Once Human - 10 HUGE MISTAKES to AVOID! (Once Human Tips & Tricks)

CreativeGaming
14 Jul 202418:23

Summary

TLDRThis video script offers essential tips for new players in 'Once Human,' focusing on avoiding common mistakes and optimizing gameplay. It advises against using AP ammo until Level 50, unlocking weapon and armor blueprints through events and the wish machine, and strategically placing bases for resource efficiency. The script also highlights the importance of eating beneficial food, mining, and using deviants for resource farming. It emphasizes the role of stats in character performance and the necessity of managing energy, sanity, and load for optimal gameplay. Lastly, it stresses the importance of thoughtful base design to prevent future rebuilding headaches.

Takeaways

  • 🚫 Avoid using AP (Armor-Piercing) ammo early in the game as it's unnecessary and wastes valuable Stardust Source materials.
  • 🔍 To unlock weapon and armor blueprints, focus on completing monoliths, collecting mystical crates, and using the wish machine and blueprint shop.
  • 🏠 Strategically place your base near teleportation points or main camps to save energy for more important uses, rather than frequent teleporting.
  • 🍽 Prioritize cooking high-quality food for specific benefits like stamina boosts and increased mining speed to aid in early game progression.
  • ⛏ Upgrade your mining tools to Bronze and then Steel as soon as possible to speed up resource gathering and efficiency.
  • 🐾 Collect Deviants like Digby Boy and Logging Beaver to autofarm resources while you're offline or away from the game.
  • 🔋 Ensure your Deviants are in an optimized environment with the required mood boosters to increase their efficiency in farming and gathering.
  • 🏹 Utilize the crossbow for its infinite ammo advantage and build a melee weapon to conserve ammo and materials early in the game.
  • 🐂 Focus on farming raw hide and gas as these resources are crucial for crafting armor and for vehicle travel, respectively.
  • 📊 Keep an eye on your character's stats like energy, sanity, and load to avoid negative effects on health, speed, and stamina.
  • 🏗 Plan your base design from the start to avoid the need for a complete rebuild later in the game, which can be time-consuming and frustrating.

Q & A

  • What mistake should players avoid making regarding ammo in the early stages of the game?

    -Players should avoid using AP ammo early on and instead use regular ammo like copper shotgun bullets, as AP ammo does not significantly impact damage until after Level 50 and wastes valuable Stardust Source materials.

  • Why is it not efficient to craft AP ammo before Level 50?

    -Crafting AP ammo consumes Stardust Source, a resource that becomes scarce as the game progresses, especially when upgrading weapons and crafting new items. The damage benefit from AP ammo is minimal before Level 50, making it an inefficient use of resources.

  • How can players unlock weapon and armor blueprints in the game?

    -Players can unlock blueprints through completing monoliths, finding mystical crates in rift anchor areas, using the wish machine as seasons progress, and purchasing them directly from the blueprint shop using starcom.

  • What is the significance of the wish machine in obtaining blueprints?

    -The wish machine allows players to spend starcom to potentially unlock random blueprints or directly purchase specific blueprints from the blueprint shop, offering a way to strategically acquire desired weapons and armor.

  • Why is the location of the player's base important in terms of energy consumption for teleportation?

    -A base located far from teleportation hubs, main cities, or the player's home will incur higher energy costs for teleportation. Being close to these points helps conserve energy, which is crucial for crafting and other in-game activities.

  • How does the player benefit from eating good food early in the game?

    -Consuming good food provides specific benefits such as increased stamina or mining speed, which are advantageous for early game progression and exploration.

  • What is the advantage of using a crossbow over firearms in the early stages of the game?

    -The crossbow offers infinite ammo, meaning players do not need to farm for ammunition, saving time and resources that are scarce in the early game.

  • Why should players focus on obtaining rawhide early in the game?

    -Rawhide is required for crafting armor, and focusing on obtaining it early ensures that players have the necessary materials for armor upgrades without having to farm for it later.

