2024-2025 INTO THE DEEP presented by RTX Game Animation
Summary
TLDRThe First Tech Challenge 2024-2025 season introduces 'Into the Deep,' a game featuring alliances of robots and human players. Robots, built within an 18-inch cube, compete to score plastic samples and create specimens by attaching clips. Matches unfold over autonomous and teleoperated periods, with scoring opportunities in net zones, baskets, and chambers. The game emphasizes strategic alliances, gracious professionalism, and the importance of following rules to avoid fouls. For detailed regulations, teams are directed to the competition manual and Q&A forum.
Takeaways
- ðĪ **Teams and Roles**: Each team consists of up to two driver operators, a human player, a coach, and a robot.
- ð **Alliance Dynamics**: Matches are played with four randomly selected teams, two per Alliance, with the possibility of changing alliances between matches.
- ðïļ **Robot Construction**: Robots must be built from specified materials and fit within an 18" sizing cube, expanding to a maximum of 20x42" rectangle during play.
- ðĩ **Scoring Elements**: The primary scoring element is a plastic sample, with 20 samples for each Alliance and 40 neutral samples.
- ð **Clip Usage**: Human players can attach clips to samples to create specimens, which are a key part of the scoring mechanism.
- ðŪ **Gameplay Field**: The game is played on a 12x12 square field with a foam tile floor and 1T high walls, featuring a submersible structure with various scoring zones.
- ð **Starting Positions**: Robots start by touching the sidewalls, with the option to begin the match with a specimen or a sample.
- ðĪ **Autonomous Period**: A 30-second autonomous period allows robots to score using preprogrammed instructions and sensor inputs.
- ð **Teleoperated Period**: Following the autonomous period is a 2-minute teleoperated period where driver inputs are used for scoring.
- ð **Scoring Opportunities**: Points are earned by scoring samples in various zones, with higher points for more difficult tasks such as high baskets or chambers.
- â ïļ **Endgame and Rules**: The last 30 seconds of the teleop period is the endgame, with specific rules and scoring opportunities, including ascents and parking in the observation zone.
- ð **Resources and Etiquette**: For complete rules, teams are directed to the competition manual, Q&A forum, and reminded of the importance of gracious professionalism.
Q & A
What is the name of the 2024-2025 First Tech Challenge season game?
-The name of the 2024-2025 First Tech Challenge season game is 'Into the Deep'.
What is the maximum number of team members allowed on a robot team?
-A team consists of up to two driver operators, a human player, a coach, and a robot.
How many human players are allowed per Alliance in a match?
-Each Alliance is allowed one human player.
What are the size restrictions for the robots before a match begins?
-Robots must fit within an 18-inch sizing cube, and after the match starts, they may expand but may never horizontally exceed a 20x 42-inch rectangle.
What is the primary scoring element in the game 'Into the Deep'?
-The primary scoring element is a plastic sample.
How many samples are there for each Alliance and how many are neutral?
-There are 20 samples for the red Alliance, 20 for the blue Alliance, and 40 yellow Alliance-neutral samples.
What is the purpose of clips in the game?
-Human players may attach clips onto samples to create specimens.
What is the size of the playing field for the game?
-The game is played on a 12x12 square playing field.
What are the different scoring zones within the submersible structure?
-The submersible has barriers, low rungs, high rungs, low chambers, and high chambers.
What is the objective of the autonomous period at the beginning of the match?
-During the 30-second autonomous period, robots may attempt to score using preprogrammed instructions and sensor inputs.
How many points are earned for scoring a sample into the high basket?
-Scoring a sample into the high basket earns eight points.
What is the endgame and how does it affect scoring?
-The last 30 seconds of the teleop period is the endgame, where robots have protected access to their Ascent zones and can earn additional points for achieving different levels of Ascent.
What is the importance of the 'gracious professionalism' rule in the First Tech Challenge?
-Gracious professionalism is the most important rule of the First Tech Challenge, emphasizing the importance of respect, kindness, and sportsmanship among teams.
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