SpaceX Starlink Revealed This By Accident

SpaceX Starlink Installation & Setup Tips Tricks & Commentary
11 Mar 202415:47

Summary

TLDRSpaceX's Starlink satellite internet service has seen significant improvements in latency since January 2024, with 222 software updates aimed at reducing latency by over 30% for US subscribers. The company is working towards a goal of achieving latency under 20 milliseconds, which would bring it close to fiber connection speeds. These updates include new algorithms and quality of service improvements to prioritize data packets for better performance during gaming and video calls. Additionally, Starlink is planning to lower satellite orbits to further decrease latency, with the service already boasting over 2.6 million subscribers after a recent surge.

Takeaways

  • 🚀 SpaceX's Starlink has implemented 222 software updates since January 1st, focusing on improving system performance.
  • 🎮 The updates aim to reduce latency, which is crucial for gaming and real-time applications like video conferencing.
  • 🎯 Elon Musk has set a goal for Starlink to achieve latency under 20 milliseconds, comparable to fiber connections.
  • 📉 Starlink has reportedly reduced latency by over 30% for US subscribers, from 48.5 milliseconds to 33 milliseconds during peak usage hours.
  • 🌐 International users outside the US have also seen improvements, with mean latency reduced by up to 35%.
  • 🔍 SpaceX monitors latency rates by collecting anonymized data from millions of Starlink routers every 15 seconds.
  • 🤖 The company uses AI and algorithms to prioritize data packets and optimize the network for quality of service (QoS).
  • 🛰️ Starlink is working on lowering satellite orbit from 530 km to 330 km to save 2 milliseconds in round-trip time, contributing to lower latency.
  • 📈 Since December, Starlink has added 400,000 subscribers, growing from 2.2 million to 2.6 million.
  • 🔄 In addition to Starlink updates, SpaceX has also performed 193 satellite software updates, 75 Gateway software updates, and 57 WiFi updates since January.

Q & A

  • How many software updates has SpaceX Starlink rolled out since January 1st?

    -SpaceX Starlink has rolled out 222 software updates since January 1st.

  • What is SpaceX's goal regarding latency for Starlink?

    -SpaceX's goal is to reduce Starlink's latency to under 20 milliseconds.

  • How has Starlink's latency improved for US subscribers in recent months?

    -Starlink's latency for US subscribers has improved by more than 30%, from 48.5 milliseconds to 33 milliseconds during peak usage hours.

  • What is the significance of reducing latency for online gaming and video calls?

    -Reducing latency is crucial for smooth online gaming and video calls as it ensures timely responses and prevents delays that can disrupt the user experience.

  • How often does SpaceX collect anonymized latency measurements from Starlink routers?

    -SpaceX collects anonymized latency measurements from millions of Starlink routers every 15 seconds.

  • What is one of the strategies SpaceX is using to reduce latency?

    -One strategy SpaceX is using to reduce latency includes orbiting satellites at a closer distance to Earth, specifically from 530 km down to 330 km, which could save up to 2 milliseconds.

  • How many additional subscribers did Starlink gain since December according to the company's report?

    -Starlink gained an additional 400,000 subscribers since December, increasing from 2.2 million to 2.6 million subscribers.

  • What does the term 'QoS' stand for, and what is its relevance to Starlink's network improvements?

    -QoS stands for Quality of Service, which is relevant to Starlink's network improvements as it involves using algorithms to prioritize data packets and reduce unnecessary latency for users.

  • What type of updates has SpaceX been working on to improve Starlink's performance?

    -SpaceX has been working on updates related to quality of service (QoS), satellite software, gateway software, and Wi-Fi updates in the routers.

  • How does SpaceX plan to handle large user downloads affecting latency on the Starlink network?

    -SpaceX plans to handle large user downloads by using active query management (QoS) to prevent such downloads from affecting the latency of other users' activities like gaming or telecommuting.

  • What is the expected outcome of SpaceX's continuous efforts to reduce latency?

    -The expected outcome is a continued improvement in latency rates over the coming weeks and months, with the aim of achieving rates between 30 and 42 milliseconds for many US Starlink users.

Outlines

00:00

🚀 SpaceX Starlink Software Updates and Latency Reduction

This paragraph discusses the significant number of software updates (222) that SpaceX's Starlink has rolled out since January 1st. It highlights the impact of these updates on the service's latency, aiming to lower it to meet Elon Musk's goal of under 20 milliseconds. The importance of low latency for gaming and telecommuting is emphasized, and the efforts of engineers to reduce latency by addressing software-based limitations are detailed. The improvements in latency for US and international users are also mentioned, showcasing the progress made in a short period of time.