  • What is the importance of managing the character's energy, hydration, and sanity levels?

    -Maintaining these levels is crucial as they affect the character's performance, including HP, melee damage, sprint speed, stamina cost, and maximum health. Neglecting them can lead to reduced efficiency and survivability.

  • What is the significance of having an efficient base design, especially from Level 20 onwards?

    -An efficient base design is important for organization, defensive purposes, and to accommodate the increasing amount of items and decorations. A poorly planned base may require significant rebuilding, wasting valuable time and resources.

  • How can players benefit from using a bed in the game?

    -Sleeping in a bed provides the benefit of restoring sanity, which in turn allows health to regenerate to its maximum capacity, supporting overall survival and gameplay progression.

Outlines

00:00

🚫 Avoiding Common Mistakes with Ammo in Early Game

The video script starts by highlighting the importance of avoiding certain mistakes, especially with ammunition, early in the game. The speaker emphasizes not to use Armor-Piercing (AP) ammo until reaching level 50, as it offers minimal damage benefits and consumes valuable Stardust Source, a resource that becomes scarce as the game progresses. Instead, regular ammo like copper shotgun bullets is recommended for tier one activities. The summary also touches on the scarcity of resources and the importance of managing them wisely to prevent future shortages.

05:01

🗺️ Unlocking Weapon and Armor Blueprints

This paragraph delves into the various methods of unlocking weapon and armor blueprints in the game. Completing monoliths can yield blueprint fragments, which are necessary to unlock full blueprints. The speaker explains the process of collecting and fusing these fragments to access new gear. Additionally, rift anchors and mystical crates found in certain areas provide fragments, while the wish machine, introduced later in the game, offers a chance to unlock blueprints through a wish system that progressively reveals more rewards as the game advances. The wish machine also allows direct purchase of specific blueprints, providing a strategic alternative to random rewards.

10:02

🏠 Strategic Base Placement and Resource Management

The script discusses the strategic placement of the player's base to minimize energy expenditure on teleportation. It suggests placing the base near teleportation towers, main cities, or the home base to avoid high energy costs associated with long-distance travel. The importance of energy conservation is underscored by the energy costs of crafting weapons and the scarcity of energy in mid to late game. The speaker also emphasizes the benefits of consuming nutritious food for stamina boosts and the efficiency of using better tools for mining and gathering resources. The use of deviants like the Digby boy and the logging beaver for autofarming resources is introduced, along with tips on how to optimize their mood for increased efficiency.

15:02

🛠️ Crafting and Utilizing Deviants for Resource Gathering

The paragraph focuses on the importance of crafting and utilizing deviants for resource gathering. It explains how deviants can gather materials automatically, even when the player is offline, and how to obtain them through mining specific ores. The speaker details the process of farming silver ore to get the Digby boy and logging beavers, and how to place them in securement units for maximum efficiency. The mood and traits of deviants are highlighted as factors that affect their gathering speed and the quality of resources they provide. The paragraph concludes with advice on meeting environmental criteria to optimize deviant performance.

⚔️ Combat and Crafting Strategies for Early Game

The speaker discusses combat and crafting strategies that are beneficial in the early stages of the game. The crossbow is recommended for its infinite ammo feature, allowing players to conserve resources and maintain a steady supply of ammunition. Melee weapons are also encouraged for their power and efficiency in combat. The importance of focusing on gathering specific resources like hide and gas is emphasized, with tips on where and how to farm them effectively. The paragraph also touches on the significance of character stats, explaining how energy levels, sanity, and load capacity affect gameplay and performance.

🏰 Base Design and Long-term Planning

The final paragraph addresses the importance of thoughtful base design to avoid future complications. The speaker warns against the pitfalls of haphazardly expanding the base without a plan, as it can lead to the need for a complete rebuild later in the game. The summary advises players to consider the base's defensive capabilities and overall layout to ensure it remains functional and efficient as the game progresses. Additionally, the paragraph highlights the importance of using the bed to restore sanity and health, a feature that many players overlook.

