How to get a job in human-computer interaction (HCI)

Design Discipline
1 Jul 202118:50

Summary

TLDRIn this episode of 'Design Discipline,' Mahmoud Aidan Baitash delves into the world of Human-Computer Interaction (HCI), exploring its essence as a scientific field and its manifestation in everyday life. He discusses the challenges of entering the HCI profession and emphasizes the necessity of a strong foundation in computer science, coupled with expertise in social sciences or humanities. Baitash also highlights the interdisciplinary nature of HCI, its evolution through 'waves' of intellectual movements, and the importance of academic research in the field.

Takeaways

  • πŸ“š Saint Thomas Aquinas believed that everything has an essence and existence, with God being the only entity where these are identical.
  • πŸ’» Human-Computer Interaction (HCI) is a prevalent phenomenon in modern life, involving any interaction with digital technology, not just traditional computers.
  • πŸ” HCI as a scientific discipline is distinct from the broader phenomenon of using computers and focuses on analyzing and designing interactions.
  • πŸ‘¨β€πŸ« Mahmoud Aidan Baitash, a scholar of design and technology, emphasizes the importance of HCI in defining modern human life and culture.
  • πŸš€ There is significant interest in HCI as a profession, with many seeking jobs in this field, yet it remains a relatively small and challenging industry to enter.
  • 🧠 A common challenge for those entering HCI is the lack of a clear mental model of the field, which can lead to misunderstandings about its scope and practices.
  • 🏒 The actual profession of HCI is quite niche, primarily existing within academic and scientific research, rather than in business roles.
  • πŸŽ“ To succeed in HCI, one needs a strong foundation in computer science, as well as competence in social sciences or humanities, including design disciplines.
  • πŸ”¬ HCI researchers are expected to engage in academic practices such as reading and writing research papers, attending conferences, and potentially teaching.
  • 🌐 HCI's interdisciplinary nature, combining computer science with social sciences and humanities, allows for a broad and inclusive approach to understanding technology.
  • πŸ›  While HCI has its roots in computer science, it has evolved to include methodologies from various fields, making it a diverse and complex discipline.

Q & A

  • What is the core argument of Saint Thomas Aquinas regarding essence and existence?

    -Saint Thomas Aquinas argues that everything has an essence, which is its ideal at its core, and an existence, which is its manifestation in the real world. According to Aquinas, the only entity in the universe whose essence and existence are identical is God.

  • What is Human-Computer Interaction (HCI)?

    -Human-Computer Interaction, or HCI, refers to the study, planning, and design of the interaction between people and computers. It is both a phenomenon, as we interact with computers in many aspects of our daily lives, and a scientific and professional field where people analyze and design these interactions.

  • Why is HCI considered a relevant field in today's digital age?

    -HCI is relevant because most of our activities today involve interaction with computers and digital devices. It is a defining feature of modern human life and culture, making it essential in the context of design, innovation, and computer science.

  • What is the difference between HCI as a phenomenon and HCI as a scientific discipline?

    -HCI as a phenomenon refers to the everyday interactions people have with computers and digital technology. HCI as a scientific discipline is a professional field where researchers analyze, study, and design these interactions to improve usability, accessibility, and overall user experience.

  • Why is it challenging for newcomers to understand HCI as a scientific field?

    -It is challenging because many people do not have a clear mental model of HCI as a scientific field. They may understand the phenomenon of using computers but do not grasp the boundaries and landscape of HCI in terms of its existential facts and academic rigor.

  • What are some common misconceptions about the profession of HCI?

    -A common misconception is that there are many job positions with 'HCI' in the title in the business world, like 'HCI designer' or 'HCI manager'. In reality, such positions are rare and typically only exist at large tech companies with significant research budgets.

  • What are the typical responsibilities of a professional HCI researcher?

    -A professional HCI researcher is more of an analyst, critic, teacher, philosopher, and sometimes a project manager than a designer or developer. Their job involves reading and writing research papers, engaging with the academic world, and possibly teaching courses, rather than hands-on design or development.