05:00

📉 Starlink Latency Improvements and User Experience

This section delves into the specific improvements made to Starlink's latency, with a reduction of over 30% during peak usage hours in the United States, and up to 35% for international users. It explains how SpaceX monitors latency rates and the steps taken to minimize additional latency caused by software limitations. The introduction of active query management (QoS) to prevent large downloads from affecting other users' latency is also discussed. The paragraph further explores SpaceX's plans to continue reducing latency through software changes, additional ground infrastructure, and satellite launches.

10:02

🌐 SpaceX's Strategy for Achieving Sub-20 Millisecond Latency

This paragraph outlines SpaceX's strategy to achieve Elon Musk's target of sub-20 millisecond latency for Starlink. It discusses the company's plans to orbit satellites at a closer distance to Earth, which is expected to save 2 milliseconds in latency. The paragraph also mentions the company's efforts to prioritize software changes and infrastructure improvements, such as additional ground stations and satellite launches, to further reduce latency. The expectation is that these efforts will lead to a round trip time of 4 milliseconds, bringing Starlink closer to its latency goal. Additionally, the paragraph notes the company's rapid growth, with 400,000 new subscribers since December, reaching a total of 2.6 million.

15:04

💬 Community Engagement and Future Predictions for Starlink

In the final paragraph, the speaker invites the audience to share their thoughts on the developments with SpaceX Starlink and discusses personal predictions for the service, such as the potential integration of Starlink into vehicles. The speaker also promotes their photography tools and encourages audience engagement by visiting their website. The paragraph concludes with well-wishes for the audience's health and connectivity, signaling the end of the discussion on Starlink's advancements and user experience.

Mindmap

Keywords

💡SpaceX Starlink

SpaceX Starlink is a satellite internet constellation operated by SpaceX, providing global internet coverage through low Earth orbit satellites. In the video, it is discussed that Starlink has undergone numerous software updates since January 1st, aiming to improve latency and overall user experience, particularly for gaming and video conferencing.

💡Latency

Latency refers to the delay in the transmission of data over a network. In the context of the video, it is crucial for online gaming and video calls, as high latency can lead to lag and disrupted communication. SpaceX is working on reducing Starlink's latency to below 20 milliseconds, which would be competitive with fiber connections.

💡Software Updates

Software updates are modifications or improvements made to a software application to fix bugs, enhance performance, or add new features. In the video, it is emphasized that SpaceX Starlink has rolled out a significant number of software updates to improve service quality, particularly focusing on latency reduction.

💡Elon Musk

Elon Musk is the CEO of SpaceX and is known for his interest in gaming. In the video, it is noted that his personal experience with gaming has influenced the company's focus on reducing latency for Starlink, as low latency is essential for a good gaming experience.

💡Telecommuting

Telecommuting refers to the practice of working remotely from home or another location outside the traditional office environment. The video discusses the importance of low latency for telecommuters who rely on live video calls and online meetings for work, such as Zoom or Google Meet.

💡Quality of Service (QoS)

Quality of Service (QoS) is a set of techniques used to manage network resources and ensure that critical applications receive priority over less important traffic, thereby improving the overall performance of the network. In the video, SpaceX is said to be implementing QoS to prevent large downloads from affecting the latency of other users' activities on the Starlink network.

💡Ground Infrastructure

Ground infrastructure refers to the physical structures and equipment on the ground that support the operation of a satellite network, such as ground stations and user terminals. The video mentions plans to build additional ground infrastructure to further improve the Starlink service.

💡Satellite Orbits

Satellite orbits are the paths that satellites follow around the Earth. The video discusses SpaceX's plan to lower the orbits of its Starlink satellites from 530 km to 330 km to save time in data transmission and reduce latency.

💡Subscriber Growth

Subscriber growth refers to the increase in the number of individuals or entities using a service over time. In the video, it is reported that SpaceX Starlink has added 400,000 subscribers since December, indicating a significant expansion of its user base.

💡Network Optimization

Network optimization involves the process of improving the performance and efficiency of a network by reducing latency, increasing throughput, and ensuring reliable data transmission. The video discusses SpaceX's efforts in network optimization through software updates, new algorithms, and infrastructure enhancements.