Mindmap

Keywords

💡AP Ammo

AP Ammo, or Armor-Piercing Ammo, refers to ammunition designed to penetrate armor effectively. In the context of the video, it's advised not to use AP ammo early in the game as it offers minimal damage benefit and wastes valuable resources like Stardust Source. The script emphasizes avoiding this ammo until reaching higher levels, as it is not necessary for lower-tier challenges.

💡Blueprints

Blueprints in the video represent the schematics needed to craft weapons and armor. The script explains various methods to unlock these blueprints, such as completing monoliths, finding mystical crates, and using the wish machine. They are crucial for progressing in the game and crafting better gear.

💡Stardust Source

Stardust Source is an in-game resource mentioned in the script that is used for crafting and upgrading. It is highlighted as a resource that players should conserve, especially when crafting ammunition, due to its high consumption rate and importance in later stages of the game.

💡Deviants

Deviants are special creatures in the game that can be used to autofarm resources. The script discusses how to obtain and optimize them for maximum efficiency, such as the Digby Boy for mining and the Logging Beaver for gathering wood. They play a significant role in resource management.

💡Securement Silos

Securement Silos are structures in the game where players can place Deviants to autofarm resources. The script mentions that fulfilling certain environmental criteria can increase the mood and efficiency of the Deviants, thus enhancing the rate at which they gather resources.

💡Crossbow

The crossbow is a weapon highlighted in the script for its infinite ammo feature, which means players do not need to constantly farm for ammunition. It is particularly useful in early game scenarios where resources are scarce, allowing for efficient combat without ammo concerns.

💡Melee Weapon

Melee weapons are recommended in the script for their effectiveness and efficiency in early game combat. They conserve ammo and materials, which are valuable resources that players need to manage carefully, especially when first starting out in the game.

💡Hide

Hide is a resource mentioned in the script as essential for crafting armor. It is advised to farm hide whenever possible, particularly from larger deer, to ensure a sufficient supply for crafting better gear as the game progresses.

💡Gas

Gas is a resource needed for vehicles in the game. The script suggests that players should stock up on gas to avoid running out and having to travel on foot, which would be inefficient. It is a critical resource for maintaining mobility in the game world.

💡Base Design

Base Design is a concept discussed in the script, emphasizing the importance of planning and organizing the layout of one's base. It is crucial for efficient use of space and resources, as well as for defensive purposes against in-game threats. The script warns against the inefficiency of rebuilding a poorly designed base.

💡Survival Game

The term 'Survival Game' encapsulates the genre of the game being discussed in the script, where players must manage resources, health, and various other survival aspects. The script provides tips on how to survive more effectively, such as using beds to restore health and sanity, which are key elements of the survival gameplay.

Highlights

Avoid using AP ammo early on; regular ammo is sufficient until Level 50.

Do not waste materials on crafting AP ammo as it offers minimal benefits early in the game.

Unlock weapon and armor blueprints through events, monoliths, and rift anchors.

Utilize the wish machine to unlock blueprints and potentially save up for desired weapons.

The wish machine's blueprint shop allows for targeted acquisition of specific gear.

Place your base strategically to minimize energy expenditure on teleportation.

Focus on consuming high-quality food for specific benefits like stamina and mining speed.

Upgrade pickaxes to bronze and then steel for more efficient mining.

Use the Digby boy and logging beaver deviants for auto-farming resources.

Ensure deviants are in an optimized environment to increase their efficiency.

Prioritize collecting hide and gas early in the game for crafting and transportation.

Maintain character stats within optimal ranges to avoid negative effects on gameplay.

Craft sanity gummies to restore sanity and, consequently, maximum health.

Use armor and weapon storage crates to manage inventory weight effectively.

Plan your base design from the start to avoid extensive rebuilding later in the game.

Utilize beds to restore health and sanity, offering a strategic advantage in survival.