  • What is the relationship between HCI and computer science?

    -HCI is a part of computer science that builds on social sciences and humanities. It is defined by the conferences and journals produced by organizations like ACM and IEEE, which are rooted in computer science and engineering.

  • What are the three waves of intellectual movements that define the history and evolution of HCI?

    -The first wave is the combination of psychology and computer science. The second wave brings in other social sciences with developments in computer technologies and the internet. The third wave involves the integration of humanities, such as literature, philosophy, arts, and design, as technology becomes ingrained in daily life.

  • Why is it important for someone interested in HCI to have a foundation in both computer science and social sciences or humanities?

    -HCI researchers need to understand and apply knowledge from both computer science and social sciences or humanities to effectively study and design human-computer interactions. This interdisciplinary approach allows for a comprehensive understanding of user behavior, technology, and design.

  • How does the inclusive nature of HCI affect both innovation and the challenges faced by newcomers?

    -The inclusive nature of HCI allows for unconventional ideas and fosters innovation. However, it also makes it difficult for outsiders and beginners to understand the field and for the community to establish standards and recognize high-quality work.

Outlines

00:00

πŸ’» The Essence and Existence of HCI

The paragraph introduces the philosophical concept of essence and existence as proposed by Saint Thomas Aquinas and applies it to the field of Human-Computer Interaction (HCI). It explains that while most things have a discrepancy between their essence (ideal form) and existence (real-world manifestation), God is the only entity where these two are identical. The paragraph then delves into the pervasiveness of HCI in modern life, emphasizing its relevance in design, innovation, and digital products. It highlights the ubiquity of human-computer interactions, from work to leisure to sleep, and positions HCI as both a phenomenon and a scientific discipline. The speaker, Mahmoud Aidan Baitash, a scholar of design and technology, expresses his passion for HCI and its significance in contemporary culture. He also discusses the challenges of entering the HCI profession due to a lack of clear understanding of its boundaries and landscape, sharing his experience of hiring HCI researchers and the rarity of applicants who truly grasp the field.

05:01

πŸŽ“ The Professional and Academic Aspects of HCI

This paragraph discusses the professional and academic aspects of HCI, emphasizing that while the phenomenon of computers is widespread, the profession of HCI is quite niche and primarily exists within academic research. It points out that there are no common job titles such as 'HCI Designer' or 'HCI Manager' in the business world, unlike other disciplines like programming or graphic design. The only role that explicitly includes 'HCI' in the title is that of an HCI researcher, which is rare and often requires a PhD. The paragraph also clarifies that HCI as a profession is more about research and analysis than hands-on design or development. It suggests that those interested in HCI should be prepared for a career that involves rigorous academic research, reading and writing papers, engaging with the academic community, and possibly teaching, rather than direct product creation.

10:02

🌐 The Interdisciplinary Nature of HCI

The paragraph explores the interdisciplinary nature of HCI, situating it as a part of computer science that incorporates knowledge from social sciences and humanities. It explains that HCI researchers are expected to have a strong foundation in computer science, including topics like algorithms, data structures, and software engineering, while also needing a background in fields like psychology, anthropology, or design. The speaker outlines the historical evolution of HCI, describing it as having three 'waves' of intellectual movements: the first wave being the combination of psychology and computer science, the second wave involving other social sciences, and the third wave integrating humanities. This interdisciplinary approach has made HCI a diverse and inclusive field, but it also presents challenges for newcomers in understanding the field's scope and standards.

15:03

πŸš€ Preparing for a Career in HCI

In this final paragraph, the speaker advises on the preparation required for a successful career in HCI. It emphasizes the need for a strong interest in academic research, competence in computer science, and knowledge in a branch of social sciences or humanities, including design. The paragraph acknowledges the extensive work required to cultivate these skills and suggests that most HCI programs are at the graduate level to allow time for this development. It reassures that even if an individual is not excited about all aspects of HCI, they can still find niches within the field that align with their interests. The speaker also hints at future episodes that will further explore HCI and its intersection with design, technology, and philosophy, encouraging the audience to follow the series for more insights.

