How I Built A $4B Startup Called WebflowㅣWebflow, Vlad Magdalin

EO
23 Feb 202420:25

Summary

TLDRВлад Магдалин, генеральный директор и сооснователь Webflow, делится своей увлекательной историей о том, как он преследовал свою страстную идею создать визуальную платформу для разработки веб-сайтов, несмотря на многократные неудачи и сомнения других. Его непоколебимая убежденность в необходимости решения этой проблемы и стремление воплотить в жизнь свое видение вдохновляют. Магдалин подчеркивает важность преследования идей, которые действительно имеют для вас значение, а также сочетания предпринимательства с семейной жизнью. Его история демонстрирует силу решимости и преданности делу перед лицом трудностей.

Takeaways

  • 😃 Решимость и уверенность в своей идее имеют решающее значение для успеха стартапа, даже когда другие сомневаются.
  • 🤖 Вдохновение WebFlow черпалось из сферы 3D-анимации и желания создать похожий визуальный инструмент для веб-разработки.
  • 🔁 Вебфлоу потребовалось несколько попыток, чтобы воплотить идею в жизнь из-за различных проблем на ранних стадиях.
  • 💡 Видение потребности в лучшем решении и упорство в ее реализации были ключевыми движущими силами предпринимателя.
  • 🤝 Поддержка первых клиентов и понимание их потребностей помогли WebFlow начать развиваться.
  • 📈 Несмотря на скромные ожидания, WebFlow превратился в крупную компанию, обслуживающую более 200 000 клиентов.
  • 👪 Совмещение стартапа и семейной жизни было сложным, но WebFlow культивировал рабочую среду, дружественную к сотрудникам с детьми.
  • 🎯 Сфокусированность на справедливой миссии, людях и финансовой устойчивости - ключ к успеху компании.
  • 🌍 Предприниматель был вдохновлен улучшить жизнь людей и принести пользу миру благодаря своей идее.
  • 💼 Несмотря на трудности, предприниматель никогда не ставил финансовый успех выше реализации своего видения продукта.

Q & A

  • Какова была первоначальная идея Влада для Webflow?

    -Первоначальная идея Влада заключалась в создании инструмента для веб-дизайна, похожего на инструменты для 3D-анимации, где креативщики могут напрямую манипулировать сложными интерфейсами и нажатием кнопки превращать свои творения в живой экран.

  • Как Влад относился к сомнениям других людей относительно жизнеспособности его идеи?

    -Влад был на 100% уверен в успехе своей идеи, несмотря на сомнения инвесторов и других людей. Он игнорировал критику, считая, что они просто не понимают потенциал его идеи.

  • Сколько попыток предпринял Влад, прежде чем Webflow стал успешным?

    -Влад предпринял четыре отдельные попытки, прежде чем Webflow стал успешным проектом.

  • Что побудило Влада в конечном итоге запустить Webflow?

    -После просмотра видео «Inventing on Principle» Бретта Виктора в начале 2012 года Влад был вдохновлен его идеями и решил оставить свою работу, чтобы полностью сосредоточиться на Webflow.

  • Какую роль сыграл Hacker News в ранних этапах развития Webflow?

    -Когда Влад разместил демо-версию Webflow на Hacker News в марте 2013 года, продукт получил неожиданно большой отклик от разработчиков, которые увидели потенциал в том, чтобы помочь дизайнерам создавать веб-сайты без их участия.

  • Как опыт Влада в качестве родителя повлиял на культуру компании Webflow?

    -Поскольку у Влада уже были дети, когда он основал Webflow, это побудило его создать устойчивую рабочую среду с хорошими льготами, что привлекло в компанию много других сотрудников с семьями.

  • Какую ключевую роль сыграли клиенты в развитии Webflow?

    -Webflow уделял большое внимание потребностям клиентов и стремился решать их проблемы ценным для них образом. Это клиентоориентированный подход был краеугольным камнем роста компании.

  • Какую философию использовал Влад для принятия решений в компании?

    -Влад придерживался философии, изложенной в книге «The Infinite Game» Саймона Синека, которая подчеркивает важность продвижения справедливой миссии, приоритета людей в бизнес-решениях и получения дохода для продолжения этой работы.

  • Какой был изначальный масштаб видения Влада для Webflow?

    -Изначально Влад думал, что Webflow будет небольшим продуктом, над которым работает команда из трех или четырех человек. Он не ожидал, что компания вырастет до нынешних масштабов.

  • Каков был главный мотивирующий фактор Влада при запуске Webflow?

    -Главным мотивирующим фактором для Влада было желание воплотить в жизнь свою идею о визуальной разработке веб-сайтов, а не стремление к финансовому успеху.

