Hardware for gamedevs / What you need

Jason Weimann
30 Nov 202212:57

Summary

TLDRThis video offers guidance for aspiring game developers on selecting the right hardware. It discusses the trade-offs between laptops and desktops, emphasizing the importance of RAM, with a minimum recommendation of 16GB. The presenter advises on storage, favoring solid-state drives (SSDs) over traditional hard drives, and suggests a minimum of 256GB for ample space. They also touch on the significance of a capable CPU, recommending at least an i5 processor, and the necessity of a dedicated graphics card for advanced graphics work. The video also stresses the importance of screen resolution, advocating for at least 1080p for accurate game development. Lastly, it provides tips on finding good deals on hardware, including checking sites like Slickdeals and considering used markets.

Takeaways

  • ๐Ÿ’ป The video discusses the hardware requirements for game development, focusing on minimum specs and potential upgrades.
  • ๐Ÿ–ฅ๏ธ It compares the pros and cons of using laptops versus desktops for game development, highlighting the personal preference of the speaker.
  • ๐Ÿ’พ The speaker emphasizes the importance of RAM, recommending at least 16GB for game development, with 32GB being ideal.
  • ๐Ÿ—‚๏ธ Storage is crucial, with solid-state drives (SSDs) being highly recommended over traditional hard drives for their speed and efficiency.
  • ๐Ÿ’ฝ The minimum SSD size suggested is 256GB, but 512GB to 1TB is preferred for ample space for game projects.
  • ๐Ÿ–ฅ๏ธ The video suggests that a high-resolution display, preferably 1920x1080 or higher, is important for game development to match common gaming resolutions.
  • ๐Ÿ”ง For CPUs, an i5 or greater is recommended, with the speaker noting that a very powerful CPU isn't necessary for game development but is beneficial for gaming.
  • ๐ŸŽฎ The video briefly touches on the importance of graphics cards, suggesting that for advanced graphics work, an Nvidia or AMD GPU is preferable.
  • ๐Ÿ”Œ Having multiple USB ports is essential for plugging in various devices during game development.
  • ๐Ÿ’ฐ The speaker provides tips on finding good deals on laptops, including using deal websites, checking used markets, and asking around in personal networks.

Q & A

  • What is the main topic of the video script?

    -The video script discusses the hardware requirements for game development, including the minimum specifications needed and recommendations for upgrades.

  • What is the first decision a game developer should make according to the script?

    -The first decision a game developer should make is whether to use a laptop or a desktop for development.

  • What are the benefits of using a desktop system for game development mentioned in the script?

    -Desktop systems offer more power for a relatively low price, but they lack portability and require additional peripherals like a monitor, mouse, and keyboard.

  • How much RAM does the script recommend for a game developer?

    -The script recommends starting with at least 16GB of RAM, with 32GB being ideal, and 8GB being the bare minimum for game development.

  • What is the importance of having a solid-state drive (SSD) for game development?

    -A solid-state drive is recommended because it is significantly faster than traditional hard drives, which improves load times for projects and games.

  • What is the minimum storage capacity suggested for a game developer's system?

    -The minimum storage capacity suggested is a 256GB SSD, but it's generally recommended to go up to a 512GB or 1TB SSD to avoid running out of space.

  • What processor is recommended for game development in the script?

    -The script recommends an i5 or greater, with i7 or newer versions being ideal, but notes that for most game development tasks, the processor doesn't need to be super powerful.

  • Why is screen resolution important for game developers according to the script?

    -Screen resolution is important because it allows developers to see their game in the resolution most players will use, which is typically 1920x1080 (1080p).

  • What are the script's recommendations regarding video cards for game development?

    -For basic game development, any AMD, Nvidia, or Intel graphics card should suffice. However, for more advanced graphics work, it's recommended to have a mobile GPU from Nvidia or AMD.

  • What advice does the script give for finding good deals on hardware for game development?

    -The script suggests looking at deal websites like Slickdeals, checking used markets like Craigslist, and asking around on social media for people who might be selling or giving away old laptops.

  • What is the role of Backtrace in the context of this video script?

    -Backtrace is mentioned as a sponsor of the video. They offer a debugging platform that helps improve game quality by automating error capture and are hosting a game Jam where participants can win a PlayStation 5.

