Ergonomics and Design

MisterRolls
2 Nov 201220:21

Summary

TLDRThe script explores the importance of ergonomics in designing products and systems for optimal human interaction. It highlights the evolution of ergonomics from an industrial necessity to a science focused on usability and physical fit, emphasizing the need for products to accommodate a diverse user base. The video touches on anthropometry, biomechanics, and the role of user attitude in ergonomic design, showcasing examples of everyday items like can openers and office chairs, and how innovative solutions improve user experience and efficiency.

Takeaways

  • ๐Ÿงฑ Ergonomics is the study of designing products and systems to fit the people who use them, focusing on the interaction between humans and their environment.
  • ๐Ÿ›  The concept of ergonomics emerged in the 1940s when it was recognized that efficiency could be improved by making equipment easier and safer to use.
  • ๐Ÿ” Ergonomists consider the usability of systems, ensuring that products are not only physically fitting but also easy to understand and efficient to use.
  • ๐Ÿ‘ฅ Ergonomic design aims to accommodate a wide range of users, including children and adults, by configuring systems to be inclusive.
  • ๐Ÿ“š The script emphasizes the importance of understanding how people think and interpret information, which is crucial for designing intuitive controls and interfaces.
  • ๐Ÿ”„ Ergonomics also involves considering physical fit, such as how well clothes fit our bodies or how comfortable furniture is, and how well we fit into our workspaces.
  • ๐Ÿ“ Anthropometry provides essential data about human body measurements, which helps in designing products that cater to people of different sizes and characteristics.
  • ๐Ÿ’ช Biomechanics offers insights into how much force people can exert in different situations, which is vital for designing equipment that is easy to operate.
  • ๐Ÿค” The script points out that even the best ergonomic designs can be undermined by poor user posture or repetitive tasks, highlighting the need for user awareness.
  • ๐Ÿ”„ Ergonomics in design is not just about physical fit but also about the user's ability to understand and operate products without frustration or confusion.
  • ๐Ÿ The importance of adjustability in design is highlighted, especially in environments like offices where users may change workstations and require adaptable furniture.

Q & A

  • What is the primary focus of ergonomics?

    -Ergonomics focuses on the interaction between people and the products and systems they use, ensuring that products are appropriate for people and making tasks more efficient and comfortable.

  • Why was the well-being of the worker not a priority in the early days of industrialization?

    -In the early days of industrialization, the priority was on getting the job done rather than the well-being of the worker, as the concept of ergonomics and its benefits were not yet recognized.

  • What is the significance of usability in ergonomics?

    -Usability in ergonomics is crucial as it ensures that systems are easy to understand and use, fitting physically to the users and providing efficient results.

  • How does ergonomics address the issue of difficulty in using certain gadgets and appliances?

    -Ergonomics addresses this by considering how people think and interpret information, designing interfaces that are intuitive and user-friendly to prevent features from being wasted.

  • What is the importance of layout in the design of controls for appliances like stoves?

    -The layout of controls should be easily relatable to the appliance's function, such as matching the layout of stove controls with the hot plates, to prevent confusion and ensure safety.

  • How does ergonomics influence the design of workspaces?

    -Ergonomics influences workspace design by ensuring that the physical fit between the user and the environment is optimal, considering factors like comfortable furniture, appropriate height for work surfaces, and easy access to controls.

  • What is anthropometry and how does it relate to ergonomics?

    -Anthropometry is the measurement of human body characteristics and it is used in ergonomics to gather data on the size and shape of the human body to design products and spaces that accommodate a range of people.

  • Why is it important to consider a range of physical characteristics when designing products with anthropometric data?

    -It is important to consider a range of physical characteristics to ensure that the product is usable and comfortable for the majority of the population, including people at the extremes of size and shape.

  • How can the understanding of biomechanics contribute to better product design?

    -Understanding biomechanics allows designers to create products that consider the human body's strength and movement capabilities, ensuring that tasks can be performed comfortably and without unnecessary strain.

  • What is the role of the user's attitude in ergonomics?

    -The user's attitude plays a significant role in ergonomics as it can affect how well they adapt to and utilize the designed products, highlighting the importance of user education and acceptance of ergonomic solutions.

  • How does ergonomic design balance the needs of the user with other constraints such as cost and manufacturing processes?

    -Ergonomic design balances user needs with other constraints by integrating important ergonomic aspects into the design while also considering cost-effectiveness, manufacturability, and the use of appropriate materials and processes.