Outlines

00:00

🚀 Истоки идеи и решимость создать Webflow

В этом абзаце рассказывается о том, как Влад Магдалин пришел к идее создать Webflow, визуальную платформу для создания веб-сайтов. Несмотря на сомнения окружающих и неудачи предыдущих попыток, он был полностью убежден в необходимости такого инструмента и ее жизнеспособности. Его опыт работы с 3D-анимацией вдохновил его на создание аналогичного инструмента для веб-разработки. Абзац описывает его настойчивость и непоколебимую уверенность в реализации этой идеи.

05:00

🔄 Преодоление неудач и вдохновение

В этом абзаце описываются несколько неудачных попыток запустить Webflow. Первые три попытки потерпели неудачу по разным причинам, таким как проблемы с товарным знаком, потеря сотрудников и финансирование конкурентов. Тем не менее, четвертая попытка оказалась успешной благодаря вдохновляющему видео «Inventing on Principle» и получению прав на товарный знак Webflow. Этот абзац подчеркивает настойчивость Влада в преследовании своей цели, несмотря на множественные препятствия и неудачи.

10:01

🏗️ Построение продукта и привлечение первых клиентов

Этот абзац описывает процесс создания первоначальной версии продукта Webflow и привлечения первых клиентов. После запуска на Hacker News продукт получил большой отклик от разработчиков, которые оценили его способность помогать дизайнерам создавать веб-сайты без участия разработчиков. Хотя из 30 000 заинтересованных людей лишь 40-50 стали платящими клиентами, команда Webflow сосредоточилась на удовлетворении потребностей этих первых клиентов, что постепенно привело к росту базы клиентов.

15:02

☸️ Философия ведения бизнеса и развития команды

В этом абзаце излагается философия Влада по ведению бизнеса и развитию команды. Его подход основан на книге «Бесконечная игра» Саймона Синека и включает три ключевых ответственности: продвижение справедливой миссии, приоритет людей в бизнес-решениях и получение дохода для поддержки первых двух целей. Влад подчеркивает важность клиентоориентированного подхода, найма и наделения сотрудников полномочиями для решения проблем клиентов.

20:03

👪 Сочетание создания стартапа и семейной жизни

В этом заключительном абзаце Влад дает совет о совмещении создания стартапа и семейной жизни. Он считает, что не существует идеального времени для начала стартапа или рождения детей, и призывает найти баланс между обоими. Опыт Влада как отца помог сформировать корпоративную культуру Webflow, ориентированную на устойчивость и благополучие сотрудников с семьями. Он рекомендует не выбирать между стартапом и детьми, а идти за своими истинными желаниями и потребностями в жизни.

Mindmap

Keywords

💡Идея

Идея - это основная мысль или концепция, лежащая в основе какого-либо проекта или начинания. В видеотранскрипте идея создания «Webflow», визуальной платформы для разработки веб-сайтов, была движущей силой и вдохновением для Владислава. Он был убежден, что существующий способ веб-разработки сломан и нуждается в изменениях, и идея создать аналог 3D-анимационных инструментов для веб-дизайна была настолько очевидной для него, что он был на 1000% уверен в ее необходимости и потенциале.

💡Убежденность

Убежденность - это твердая уверенность в чем-либо, непоколебимая вера в правильность своего взгляда или подхода. Владислав был настолько убежден в своей идее Webflow, что не сдавался даже после нескольких неудач и сомнений со стороны инвесторов. Его убежденность в том, что текущий способ веб-разработки не работает и нуждается в улучшении, была столь сильна, что он не сомневался в успехе своей идеи, несмотря на критику и неудачи.

💡Неудача

Неудача - это отсутствие успеха в достижении поставленной цели или желаемого результата. Владислав упомянул несколько раз, что столкнулся с неудачами в своих предыдущих попытках реализовать идею Webflow. Однако эти неудачи не сломили его убежденность, а скорее послужили уроками и стимулом двигаться дальше. Он не воспринимал их как окончательный провал, а рассматривал как часть процесса и возможность для совершенствования своего подхода.

💡Упорство

Упорство - это настойчивость и целеустремленность в преследовании своей цели, несмотря на препятствия и трудности. Владислав продемонстрировал выдающееся упорство, предпринимая несколько попыток создать Webflow и не сдаваясь даже после нескольких неудач. Его упорство и убежденность в идее в конечном итоге привели к успеху, когда он наконец получил поддержку и ресурсы для ее реализации.

💡Миссия

Миссия - это основная цель или назначение, которому посвящены усилия организации или личности. Для Владислава миссией было создать Webflow, инструмент, который упростит и улучшит процесс веб-разработки. Он видел свою миссию в том, чтобы предоставить больше возможностей и расширить доступ к веб-разработке для большего числа людей, вооружив их визуальными инструментами, подобными тем, которые используются в индустрии 3D-анимации.