Outlines

00:00

๐Ÿ’ป Choosing the Right Hardware for Game Development

This paragraph introduces the video's focus on guiding beginners through the process of selecting appropriate hardware for game development. The speaker emphasizes the importance of understanding the minimum specifications needed and offers advice on what to consider when upgrading. They invite viewers to engage by liking, subscribing, and commenting with their thoughts or questions. The speaker shares their personal experience, highlighting the trade-offs and benefits of using both laptops and desktops for development, and mentions that while they use a desktop for high-definition and Ray tracing projects, they often code on a laptop for its portability.

05:01

๐Ÿ“Š Essential Hardware Specifications for Game Developers

The speaker delves into the critical hardware specifications for game development, starting with the recommendation of at least 16GB of RAM, noting that 32GB is ideal but not necessary for beginners. They discuss the types of storage, advocating for solid-state drives (SSDs) over traditional hard drives due to their significantly faster speeds, which are crucial for loading game files and projects. The speaker suggests a minimum of 256GB SSD storage but recommends 512GB or 1TB for ample space. They also touch on the importance of a good processor, suggesting an i5 or higher, and the significance of having a dedicated GPU from AMD or Nvidia for more advanced graphics work. Lastly, they stress the importance of screen resolution, recommending at least 1920x1080 for accurate game development visualization.

10:02

๐Ÿ”Œ Practical Tips for Acquiring Game Development Hardware

In the final paragraph, the speaker offers practical advice on where to find good deals on the necessary hardware. They recommend checking websites like Slickdeals for discounts and setting up deal alerts. They also suggest looking into used markets, such as Craigslist, where people often sell their older laptops after upgrading. The speaker encourages viewers to ask around their social circles for anyone who might have a spare laptop they're willing to sell or give away. The paragraph concludes with a call to action to like the video, comment with additional advice or questions, and to participate in the Backtrace game Jam for an opportunity to learn and use their debugging platform.

Mindmap

Keywords

๐Ÿ’กGame Development

Game development refers to the process of creating a video game. It involves several stages including design, programming, and testing. In the video, the speaker discusses the hardware requirements for individuals who are looking to get into game development, emphasizing the importance of having adequate specifications to handle the demands of game creation.

๐Ÿ’กMinimum Specs

Minimum specs refer to the lowest level of hardware requirements needed to perform a certain task, such as running a game or software. The video aims to cover the minimum specifications necessary for a system to be used effectively in game development, suggesting that these are the baseline requirements to ensure smooth operation.

๐Ÿ’กLaptops vs Desktops

This concept compares the two primary forms of personal computers. Laptops are portable while desktops offer more power and upgradability. The speaker discusses the trade-offs and benefits of each, sharing personal preferences and use cases for game development, such as the convenience of a laptop for coding and the power of a desktop for more intensive tasks like recording and high-definition work.

๐Ÿ’กRAM

RAM stands for Random Access Memory, which is the hardware in a computer for storing data that is being used. The video emphasizes the importance of having sufficient RAM for game development, suggesting 16GB as a minimum, with 32GB being ideal for handling larger projects or multiple tasks simultaneously.

๐Ÿ’กStorage

Storage in computing refers to the physical or virtual storage space available on a device for saving data. The script recommends solid-state drives (SSDs) over traditional hard drives due to their faster read and write speeds, which are crucial for game development as they can significantly reduce load times for large projects.

๐Ÿ’กCPU

CPU stands for Central Processing Unit, which is the primary component of a computer that performs most of the processing inside the computer. The video suggests that while a powerful CPU is not as critical for game development as other components, an i5 or higher is recommended to ensure smooth performance, especially during compilation and gameplay testing.

๐Ÿ’กGPU

A GPU, or Graphics Processing Unit, is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display. The script discusses the role of GPUs from AMD, Nvidia, and Intel in game development, noting that while basic game development can be done with integrated graphics, more advanced graphical work may require a dedicated GPU.

๐Ÿ’กScreen Resolution

Screen resolution refers to the number of pixels that can be displayed on a screen. The video stresses the importance of having a screen resolution of at least 1920x1080 (Full HD) for game developers to accurately see and develop their games as this is a common resolution for gaming.

๐Ÿ’กUSB Ports

USB ports are connectors on computers that allow for the attachment of external devices. The script mentions the necessity of having multiple USB ports available for game development, as developers often need to connect various peripherals such as controllers and other input devices.