Outlines

00:00

๐Ÿ”ง Ergonomics and Product Design

This paragraph discusses the concept of ergonomics, emphasizing its importance in designing products and systems that are user-friendly and match the physical and cognitive capabilities of people. It explains that ergonomics is not just about comfort but also about efficiency and safety. The paragraph highlights the evolution of ergonomics from an afterthought in industrialization to a key component in product design. It also touches on the usability of systems, the need for physical fit, and the role of ergonomics in configuring systems for a diverse user base.

05:02

๐Ÿ“ Anthropometry and Biomechanics in Ergonomics

The second paragraph delves into the specifics of anthropometry and biomechanics within ergonomics. Anthropometry is the measurement of human body dimensions, which is crucial for designing spaces and tools that accommodate a wide range of body sizes and shapes. The paragraph discusses the use of anthropometric tables to cater to different percentiles of the population, from the smallest to the largest. Biomechanics, on the other hand, provides data on the forces people can exert and the physical limitations of the human body in various tasks. It also addresses the importance of considering posture and the potential for injury due to awkward postures during product use.

10:09

๐Ÿ›  Balancing Ergonomics with Design Constraints

This paragraph explores the challenges designers face when incorporating ergonomic principles into product development. It acknowledges that while ergonomics is vital, it must be balanced with other constraints such as cost, manufacturing processes, and materials. The designer's role is to integrate ergonomic information into the design while considering these factors. The paragraph also examines the need for adjustability in products to accommodate a broader range of users and discusses the trade-offs between adjustability and cost, as well as the importance of understandability in product design.

15:10

๐Ÿ Ergonomics in Sports Equipment Design

The final paragraph presents a case study of ergonomics in sports equipment design, focusing on the development of a new type of cycle shoe by former triathlete Ian Barrel. The design aimed to address the difficulty athletes face when quickly transitioning from swimming to cycling in a triathlon. The paragraph outlines the process of identifying the problem, gathering user feedback, and iterating on design options. It concludes with the successful creation of a shoe that is easy to put on and adjust, providing a secure fit and potentially improving athletes' performance.

Mindmap

Keywords

๐Ÿ’กErgonomics

Ergonomics is the scientific study of designing products and systems to fit the people who use them. It is central to the video's theme, emphasizing the importance of human interaction with their environment to ensure comfort, productivity, and safety. The script mentions that ergonomics aims to solve problems related to the usability of everyday items, such as microwaves and shears, by making them more user-friendly and physically fitting.

๐Ÿ’กUsability

Usability refers to how easy a product or system is to use. It is a key aspect of ergonomics, as highlighted in the script when discussing the need for products to be intuitive and physically fitting. The video gives the example of a video camera that requires no detailed instructions due to its user-friendly design, illustrating the concept of usability in practice.

๐Ÿ’กAnthropometry

Anthropometry is the measurement of the human body. It plays a crucial role in ergonomics by providing data on human dimensions, which helps in designing products that accommodate a wide range of body sizes and shapes. The script explains that anthropometric tables are used to ensure that products like doorways and shelves are designed for people at the 5th, 50th, and 95th percentiles of size distribution.

๐Ÿ’กBiomechanics

Biomechanics is the study of the mechanical laws relating to the movement or structure of living organisms. In the context of the video, biomechanics informs the design of equipment and tools by providing data on how much force people can exert and the most comfortable and effective ways to use them. An example given is the design of a pedal mechanism, which requires understanding leg strength at different angles.

๐Ÿ’กAdjustability

Adjustability in design allows products to cater to a diverse user base by being customizable to individual needs. The video script discusses the importance of adjustability in office chairs and car seats, where the ability to modify the height and position can significantly impact comfort and health over long periods of use.

๐Ÿ’กProductivity

Productivity in the video refers to the efficiency with which tasks can be completed, often as a result of well-designed ergonomic products. Ergonomics aims to enhance productivity by reducing physical strain and improving the user's interaction with tools and systems, as exemplified by the discussion on the design of a can opener that requires less strength and offers better grip.

๐Ÿ’กSafety

Safety is a critical component of ergonomics, ensuring that products and systems minimize the risk of injury or accidents. The script mentions the importance of safety in the context of power plant control rooms and container ships, where clear signals and warnings are essential to prevent disastrous outcomes.

๐Ÿ’กPhysical Fit

Physical fit pertains to how well a product or environment accommodates the human body's dimensions and capabilities. The video emphasizes the importance of physical fit in various contexts, such as the fit of clothes, the comfort of furniture, and the accessibility of machinery controls, to ensure ease of use and prevent strain or injury.

๐Ÿ’กRepetitive Tasks

Repetitive tasks are activities performed in a repeated manner, often leading to fatigue or injury if not designed with ergonomics in mind. The script discusses the human body's limitations in maintaining fixed positions or performing repetitive actions, suggesting the need for breaks and ergonomic design to mitigate these issues.

