Step 1: Converting .dat to .obj files and importing into wings3d

S.J. Gordts
17 Dec 201301:45

Summary

TLDRIn this episode of 'Waste 3D,' viewers are guided through the process of creating a spaceship model named 'Bomba Purple Light' using Wings 3D. The tutorial begins by importing a base model from a game, which is then converted into a format compatible with Wings 3D using a batch file and a Python script. The result is a correctly scaled 'Mamba' model that serves as the foundation for further modifications in the 3D modeling software.

Takeaways

  • πŸš€ The tutorial is focused on creating a spaceship model called 'Bomba' in the game Waste 3D.
  • 🌐 The base model for the spaceship is imported from the game itself into Wings 3D software.
  • πŸ”§ A batch file is used to convert the DAT file format into a format that Wings 3D can understand.
  • πŸ’» The batch file execution requires a Python script and the game's model file.
  • πŸ“ Running the batch file results in the creation of two new files: an object file and a material file.
  • πŸ“‚ These new files are then imported into Wings 3D for further modeling and editing.
  • 🎚️ The advantage of this process is that the spaceship's size is already correct after importing.
  • πŸ› οΈ The base model serves as the starting point for further customization and detailing in Wings 3D.
  • πŸ”„ The process involves a combination of scripting and 3D modeling software to achieve the desired spaceship model.
  • 🎨 The final model can be further refined and textured within Wings 3D to match the desired in-game appearance.

Q & A

  • What is the main topic of the video?

    -The main topic of the video is creating a ship model named 'bomba' in the game Waste 3D using Wings 3D software.

  • What is the purpose of the batch file mentioned in the script?

    -The batch file is used to transform the DAT file format into a format that Wings 3D can understand.

  • What are the two new files generated after running the batch file?

    -Running the batch file generates an object file and a material file.

  • How does the video demonstrate importing the model into Wings 3D?

    -The video demonstrates importing the model into Wings 3D by pressing 'File', then 'Import', and selecting the object file from the folder.

  • What is the advantage of importing the model in this way according to the script?

    -The advantage is that the size of the 'Mamba' ship model is correct after importing, which is important for accurate modeling.

  • What is the base model used for creating the 'bomba' ship?

    -The base model used is the one that comes with the game.

  • What tools are needed to follow the tutorial in the script?

    -To follow the tutorial, one needs the game's base model, a couple of batch files, Python scripts, and Wings 3D software.

  • Why is Python mentioned in the script?

    -Python is mentioned because it is used in the script to convert the DAT file into a format compatible with Wings 3D.

  • What does the script imply about the process of creating the 'bomba' ship model?

    -The script implies that the process involves converting file formats, importing them into Wings 3D, and then using the base model as a starting point for further work.

  • What is the significance of the name 'Mamba' mentioned in the script?

    -The name 'Mamba' is used to refer to the ship model that is being worked on in the video, indicating that it might be a specific type or name within the game's context.

Outlines

00:00

πŸš€ Introduction to Creating a Ship Model in Wings 3D

The video begins with a welcome to the 'waste 3d' series, focusing on creating a ship model called 'bomba.' The presenter outlines the process of using a base model from a game, importing it into Wings 3D, and transforming the model using batch files and Python scripts. A batch file is created to convert the DAT file format into one that Wings 3D can understand. The presenter demonstrates the conversion process, resulting in an object file and a material file, which are then imported into Wings 3D. The advantage of this method is that it maintains the correct size of the ship model, which is the 'Mamba,' and serves as the base for further work.

Mindmap

Keywords

πŸ’‘Waste 3D

Waste 3D is likely a reference to a specific game or software environment where 3D modeling and creation take place. In the context of the video, it seems to be the platform where the base model of the ship, the 'bomba,' is created. The video's theme revolves around using this platform to import and modify 3D models, as indicated by the discussion of creating a ship within Waste 3D.

πŸ’‘Bomba

The 'bomba' appears to be the name of a specific ship model that the video focuses on creating. It is the main subject of the tutorial, and the term is used to describe the object that the viewer will be working on. The video's goal is to guide the viewer through the process of transforming this base model into a usable asset within Wings 3D.

πŸ’‘Base Model

A 'base model' in 3D modeling refers to the initial or starting form of an object, which can then be modified or detailed further. In the video, the base model of the 'bomba' ship is mentioned as the starting point for the tutorial. The script implies that this model comes with the game and will be the foundation for the modifications shown in the video.