💡Клиентоориентированность

Клиентоориентированность - это философия ведения бизнеса, при которой главным приоритетом является удовлетворение потребностей и решение проблем клиентов. Владислав подчеркнул, что ключевым фактором успеха Webflow была их клиентоориентированность и внимание к обратной связи от пользователей. Они стремились постоянно совершенствовать продукт, решая проблемы клиентов и обеспечивая ценность для них, что и привело к росту базы довольных пользователей.

💡Команда

Команда - это группа людей, объединенных общей целью и работающих вместе для ее достижения. Владислав признал, что создание сильной команды, разделяющей их миссию и видение, было одним из ключевых факторов успеха Webflow. Он уделял пристальное внимание найму и развитию талантливых сотрудников, которые были вдохновлены идеей расширения возможностей веб-разработки для большего количества людей и были вовлечены в решение проблем клиентов.

💡Видение

Видение - это четкое представление о желаемом будущем состоянии или результате. Владислав обладал ярким видением о том, как Webflow может изменить мир веб-разработки, предоставив визуальные инструменты, подобные тем, что используются в индустрии 3D-анимации. Его видение заключалось в том, чтобы сделать веб-разработку более доступной и эффективной для дизайнеров, агентств и компаний, позволяя им создавать профессиональные веб-сайты без необходимости глубокого программирования.

💡Страсть

Страсть - это сильная энергия, вдохновение и увлеченность, которые побуждают человека неустанно трудиться над чем-либо. Владислав демонстрировал страстное отношение к своей идее создания Webflow. Его страсть к решению проблемы, которую он видел в текущем состоянии веб-разработки, была движущей силой, побуждавшей его преодолевать трудности и неудачи на пути к реализации своего видения.

💡Ценность

Ценность - это польза, выгода или важность чего-либо. В контексте транскрипта Владислав стремился создать Webflow как продукт, который обеспечивает значительную ценность для пользователей, предоставляя им возможность создавать продвинутые веб-сайты с помощью визуальных инструментов. Он верил, что Webflow принесет десятикратно большую ценность пользователям по сравнению с выгодой, которую получит его компания, что отражает его ориентацию на предоставление максимальной пользы клиентам.

Highlights

Vlad was convinced he needed to build a visual web development platform like the tools used for 3D animation, despite facing doubt and failures from others, because he saw the current way of building websites as fundamentally broken.

The idea for a visual web development tool came to Vlad while he was in college, inspired by the sophisticated 3D animation tools at Pixar that allowed direct visual manipulation.

After multiple failed attempts spanning years, Vlad finally got approval to use the trademark 'Webflow' in late 2011, reigniting his determination to bring the idea to life.

Vlad's breakthrough moment came when Webflow's demo launch on Hacker News in 2013 resonated strongly with developers who saw its potential to streamline the design-to-code process.

Gaining traction and validation after the Hacker News launch was overwhelming for Vlad, who had nearly given up hope after running out of money on previous attempts.

Vlad approached building Webflow with a customer-centric mindset, continuously listening to users' needs and aiming to deliver valuable solutions, rather than following a rigid framework.

Vlad's primary motivation was to bring his idea into reality, not to make as much money as possible, because he already felt grateful for the opportunities his family found after immigrating to the US as refugees.

Vlad initially thought Webflow would be a small product built by a few people, but it grew much larger than anticipated as they focused on putting the idea into more people's hands.

Having kids early on shaped Webflow's culture towards sustainability, work-life balance, and attracting experienced professionals with families.

Vlad's advice is that there's never a perfect time to start a company or have kids, but you can find a way to balance both pursuits if they are truly important to you.

Webflow became like a 'third kid' for Vlad during the startup's early years, but he believes it's possible and rewarding to pursue both entrepreneurship and parenthood simultaneously.

Vlad encourages aspiring entrepreneurs not to let having kids become a mental block, as there's never a perfectly stable time – if you want both, go for it.

The key responsibilities for a business, according to Vlad, are: 1) Advancing a just mission that creates far more value for the world than for itself, 2) Prioritizing people inside and impacted by the business, and 3) Generating revenue to sustain the first two responsibilities.

Vlad was inspired by the video 'Inventing on Principle' in early 2012, which sparked his fourth and successful attempt at starting Webflow by posing questions about finding deep purpose in one's work.

Despite initial low conversion rates from Webflow's waitlist after launch, the team persisted by closely serving the needs of their first customers, slowly building their user base.