๐Ÿ’กPosture

Posture in the video script refers to the position in which a person holds their body, particularly when sitting or standing. It is related to ergonomics as poor posture can lead to health issues, and the video mentions the importance of maintaining a healthy spinal curve while sitting, as well as the challenges of avoiding slumping.

๐Ÿ’กDesign

Design, in the context of the video, is the process of creating products and systems that are not only functional but also considerate of human factors such as usability, safety, and physical fit. The script illustrates good design through examples like a can opener with large handles and a gear system, and a cycle shoe designed for ease and speed of use by triathletes.

Highlights

Ergonomics is about the interaction between people and the products and systems they use, aiming to make products appropriate for people.

Ergonomics solves problems with everyday objects that are difficult to use, improving simplicity, productivity, and comfort.

The concept of ergonomics originated from the Greek words 'Ergo' and 'Nomos', meaning the natural laws of work.

Ergonomics emerged in the 1940s as a realization that work efficiency could be improved with easier and safer equipment use.

Usability is a key aspect of ergonomics, ensuring that systems are intuitive and physically fitting for users.

Ergonomists configure systems to work for a range of people, including children and adults.

Many gadgets have features that are wasted due to poor understandability and usability, leading to user frustration.

Designing for understandability involves considering how people think and interpret information, such as using color codes.

Layout is crucial in design, as it helps users relate controls to their functions without confusion.

In high-stakes environments like power plants or ships, clear signals and warnings are essential to prevent disastrous consequences.

Physical fit between users and their environment affects daily life, including how clothes fit, furniture comfort, and ease of handling objects.

Workspace ergonomics involve comfortable heights, reachable controls, and visibility for safe and efficient work.

Anthropometry provides data on human body measurements, aiding in the design of products and spaces for people of various sizes.

Biomechanics offers information on the force people can exert, crucial for designing handles, pedals, and other interactive elements.

Good design accommodates a range of users, like a can opener that requires different strengths and techniques to use.

Adjustability in design allows products to fit a broader range of users, such as office chairs and car seats.

Ergonomic design in sports equipment, like cycle shoes, can impact performance and user satisfaction.

Designers must balance ergonomic requirements with manufacturing costs, processes, and materials.

Ergonomics depends on both the user's attitude and the designer's skills to ensure products work as expected for people.

Transcripts

play00:00

[Music]

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ergonomics is much broader than just the

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right chair to sit on ergonomics is

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concerned with the interaction between

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people and the products and systems that

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they use ergonomics is making sure that

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products are appropriate for people

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all around us we see things that people

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have designed to make our life simpler

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more productive more

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comfortable and yet sometimes we find

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ourselves complaining about things like

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the microwave that's difficult to figure

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out the shears that are hard to cut with

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hell are you or the seat that doesn't

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fit our

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bodies ergonomics aims to solve these

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kinds of

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problems named after the Greek word Ergo

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and nomos meaning the natural laws of

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work ergonomics is about matching

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products and tasks with

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people ergonomics is a relatively New

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Concept in the early days of

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industrialization getting the job done

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was more important than the well-being

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of the

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worker around the 1940s people began to

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realize that work could be done more

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efficiently if the equipment was easier

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and saf safer to use the science of

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ergonomics was

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[Music]

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born a key part of ergonomics is the

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usability of the systems we use so when

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we come up to a product or system we

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need to know what to do we need to know

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that it fits us physically and we

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efficiently get the results we want

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ergonomist will configure the whole

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system so it works for the range of

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people that are going to use it whether

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they're children adults whomever

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[Music]

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many gadgets and appliances have an

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impressive array of features but they

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can be difficult to figure out even if

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you still have the instruction

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manual this is frustrating and it means

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that many features are wasted because

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the user sticks to the simplest tasks

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to make things understandable we need to

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consider the way people think and

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interpret the

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information this can be as simple as

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using red for stop and green for go

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because that's what people are used

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to it also means designing so that

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people can do the

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obvious this video camera lets us do

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what comes naturally so it requires no

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detailed

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instructions in this design the places

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you might want to push to close the

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camera are marked with warnings to the

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contrary the right place to push is even

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hidden under the

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strap so layout is another important

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factor on this stove it's fairly simple

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to relate the layout of the controls to

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the layout of the hot plates

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[Music]

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here the layout of the controls is

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oriented differently to the hot

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plates we have to look more carefully to

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see which goes with

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[Music]

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which in the control room of a power

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plant or on the bridge of a container

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ship there's simply no room for