Mindmap

Keywords

πŸ’‘Essence

Essence refers to the intrinsic nature or indispensable qualities of something, determining what it is. In the video, Saint Thomas Aquinas' philosophy is mentioned, suggesting that God's essence and existence are identical, unlike other things in the universe. This concept is foundational to understanding the nature of reality and existence, which parallels the discussion of HCI as a field with its own intrinsic qualities.

πŸ’‘Existence

Existence pertains to the state of actually being or having actual being. The script contrasts essence with existence, particularly when discussing God as the only entity whose essence and existence are the same. In the context of HCI, existence refers to the manifestation of the field in the real world, such as the physical interactions with computers.

πŸ’‘Human-Computer Interaction (HCI)

HCI is the study, design, and research of the interaction between people and computers. The video emphasizes HCI as both a pervasive phenomenon in modern life and a scientific discipline. It is central to the video's theme, illustrating how HCI is integral to our daily interactions with technology.

πŸ’‘Discrepancies

Discrepancies refer to the differences or inconsistencies between two or more things. In the script, it is used to describe the differences between the essence and existence of various entities, highlighting the unique nature of God in Aquinas' philosophy and setting the stage for a discussion on the complexities of HCI.

πŸ’‘Design Innovation

Design innovation involves the creation of new approaches, methods, or products that are both useful and aesthetically pleasing. The video mentions HCI in the context of design innovation, indicating its importance in developing new technologies and improving user experiences.

πŸ’‘Digital Products

Digital products are goods that are distributed and used in a digital format, such as software or online services. The script discusses HCI in relation to digital products, emphasizing the field's relevance to the design and use of these products in our daily lives.

πŸ’‘Academic Research

Academic research refers to the systematic investigation and study of a particular field, often conducted in universities and published in scholarly journals. The video describes HCI as an academic discipline, highlighting the importance of research in shaping the field and its practices.

πŸ’‘Interdisciplinary

Interdisciplinary describes an approach that integrates knowledge and methods from multiple disciplines. The script explains that HCI is an interdisciplinary field, combining elements from computer science, social sciences, and humanities to understand and improve human-computer interactions.

πŸ’‘Computer Science

Computer science is the study of computers and computational systems, including their theory, design, and application. The video positions HCI as a subset of computer science, emphasizing the need for a strong foundation in computer science for those pursuing a career in HCI.

πŸ’‘Social Sciences

Social sciences are academic disciplines that study human society, social relationships, and institutions. The script discusses the integration of social sciences into HCI, illustrating how these disciplines contribute to understanding the social impacts and dynamics of technology use.

πŸ’‘Philosophy

Philosophy is the study of general and fundamental questions about existence, knowledge, values, reason, and language. The video touches on the philosophical aspects of HCI, such as the debate on its boundaries and the philosophical underpinnings of its methods and practices.

Highlights

St. Thomas Aquinas' philosophical argument that essence and existence are identical in God, but not in other things, provides a foundational concept for understanding the nature of HCI.

HCI is a prevalent phenomenon in modern life, involving interaction with digital components in various devices beyond traditional computers.

HCI as a profession is distinct from the broader phenomenon, focusing on the scientific and professional analysis and design of human-computer interactions.

The speaker, Mahmoud Aidan Baitash, introduces himself as a scholar of design and technology with a focus on HCI research.

HCI researchers are often treated more generously in academic funding compared to other fields, reflecting the high interest and relevance of HCI.

The profession of HCI is challenging to enter due to a lack of a clear mental model for many beginners.

Only a small percentage of applicants truly understand the field of HCI, indicating the need for a deeper understanding of its scientific boundaries and landscape.

HCI as a profession is niche and often requires a Ph.D., with positions focused on research and less on hands-on design or development.

HCI researchers are expected to have a strong foundation in computer science, including knowledge of algorithms, data structures, and other related topics.

A strong foundation in social sciences and humanities is also crucial for HCI researchers, complementing their computer science expertise.