Transcripts

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a lot of people assumed that it just

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couldn't be created right because

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somebody else tried especially one of

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the biggest players in the space like

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Adobe and macromedia they failed so

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something must not be possible but in my

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mind I was like 100% sure even when I

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got a lot of Doubt from other people

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like you talk to investors like oh this

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will never work out I walked away from

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that almost like just discounting it I

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was like oh they don't know anything

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like it's it's obviously going to work

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to me it was just so obvious that it's

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the current way that things work is

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broken and it needs to be thick that I

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was just 1,000% convinced that I need to

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build that thing that specific

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hi I'm Vlad magdalin I am the CEO and

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one of the co-founders of webflow and we

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create web platform to allow people to

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create really professional websites

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webflow is Visual Web development

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platform that allows companies

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Freelancers agencies to create really

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really sophisticated websites we have

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over 200,000 customers and the last

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thing I think we shared publicly is were

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over $100 million in Revenue kind of up

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there in terms of important platforms

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but we're still compared to things like

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WordPress and larger platforms still

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getting

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started I sort of stumbled into it by

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accident so I came to the United States

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as a refugee with my parents and I

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didn't really see myself becoming like a

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designer or visual artist but my dad was

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trying to make some of these like trying

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to create some businesses on the side

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and that kind of require he asked me

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convert some cataloges from English to

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Russian uh and that required learning

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graphic design and that led to me

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getting a job at this place called

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Russian ameran media which is like

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running this Russian Yellow Pages where

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I was making ads business business cards

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different things that was just like

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rapping design for customers or for

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clients that sort of snowball then led

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to me wanting to learn 3D animation it

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sort of Blossom the story was a little

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bit complicated cuz first I was doing

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graphic design and then when I first

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started going to college I made the

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decision to go study computer science

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because that's what my brother was doing

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that's sort of what I heard was like

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lucrative career to follow so I started

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doing that I did that for a year and I

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had such a hard time doing that I like

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really didn't enjoy it that I dropped

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out and then moved up here to San

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Francisco to go to the Academy of Art to

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study 3D animation thing that that

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really inspired me to do that was seeing

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what Pixar was doing so this was 2001

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2002 where Pixar was like blowing up

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like they were making all these

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Incredible movies and I was downloading

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all these tutorials from the web

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learning how to do 3D modeling 3D

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effects and it just gave me this feeling

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of like empowerment whatever story you

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can imagine you can kind of like create

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these scenes and translate them into 3D

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space and then make a movie from that I

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don't think I ever got like really far

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to creating My Own Story end to end like

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some people could like where they were

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you know animating from the time that

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they were a kid but what really spoke to

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me was like this technical aspect of

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like really sophisticated 3D animation

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tools that were being used at 3D and

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movie industry and trying to learn them

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through all of these tutorials and sort

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of like I felt like I was getting

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superpowered I actually didn't finish I

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dropped out of art school cuz I you know

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was too expensive it I decided to go

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back to study engineering to the school

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I was going to before then I got a job

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at a web design agency to sort of start

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the payback student loan in that job I

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was working with a design team creating

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essentially web design in Photoshop and

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I was like intern that was translating

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those designs into HTML CSS basically

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the web that's when you know one time I

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had this flash of an idea that why can't

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the way that 3D animation work where

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creatives are doing all of the work in

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the sophisticated software they pressing

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a button it's going to live screen

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without a translation layer why can't

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something like that exist for web so

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that was the initial inspiration for

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like web flow has to be a thing like I

play03:22

want to create something like 3D

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animation tools for web design and I

play03:26

think that that's was the even though

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after that I got another job and started

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working and into it it already like that

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idea had already sparked in me that I

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wanted to try to start this on the side

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whether I was like Moonlighting or

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working nights and weekends or trying to

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find co-founders on the side like it was

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that moment when I was still in college

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before my first real job that I had this

play03:44

inspiration like I have to build a

play03:45

company around this or I have to build a

play03:47

product that is kind of like 3D

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animation tools but for and effectively

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web Flow came it just took four

play03:52

different attempts to make it happen

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honestly I didn't know anything about

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business didn't even think much about

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how we were going to monetize it how I

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was going to make money I just just saw

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that something was clearly broken or

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something that could be better and I

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just had this very intense confidence

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that if you were to if I was to build it

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somebody would be willing to pay just

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like the 3D animation software I was

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using some of it I was paying for even

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as a student I saw that like hey this

play04:14

provides me enough value that going if

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it was like a student Edition like it's

play04:17

so valuable that I'm willing to pay for

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it so I sort of had this thought that

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I'll figure out how to monetize it later

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but the most important thing was like

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how do you actually create the tool that

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solves the problem in a way that I was

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imagining and I always thought that that

play04:28

was like the first thing to focus on and

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a lot of entrepreneurs have this if you

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build it they will come mentality and

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that's exactly what I had I was like

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I'll figure out those details later I

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just got to build this thing prove to

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myself that it's possible and then we'll

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try to prove to others that and I

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honestly thought at that time that it

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was going to be a company of one like I

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thought I was just going to create it

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and like maybe sell it to some folks to