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confusion the signals and warnings must

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be easy to see and interpret or the

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consequences could be

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[Music]

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disastrous come

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on

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sit good boy it's your turn to feed the

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dog lucky for him your hands are the

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right size for the handle on the can

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opener and you're strong enough to twist

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the knob

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[Music]

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but if it was your little sister's

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turn or your

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[Music]

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granddad's the dog may well be hoping

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for the day that you're back on the

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roster the physical fit between us and

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our man-made environment affects us all

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the

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time how well do our clothes fit the

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size and shape of our bodies

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how comfortable is our

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furniture why are some things easier to

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grip and handle than

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[Music]

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others how well do we fit into our

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workspaces are we working at a

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comfortable height

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can we reach the controls on the

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Machinery are they easy to push and

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turn and can we see what we're

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doing if our equipment doesn't cater for

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our physical

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requirements even something as simple as

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adjusting a car radio can be a difficult

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and dangerous task

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[Music]

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in order to match people physically with

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the products and work systems they use

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we need information about people's

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characteristics this information comes

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from the field of

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anthropometry the word

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anthropometry comes from the Greek words

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anthropo and metrios meaning the

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measurement of humans

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ergonomics texts like this one contain

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anthropometric tables that describe the

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size of different parts of our

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[Music]

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bodies we might be interested in height

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if we're designing a doorway we might be

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interested in reach if we're designing a

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shelf

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depth humans come in a range of shapes

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and sizes so the anthropometric T

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provide data for the small people in a

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group known as The Fifth

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percentile the center of the range or

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the 50th

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percentile and the larger end of the

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scale or the 95th

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percentile if we're designing a doorway

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we need to know the very big person if

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we're designing how deep a shelf is we

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probably want to know what the reach is

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of the very small person

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but it isn't always that simple to

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design a seat that suits most people we

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need to consider the lower leg length of

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smaller people for the seat

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height and the hip breadth of larger

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people for the seat

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width now what about the

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table if we make it too high most people

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have to raise their forearms and arch

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their wrists in order to reach their

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plate

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so here we need to match seat height

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table height and the sitting height of

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the

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user factors such as age gender and even

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ethnic background influence the size of

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our

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bodies so when we're using

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anthropometric data we need to take into

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account the population we're designing

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for

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[Music]

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[Music]

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whenever we handle objects or equipment

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we need to use a certain amount of

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force to find out how much force people

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can comfortably exert in different

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situations designers need information

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about the biomechanics of the human

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[Music]

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body say we're designing a pedal

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mechanism we need data that tell us how

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hard people can push with their legs at

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different

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angles for a knob or handle we can look

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up how people's turning strength is

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affected by the handle

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diameter the handles on tools are

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designed to be used with a neutral wrist

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position as shown here because this

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gives us maximum grip strength and

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comfort but even the best designs can't

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compensate for the way people use a

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product these awkward postures reduce

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our strength and increase the risk of

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injury this is a healthy sitting posture

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in which our spine forms an s-shaped

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[Music]

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curve often we slump into a c shape

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because this is easier than sitting up

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straight

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this puts unhealthy pressure on the

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vertebrae and our

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spine but even if we are conscious of

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our posture we eventually get tired this

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is because the human body is not

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designed for maintaining a fixed

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position or for performing repetitive

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tasks the way to overcome this problem

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is by taking regular breaks

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[Applause]

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so ergonomics Can Depend as much on the

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attitude of the user as on the skills of

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the

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[Music]

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designer in designing new products we

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need to use ergonomics to make sure we

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get the right result that we get

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products and systems that work for

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people in the way they expect and of

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course there are other constraints that

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we have to work with when we're

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designing new products the product we're

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going to use will be have to be

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manufactured at a certain cost and use

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certain processes and

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materials the designer's role is to

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balance all these requirements out but

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the key thing is to keep incorporating

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the ergonomic information aspects of the

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design that are important for people and

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the way they'll use the product

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[Music]

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these products look fairly simple but

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they pose quite a challenge in terms of

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ergonomic design because they have to

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suit many different

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people this is more than just a can

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opener this is part of a food storage

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and preparation system the range of

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people that might use a can opener can

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be very broad the question is can one

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solution that's not a adjustable fit

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every situation and do the best job

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possible this model is familiar to many

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people but it requires considerable

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strength on the handle to grip and

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puncture the

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can and strength in the fingers to drag

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the blade through the

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metal but how much strength can we

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expect the user to

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have the source of that information

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might be a Data Book like this body

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space here will tell us something about

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grip strength so ergonomists have done

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research about the strength of people

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gripping things but what

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about that twisting action I'm not aware