๐Ÿ’กBacktrace

Backtrace is mentioned as a video sponsor and a debugging platform in the script. It is described as a service that helps improve game quality by automating error capture and providing structured, searchable error reports. The video encourages viewers to participate in a game jam hosted by Backtrace, which also offers a free tier for developers.

Highlights

The video discusses the minimum hardware specifications needed for game development.

It covers considerations for both laptops and desktops for game development.

The presenter uses a desktop for high-definition and Ray tracing work, but a laptop for most development tasks.

Backtrace is highlighted as a sponsor, offering a game Jam with a PlayStation 5 prize.

Backtrace is a debugging platform that automates error capture for game quality improvement.

The importance of RAM for game development is emphasized, with a recommendation of at least 16GB.

Solid state drives (SSDs) are recommended over traditional hard drives for their speed advantages.

A minimum of 256GB SSD storage is suggested, with 512GB or 1TB being ideal.

The video advises on the importance of the processor (CPU) for game development, recommending at least an i5.

The presenter discusses the adequacy of integrated graphics for basic game development needs.

For more advanced graphics work, dedicated GPUs from Nvidia or AMD are recommended.

Screen resolution is highlighted as crucial, with a minimum recommendation of 1920x1080.

The presenter prefers a larger screen or monitor for game development work.

Having multiple USB ports is important for plugging in various game development peripherals.

Tips for finding good deals on laptops and desktops for game development are provided.

The presenter suggests checking used markets and asking around for good deals on hardware.

The video concludes with a reminder to participate in Backtrace's game Jam and to use their platform for debugging.

Transcripts

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if you've been looking at getting into

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game development but you're not sure

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what Hardware you need then this video

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is going to be perfect for you today I'm

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going to cover what the minimum specs

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are that you're going to need as a game

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developer and I'll also talk about some

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of the things that you should consider

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upgrading if you're making a purchase

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now if that sounds interesting make sure

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that you hit the like And subscribe

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button and if you have some comments or

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thoughts on the stuff that I recommend

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or questions about stuff that maybe I

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didn't cover drop them down below and

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I'll try to answer all of them for you

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the first thing that I want to talk

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about is laptops versus desktops because

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this is probably the first place that

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people look in it's probably the biggest

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decision that you're going to make there

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are a lot of trade-offs when you go to a

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laptop but there are also some big

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benefits now personally I do my

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development on both types of systems

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right now I'm working and recording on a

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desktop system I find that recording

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works a lot better and a lot of the high

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definition stuff that I end up doing if

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it's in the hdrp setup where I really

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need Ray tracing and advanced graphics I

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find that doing that on my desktop

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system works best but most of the time I

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do my development on a laptop I sit

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either at my desk or on a bed and I just

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type away and do the stuff that I need

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to do because the majority of what I'm

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doing is writing code we're writing code

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and a little bit of running code and as

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long as the Project's not too big I

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don't need a giant powerful system like

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I've got here to run it but before we

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get to the details I want to share an

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exciting opportunity from this video

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sponsor backtrace next week starting

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December 9th back Trace is hosting their

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fifth game Jam as usual this will be a

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48 hour game Jam but this time you can

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win a PlayStation 5. all while utilizing

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their amazing free debugging platform

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and building your game for those of you

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who don't already know backtrace is a

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debugging platform that helps you

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improve game quality by automating error

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capture it lets you capture errors from

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all instances of your game and then

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generate structured searchable error

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reports from your data and with their

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web console it's extremely easy to

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analyze Monitor and debug your games

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across all platforms the best thing is

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that backtraces developer plan is

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completely free and lets you manage up

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to 25

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000 errors a month so go join the jam by

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clicking the link in the description and

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check out backtrace to start optimizing

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your error capture workflow so let's

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break down the differences or the pros

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and cons of each of the types of systems

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that you can use with a desktop you're

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going to get lots of power for a

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relatively low price you also don't have

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the ability to move it around and you're

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going to need to get a couple other

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things like a monitor a mouse and a

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keyboard although with a laptop I'd

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still recommend you at the very least

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get a mouse because you probably don't

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want to be using a trackpad too often

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although most of the time when I use my

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laptop to be honest I do use the

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trackpad because I'm not playing games

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on them I'm just writing a lot of code

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but occasionally I still need to plug in

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a mouse now it kind of talked about the

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differences between laptops and desktops

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although you probably already knew those

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let's talk about the actual specs that I

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recommend the first thing and probably

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the most important thing or the first