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use I never thought I was going to

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become like a company with multiple

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employees let alone hundreds so I was

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very maybe naive about it like I didn't

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know all the details that go into

play04:55

building a company but the first thing

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was like I need to solve this problem

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for myself and I can see that it's kind

play05:00

of broken and I wanted to create a

play05:01

better

play05:04

solution first time we wound things down

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it sort of felt like not really a big

play05:08

failure it felt more like hey I'm

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getting married we're talking about

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having a kid I have to get a real job I

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will keep working on it nights and

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weekends so it didn't really feel like a

play05:17

failure at the time it ended up like

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petering out so I just kind of forgot

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about it for a year but then the second

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time it was a combination of finding

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another co-founder working on at nights

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and weekends and then that sort of

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petered out but I also didn't feel like

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it was a big failure the third time

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definitely felt uh there was a lot of

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ups and downs where we got some funding

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we actually got Incorporated we had two

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other co-founders then the biggest thing

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that happened like everything was on

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track we had applied for a trademark

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kind of towards the end after we had

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pitch put together we applied for a

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trademark that's sort of kind of what

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you do to get permission to make sure

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that you have all your duts in a row U

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but then we got a response from the

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government saying like there's already a

play05:52

company that has this trademark and then

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we got a notice from that company saying

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like better not use it so we got really

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discouraged but not discouraged enough

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to like totally we started working on

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rebranding the company so it was going

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to be not webo but something called

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marked up like HML markup but with some

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missing vowels so we had sergy who ended

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up being my co-founder created a new

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logo and we're about to go live but then

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that's when kind of Life took over and

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it was like a slow trickle of like one

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co-founder being uh demotivated and

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leaving another co-founder sort of

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saying like maybe this is I wouldn't be

play06:21

willing to like Risk Everything to start

play06:23

a company around this and a competitor

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came out weely at the time I got like

play06:26

$20 million in funding and I was like

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crap it's over they already won like how

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can you possibly catch up when we have

play06:33

zero uh we're out of money and they you

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know just got $20 million so it was like

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maybe like giving up then but you know

play06:38

maybe a year later the idea started to

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come back around seeing how the

play06:42

competitor was going in a different

play06:44

direction and not building quite the

play06:46

same thing that we would have built and

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gaining more confidence in myself as an

play06:49

engineer KN that I could like build

play06:51

something independently started sort of

play06:53

like thinking about bringing the idea

play06:54

back again it was sort of a fluke think

play06:58

an accident or something it's just like

play07:00

great timing or or luck that it was 4

play07:02

years later at the end of 2011 I had

play07:04

already moved from Mountain View in this

play07:06

in the Bay Area to Sacramento which at

play07:09

that point had that second kid a

play07:10

trademark certificate arrived to my

play07:12

house that said congratulations you own

play07:14

the trademark for web flow cuz I guess

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something happened with that other

play07:17

company where they let it expire or they

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went out of business or whatever by that

play07:21

time I was already working sort of still

play07:23

working at my day job but working with

play07:24

my brother Sergey who ended up being one

play07:27

of my co-founders to build more websites

play07:28

on the side and sort of like starting to

play07:30

develop web flow that was like the

play07:31

perfect sign of like okay maybe it's

play07:33

meant to be uh now you can use the name

play07:34

web flow again that's like started the

play07:36

ball rolling again on like starting to

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plan how we would like leave our jobs

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get enough funding to start it again in

play07:42

2012 it was 1,000% idea based and it's

play07:46

not just 3D animation it's like game

play07:47

design video editing film uh production

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and compositing all of these industries

play07:52

have a way to visually directly

play07:54

manipulate very sophisticated like all

play07:56

of these ways to do like hair simulation

play07:59

and and rigid body simulation so it's

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not basic sketching like in Photoshop

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you're creating like entire systems that

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are really sophisticated to do like

play08:06

visual effects when I looked at web

play08:07

design it was like it's so obvious that

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something like that needs to exist and

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some companies tried like Dream Weaver

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and like Adobe tried many years ago but

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I think because they failed early they

play08:17

were just too early in the market a lot

play08:18

of people assumed that it just couldn't

play08:20

be created right cuz somebody else tried

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especially one of the biggest players in

play08:23

the space like Adobe and macromedia they

play08:25

failed so something must not be possible

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but in my mind coming from that 3D

play08:29

background it was just obvious this

play08:30

needs to exist so I was like 100% sure

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even when I got a lot of Doubt from

play08:34

other people like you talk to investors

play08:36

like oh this will never work out I

play08:37

walked away from that almost like just

play08:39

discounting it I was like oh they don't

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know anything like it's it's obviously

play08:42

going to work sometimes that's bad cuz I

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was wasn't looking at critical input and