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of anthropometric data or or ergonomics

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data that will give us that information

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about how hard people can twist a wing

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nut like this for this we might have to

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do some testing people who've done this

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have come up with alternatives to

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this this model has large handles that

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are easier to grip and a gear system and

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rotary blade that cuts the can more

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[Music]

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easily that means a bigger range of

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people can do the job that's design

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that's good

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design now what about understandability

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here's another similar can opener we'll

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have the black and the white same sort

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of product same configuration nicely

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styled there been a designer involved

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here if I try to use this can opener in

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the same way I would expect to use this

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one one I'll be making a mistake I'll

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get frustrated and I won't get the can

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open because it operates a different

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way in this case the packaging is also

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providing some information that's going

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to be useful to the user the package

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also carries a warning because this can

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opener removes the whole lid leaving a

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sharp edge that's not immediately

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obvious one has to ask though what

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happens when the pack packag is thrown

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away and we're just left with this in

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the top drawer of the

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kitchen adjustability is often used by

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designers to allow us to cope better

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with the range of users we're trying to

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um design

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for this is more important in some

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situations than

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others if we're traveling on a train

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we're only doing that for a short length

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of time so the adjustability of the seat

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is not that Critical with office chairs

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which we're using for up to 8 hours a

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day for every day of the week then we

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need to consider adjustability as a

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solution to the problem also in offices

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people change workstations quite

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regularly so the one set of furniture

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might be used by many

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people if the height of the desk is

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fixed and usually it is we need to

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adjust the seat height to suit the

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height of the work surface

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if we're typing we need an angle of

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around 90ยฐ at the elbow the most

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comfortable position for our

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forearms if this seat height is too high

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for our lower leg we can tilt the seat

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forward to relieve pressure under our

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thighs and if we're still not

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comfortable we can use a footrest to

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adjust the height of the floor

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[Music]

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it's also useful to have an adjustable

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back

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rest correctly positioned the back rest

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helps us to maintain a healthy spinal

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curve when we lean back in the

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seat by introducing extra components

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adjustability often increases

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cost in this luxury car the

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electronically controlled driver's seat

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and steering column can be adjusted in

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various ways

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notice how the layout of the controls

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also makes them easy to

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understand and for the ultimate

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inconvenience different users can set

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their favorite

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[Music]

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position these features make for a

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comfortable ride but they come with a

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hefty price tag

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[Music]

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in the sporting Arena the way we fit

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with our equipment can mean the

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difference between winning and

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losing this was the inspiration for a

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new type of cycle shoe designed by

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former triathlete Ian

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Barrel the IDE behind this project was

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to have a look at the task of triathlon

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um in particular the transition system

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between swimming and the ride

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[Music]

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leg many triathletes choose to have

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their cycle shoes pre- clipped onto

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their

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bikes but with the current shoe design

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it's very difficult to get your foot

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into the shoe quickly while are trying

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to

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race Ian talked to Tri athletes about

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this

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problem the most important finding was

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that the Chee has to be easy to close

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when you come out of the transition

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system you're tired because you've been

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swimming when you're tired you don't

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think is straight the task of doing up

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the velcro strap putting foot in becomes

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much harder than you think it should

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be Ian then came up with several

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alternative design options

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this is a prototype of the design that

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offered the best combination of

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ergonomics manufacturability and

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high-tech good

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looks as per the current Chon system the

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shoe is pre- clipped onto the bike pedal

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the difference in this system is that

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you can put your foot straight in the

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shoe as it hangs like this quite an easy

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task the way this is possible is through

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these cables they enable a huge opening

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to allow for the person to put their

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foot in basically without looking then

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once the foot is in the shoe it's just a

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simple case of pulling this

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lever and the whole upper of the shoe

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claps the foot and is tightly set

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in importantly you can hear and feel the

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lever click into its home position so

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you know when the shoe is

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secure and another issue is one of fit

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in doing up the velcro strap Riders can

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make their shoes too tight or too

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loose this creates discomfort which can

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slow the Riders

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down with this shoe it contains three

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vro straps Before the Race you put your

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foot in the shoe you doop the three

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straps the exact tension that you

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require and then when you do shoe up in

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the race it'll close to that exact

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tension Ian's shoe certainly looks like

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a promising

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solution now he faces the challenge of

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finding a backer who will help take his

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design from prototype to product

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[Music]

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a

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[Music]

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[Music]

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Related Tags
ErgonomicsProduct DesignUser ComfortEfficiencyAnthropometryBiomechanicsUsabilityHuman FactorsInnovative DesignHealth and SafetyTriathlete Shoes