlights

The 'if you don't like it, don't play it' argument is criticized as being counterproductive for game improvement.

Constructive criticism is essential for game development, and dismissing it can lead to game decline.

The importance of player feedback in identifying and rectifying issues within a game is emphasized.

Apathy towards a game is considered worse than hate because it signifies indifference to its improvement.

The speaker argues that games need an active player base to thrive and that pushing players away is detrimental.

The concept of a 'death spiral' for games is introduced, where player loss leads to a decline in the game's popularity.

The impact of a game's player count on its perceived value and the willingness of new players to join is discussed.

The speaker points out the irony of people spending money on games they claim not to like.

A call to action for players to voice their concerns to improve games rather than abandoning them is made.

The idea that games with fanatical audiences often face criticism as a personal attack is explored.

The speaker suggests that games can improve by addressing specific issues raised by players.

An analogy is drawn between loving something overall but wanting to improve certain aspects of it.

The potential consequences of a game's failure due to a toxic community pushing players away are highlighted.

The speaker reflects on the importance of not dismissing criticism and the role it plays in game evolution.

The notion that some people might stop playing a game due to frustration is acknowledged as a valid personal choice.

The video concludes with a call for viewers to engage in the discussion and share their thoughts on the topic.

Transcripts

play00:00

Concord is proof that don't like it

play00:01

don't play it argument is stupid of

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course it's stupid it's been stupid and

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also it well I'll I'll listen to what he

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said let's listen to what he says Hey

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guys some time ago I uploaded a video

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talking about one of the worst things

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that you can say related to a video game

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which is if you don't like it don't play

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it I hate this expression because it is

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really a stupid are you thinking what is

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behind this sented

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I've seen this guy in my chat before

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yeah this guy's one this guy's a viewer

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I know I know this

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guy if people don't play the game the

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game dies down plus if I am talking

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about the game it is it is weird how

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people that are fans of games that are

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obviously unpopular like it's actually

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crazy the amount of like copes that they

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go through have you guys ever been part

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of a game and seen a game be so

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negatively negatively received but the

play01:00

game was very popular at the start so a

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handful of people that are on the copium

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train make a second subreddit and they

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call it like a low sodium version of

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like this of like whatever the game is

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and then they make a separate safe space

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for only talking about good things about

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the

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game you remember that it's so [ย __ย ]

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cringe dude oh my God like if you're

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doing that

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you've obviously very very very

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obviously [ย __ย ] yourself yeah B

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building an echo chamber

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yeah in some way I do care about the

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game and yes I am pissed off about this

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because when I youlo a video talking

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about again and I complain about

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something they always come a stupid

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[ย __ย ] that says if you don't like it

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don't play it brother I am talking about

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the game because I want for the game to

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improve if everybody thought like you

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and sto playing the game the game goes

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and dies and Concord Prov me R well it's

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not just Concord like this happens with

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all kinds of games yeah he's totally

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right is that yeah people that are

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giving feedback to the game and saying

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they don't like something like the worst

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thing to have isn't hate it's apathy

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because if people hate something that

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means they want it to get better if

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people are apathetic to it that means

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they don't care if it gets

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better why I'm making this video because

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people said I don't want to play like a

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fat ugly [ย __ย ] with ciss pronouns and

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you guys said if you don't like it don't

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play it and people didn't play it and

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the game [ย __ย ] died and it was well

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deserved now you understand why it is so

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stupid to say if you don't like it don't

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play it I am not saying that conquer fa

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because of that obviously it fail

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because the game sucks but it is it

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didn't make it any better and it

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certainly made it easier for it to fail

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absolutely a factor that people said if

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you don't like it don't play it and and

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you see that not playing the game and a

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lot of people not playing the game leads

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to the game dying because the most

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important thing is having people playing

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the game brother today is something

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common that when some recommends the

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game to you you go and look how many

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players does this game has to see if it

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is worth it to invest your time and that

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dude he's totally right like nobody

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wants to invest their time into a game

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that's dying so like that's what happens

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right is like as soon as an MMO starts

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losing momentum what ends up happening

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is that then people start quitting and

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then people aren't basically it's the

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same as like anything like why does

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somebody why do things die they usually

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die because they are losing cells at a

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rate that is faster than the cells are

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being

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regenerated very very simple very easy

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to understand right that's how aging

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works and so that's the death spiral and

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so that's exactly what happens with

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these games is each individual person is

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a [ย __ย ] cell there you go and that

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that's how it is very Demir what the

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[ย __ย ] do you mean by that yeah anyway uh

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if you see a game is going downhill and

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it's like yesterday or last month it had

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twice as many players as it does now who

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the [ย __ย ] wants to sign up to be on a

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sinking

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ship

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nobody that is popular and is not going

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to die down so oh a friend recommended

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an MMO to me and you go and look new

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world let's see how is New World doing

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and you see that it has less than the

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exact same example yeah there it is it's

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the exact same [ย __ย ] example

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players and you say [ย __ย ] this I am not

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playing this I am not investing my time

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in this because this is dying do you

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understand why it is important having a

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player base and not pushing them back

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saying if you don't like it don't play

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it because yeah say that enough times

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and then people will actually do it and

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then you've got nothing that's what

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happens yeah people said the same thing

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with Wow

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too trying to improve the game with

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control because they are trying to

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improve the game with constructive

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criticism brother you can like something

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as a whole but have some parts of it

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that you don't like that you want to see

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I like but I think that a lot of the

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hero talents so dick and I want them to

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see them improved does that mean that I

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hate the game that I shouldn't play it

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no it just means that I want this