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it would have been helpful for me to be

play08:48

more critical of like what might not

play08:49

work but to me it was just so obvious

play08:51

that it's the current way that things

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work is broken and it needs to be thick

play08:55

that I was just 1,000% convinced that I

play08:57

need to build that thing that's specific

play08:59

idea and I even told my wife and I

play09:01

honestly thought this that if it wasn't

play09:03

for this idea I'd have no interest in

play09:05

starting a startup like it was

play09:06

specifically to make this idea happen if

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I didn't have that conviction I'd be

play09:09

perfectly happy like working for Google

play09:11

or Microsoft whoever but it was that

play09:14

specific idea around upload that I I

play09:16

just knew had to become a

play09:21

reality unlike the previous session I

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don't have any prizes to give out ideas

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are very important to me I think that

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bringing ideas into the world is one of

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the most important things that people do

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and I think that great ideas these

play09:35

things take on lives of their own which

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give meaning to our lives as people I

play09:39

think a lot about how people create

play09:40

ideas and how ideas grow what sorts of

play09:43

tools create a healthy environment for

play09:45

ideas to

play09:47

grow this was late 2011 that I got this

play09:50

approval to use a trademark and that got

play09:52

my brain spinning around like okay

play09:53

should I start this again the thing that

play09:55

actually Sparks the fourth attempt where

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I was like I'm 100% sure I saw this