Highlights

SpaceX's Starlink has rolled out 222 software updates since January 1st, focusing on improving system performance.

The updates aim to reduce latency, which is crucial for gaming, telecommuting, and teleconferencing.

Elon Musk, an avid gamer, has emphasized the importance of low latency for a level playing field in gaming.

Starlink's engineers have been working hard to lower latency, with a goal of under 20 milliseconds.

Fiber connections typically have a latency of 1-10 milliseconds, making them the benchmark for Starlink's improvements.

In the United States, Starlink has reduced mean latency by more than 30% during peak usage hours.

The worst-case peak hour latency (P99) has dropped over 60% from over 150 milliseconds to 65 milliseconds.

International users outside the US have also seen improvements, with mean latency down by up to 25% and worst-case latency reduced up to 35%.

SpaceX monitors latency rates by collecting anonymized measurements from millions of Starlink routers every 15 seconds.

The company is addressing software-based limitations causing latency, such as unneeded processing delays and unoptimized buffers.

Starlink is implementing new algorithms and quality of service (QoS) measures to prioritize important data packets and reduce unnecessary latency.

SpaceX plans to further reduce latency by launching more satellites and adjusting their orbit to a closer distance to Earth.

The company has added 400,000 subscribers since December, growing from 2.2 million to 2.6 million.

In addition to Starlink updates, SpaceX has also performed 193 satellite software updates, 75 Gateway software updates, and 57 WiFi updates.

The continuous updates and improvements show that SpaceX is actively working on enhancing the user experience and service quality.

The presenter predicts that Starlink will achieve a sub-20 milliseconds latency within the next few months.

The presenter uses Speedify to bond multiple internet connections, including Starlink, for live streaming, prioritizing packets for better performance.

The presenter encourages viewers to check out their website for photography tools and support their work.

Transcripts

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SpaceX starlink has rolled out

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222 software updates since January 1st

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has it helped let's talk about

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[Music]

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it hey everybody welcome back to the

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channel thank you so much once again

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joining me for tea time today we have a

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little bit of Misty morning and focus

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combination that Zing the bergamont so

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good so good I hope you're joining me

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with your cup of tea maybe a cup of

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coffee hanging out talking Tech talking

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photo talking video today is a

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technology day we're going be talking

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about SpaceX starlink and how there was

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a ton of software updates as of late

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since January 1st they say that there

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was

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222 just starlink updates there's other

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updates that I'll get into in this video

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that is a ton of updates a lot of you

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have been writing in to me dming me and

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they're like Joseph has your starlink

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been rebooting a lot what is going on

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and I'm like yeah I think so it's been

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rebooting a bunch it was like 12 reboots

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just in like less than a few days like

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what is that so they are the engineers

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saying they the engineers are working

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hard at making latency lower this is

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something that is very very important to

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Elon Musk he's talked about this in the

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past he is an avid gamer and if you

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didn't know it if you do game if you do

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firstperson shooters or any type of

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gaming latency is very very important so

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that things happen on time that you're

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not behind everybody else right let's

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say you're doing a firstperson shooter

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if you aim at someone and you pull the

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trigger and now you're like why didn't I

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hit them well because they already move

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because they're sitting on a fiber

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connection and you're sitting on an

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extremely high latency connection right

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that timing is Mission critical to be

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able to have an even playing field well

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this also holds true when it comes to

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telecommuting teleconferencing anytime

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that you're live maybe you're doing a

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zoom or you're doing a Google meeting or

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anything like that this is very very

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important so like I said SpaceX has been

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working really hard at this we talked

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about it a lot on last night's live

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there was a lot of people on the live

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last night it was awesome thank you

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everyone for being here also I just want

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to make a quick notation that if you

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purchase Dark Moon teas uh we're behind

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about two weeks a week and a half

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there's some of the organic ingredients

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or they weren't available and they

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finally are coming back in stock I will

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organic and so on and so forth I will

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not just use anything so sometimes the

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te's are backed up a week or so they're

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coming soon before we get into this I

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want to read a quick article from p

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magazine to you and then give you my

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commentary before we get into I want to

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say that if you haven't downloaded any

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of my ebooks check them out they are

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free go to jen.com books also if you

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better also if you want more starlink

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content I'll put a link over here so

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when you're done watching this video you

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can take a look at my other 250 some

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videos just on starlink alone helpful

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how-tos tips tricks what to buy what not

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to buy and of course the why behind it

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all if you're looking for a VPN check

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fine go to J christina.