HCI's interdisciplinary nature, combining computer science with social sciences and humanities, makes it a unique and inclusive field.

The evolution of HCI has been marked by three waves: the initial focus on psychology, the inclusion of other social sciences, and the integration of humanities.

HCI researchers are more like analysts, critics, teachers, philosophers, and project managers rather than traditional designers or developers.

The inclusiveness of HCI can be a double-edged sword, fostering innovation but also making it difficult for newcomers to grasp the field's scope.

For those interested in HCI, a combination of academic research interest, computer science skills, and social sciences or humanities knowledge is essential.

The speaker promises further exploration of HCI in future episodes, featuring conversations with professionals in the field.

Transcripts

play00:00

saint thomas aquinas the philosopher

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argues that everything has an

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essence an ideal at its core and

play00:06

an existence an appearance and

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manifestation in the real world

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the only thing in the universe whose

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essence and existence are identical

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according to aquinas

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is god anything else you me

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this microphone and the scientific

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discipline of hci

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will have discrepancies between what is

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essential and what is existential to it

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human computer interaction or hci

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for short is a phrase that we hear a lot

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in the context of design innovation

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computer science digital products it is

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obviously very relevant to our lives

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because

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most of what we do today is basically

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human computer interaction it's

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literally what we do with most of our

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waking hours

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right now as i record this episode i am

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interacting with multiple computers my

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camera is actually a computer i'm

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looking at my notes on some sort of

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computer my phone

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also a computer could ring at any time

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and as you are

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watching or listening to this episode

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you are also

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performing some kind of human computer

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interaction even in our sleep we

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interact with computers you know some of

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us

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measure our sleep with smart watches or

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rings and most of us

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actually wake up to some kind of digital

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alarm clock

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this phenomenon of hci the experience of

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it is everywhere it is

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the defining feature of human life today

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this is hci as a phenomenon it's the

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fact

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that we live with computers and it's not

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only these keyboard and mouse and screen

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kind of things but

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anything that involves digital

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components your dishwasher your tv

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your car but when you hear people

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talking about hci it's probable that

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they are not only talking about the

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phenomenon of using a computer

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but rather they are talking about a

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profession or discipline which

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deals with this phenomenon so human

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computer interaction is the name of what

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happens but it is also the name of the

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scientific and professional field

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where people have the job of analyzing

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it and designing it

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this the scientific and professional

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discipline that is called hci

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is what we're going to talk about in

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this episode of design discipline

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my name is mahmoud aidan baitash i'm a

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scholar of design and technology and

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research in hci is basically my job i

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design and develop hci applications i

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write about hci i manage research

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projects i

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teach hci at the university and i feel

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incredibly privileged to be working in

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this field because computers and the

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ways that we use them

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are essential to our lives hci is

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basically

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the defining feature of human life and

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culture today

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naturally there's a lot of interest in

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hci as a profession

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a lot of people are interested in

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getting hci related jobs

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companies are looking for hundreds of

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different kinds of professionals that

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have to do with computing and design and

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user interfaces in the world of academic

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research where getting funding is a

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significant challenge for all of us

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hci researchers are actually treated a

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little more generously compared to our

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colleagues in like social sciences or

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the arts

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however compared to the level of

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interest

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and the relevance of the phenomenon of

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hci

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the actual profession of hci is quite

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small and it's quite

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challenging to get into and the

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challenge here is largely because a lot

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of people

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when they start out don't have a mental

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model of hci as a scientific

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field which has enough detail and enough

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clarity

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i'll give you an example around a year

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ago i was involved in a university

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project and i teamed up with two

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professors and we had the job of hiring

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two hci researchers we had two positions

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for phd researchers and we got

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more than 200 applications for these

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positions

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most of the people who applied were very

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smart and very successful some of them

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were great engineers

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some were designers entrepreneurs and

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different kinds of scientists

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very smart people very cool skills and

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experiences that they brought

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but out of 200 people most of whom were

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very impressive

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there was only like 10 of them who

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really understood the field of hci so

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they all understood hci as a phenomenon