play09:59

video called inventing on principle

play10:01

which I think every single founder

play10:02

should see it's by this person named

play10:04

Brett Victor and I saw that in early

play10:05

2012 and when I saw that video and it

play10:08

has to do with kind of the intersection

play10:10

of art design and programming but

play10:12

another part of it also like half of the

play10:14

talk is about why do you do the work

play10:15

that you do like what is the purpose

play10:16

behind your professional Endeavors the

play10:18

combination of both of those things like

play10:20

something that he was talking about

play10:21

being very similar to webo the visual

play10:24

development visual manipulation land

play10:25

asking this question of like are you

play10:27

really fulfilled and do you a deep sense

play10:29

of purpose from the work that you're

play10:30

doing that after watching that video

play10:32

literally the next morning I called my

play10:33

boss and said I'm going to be starting a

play10:35

company then started building kind of a

play10:38

demo we didn't really have a product so

play10:39

the first thing we thought of like okay

play10:41

we only have really 3 months of Runway

play10:43

of savings to fund our kind of family

play10:45

expenses Etc so we're going to make a

play10:47

Kickstarter video so we went all in kind

play10:49

of got Incorporated started making a

play10:50

Kickstarter video and started designing

play10:52

the product what it would look like how

play10:54

we would show it in the kickstarter

play10:55

video so that other people could see

play10:56

what it's going to become so they can

play10:58

pledge and like give us some financial

play11:00

support so that we can actually build

play11:01

the product Etc uh it turned out that we

play11:03

had completely miscalculated and by the

play11:05

time we were almost done with the video

play11:07

we found out that Kickstarter doesn't

play11:08

allow hosted software so like the entire

play11:11

thing we were building was not not

play11:12

compatible with their terms of service

play11:14

so we kind of had to start from scratch

play11:15

that was basically money wasted started

play11:17

building a demo and started applying to

play11:19

YC once we had the first version of a

play11:21

demo without any customers we applied

play11:23

didn't get in that was like a really

play11:24

discouraging very surprising I thought

play11:26

we were like for sure going to at least

play11:28

get an interview but but it was a kind

play11:29

of a rude awakening to be like hey

play11:31

you're too early like all you have is

play11:32

sort of a demo you don't really have a

play11:34

product yet or any users you just kept

play11:36

building and kind of decided cuz the the

play11:37

window to apply again is 6 months later

play11:39

but by that point we were already like

play11:41

running out of money so we just decided

play11:42

all right we're going to go like super

play11:43

lean save as much money as we can and

play11:45

just keep it like try to build a product

play11:48

that we can actually put into in front

play11:49

of people so they can see exactly what

play11:51

it looks like and get it closer to or

play11:53

like would people be willing to pay for

play11:54

it so those next 6 months were like

play11:56

really really tough but also really fun

play11:58

like we were trying to extend every

play12:00

possible like credit card uh loan that

play12:02

we could arrange borrowing money from

play12:04

Friends selling cards converting them to

play12:06

leases but it was also one of the most

play12:09

motivational time as a company because

play12:11

we were like do or that uh we were day

play12:13

and night working on the design coding

play12:15

like and building the actual application

play12:17

by the time March 2013 came around we

play12:20

had a demo to show all these designer

play12:22

fors like Reddit dig at the time there

play12:24

was like designer news and it didn't get

play12:26

much traction but then we put on Hacker

play12:27

News which is more of like in developer

play12:29

community and we thought developers

play12:31

would probably not care about this

play12:32

because the entire tool kind of talks

play12:34

about maybe replacing developer but it

play12:36

really took off it's funny they actually

play12:38

a lot of developers that saw us launch

play12:40

on Hacker News really resonated with the

play12:42

product because they saw how much it

play12:44

could help the people they partner with

play12:46

like the designers to get a bunch more

play12:48

done without including them it's

play12:50

actually one of the things that you know

play12:51

I was a developer before where I would

play12:53

take Photoshop files from a designer and

play12:55

translate them to you know a CMS or

play12:57

something like that it was some of the

play12:58

most kind of tedious Med and boring work

play12:59

a lot of developers are pulled into you

play13:01

might have like an entire development

play13:02

team working on product right and and

play13:04

then the engineering team is pulled into

play13:06

marketing projects to say like hey we

play13:08

have this new landing page for a new

play13:09

marketing campaign can a developer come

play13:11

in and using this figma prototype build

play13:13

the marketing page and code that's some

play13:15

of the most kind of tedious work to do

play13:17

that translation work cuz what

play13:18

developers really want to be doing is

play13:20

the more sophisticated thing right and

play13:21

there's so much demand for those

play13:23

developers on their time that they'd

play13:24

rather be doing that so I think that's

play13:26

why uh webflow resonated so well with

play13:28

developers not only that they see that

play13:29

the tool helped designers create by

play13:32

themselves but also the way that they

play13:33

created by themselves generated really

play13:35

clean code CTIC code that was performant

play13:38

and didn't have the types of issues that

play13:40

other website Builders did that's when

play13:42

we started getting our first Le in like

play13:43

track and that you know with that we

play13:45

applied to YC with that we got into that

play13:47

program and then like that kind of gave

play13:49

us a Lifeline to keep working on it and

play13:51

the rest is kind of history from there

play13:53

for a while I was really happy when we

play13:56

initially launched the idea and started

play13:58

collecting like a list of folks cuz

play14:00

before we could actually sign people up

play14:02

and it was just really overwhelming to

play14:03

go from failed multiple times and then

play14:06

we are definitely out of money and at

play14:08

our last attempt in like the last draw

play14:10

cuz if if that didn't work out like

play14:12

there's probably no way that it would

play14:13

have taken another 10 years for me to

play14:15

feel confident again to try again for my

play14:17

wife to feel comfortable taking another

play14:18

Financial Risk Etc so it felt really

play14:20

awesome to see that traction and that

play14:22

validation when we actually launched for

play14:24

real and convert try to convert that

play14:26

list of I think it was like 30,000

play14:28

people in our weight list to customers I

play14:30

think only like 40 or 50 signed up so

play14:32

out of like 30,000 40 or 50 we were like

play14:34

shocked we thought that maybe we' built

play14:36

something wrong or something how could

play14:38

we go from tens of thousands of people

play14:39

interested to only a handful only tens

play14:42

actually paying for it that didn't feel

play14:43

great but like over time we started to

play14:45

like really pay attention to those folks

play14:47

and get closer to them and serve their

play14:49

needs and that's like slowly started to

play14:51

build a base of more and more customers

play14:52

being honest it wasn't a deep framework

play14:55

it was customer centricity like how do

play14:57

we keep delivering on our mission like

play14:58

how do we keep listening to customers

play15:00

and keep solving their problems in a way

play15:01

that feels valuable to them how do we

play15:03

build our team that can help us do that

play15:05

there was a a little bit more of a

play15:07

formal framework called I read this book

play15:08

called The Infinite game by Simon Sy and

play15:10

it had this structure of like the

play15:12

responsibilities of each business are to

play15:14

First Advance a just Mission so

play15:16

something that or just cause something

play15:18

that brings 10 times more value to the

play15:20

world than it does to you for us that

play15:22

was like always been the case for every

play15:23

like $10 we make through our software

play15:25

one of our users probably making like

play15:27

$1,000 because using it to like sell

play15:30

Advanced websites builds to clients Etc

play15:32