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thing I look at when choosing a system

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is the RAM and I would recommend that

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you start with at least 16 gigs of RAM

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32 is great 16 is perfectly fine and if

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you can get 12 and that's it then it are

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okay and eight is kind of the bare

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minimum if you're going below eight

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you're probably gonna really struggle

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even at eight it's going to be difficult

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and slow so I would recommend at least

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16 gigs of RAM if possible and if that's

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something that you can trade up on and

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get 16 you're good you don't really

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necessarily need to go above 16 to 32 or

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24 though it does help if you're loading

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up bigger projects or multiple projects

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find that one game fits perfectly fine

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in 16 gigs of RAM for the most part of

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course you know your game better than I

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do you can probably load your game up

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but if you're just getting into it and

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it's brand new then 16 is a good solid

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number to go with now you don't really

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care about if it's DDR3 ddr4 or ddr5

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it's going to be specific specific to

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the system that you get and that's more

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tied into the processor that you're

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going to get the speed of the ram isn't

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going to make a huge difference here

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we'll talk about processors in a second

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though because next I want to talk about

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what I think is the second most

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important thing that's the storage on

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your device you've got a couple options

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when it comes to storage you can get an

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old traditional hard drive

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those are the kind with the spinning

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magnetic platters and that's what used

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to be really common and is still in a

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lot of desktop systems most laptops

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though have switched over to solid state

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drives and in fact most kind of mid to

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high end

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um yeah I'd say desktops have as well

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and I would highly recommend that you go

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with a solid state drive in whatever

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system that you're using now the minimum

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I would go with is a 256 gig SSD but I

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would generally recommend going up to a

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512 or one terabyte SSD so that you have

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lots of room to store our store game

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projects and other things without

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running out of space it really sucks

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when you run out of space but it is one

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of the few things that's very easy to

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upgrade 95 of the time there are a

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couple laptops where upgrading the hard

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drive is difficult but for the most part

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upgrading the hard drive is almost

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always going to be the probably the

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easiest thing that you can operate other

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than sometimes it's easier to upgrade

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ram depending on systems but a hard

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drive is usually the one that is almost

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always available as an upgrade but I'd

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still recommend a solid state drive of

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at least 256 gigs ideally up to a

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terabyte and the reason for the solid

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state drive is pretty simple it's

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drastically faster we're talking orders

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magnitude faster it's going to be you

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know your load up time for Windows is

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going to drop way less than in half but

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your startup time and load time for your

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projects in your games is going to

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plummet because accessing all of the

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files required for your game or all of

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the files that build up your game is

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slow especially when you get to

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thousands or tens of thousands of files

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so having a solid state drive will make

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it dramatically faster I I can't I don't

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know emphasize this enough once you have

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enough RAM solid state drive is

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definitely the next most important thing

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oh what else is important though

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CPUs the processor in your system does

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matter it doesn't make a huge difference

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when it comes to building games because

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most of the time when you're building

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games again you're just typing you're in

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a code editor you're not really beating

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up that processor it's only when you're

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playing the game that you're really

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hitting the CPU a little bit when you're

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compiling but that's a a minor small

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portion of what you do nowadays most of

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it is going to be the the playing and if

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you end up with a CPU that's so powerful

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that it's way better than everybody

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else's you get false positives of it

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being a great game that plays well

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anyway so you don't want it to be super

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powerful but I do recommend that you go

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with something like an i5 or greater an

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i5 an i7 or something like that in your

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laptop you can get away with an I3 CPU

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or the AMD equivalent but I would not

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recommend going down to like the um the

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old school Core 2 level or the the

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celerons or something like that go to

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something that's um at least an i5

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ideally one of the slightly newer ones

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although it's not going to make huge

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difference you just want to have

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something that's somewhat fast has a

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little bit of CPU cash so I I30 work I5

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is good seven or nine nine is great of

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course or some of the AMD equivalents as

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well so there's one other thing that I

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think well actually I lied there are two

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other things that are very important I

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just mentioned AMD and you're probably

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thinking what about video cards because

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there's AMD cards or Nvidia cards

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available and there's also Intel cards

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available that are using the on onboard

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GPU that's kind of built into the

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processor all three of those will work

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okay depending on the type of game that

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you want I would

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recommend um well let's talk about this

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a little bit let's pull back and freeze

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for a second if you're building a game

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and you don't really know what the game

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is you don't have any specific