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and most of them understood the

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essential ideas the ideals of hci

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as a scientific and professional field

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but only around five percent of them

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actually

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understood like the boundaries and the

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landscape of hci

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in terms of its existential facts and

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naturally

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those people were the ones that we

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interviewed for the jobs

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so what i'm going to talk about now is

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going to help those of you who are

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interested in hci as a profession

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especially those of you who are looking

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at graduate studies and especially

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phd programs in hci and there are two

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reasons why we focus on this the first

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is that a few days ago i actually posted

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on twitter

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asking the community for what questions

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to cover in in this episode about hci

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and one of the most salient requests was

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to talk about how to get into hci

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phd programs so with a shout out to

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faria and others who submitted questions

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we're going to talk about some of the

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concepts you need for this exact purpose

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the second reason why this is especially

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relevant to phd studies

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is that in fact even though the

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phenomena of computers are

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everywhere in our lives hci as a

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profession

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actually refers to a very particular

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niche

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within academic and scientific research

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and this

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is my first point there isn't really a

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job or position that is called hci

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which exists purely in the world of

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business at companies

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in this way it's different from other

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jobs like being a programmer or engineer

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or graphic designer or psychologist

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because even though many universities

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have

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these programs where you can study hci

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jobs like hci designer or hci

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manager things like that don't really

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exist

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basically the only job where you would

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have hci in your actual job title in an

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actual company

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is the job of a hci researcher and these

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jobs are really rare

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they basically exist only at these large

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tech companies with big budgets for

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innovation and research

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in fact i went on linkedin to search for

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these jobs and found only two of them

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among

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thousands of jobs on linkedin at

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microsoft

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and spotify and both of them list as

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their requirements that you should have

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a phd

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and you should have published your

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research at particular scientific

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conferences and

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journals and this is the first thing

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that confuses people because the

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essence or the ideal of hci is very

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broad you know if you go to

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any other resource like various books

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and lectures and whatnot

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usually they will hit you with a very

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long and very complicated definition

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wikipedia will tell you for example that

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hci is a multi-disciplinary field of

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study

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based on the design and use of computer

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technology in particular the interfaces

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between computers and users

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it's very broad it's very inclusive it's

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trying to do

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justice to all that hci is and all that

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it could be

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but the reality the existential fact

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is that hci is the name of a very

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particular niche

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in scientific and academic research so

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this is the first thing that you need to

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understand if you're looking at hci as a

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job it's the fact that

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hci is a research discipline and

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therefore it is subject to all of the

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concerns and constraints that apply to

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all kinds of

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like scientific and academic research

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disciplines

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so if you want to become a hci

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researcher you kind of have to be

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interested in like the rigor and

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philosophy of

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science and academia you will need to

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read thousands of research papers and

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write

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a lot of your own you need to engage

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with the academic world with the

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ecosystem

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of like universities and academic

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careers and

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research funding and conferences and

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journals you might have to teach courses

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and give lectures and all of this is

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actually going to take up most of your

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time to the extent that you will have

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very little time left to

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create actual products most professional

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hci researchers actually don't design

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anything in a hands-on fashion they

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don't

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develop a lot of software now there are

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exceptions to this for example there is

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a hci research conference called user

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interface software and technology or

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uist

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where a lot of technical and tactical

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work is presented

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and there are some design related venues

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as well but on the vast majority of

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these projects the people who are doing

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this

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hands-on work are actually graduate

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students so it's only at the

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earliest stages of this career where you

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will actually get to do the hands-on

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work

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later as a professional hci researcher

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you might be on a team where you

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collaborate with people who do these

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things

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but your job will not be to design user

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interfaces and to develop

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different gadgets in fact your job as a

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hci researcher is much closer to being

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an analyst a critic

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a teacher a philosopher and even a

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project manager

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much more than it is to being a designer

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or developer

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this is the first thing that you need to

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clear up if you're interested in hci

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as a profession a lot of people who

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think they are interested in hci

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are actually more interested in design

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or development which are

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different disciplines now these jobs do