and the second responsibility is to

play15:34

prioritize people in your business

play15:36

decisions so like how do you build up

play15:37

your team how do you create an

play15:39

environment of bringing in amazing

play15:40

people that are empowered to solve these

play15:43

problems for customers but not just

play15:44

people in your company but also what uh

play15:46

effect do your business decisions have

play15:48

on people outside of the company how do

play15:49

our decisions around how we structure

play15:51

our business impact our users pack the

play15:53

communities that we live in pack the

play15:55

environment like really think through

play15:56

that and only the only third the respons

play15:58

posibility is to generate Revenue but

play16:00

importantly not just make money but in

play16:02

order to do the first two things for as

play16:04

long as possible so to keep funding and

play16:06

advancing your your mission that you

play16:08

believe is like a good thing for the

play16:09

world and to make sure that you like

play16:11

factoring in how people along the way

play16:14

and I've sort of thought about it like

play16:15

that since the early days of like how do

play16:17

we what decisions do we need to make to

play16:19

keep advancing our mission to keep

play16:20

bringing the power of web development to

play16:22

more and more people honestly always

play16:24

come down to finding people who like

play16:26

really care about doing this like

play16:28

bringing more more power into other

play16:29

people's hands spending a lot of time

play16:30

like trying to hire them and bringing

play16:32

them in and empowering them to be

play16:33

successful within the company Etc I

play16:35

think the two biggest fact like really

play16:37

thinking about customers and really

play16:38

thinking about the team that is going to

play16:40

get you there everything else is like

play16:41

details there's a lot of like learning

play16:43

and scale and things that we've had to

play16:45

figure out a lot of mistakes that we

play16:47

made but ultimately it's those two

play16:48

things that are always at the center our

play16:50

customers and the people who we build

play16:51

bills for who our entire mission is

play16:54

meant to serve and our team like how we

play16:56

behave together like who comes together

play16:59

to solve this problem for

play17:03

customers well I think the thing that

play17:05

motivated me the most was I wanted to

play17:07

this idea to exist and the other thing

play17:09

is because my family came here 9 years

play17:11

old when we came here as a refugee

play17:13

family we had we were on welfare for

play17:15

like 3 years my dad was trying to like

play17:17

make ends meet that experience showed me

play17:19

that even like a more modest job was way

play17:21

more than the kind of life that I would

play17:23

have had Back in the USSR so I already

play17:25

felt like I made it I didn't have like a

play17:27

normal entry level for engineering job

play17:29

but into it I didn't feel like I was

play17:31

like trying to make a ton of money I was

play17:32

just like trying to find ways to make

play17:34

this idea that I have happen I think

play17:37

that was the main motivating factor I

play17:38

wasn't really trying to figure out which

play17:40

path gets me the most sort of monetary

play17:43

or financial outcome cuz I already felt

play17:45

like my life is already so much better

play17:47

than it would have been that was just

play17:48

never a goal and I was always I think

play17:50

after the idea came to me just chasing

play17:53

how do I make it happen and not thinking

play17:55

of that as a business vehicle I was just

play17:57

thinking of like what do I need to do to

play17:59

bring this to reality not to make as

play18:01

much money as possible like I I

play18:02

literally thought when we were starting

play18:04

web flow even this fourth time that it

play18:05

was going to be the three or four of us

play18:07

building a small product and having more

play18:09

and more customers but having this small

play18:11

agency where it's we're all sitting

play18:13

around one table and building this

play18:15

product but it turned out to be much

play18:16

bigger than we ever imagined um but that

play18:18

wasn't by design it was just because we

play18:20

were trying to make this idea and bring

play18:23

it to life and then putting it into the

play18:24

hands of more people and I just required

play18:25

more and more

play18:26

people the best advice is there's never

play18:29

a great time to start a startup or have

play18:32

kids but the other part of that advice

play18:34

is like you always figure it out assumed

play18:36

when we were getting started that I had

play18:37

to hide the fact that I had kids from

play18:39

like investors advisers like the general

play18:41

assumption was that you can't do both

play18:43

you can't be a parent and start a

play18:44

startup I think it's fundamentally not

play18:46

true and I'm glad to see that it's

play18:48

becoming more of a trend where people

play18:50

are just like not afraid to be doing

play18:52

both at the same time you can totally

play18:54

figure it out I would say it was

play18:56

probably know the biggest factor in US

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shaping our company culture the fact

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that I already had kids to make sure

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that we were working in a sustainable

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way that we were creating like great

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benefits we attracted a lot of other

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people with families who were generally

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tended to be more experienced kind of

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fresh grads Etc it was definitely hard

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but I think so many great companies have

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been created by parents um and so many

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great Founders have had kids along the

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way and it just worked out the important

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thing there is to make sure that you're

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not choosing one over the other you like

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then you find a way to balance both your

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family and and your life's work it was

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definitely my wife and I talked about

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having a third kid after the startup

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already happened and it felt for a while

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that web flow was that third kid and

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then by the time kids got a little older

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we just decided not to have more kids

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but there was a in the thick of it it

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was like really hard to decide to have

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more kids which I think was the right

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decision but in a world where I had to

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choose between having kids or starting a

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startup definitely pick both uh because

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both can be like so rewarding and so

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fulfilling in many different ways I

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think a lot of people have like this

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mental block around if I already have

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kids then it's not possible or if I

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start a startup then I should never have

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kids or until it's like stable it's

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never going to be stable you know

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there's never a a great time when

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everything is figured out so go for what

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you truly want and need in your life and

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a lot of times that's both of

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those

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