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requirements graphically you just know

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that it's going to be a 3D game then

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either AMD or an Nvidia card or an Intel

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graphics card will probably work just

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fine for you if you're just getting

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started and you're not going to really

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try to push the edge or push the

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boundaries of anything visually you just

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want to make some 2D games or you want

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to make some simple 3D stuff that's not

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you know like I said not really pushing

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the edges of game development or even

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coming close to the edges if you want to

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start doing more advanced Graphics work

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though then I would recommend that you

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go with something that has one of Nvidia

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or amd's mobile gpus and it doesn't have

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to be a super high-end GPU just one of

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them either one of those brands on there

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and you're probably going to end up just

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fine there's something that I think is

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even more important if you're a game

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developer though it's very related is

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the screen resolution if you end up

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getting a laptop which can totally fine

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option make sure that the resolution is

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at least 1920 by 1080. most people are

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going to be playing games in that 1080p

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resolution the 1920x1080 and you want to

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be able to actually develop and see your

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game in that resolution my recommended

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or preferred is something like 1990

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1920 by 1200 there we go so that you

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have a couple extra pixels you got some

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room for the bar down below you can see

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your game and still have the extra room

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for toolbars and things in there but

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having at least full screen or at least

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full resolution full HD I think is very

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important if you don't have that and you

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have a laptop that has an external GPU

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option or an external output like an

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HDMI cable you can plug in then just get

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an external monitor that's at least

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1080p because you're going to see a huge

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difference in your performance if or

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your workflow if you don't have to scale

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everything down I generally recommend a

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much larger monitor my ideal and the one

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that I'm using right now is a 49 inch

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Ultra wide that's

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51 something by

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1440. I've lost track of my resolutions

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and my math is failing me right now

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because I'm looking at too many numbers

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in front of me but you get the idea nice

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big resolution is important I generally

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like a large single screen with a big

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resolution over multiple monitors

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because I find it easier to work with

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but either one will work the last thing

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that I think that you need to make sure

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you've got is at least just a couple of

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open USB ports super simple to deal with

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but some laptops really struggle with

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this or have like one or two USB ports I

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would recommend ideally having more or

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at least to have a USB hub ready so you

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can split off because when you're doing

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game development you're going to start

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plugging in a bunch of random devices

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eventually controllers and other

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different types of things maybe you

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won't but I definitely do I plug in I

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don't know every port I think on the

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back of my system is full plus a couple

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in the front and the Hub so I I would

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say make sure you have at least a couple

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ports so I mentioned at the beginning

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that I would also give a couple tips on

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places to get good deals on these things

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so if you're looking for laptops there

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are a couple things that I would

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generally do the first is I always look

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at slick deals it's a great place to

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just find deals on random stuff it's

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something I've been using for I don't

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know maybe a decade or more now and

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first thing I'll do is just go search on

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there maybe add in a deal alert and let

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it just email me and notify me if

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something close to what I want comes up

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so if I want a laptop with you know 16

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gigs of RAM I'll put in laptop 16 GB and

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do a search and then maybe do an alert

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and see if I can find something good

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there another great place though is like

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Craigslist or the used markets because I

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find that a lot of people unload their

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old laptops after they get new ones

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especially after the holidays when all

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the new stuff everybody got a new laptop

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and they want to get rid of their

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three-year-old laptop the one I'm using

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is probably like five six seven years

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old and it works great so it doesn't

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have to be a brand new device as long as

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it works and it's functional you can get

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a really good deal on something used

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there the other final bit of or last

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place I would recommend is just um ask

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around because probably on your social

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media your Facebook or whatever other

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things you use that you've got a couple

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friends on there who may have upgraded

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their stuff and they've got old laptops

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laying around I know it's happened to me

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multiple times and I just when I find

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them I give them away to the first

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person that I know that needs a laptop

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so if you're looking for them you know

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those the general places that I would

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recommend looking for now if you watch

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this video and you liked it please hit

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the thumbs up button and if you have

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some advice or thoughts on other things

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that like that I might have missed in

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the specs or good ways to get good deals

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on these things please drop a comment

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down below and let me and everybody else

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know all right thanks again for watching

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and I'll see you in the next one also

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don't forget to check out backtrace and

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join their game Jam that starts next

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week on December 9th this is a great

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opportunity to learn how to use their

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and crash analysis workflow so go join

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now by clicking the link in the

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description

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