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have some overlap since they basically

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deal with the same subject matter of

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like

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user interfaces they are definitely

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related uh

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researchers designers and developers

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very often work together in teams

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a lot of people switch between these

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jobs at various points in their career

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and you can definitely get an education

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in one of these things and get a job in

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the other

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in fact if you study hci it will lead

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you to a lot of different jobs in

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product design or engineering or

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marketing

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sales user experience research but the

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work that you would do

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as a professional hci researcher is

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different from those and it's very

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specific

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so what then is the actual work that a

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hci researcher does

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now the answer to this gets complicated

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sometimes because

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people in hci actually really love to

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like debate

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the boundaries and the philosophy of

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what we do but after like 10 years of

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wading through all of those debates

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i believe that i have come to an answer

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which is actually quite simple

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the answer is that hci is part of

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computer science

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hci is the part of computer science

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which builds on social sciences

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and humanities so let's talk about the

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two parts of this

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first of all the idea that hci is a part

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of computer science it's a

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subset of computer science has to do

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with the fact of

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where it exists in practice the absolute

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existential core of any scientific

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discipline today is publications

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any scientific field first of all exists

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as a collection of written documents

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it's

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books or journal articles and conference

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papers

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and if you look at the conferences and

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journals which define hci which are

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truly the infrastructure for the

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scientific community

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these are produced by organizations

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which define

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themselves in terms of computer science

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and engineering the two largest ones are

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the acm

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or the association for computing

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machinery and ieee which is the

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institute of electrical and electronics

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engineers

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now people do argue that hci extends

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beyond computer science which it does

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but my view is that when it does

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it also extends the borders of computer

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science it redefines what computer

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science is

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but all of this philosophy aside what

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follows for practical purposes is that

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being a hci researcher means that you

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are a computer scientist

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and if you are a computer scientist then

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you will be expected to

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command the knowledge and skills that a

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competent computer scientist would

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possess

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even though in hci you might specialize

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in methods and philosophies that come

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from elsewhere as we will soon discuss

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your work is most probably going to

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involve computer science topics and you

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will have to have the competence to deal

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with these

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like algorithms and data structures

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information theory graphics signal

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processing machine learning electronics

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software engineering you can't avoid or

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outsource

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dealing with these topics as a hci

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researcher you don't have to be an

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expert on all of these but in order to

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do your work you need to have a command

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of the basics

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and furthermore many professors and

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other leaders who recruit for hci

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related positions are themselves

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computer scientists and

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engineers so being able to speak the

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same language as these people

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will carry you forward in the hiring

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process so that's my argument that for

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a career in hci you really do need a

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strong foundation in computer science

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but there's one more thing you need

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which is again a foundation and ideally

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a

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specialization in the social sciences

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and the humanities

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i'm not going to go too deep into the

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history of hci which we might do in a

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future episode but

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very briefly the origin of hci as a

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branch of computer science really

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materializes in the 80s

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there's a book from 1983 which really

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stands out it's called the psychology of

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human computer interaction

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and basically what's happening here is

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that the authors of this book are taking

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assumptions methods results and

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arguments from psychology

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and from that they are deriving answers

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about how to design computers so

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they expand computer science and

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psychology towards each other they

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kick off this interdisciplinary field

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called hci and over the years

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what happens is that people start

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bringing in other branches of social

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sciences

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and humanities into hci if you actually

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get involved in hci you will see that

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people talk about these three

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waves or intellectual movements that

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define its

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its history and evolution psychology and

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computer science coming together is the

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first wave of hci the second wave

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is the rest of the social sciences

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coming into it

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moving together with developments in

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computer technologies and devices and of

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course the internet

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in order to deal with the new kinds of

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like questions and possibilities that

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come from this technology

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we bring assumptions and methods from

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disciplines like anthropology

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and sociology and media studies and more

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and we're

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applying those to the phenomenon of hci

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so gradually a lot of new ways of

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thinking and doing research become

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accepted in hci

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the third wave of hci then is the same

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thing happening with humanities