Transcripts

play00:00

what's going on you guys there's a ton

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of mistakes you do not want to be making

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in one's human especially early on

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there's a lot of things you can do to

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actually really speed up your progress

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I'm going to go over these 10 things you

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need to know about once human so you

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don't make some of the mistakes that I

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did a big mistake a lot of people are

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going to make that you should make sure

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and I repeat make sure you are not

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making this mistake you are not doing

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this early is specifically regarding

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ammo so as you unlock more ammo through

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your mimics you're going to want to make

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sure you do not and I repeat you do not

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use AP ammo you want to use for instance

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only regular ammo you see we have C ammo

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here copper shotgun bullets these are

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perfectly fine to use for everything

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that tier one entails which is where

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copper ammo would be used if you go over

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here to Copper shotgun AP ammo you get

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plus 4% damage per shot and plus 4% PSI

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intensity until you hit Level 50 it does

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not matter whatsoever and you don't want

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to waste your materials on this ammo

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because you have to use Stardust Source

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the problem with this is as you begin to

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level and as you get closer to Eng game

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you might have a lot of Stardust Source

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right now and as you get farther in the

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game and have to upgrade your weapons

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craft a lot of new things you're going

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to use all of this in the blink of an

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eye and have none left over so you don't

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need to craft AP ammo because it's not

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needed for copper steel everything up

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until basically level 50 you do not need

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this ammo because it really doesn't give

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you that much damage benefit and again

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it's just going to use up all of your

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in-game resource because you might not

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yet realized it's an in-game resource

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but it is and it's extremely important

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to have so don't waste it and you can

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thank me later so next is where you can

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find the weapon and armor blueprints so

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so if you played already you notice

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you've had a certain amount of weapons

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you can make and then certain weapons

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are just completely locked and I know

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some of you are wondering how can you

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easily unlock These Blueprints well

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there's a couple of different ways some

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different events give you blueprints

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ideally there's four main ways you can

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unlock blueprints for weapons the first

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is going to be possibly completing

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things like monoliths you can actually

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get blueprint rewards through completing

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monoliths sometimes they're more rare

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but by doing some of these harder

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monoliths you can actually unlock

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blueprints this way quickly the way the

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blueprint system works is you unlock

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blueprint fragments and not the full

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blueprint themselves so when you unlock

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this Wildfire frag or you get some sort

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of fragments towards it you have to have

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as you can see 60 total fragments and

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usually you get like 10 or 20 at a time

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now once you get 10 or 20 at a time you

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can jump into your blueprint fragment

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menu and you can see I have 20 out of 40

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here I have to get 40 of them in order

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to fuse this and actually unlock the

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northern pike frag and if we look here

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at the ren see I have 60 out of 40 for

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the wrench so if I wanted I could fuse

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this and actually use this to unlock the

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wrench and then begin using it

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Additionally you can use areas like this

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that have a rift anchor which is this

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little green or it will be gray if you

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haven't discovered it and it has a

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mystical crate these mystical crates

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once you find them in these areas

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actually give you fragments towards

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either armor or Weaponry so you can get

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a lot of fragments that way by making

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sure you're collecting these mystical

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crates throughout each big area that you

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explore and go to now the other big way

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is the wish machine so once you get

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introduced to it once you make your way

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over to greywater Camp you can then

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build a wish machine so this is the one

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I have in my home and you can then click

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make a wish and you can actually click

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one of these different sections so the

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trick with this is each one of these

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different sections opens up as the

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seasons progress so as we get to the

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next part of the season this one will

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unlock and then as we get to the next

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part of season the next one will unlock

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etc etc so you can see we have starom

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here which is our basic currency we get

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from doing a lot of things in the game

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now one thing you can do here is since

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we have of the Riff unlocked we can

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click on this and we can see some of the

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potential rewards and currently they're

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basically all random blueprints so if we

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were to play the game here we would

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begin to hit these llamas and as we

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continue to play we unlock more and more

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blueprints for different pieces of armor

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and weapons and this is the main way