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cvpn so let's jump right into this

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article and like I said I'll give you my

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commentary and most importantly I want

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to hear from you down below the company

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published new details on how SpaceX has

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been driving down the latency of

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starlink with the goal of one day being

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under 20 milliseconds SpaceX says it's

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made progress to drive down starlinks

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latency by over 30% for us subscribers

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citing in improvements implemented over

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the past few months on Friday the

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company published a report that shed

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light on SpaceX starlings ongoing

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efforts to one day bring the latency

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down to under 20 milliseconds once again

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like I said this is Elon Musk goal sub

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20

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milliseconds I think that's awesome keep

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in mind fiber is sitting anywhere from

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about 1 millisecond to about 10

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milliseconds so if we can get sub20

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SpaceX will get really really close to

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being on par with like cable companies

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cable companies on average are about 13

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milliseconds 15 20 right around there so

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we'll see if that ends up happening I

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think that he can do it quote in the

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United States alone we reduce the mean

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latency by more than 30% from 48.5

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milliseconds to 33 milliseconds during

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the hours of peak usage that's very

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important worst case peak hour latency

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or P99 which is like the 90 9th

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percentile has dropped over 60% from

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over 150 milliseconds down to 65

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milliseconds that's massive the latency

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has also improved for users outside of

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the US with a mean latency down by up to

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25% in the worst case latency reduced up

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to 35% so even 25 or 35% overseas that

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is still a lot in a short period of time

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remember this is since January that's

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only a couple months that's pretty damn

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good it continues driving down the

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latency is important to help online

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gaming and video calls run smoothly on

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the starlink network the company has

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been monitoring the latency rates by

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collecting anonymized measurements from

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millions of starlink routers every 15

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seconds that's a ton of data SpaceX adds

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that the internet data over starlink

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needs about 10 milliseconds to make a

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round trip from the user's Wi-Fi router

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up to the orbiting satellite and then go

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to the ground station now they're just

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guesstimating just coming up with this

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10 milliseconds but I really believe

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that it's eight anyways it continues

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however the starlink network can suffer

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from additional latency from the

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software based limitations such as quote

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unneeded processing delays unoptimized

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buffers and unnecessary packet drops

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that Force retries that's basically like

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CRC eras that could end up being a

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problem and obviously slowing things

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down now they have a picture of how the

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data goes from your home up to a

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satellite back down to a ground station

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then over to your point of presence or

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your knock or your network operations

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center and then finally out to the webs

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now what's interesting here is and I

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don't know if this is a slip up but look

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at that image doesn't this look kind of

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interesting and the reason I say this is

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remember like a couple of video agos I

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said listen my prediction is that we

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will see starlink on cars right I said

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that all Teslas will have starlink built

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into the roof and I think that other

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cars are going to start getting small

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little dish like literally 8 in tiny

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starlink dish on the top of the cars

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remember I said that well look at this

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image is that like a

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oops look at that car with starlink

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strapped to the top of it it's

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completely flat it looks like a I don't

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know like a sunroof but it's a

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starlink this is an image right from

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SpaceX I don't know if that is an

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accident or what but that bodess well

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for my prediction that we're going to

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see starlink on cars I'm telling you we

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will see it it'll be ubiquit every car

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is going to have starlink on it this is

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my prediction anyways I digress as I

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always do in response the company has

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been working on ironing out

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inefficiencies with new algorithms this

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includes the addition of quote active

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query management or what I call qos

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right quality of service I'll get into

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that in just a second which can prevent

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a large user download on a starlink

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installation from affecting the latency

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of another user's computer while they're

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gaming or maybe while they're

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telecommuting or where they're going

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through some type of conference or

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meeting or Google meeting or Zoom or

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whatever right I'll tell you about that

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in just a second quote over the past

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several months monitoring and metrics

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have also been added across the network

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to measure latency on every subsystem

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down to the millisecond the company

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added we have rigorously tuned our

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algorithm to prefer pass with low

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latency no matter how small the

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difference and to remove all sources of

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unnecessary and non-physical latency so

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this is what is very important like I

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said qos they are using AI or their

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algorithms to figure out what data is

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important and what is not important what

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is going to produce too much latency and

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what won't and which path is better to

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take the data right it is doing this

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manipulation and then it's also thinking

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about now not on a local level but on a

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external level as an ISP level it's

