NEW SHADOW BIG ROCK TESTING! EVERYTHING IT AFFECTS & WHAT IT DOES NOT! [Solo Leveling: Arise]
Summary
TLDRIn this 'Solo Leveling' video, the host conducts an experiment to test the effectiveness of the 'Army of Shadows' feature, specifically focusing on the 'Big Rock' Shadow. With all stats reset to perception and artifacts unequipped, the host aims to determine if Big Rock's 10% basic skill damage increase impacts weapon skills, basic skills, and ultimate skills. Through consistent testing on floor 25 of the bear, the video reveals Big Rock's effects, ultimately concluding it's beneficial for hunters due to their frequent skill use, and could be a top choice over crit rate and core damage for certain characters.
Takeaways
- ๐ฎ The video is a 'Solo Leveling' gameplay tutorial focusing on testing the effectiveness of the 'Army of Shadows' feature.
- ๐ The player has reset their character's stats to test the impact of the 'Big Rock' Shadow's skill damage bonus.
- ๐ฏ The goal is to achieve a 100% gold discount by unequipping artifacts to test the Shadow's effectiveness under controlled conditions.
- ๐ป The testing is conducted on floor 25 of the 'Bear' level, a standard testing ground for the player.
- ๐ The player hypothesizes that 'Big Rock' will affect skills, ultimate skills, and weapon skills due to their classification as 'skills'.
- ๐ The player records damage numbers with and without the 'Big Rock' Shadow to compare for a 10% increase.
- ๐ 'Big Rock' is confirmed to affect weapon skills and basic skills, but not core attacks or ultimate skills.
- ๐ The player suggests 'Big Rock' might be the best Shadow for hunters due to their frequent use of basic attacks.
- ๐ The player compares 'Big Rock' to other Shadows like 'Tusk' and discusses their relative merits.
- ๐ The video concludes with a recommendation that 'Big Rock' is a valuable Shadow, especially when crit rate is already high.
Q & A
What is the main topic of the video?
-The video discusses testing the effectiveness of the 'Army of Shadows' feature, specifically the impact of the 'Big Rock' Shadow in the game 'Solo Leveling'.
What is the 'coveted 4day 100% gold' mentioned in the script?
-It refers to a discount event in the game where players can get a 100% gold discount when unequipping artifacts.
Why did the player reset their stats to perception?
-The player reset their stats to perception to perform a controlled test on the effects of the 'Army of Shadows' ability without other stats interfering.
What is the significance of testing on floor 25 of the bear?
-Floor 25 of the bear is used as a consistent testing ground for the player to evaluate the performance of different game mechanics.
What does the player assume about the 'Big Rock' Shadow's effect on skills?
-The player assumes that 'Big Rock' will affect any skill with the word 'skill' in its description, including weapon skills and ultimate skills.
Why is the 'Shadow Authority' important for 'Big Rock'?
-'Big Rock' must be the leader of the Shadows to activate the 'Shadow Authority' effect, which provides a basic skill increase.
What is the player's hypothesis about the impact of 'Big Rock' on damage output?
-The player hypothesizes that 'Big Rock' will increase damage by 10% on skills and weapon skills due to his 'Shadow Authority'.
What does the player conclude about the effect of 'Big Rock' on ultimate skills?
-The player concludes that 'Big Rock' does not affect ultimate skills after testing.
How does the player test the consistency of the damage output?
-The player tests the consistency by recording multiple attempts of damage numbers with and without the 'Big Rock' Shadow to compare for a 10% increase.
What is the final verdict on using 'Big Rock' as a Shadow in the game?
-The player concludes that 'Big Rock' is worth using, especially for hunters, as it increases basic and weapon skill damage, but not as effective as crit rate for Jinu.
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