πŸ’‘Wings 3D

Wings 3D is a free, open-source 3D modeling and rendering software. The video script mentions importing a model into Wings 3D, indicating that this software is the tool that will be used to modify and refine the 'bomba' ship model. The video's theme involves using Wings 3D to enhance the base model for further use or rendering.

πŸ’‘Batch File

A 'batch file' is a script file in DOS, OS/2, and Windows that contains a series of commands to be executed by the command-line interpreter. In the video, the batch file is used to transform the DAT file into a format that Wings 3D can understand, showcasing a technical step in the 3D modeling process.

πŸ’‘Python Script

A 'Python script' is a set of instructions written in the Python programming language to automate tasks. The video mentions using a Python script to facilitate the conversion of the DAT file, indicating that scripting is part of the process to prepare the model for use in Wings 3D.

πŸ’‘DAT File

A 'DAT file' is a type of file that may contain various types of data. In the context of the video, the DAT file is the original format of the 'bomba' ship model, which needs to be converted into a format compatible with Wings 3D. The batch file and Python script are used to achieve this conversion.

πŸ’‘Object File

An 'object file' in 3D modeling typically refers to a file that contains the geometric data of a 3D model. The video script mentions that running the batch file results in the creation of an object file, which is one of the outputs needed to import the model into Wings 3D.

πŸ’‘Material File

A 'material file' in 3D modeling contains information about the surface properties of a 3D model, such as color, texture, and reflectivity. The script indicates that, along with the object file, a material file is also generated, which is necessary for giving the 'bomba' ship model its visual appearance in Wings 3D.

πŸ’‘Importing

In the context of 3D modeling, 'importing' refers to the process of bringing data from one file format into a software application. The video script describes importing the object file into Wings 3D as a step in the workflow, which is essential for further manipulation and rendering of the 'bomba' ship model.

πŸ’‘Size Correct

When the video script mentions that the size of the 'bomba' is correct, it refers to the model's scale being appropriate for the intended use within the 3D environment. This is important in 3D modeling as it ensures that the model will be proportionate and realistic within the virtual space.

Highlights

Introduction to creating a ship model in Waste 3D using the game's base model.

Importing the base model into Wings 3D for further customization.

Utilization of batch files and Python scripts to convert DAT files for Wings 3D compatibility.

Creation of a batch file to transform DAT format into a Wings 3D understandable format.

Execution of the batch file to generate an object file and a material file.

Importing the generated object file into Wings 3D for model setup.

Advantage of correct sizing of the Mamba model after import.

Overview of the base model that will be used for further work.

Explanation of the process to ensure the model's size is accurate for realistic representation.

Demonstration of the initial setup of the Mamba model in Wings 3D.

Use of Wings 3D's import feature to incorporate the object file into the workspace.

Navigation to the folder containing the object file for import.

Opening the object file in Wings 3D to begin the modeling process.

Discussion on the benefits of importing the model with correct dimensions.

Final remarks on the base model setup and preparation for further customization.

Transcripts

play00:00

well hello and welcome again to waste 3d

play00:03

for lines today we'll be looking at

play00:07

creating a ship this one here the bomba

play00:13

purple light we'll be using the base

play00:17

model that comes with the game importing

play00:20

that into wings 3d so basically what we

play00:25

need to do that is we will need a couple

play00:30

of batch files the Python scripts and

play00:34

the model of course that comes with the

play00:37

game let's get started I took the

play00:42

liberty of creating a batch file here

play00:43

that will transform the DAT file the DAT

play00:48

format into something that wings 3d will

play00:51

understand so let's open that up this is

play00:56

all that's that's actually in the batch

play00:58

file so the name of the Python script go

play01:01

to space and after that they name of the

play01:03

I'll double click that it will give

play01:07

me two new files an object file a

play01:10

material file that I can import the Winx

play01:12

3d which I will do right now so stick

play01:15

with 3d press file import weight from

play01:20

the object navigating to folder now and

play01:28

we opened up we go

play01:32

the advantage of doing it like this is

play01:34

that right now the size of the Mamba is

play01:37

correct okay so this is our base model

play01:41

and this is what we're going to work

play01:43

with

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Related Tags
3D ModelingWings 3DShip DesignGame AssetsPython ScriptingBatch FileModel ImportingDigital ArtTutorialAsset Conversion