Call of War | Comintern doctrine explanation, best units and strategies
Summary
TLDRIn this comprehensive guide, BM Fox explores the strengths and strategies of the Cometary Doctrine in gameplay. Highlighting its cost-effective unit production and upkeep, Fox details the doctrine's advantages, particularly in infantry and artillery, and its early game rocket artillery. He also discusses unit bonuses, the importance of anti-air and interceptors, and how to counter other doctrines. The guide includes a build order and tips for utilizing the Cometary Doctrine effectively, emphasizing its potential for overwhelming opponents with superior numbers.
Takeaways
- 📚 The script is a guide on the 'Cometarian Doctrine' in a strategy game, explaining its mechanics, unit bonuses, and strategies for use and counterplay.
- 💰 The 'Cometarian Doctrine' is known for its cost efficiency in unit production, with reduced resource requirements and upkeep costs.
- 🚀 Rocket artillery is highlighted as a key early-game unit for the 'Cometarian Doctrine', offering strong bonuses and fast research times.
- 🏹 The doctrine's infantry and anti-tank units receive significant bonuses, especially in mountainous and urban terrains.
- 🛡️ Medium and heavy tanks under this doctrine have damage bonuses and faster production times, making them formidable on the battlefield.
- ✈️ The air branch of the 'Cometarian Doctrine' is considered weak, with minimal bonuses and penalties on certain units, advising focus on interceptors for defense.
- 🌍 The guide suggests that certain countries with specific resource distributions are better suited for utilizing the 'Cometarian Doctrine' effectively.
- 🛠️ The build order provided in the script emphasizes early research and production of cost-efficient units, like rocket artillery and militia, for rapid expansion.
- 🔧 Upgrading units in the 'Cometarian Doctrine' is generally less economical due to the doctrine's production cost reduction advantage, suggesting that unit spamming can be more effective.
- 🔄 An upgrade exploit is mentioned, where researching higher unit levels before upgrading can result in units gaining the higher level at the cost of the lower level.
- ⚔️ The script warns that while the 'Cometarian Doctrine' excels in numbers, it must be cautious against doctrines with strong air power or high-quality units, such as Axis and Allies.
- 🌐 The guide concludes by emphasizing the importance of strategy and awareness of enemy doctrines when playing with the 'Cometarian Doctrine'.
Q & A
What is the main focus of the Cometary Doctrine in the game?
-The main focus of the Cometary Doctrine is quantity, allowing players to produce units more cheaply and with reduced upkeep costs, emphasizing the strategy of unit spamming.
What are the advantages of the Cometary Doctrine for unit production and upkeep?
-The Cometary Doctrine offers a 15% reduction in unit production costs and a 30% reduction in daily upkeep costs, making it more economical to maintain a large number of units in the field.
How does the Cometary Doctrine affect the performance of infantry units?
-Infantry units, particularly militia, benefit from significant bonuses in mountainous and urban terrains, as well as a 15% reduction in upkeep costs and a 20% increase in production speed.
What are the strengths and weaknesses of the Cometary Doctrine's artillery and anti-tank units?
-Artillery and anti-tank units under the Cometary Doctrine have a 10% reduction in production cost and time, and the anti-tank units deal 15% more damage against light and heavy armored units. However, there are no additional bonuses for other ordnance units and a penalty for anti-air units.
Why is the air branch considered the weakest aspect of the Cometary Doctrine?
-The air branch of the Cometary Doctrine lacks bonuses and has penalties, making it less effective compared to other doctrines. It is recommended to only produce interceptors for defense purposes and avoid engaging in air-to-air combat with other doctrines.
What are the benefits of the Cometary Doctrine for naval units, specifically cruisers?
-Cruisers under the Cometary Doctrine receive an additional 15% hit points and have their research and upgrades unlocked sooner, making them more durable and accessible earlier in the game.
How does the Cometary Doctrine's rocket artillery perform in the early game, and what are its bonuses?
-Rocket artillery is a strong early game unit for the Cometary Doctrine, with the ability to be researched from day one and faster upgrade unlocks. It also benefits from an additional 15 speed and deals 10 extra damage versus all units.
What are the recommended countries to play with the Cometary Doctrine, and why?
-Romania and Communist Russia are recommended due to their additional resource provinces, which are beneficial for the rocket artillery spam strategy. These countries provide a strong economy for the Cometary Doctrine.
What is the suggested build order for the Cometary Doctrine at the beginning of the game?
-The suggested build order includes constructing a barracks, an ordinance foundry, a tank plant, a naval base, and a secret lab, followed by researching rocket artillery and militia, and producing units accordingly.
How can the Cometary Doctrine counter other doctrines effectively?
-The Cometary Doctrine can counter other doctrines by using its quantity advantage, superior numbers, and appropriate unit composition, including anti-air and interceptors, to protect against enemy air threats and engage in battles strategically.
What is the recommended strategy for upgrading units in the Cometary Doctrine, and why?
-Due to the 15% production cost reduction, it is more economical to produce new units rather than upgrading existing ones. However, on larger maps, upgrading is necessary to avoid being defeated by higher-level enemy units. An exploit involves upgrading units to level two just before researching level three, effectively getting level three units for the cost of level two.
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