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particular thing to be improved and I am

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going to this happens with every game

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that has like a fanatical audience it

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happens with every single one of them

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because what ends up go what ends up

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happening is that people become so

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emotionally invested into it that any

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criticism is seen as a personal attack

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from them it's so whne about it so they

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improve it you don't have to like every

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single part of something brother for

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example I am sure you

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have M or friends that you love with all

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your heart and they have some things

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that you don't like or you think that

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they should improve and that doesn't

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mean you don't love them brother are you

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understanding that is why I think that

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saying if you don't like it don't play

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it is for a stupid people that don't

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have foresight when someone say it's

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also it's people that are coping like if

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you've got to say that at a c and like I

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mean to to an extent that it's true

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right if you don't like something don't

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play it it's like there is an element of

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this that is true it's like if you're

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playing a game and it's making you mad

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you're always mad you're getting upset

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constantly frustr ated and you're mad

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about the game all the time yes you 100

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[ย __ย ] per should stop playing the

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game as to me if you don't like it don't

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play it I automatically thinks that they

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are brained because they are incapable

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of visualizing a future where people

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listen to them and they don't play it

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and the game dies down and then the

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thousands of dollars they spent in

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ridiculous skin for their disgusting

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wies are evaporated because the servers

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are shut down and the company declares

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bankruptcy and then they lay off 500

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employees and one of those employees

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goes to Twitter to write that gamer suck

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and that is what the game dies down and

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then they blame Asma gold because he

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founded for 15 videos talking about how

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the game is [ย __ย ] and they are incapable

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of thinking that he died

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because push people away with their

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buling that is why saying if you don't

play08:01

like it don't play it it's a stupid you

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a stupid

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[ย __ย ] [ย __ย ] it's [ย __ย ]

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right he's absolutely [ย __ย ]

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right yes it's

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annoying it's so [ย __ย ] annoying yeah

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you you say oh well you don't like it

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don't play it hey be careful people

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might take your

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advice I am going to get a heart attack

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brother yeah this this is POS my it's

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sad there are no two words in the

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English language more

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harmful than don't play it brother I

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always say I I want to be love I I I am

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a Christian man I always want to show

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love but this is like a trigger for me

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like you know that game dobor that is

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also a [ย __ย ] game that they said when

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you say something they say trigger that

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if you don't like it don't it trigger

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for me like someone says oh you are ugly

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fat and I [ย __ย ] your mother yeah man

play09:02

for sure ho cool they say oh you come

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for a three War [ย __ย ] hole and your

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accent sucks that is true my man that is

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completely true and then they say hey if

play09:12

you don't like it don't play it what the

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[ย __ย ] did you think to me [ย __ย ]

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and that is everything that I wanted to

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tell you today guys I think that a lot

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of people like what's very annoying is

play09:22

that so many people are dismissive of

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the opinions of other people that don't

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see the same don't see things the same

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way that they do and I think that it's

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just very annoying that's the reason why

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it's just extremely [ย __ย ] annoying

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saying that conord prove my point it is

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awesome where reality proves your

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Concepts and what you are saying in your

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videos brother and that just happened I

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said saying this is a stupid reality Pro

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me somebody just said something in chat

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that was really really really really

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funny I never thought about it

play10:00

but you probably made more money

play10:01

discussing Concord than Concord

play10:15

itself that's

play10:18

crazy

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wow well ain't that some that's that's a

play10:23

we're gonna have to we're gonna have to

play10:24

check the the statistics on that one

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that's nuts right it is awesome it feels

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great so I am also educating you so you

play10:34

don't say this anymore because this

play10:36

makes people look like an idiot in my

play10:39

opinion so yes guys let me know in the

play10:41

comments below what you think about this

play10:43

whole situation am I right Am I Wrong Am

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I a clown am I completely wrong and it

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is fine to say if you don't like it

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don't play it the coner Pro me right or

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he doesn't have anything to do the game

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it is it it's okay to say that but

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saying if you don't like it don't play

play11:01

it doesn't make the person

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wrong like it doesn't make their

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argument wrong if you tell them don't

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play the game if someone says like yeah

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I think this is functioning badly saying

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don't play the game doesn't make them

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right or wrong it's a completely

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separate

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conversation so what are you talking

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about if you don't like it don't play it

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let me know everything in the comments

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below I love reading comments even when

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they don't agree with me

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are the ones that say if you don't like

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it don't play it I thought that was

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hilarious remember to like the video to

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subscribe to the Channel all that cool

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stuff help me out my dude guys thanks

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for being here you guys are awesome God

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bless you and remember don't be afraid

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ever because this is just a

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ride

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bro that certainly was a ride I'll link

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you guys a video yeah I've seen jazzer

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Us's videos before I've seen I think

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I've watched one or two of them yeah

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there's the video able to like this guy

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I I think he's got great energy he's

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funny and I think he's right you know

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the accents are right yeah I think so

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and uh Jack like and follow awesome yeah

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yeah this was really good man and I

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think that there's more and more people

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to say this someone said Trump got shot

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again Trump didn't get shot what are you

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talking about like they put bulletproof

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glass in front of like everything around

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him so I think he's even in chat yeah

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jazzus is in chat jazzus uncore there he

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is yeah thanks for the video I yeah

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someone in chat said it well I mean [ย __ย ]

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I guess he did damn there you go and so

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yeah anyway

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um what again Trump's in the chat yeah

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there it is and so

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uh I just I think it's funny that people

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go and they say oh well just don't if

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you don't like it don't play it and then

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when people do that everybody gets mad

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they're like well why did this fail why

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did this happen I'm sorry

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