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you're going to be unlocking a lot of

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the different blueprints in the game now

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again it could be strategic to save up

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your starcom to wait until some of these

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later tiers for weapons that you really

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want for instance the jackpot here gives

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us the golden scar that means you might

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want to wait until this one unlocks and

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save up your starcom so you can go full

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out on this to make sure you get that

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weapon that you really want the same

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goes for some of these legendary helmets

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the legendary KVD and other things that

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you can get via these rewards now

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another big thing with the wish machine

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that's different from betas is you can

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actually visit the blueprint shop

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meaning you can actually spend a ton and

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I mean a ton of starcom to actually make

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sure you Target and get exactly what you

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want for instance all of this legendary

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gear you can spend 8,000 starcom to get

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and make make sure you unlock the armor

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blueprint without all the gambling

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without all the RNG but you can come in

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here and actually buy it this way and

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you can actually do this for weapons as

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well and some lower level weapons as an

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example if we wanted a legendary sniper

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rifle we could come in here and unlock

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the hammer sniper rifle for 8,000

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starcom instead of gambling for it so

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and another thing you want to make sure

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you try not to sometimes put your base

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just out in the middle of nowhere and

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this is because of a couple things so if

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you put your base out in the middle of

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nowhere in order to teleport somewhere

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you need to be at a place with a

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teleport location close enough to it

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like one of these teleportation Towers a

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main city or your home so let's say if

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you're at your home and it's all the way

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out here in the middle of nowhere if you

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look it actually takes some currency in

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the form of essentially our energy to

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teleport over to greywater Camp it only

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takes 38 because we're right here next

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to it now let's say we put our house all

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the way out here in the desert and then

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we wanted to teleport all the way down

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here to let's say deadsville or we

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wanted to go to Myers Market currently

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it costs 260 but if we put our house

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even farther it's going to cost up in

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the 3 or 400s as and I'm telling you as

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you get to Mid and later game you're

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going to start running out of this

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energy fairly quickly especially if

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you're teleporting all over the place

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and that's because you can see just

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creating one tier three pistol costs

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1,00 energy and especially with

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teleporting everywhere you will run out

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very quickly so you want to make sure

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you put your Camp earlier on in one of

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these areas probably next to the main

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Camp if possible in deadsville this

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strip right here has a bunch of water

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minerals trees deer and everything you

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need once you get to Myers Market this

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area also has the exact same thing over

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here to the bottom left ton of minerals

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and everything else and the same goes

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for right over here near greywater Camp

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so you have quick easy access to the

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camp since you have to go back to it

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quite a lot without having to waste a

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ton of energy now one thing you

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definitely want to do especially early

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game is focus on eating but not just

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eating anything eating good food that's

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because different food actually gives

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you different benefits that are actually

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very beneficial early on so you can see

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if we get any random deer here and we go

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to our stove we click on roasted meat we

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currently have 29 deer meat here if we

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actually cook this deer meat on the

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stove not only do we get energy back but

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we also get a Max stamina boost meaning

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we can run Dodge things like that for a

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much longer time basically 25% extra of

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what we used to be able to do you see

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our stamina ring down here normally it

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would only be one ring but now it is

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1.25 Rings we have a little bit more

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stamina to work with which helps

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especially just roaming the map boss

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fights Etc there's other good food that

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you can actually do right off the bat so

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you can get pan fried fish which gives

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you plus 10% mining speed and again even

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a steak combo here that again gives you

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another Max stamina boost now first

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things first is mining now mining

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obviously gives you the orea materials

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you need as well as all the lumber

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you're going to use to build obviously

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your base and a lot of things in the

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game I wouldn't waste too much time

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early on because there's a lot of things

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you can do to farm that make things way

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easier and cost you way less time as a

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quick example in your mimetics menu the

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greater pickaxes you create like the

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copper pickaxe or even down further such

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as the Brun pickaxe give you not only a

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more durable tool but actually help you

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mine rare materials and mine them much