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thinking about what data is going to

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affect what you're doing so that if you

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are once again sitting there gaming and

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now someone else on the network is

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downloading a massive file it says hey

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let's slow down that download so that

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this person that's gaming is not going

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to be affected same thing holds true as

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if you're doing a zoom meeting or some

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type of Google meeting or whatever it is

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right it's going to prioritize certain

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applications or certain things certain

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data packets down to the packet level

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not session level I'm not going to get

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into all of that but packet level is so

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damn important in comparison to session

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level anyways it continues according to

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the company's official map the results

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are causing many US starlink users to

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experience latency rates between 30

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millisecs in 42 milliseconds to bring

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the rates down further SpaceX says this

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you can expect latency to continue to

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improve over the coming weeks and months

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as we prioritize software changes build

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additional ground infrastructure ground

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stations okay maybe more Pops we get

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into that in a second and launch more

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satellites another tactic also involves

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orbiting the satellites at a closer

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distance to Earth we just talked about

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that yesterday right they're going to

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move their satellites from 530 km down

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to 330 km that is going to save 2

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milliseconds so once again I was saying

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that we're probably at about 8

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milliseconds right now it's going to get

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down to six and if we do take that 2

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milliseconds by lowering those

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satellites into consideration they will

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most likely be able to get to a 4

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millisecond round trip from your dish to

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the satellite and back four milliseconds

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that will definitely get Elon Musk to

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his magical sub 20 Mill seconds what

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he's looking for when it comes to

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latency I think it will happen they

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finalized with the company reported that

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they added an additional

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400,000 subscribers since December so

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they went from 2.2 million to 2.6

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million subscribers that is unbelievable

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and they show the map and whatnot here

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so the things that we need to take into

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consideration or in order to remember is

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they are making these changes and

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they're doing these updates now I listed

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all of the updates that they're doing

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and the 222 starlink updates they have

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done since January is a lot but they

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also added that they've done

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193 satellite software updates 75

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Gateway software updates those are in

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the point of presence or in those ground

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stations and then finally 57 WiFi

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updates that's Wi-Fi right in the router

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that you're using itself so it is a

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major major feat that's going on behind

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the scenes these Engineers are working

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Contin continuously once again what they

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are working on is basically qos or

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quality of service but on an ISP level

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and I think this is awesome because

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right now we're using it when we Bond

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all of our internet connections AT&T

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which sucks AT&T starlink as well as

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T-Mobile I Bond all three of them

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together when I go live and I use

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speedify to do it and what speedify does

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is it decides what is important what

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package are important not just a session

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but what packets are important and if

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I'm streaming it's going to prioritize

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those packets if I'm gaming it's going

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to prioritize those packets matter of

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fact they gave us a promo code if you go

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people too they're awesome I use them

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all the time anyway so this is very

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important I love to see that they're

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actually doing what we would do in a

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network Operation Center as a system

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administrator that I am sitting on a

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fiber switch for example doing all that

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qos they are doing it for us in all of

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the different softwares that they have

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access to the wifi the router itself the

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actual software that is in the

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satellites everything has been updated

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hundreds of updates since January

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they're not sitting on their Laurels

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like most isps are they're like yeah

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whatever they're not doing that they're

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trying trying to continuously get better

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and like I said we're going to see 4

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milliseconds round trip okay mark my

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words four milliseconds round trip and

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then when you add on the ground latency

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of your ground station as well as the

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point of presence your pops moving the

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data around we will definitely see sub

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20 milliseconds with SpaceX Starling I

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promise you now will it happen next

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month I don't know but within I would

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say three months 4 months we should be

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able to see Sub sub 20 milliseconds what

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Elon Musk goal is anyways guys I want to

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know your thoughts what do you think do

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you think that this is awesome like me

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or do you think it's kind of like

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whatever down below let's have this

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discussion finally head over to my

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website J christina. comom where you can

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find all the photography tools I've

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invented for you and me over the many

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years and hopefully there's something

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there that you might like and if there

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is please pick it up and support me and

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my family and forget my teas and my

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merch and everything else pick something

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up I would really appreciate it many

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blessings to you and your family stay

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safe stay healthy stay connected and

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we'll see you in the next one love you

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all

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Starlink UpdatesReduced LatencySpaceX InnovationsGaming ExperienceTelecommutingSatellite InternetElon Musk GoalsTech AdvancementsBroadband CompetitionFuture Predictions