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as technology and computers become

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ingrained in our lives and the

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incredible ways that we have today

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it actually becomes possible and even

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necessary to use

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methods and philosophies from like

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literature

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philosophy critical theory arts and of

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course

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design in order to make sense of the

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place and the possibilities of computers

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in our lives having gone through these

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movements hci today is a diverse and

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inclusive branch of computer science

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where we take

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knowledge and methods or if you want to

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be technical about it we take the

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epistemologies and methodologies

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from schools of thought which

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traditionally have nothing to do with

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computer science

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and we use them to figure out how to

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deal with all of this technology

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it's a very fortunate very beautiful

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place to be and having learned from this

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history

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hci today is a very uh tolerant very

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inclusive place where ideals that

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might not initially make sense to

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computer scientists might get accepted

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and this brings me to my final point

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because this tolerance

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and inclusivity is a double-edged sword

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on one hand it allows us to consider

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unconventional ideas it frees us from

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prejudice and it paves

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the way to innovation and invention not

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to mention that it creates a beautiful

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community where

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all kinds of individuals are accepted on

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the other hand it certainly makes it

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difficult for

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outsiders and beginners to make sense of

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what we're doing

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and it makes it difficult for us to have

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standards and recognize really

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high quality and really meaningful work

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so what does this mean for someone who's

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interested in joining the world of hci

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well it means

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that in addition to being a citizen of

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the academic world and mastering its

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rituals

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in addition to being a competent

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computer scientist

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there is a third area of competence

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which you need to command

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and this is the social sciences and

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humanities

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now you don't need to be a master of the

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entire landscape here although it

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definitely pays off to have like

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knowledge of the whole spectrum

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but when you come into hci you should

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come equipped with let's say

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the equivalent of a university degree in

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terms of your skill and competence in

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one of those fields like psychology or

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anthropology or

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critical theory or sociology and of

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course design

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i know that this is a lot of work it

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takes many years to cultivate this

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competence in computer science as well

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as let's say

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anthropology and this exactly is the

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reason why most hci schools are graduate

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level they are masters and phd

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programs because this gives you the time

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to cultivate these skills and also

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familiarize with the rest of the

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academic ecosystem in the previous years

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of your schooling but going back to the

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question of what you will need in hci if

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you have this combination of skills

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which is first of all an interest in

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academic research

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and then competence in computer science

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and then a branch of social sciences or

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humanities including but not limited to

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some kind of design discipline

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and maybe you can add to that the

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specific things that your project or

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your team might specialize in

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you will be unstoppable you'll have no

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problem getting into a hci program

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you'll have no problem going through it

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and you'll have no problem succeeding in

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the rest of your career as a hci

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professional

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if you've been looking at hci programs

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or maybe you're already in a hci school

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and you realize that there are parts of

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this combination of topics that you're

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not really super excited about that's

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actually totally fine you can

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find projects and team up with people

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where you focus on maybe software

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development maybe graphic design

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maybe ethnographic research whatever you

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enjoy simply realizing that hci is the

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name of a branch of computer science

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research which brings in the social

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sciences and humanities

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allows you to make sense of things and

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make faster

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and easier progress in future episodes

play18:01

of design discipline we're going to

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continue to explore the world of hci

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we have already had guests like joe

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fishkay and eric stoltharmon who have

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had

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a very successful and very different

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careers in this world we are gonna have

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many more conversations with people from

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the world of hci

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and we are going to talk about a lot of

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concepts from this world where

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design and technology and philosophy all

play18:22

come together

play18:23

make sure to subscribe to our youtube

play18:25

channel and to subscribe to our podcast

play18:27

follow us on instagram and twitter at

play18:29

design discipline

play18:34

d-e-s-i-g-n-d-i-s-c-i-p-l-i-n

play18:35

and for the ultimate experience visit

play18:38

our website

play18:39

and subscribe to our newsletter at

play18:42

designdiscipline.com

play18:47

d-e-s-i-g-n-d-i-s-c-i-p-l-i-n

play18:48

dot com

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