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faster and more efficiently meaning you

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actually mine them faster and get more

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materials for them so fairly quickly I

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would take your infrastructure to bronze

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pickaxes and then shortly after after

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you pass level 10 to Steel pickaxes so

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you can make a steel pickaxe and mine

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things much quicker and it'll greatly

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speed up the time to get resources that

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you need now additionally if you really

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want to get the max amount of resources

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without having to do any work you need

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to make sure you're stacking up on your

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deviants and there's a couple of these

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that farm materials automatically for

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you and autofarm them so you don't ever

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have to mine or chop wood or anything

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the first one is going to be the Digby

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boy now there's a couple things to

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mention here the Digby boy automatically

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mines many materials for you so even

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when you're offline he's constantly

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mining meaning you get tons of materials

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just for being offline you can jump on

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to play the next day and have four or

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500 of every single resource per Digby

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boy that you have which is why you

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should stack as many as possible now you

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can actually get the Digby Boy by mining

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10 iron magnesium and tungsten ore at a

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fairly low chance so while you're mining

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you have the chance to randomly drop one

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however silver ore almost always at this

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point 100% guarantees you a Digby boy

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drop now the best places to farm silver

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ore currently are right outside of the

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securement silos Sigma at level 15 and

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then over here by Meyers Market you can

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Farm more silver ore and 10 directly out

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here just outside of Myers Market as

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well there's a ton of 10 ore all over

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the map and then there's silver ore that

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looks very similar but is a little bit

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different keep an eye out for this

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because if you're driving around or

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whatever ever be checking for your

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silver or so you can imagine if you have

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five of these guys every day you get on

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you can have like 2500 of every material

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you will never have to farm again the

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other deviant you absolutely need and

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you can get a ton of these very easily

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is the logging Beaver now the logging

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Bieber obviously gives you logs and he

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can give you logs and a very quick rate

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again you can have like 2 or 3,000 just

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from logging on in a new day so you need

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to make sure you're stacking these up as

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well and placing many of them as well as

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the Digby boys in the securement units

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you can f the logging beavers right over

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here at Myers Market all you have to do

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is teleport to Myers market look over at

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the pier run right outside the main

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building and look outside towards the

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pier you can zoom in with a sniper rifle

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to the end of the pier and look and see

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if one of the logging Beaver deviants is

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there they spawn almost continuously so

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if you don't see one go ahead and run

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back to the teleporter swap worlds and

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that will reset your instance and you

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can run right over there and check again

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and you can get probably 10 of these

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very very quickly just by doing that one

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little trick now one other thing I want

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to mention about these deviants as well

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as all the deviants in general is they

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actually can farm and do things at a

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much more efficient rate if their mood

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is actually recharging at a quick rate

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so you can see a deviation crafting and

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Gathering speed and combat performance

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depends on its mood and you can see here

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you get faster recovery of deviant power

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and mood in an optimized environment

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meaning we want to meet these criteria

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so for instance for the logging Beaver

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we want music playing and we want

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electricity we currently set up just one

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solar generator or one solar panel as

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well as a switchable pylon all you have

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to do is run the wire from there over to

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one of these little notes just to

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connect it to make it cleaner and drop

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power right down into this securement

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unit and boom you meet that criteria the

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same with the music you can see we have

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a radio right here all you essentially

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have to do is jump into your build menu

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jump over to furniture and then jump

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over to the home entertainment tab once

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you've unlocked that through your mics

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and just create a radio drop it on the

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ground and turn it on and you'll meet

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that requirement and a lot of the

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requirements are very much like that so

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again the Digby boy also requires light

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which you can unlock through your mimics

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menu as well you can see we have a red

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light above them both meaning we get

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basically 30% more resources overall so

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you want to make sure you're meeting

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those criteria for your deviants

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especially the ones that will be autof

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farming for you and finally one more

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thing to note about deviants is they

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actually have traits and skill ratings

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so the skill rating if you get one with

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a skill rating of more than one meaning

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like two or three they're going to be

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able to possibly get much higher tier

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Rewards or higher tier materials that

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they'll bring back to you and

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potentially far more efficiently as well

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as that the activity rting means the

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faster that deviant can recover while

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it's dormant or sitting in The

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securement Silo so you can see our

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logging Beaver here has a skill rating

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of two meaning our logging Beaver is

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going to work much more efficiently so

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if you had a choice between putting this

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one or another one in there you want to

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make sure you put the one with the

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higher stats in there so it does a

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better job but early game you're going

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to want to put as many of these in as

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many securement silos as you can also

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the deviations have traits and the more

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traits it has the more special abilities

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it has meaning the better farming and

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better combat for combat deviant now

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early middle and even late game you want

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to be using the crossbow as well as

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always always building a melee weapon

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this is because the crossbow essentially

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gives you infinite ammo so you don't

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have to farm and waste a lot of time

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trying to get ammo for your gun

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especially early in the game when it's a

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little bit harder to come by you can see

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as long as we get a crossbow here and

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then go ahead and put some sort of mod

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on it and as long as you have the same

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tier crossbow as the area you're in you

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can pretty much one- shot headshot most

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enemies in the game meaning you can

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oneshot them with your arrow run right

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back over them and pick it up

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automatically and then shoot another

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enemy and do the same thing and you will

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never lose your arrows essentially

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unless you miss again early on it's an

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extremely powerful weapon requires

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basically zero ammo you can stack up on

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20 arrows and essentially go to town and

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never have to restore or replenish your

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ammo because you replenish it non-stop

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another thing is you want to make sure

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you're using your melee weapon non-stop

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as well because again it's extremely

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powerful early on it keeps you again

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from using and wasting a lot of ammo and

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materials early on as well now there are

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a couple resources you want to focus on

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very early one is going to be hide and

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the reason you want to focus on hide is

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because you need to go out and

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particularly farm for it every time you

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see it at the beginning of the game

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because a lot of the armor that you have

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to craft requires you to have rawh hide

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not only regular untanned rawh hide but

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rawh hide again used for the actual

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materials itself meaning you need to

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have essentially a lot of it now the

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best place to initially Farm hide if

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you're in deadsville is right down this

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center strip right here right past this

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house all along the street there's a ton

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of deer there and there's also a ton of

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deer right outside of Myers's market

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right over here in this hilly area now

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there's a couple things you want to

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focus on you want to make sure you get

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the big deer and not the small deer the

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small deer barely ever give you any hide

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the big deer almost always give you hide

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if you see other things additionally

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like boore make sure you kill those

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because you will also get hide from

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those and you want to make sure you get

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it every chance you get early on so you

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can stack up plenty and you don't ever

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have to farm any little bit later in the

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game every time you have to come in here

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to your workbench and recraft new tiers

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level gear another resource you want to

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prioritize early is gas and that's

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because you actually need gas obviously

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for your car and the more you have so

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you don't actually run out and have to

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run around everywhere the best way to

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stack up on this is to just drive down

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the road there are a couple of different

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car models you get used to that actually

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have gas in them all the time this kind

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of car model with the barely open trunk

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this will almost always have gas and

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materials the same goes for cars like

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that one that look just like your car

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most of the time those will always have

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gas in the trunk as well so you want to

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make sure you're also stacking up on gas

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so you don't run out and have to walk

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all the way across the map because

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that's the worst thing ever so a couple

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things you want to be aware of in terms

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of the stats of your character are

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actually really important so you're not

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just focused on keeping your energy and

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stuff not in the red there's actually

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benefits and losses you get from being

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in certain segments so for instance the

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energy of your character you can see we

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want to try and keep it as high as

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possible always between 60 and 100% if

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you don't you actually lose HP you lose

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melee weapon damage you can see if we

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drop to 30 to 60% energy we lose 200 hp

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and then We additionally lose load

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capacity for for our hydration again

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it's important we keep 60 to 100%

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because you get 20% Sprint speed then

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you get Sprint stamina cost minus 50%

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meaning we can Sprint much longer so

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much longer it's not even funny and then

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eventually we start getting down into

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the complete negatives and our character

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just become slow which is why you almost

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always want to have this maxed out now

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the way our sanity works is you can see

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this little blue bar right here for each

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perc of Sanity we've lost so 6% it

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reduces our Max HP that we can actually

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have by 6% so in order to restore this

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blue bar worth of HP you need to take a

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sanity gummy or something that gets rid

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of Sanity so you can actually restore

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your maximum health now again we can

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take things like sanity gummies these

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can be easily crafted on the stove by

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just using beets and then turning beets

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into some sugar right here you can see

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this is all it really requires sugar

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boiled water and logs again if you come

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down here to Sugar you can collect beets

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from a lot of places in the ground turn

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them into sugar and then make plenty of

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Sanity gummies and then finally is our

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load now there's a couple things I want

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to mention here because you're always

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carrying a bunch of different things on

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you at once you obviously want to make

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sure you stack stuff in your chest but

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your load once you get to 120 to 140%

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and 140% plus you lose a lot of speed a

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lot of stamina Etc one of the big notes

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I want to mention here you want to make

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sure you build an armor storage crate

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and a weapon storage crate that way you

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can actually store armor and weapons in

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both of these because you can't store

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them in normal crates and it's because a

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lot of times you're carrying a lot of

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old armor and a lot of old Weaponry also

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you can go to the disassembly bench jump

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over here to the weapons tab or the

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armor tab see a lot of your old stuff

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here and then come in here and actually

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disass assemble it so you lose a lot of

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your weight pretty quickly so make sure

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you're checking on getting rid of your

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old armor and your old gear that you

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don't need anymore and this is the last

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thing that's probably caused me the

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absolute most pain in once human is

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building my base so early on in the game

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you don't have to focus that much on

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what your base design is you can just

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build a little Shack and stack

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everything inside of it that you

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possibly can but as you begin to level

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up and start putting a literal ton of

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things ton of decorations ton of

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everything in your base you're going to

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want to go ahead and come up with an

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actual base design of some sort that

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works for you because once you build

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your base and have everything inside of

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it in order to tear it down and not lose

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all of your chest around level 20 or so

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you really want to focus on how your

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base design is going to work and really

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how you should set it up because if you

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don't you build this big base that is

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completely unusable because later in the

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game it does get attacked late game when

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you generate in-game material that's

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kind of part of the mechanics you

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essentially put down a stardust

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resonator put cores in it and then it

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generates Stardust which again as I

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mentioned is an extremely important

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ingame material but when you do that a

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lot of stuff's going to attack your

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house so it needs to be set up at least

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somewhat defensively and somewhat decent

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so you don't set this up around level 20

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or so and build a random little shck and

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just keep adding stuff to your house to

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actually rebuild the entire house you're

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going to have to rebuild the entire

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house from the ground up meaning you're

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going to have to come out here you're

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going to have to place a bunch of

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squares out you're going to have to pick

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up all the things that you've already

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set up for electricity move it out here

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put it all in a row then come in here do

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that with everything delete the entire

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house and restart all over it literally

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can waste hours of your time and since

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you watch the and a quick bonus tip

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obviously this is a survival game make

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sure you're using your bed a lot of

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people don't know that you can actually

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use your bed they think it's just a

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pretty thing in your house and it's not

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you get a bonus from sleeping in your

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bed and you can see it's actually

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getting rid of some of my sanity here so

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that way my health can continue to

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restore all the way up to full health if

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this helped at all drop a like down

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below subscribe to the channel if you're

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new we're on our way to 100,000 and I'll

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see you guys in the next one

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Связанные теги
Survival GameGaming TipsResource ManagementWeapon CraftingArmor BlueprintsDeviant FarmingBase BuildingEnergy EfficiencySanity ManagementCrossbow Combat
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